#!/usr/bin/env python3 """ Per-frame translation scale optimization via hand-anchored pointmap alignment. The anchor hand mesh from HaWoR is treated as ground truth. The pointmap (MoGe) gives the relative 3D offset between hand and object, but has its own global scale. We compute the pointmap-to-real scale factor per frame by comparing the anchor hand's depth in the pointmap vs HaWoR, then use the scaled hand-to-object vector from the pointmap to place the object relative to the hand. For each frame: 1. h_real = anchor hand centroid from HaWoR (ground truth) 2. h_pm = pointmap sampled at anchor hand projected pixels 3. o_pm = pointmap median at object mask pixels 4. k = h_real_z / h_pm_z (pointmap-to-real depth scale) 5. obj_pos = h_real + k * (o_pm - h_pm) 6. Solve for translation_scale s: mesh_center(s) ≈ obj_pos Usage (simplified — most paths inferred from --video-dir and --layout-json): python optimize_translation_scale.py \ --video-dir /path/to/video_dir \ --layout-json /path/to/video_dir/obj_tracking_out/bowl/combined_visualization/layout_camera_frame.json \ --anchor-hand left \ --ref-frame 0 All other arguments (--mesh, --scale, --pointmap-dir, --mask-dir, --mask-name, --hand-meshes, --output, --viz-dir, --frames-dir) are inferred but can be overridden explicitly. """ import argparse import copy import json import os import sys import cv2 import numpy as np import trimesh from scipy.spatial.transform import Rotation as R MAX_HAND_RAYS = 2000 def parse_args(): parser = argparse.ArgumentParser( description='Per-frame translation scale optimization via hand-anchored pointmap alignment.', formatter_class=argparse.ArgumentDefaultsHelpFormatter, ) parser.add_argument('--video-dir', type=str, default=None, help='Video directory root. When provided, most other paths are inferred automatically.') parser.add_argument('--layout-json', type=str, required=True, help='Camera-frame layout JSON (with translation_camera_frame and quat_wxyz_camera_frame)') parser.add_argument('--mesh', type=str, default=None, help='Object mesh (.obj)') parser.add_argument('--scale', type=float, default=None, help='Mesh scale factor') parser.add_argument('--pointmap-dir', type=str, default=None, help='Directory with per-frame pointmaps (NNNN_pointmap.npy) and intrinsics') parser.add_argument('--mask-dir', type=str, default=None, help='Directory with per-frame masks (frame_NNNNNN_masks/.png)') parser.add_argument('--mask-name', type=str, default=None, help='Name of the object mask file (without .png)') parser.add_argument('--hand-meshes', type=str, default=None, help='Hand meshes NPZ (already in camera frame, from HaWoR)') parser.add_argument('--anchor-hand', type=str, default='left', choices=['left', 'right'], help='Which hand to use as the anchor for pointmap scale calibration') parser.add_argument('--output', type=str, default=None, help='Output JSON path') parser.add_argument('--ref-frame', type=int, default=None, help='Preferred frame for pointmap scale k. If that frame has no visible ' 'anchor hand (common when --frame 0 is object-only), the first later ' 'frame with hand+object is used.') parser.add_argument('--min-mask-pixels', type=int, default=100, help='Skip frames with fewer mask pixels than this') parser.add_argument('--viz-dir', type=str, default=None, help='If set, save per-frame debug visualizations to this directory') parser.add_argument('--frames-dir', type=str, default=None, help='Directory with frame images (NNNNNN.png) for visualization (required if --viz-dir is set)') args = parser.parse_args() resolve_args(args) return args def _find_hand_meshes_npz(video_dir): """HaWoR writes //all_hand_meshes.npz (e.g. clip/).""" hits = [] try: for name in os.listdir(video_dir): path = os.path.join(video_dir, name, "all_hand_meshes.npz") if os.path.isfile(path): hits.append(path) except FileNotFoundError: hits = [] if hits: hits.sort() clip = os.path.join(video_dir, "clip", "all_hand_meshes.npz") if clip in hits: return clip return hits[0] return os.path.join( video_dir, os.path.basename(os.path.normpath(video_dir)), "all_hand_meshes.npz", ) def resolve_args(args): """Infer missing arguments from --video-dir and --layout-json.""" import re # Infer mask-name from layout-json path if args.mask_name is None: m = re.search(r'(?:tracking_output_every_frame|guided_pose_prediction|sweep_k2_50samples|obj_tracking_out)/([^/]+)/combined_visualization/', args.layout_json) if m: args.mask_name = m.group(1) print(f"[inferred] --mask-name = {args.mask_name}") else: print("[error] Cannot infer --mask-name from layout-json path. " "Expected '.../tracking_output_every_frame//combined_visualization/...' or " "'.../guided_pose_prediction//combined_visualization/...'") sys.exit(1) # Infer scale from layout JSON if args.scale is None: with open(args.layout_json) as f: layout = json.load(f) args.scale = float(layout["objects"][0]["local_to_scene"]["scale"][0]) print(f"[inferred] --scale = {args.scale}") video_dir = args.video_dir if video_dir is not None: if args.pointmap_dir is None: args.pointmap_dir = os.path.join(video_dir, "all_frames") print(f"[inferred] --pointmap-dir = {args.pointmap_dir}") if args.mask_dir is None: args.mask_dir = os.path.join(video_dir, "video_segmentation", "masks") print(f"[inferred] --mask-dir = {args.mask_dir}") if args.hand_meshes is None: args.hand_meshes = _find_hand_meshes_npz(video_dir) print(f"[inferred] --hand-meshes = {args.hand_meshes}") if args.mesh is None: if args.ref_frame is None: print("[error] Cannot infer --mesh without --ref-frame. Provide --mesh or --ref-frame.") sys.exit(1) args.mesh = os.path.join(video_dir, "video_segmentation", "masks", f"frame_{args.ref_frame:06d}_masks", args.mask_name, f"{args.mask_name}.obj") print(f"[inferred] --mesh = {args.mesh}") if not os.path.exists(args.mesh): print(f"[error] Mesh not found: {args.mesh}") sys.exit(1) # Auto-enable viz when --video-dir is provided if args.viz_dir is None: args.viz_dir = os.path.join(os.path.dirname(args.layout_json), "viz") print(f"[inferred] --viz-dir = {args.viz_dir}") if args.frames_dir is None: args.frames_dir = os.path.join(video_dir, "all_frames") print(f"[inferred] --frames-dir = {args.frames_dir}") if args.output is None: args.output = args.layout_json.replace(".json", "_optimized.json") print(f"[inferred] --output = {args.output}") # Final validation: all required values must be set required = {'mesh': args.mesh, 'scale': args.scale, 'pointmap_dir': args.pointmap_dir, 'mask_dir': args.mask_dir, 'mask_name': args.mask_name, 'hand_meshes': args.hand_meshes, 'output': args.output} missing = [k for k, v in required.items() if v is None] if missing: print(f"[error] Missing required arguments (provide --video-dir or set explicitly): " f"{', '.join('--' + k.replace('_', '-') for k in missing)}") sys.exit(1) def load_layout_camera_frame(json_path): """Load camera-frame layout JSON. Returns (data, frames_list).""" with open(json_path) as f: data = json.load(f) frames = [] for i, obj in enumerate(data["objects"]): frame_idx = obj.get("frame_index", obj.get("frame_idx")) if frame_idx is None: continue pose = obj["local_to_scene"] if "translation_camera_frame" not in pose or "quat_wxyz_camera_frame" not in pose: print(f"[warn] frame {frame_idx}: missing camera-frame fields, skipping") continue frames.append({ "obj_index": i, "frame_idx": frame_idx, "t_cam": np.array(pose["translation_camera_frame"]), "quat_wxyz_cam": pose["quat_wxyz_camera_frame"], }) frames.sort(key=lambda x: x["frame_idx"]) return data, frames def get_rot_matrix(quat_wxyz): """Convert wxyz quaternion to 3x3 rotation matrix.""" w, x, y, z = quat_wxyz return R.from_quat([x, y, z, w]).as_matrix() def load_pointmap_and_intrinsics(pointmap_dir, frame_idx): """Load pointmap and intrinsics for a given frame index.""" pm_path = os.path.join(pointmap_dir, f"{frame_idx:06d}_pointmap.npy") intr_path = os.path.join(pointmap_dir, f"{frame_idx:06d}_intrinsics.npy") if not os.path.exists(pm_path) or not os.path.exists(intr_path): return None, None return np.load(pm_path), np.load(intr_path) def load_mask(mask_dir, frame_idx, mask_name): """Load binary object mask for a given frame index.""" path = os.path.join(mask_dir, f"frame_{frame_idx:06d}_masks", f"{mask_name}.png") if not os.path.exists(path): return None mask = cv2.imread(path, cv2.IMREAD_GRAYSCALE) return mask > 127 def try_hand_pointmap_k(fr, args, hand_data, anchor, n_hand_frames, rng, min_hits=10): """Compute MoGe/HaWoR depth scale k on one frame. Returns dict or None.""" fidx = fr["frame_idx"] pointmap, intrinsics = load_pointmap_and_intrinsics(args.pointmap_dir, fidx) if pointmap is None: return None, "no pointmap" pm_h, pm_w = pointmap.shape[:2] fx, fy = intrinsics[0, 0], intrinsics[1, 1] cx, cy = intrinsics[0, 2], intrinsics[1, 2] hi = min(fidx, n_hand_frames - 1) hand_mask = load_mask(args.mask_dir, fidx, f"{anchor}_hand_0") if hand_mask is None: return None, "no hand mask" if hand_mask.shape != (pm_h, pm_w): hand_mask = cv2.resize( hand_mask.astype(np.uint8), (pm_w, pm_h), interpolation=cv2.INTER_NEAREST ).astype(bool) n_px = int(hand_mask.sum()) if n_px < min_hits: return None, f"empty hand mask ({n_px} px)" obj_mask = load_mask(args.mask_dir, fidx, args.mask_name) if obj_mask is None: return None, "no object mask" if obj_mask.shape != (pm_h, pm_w): obj_mask = cv2.resize( obj_mask.astype(np.uint8), (pm_w, pm_h), interpolation=cv2.INTER_NEAREST ).astype(bool) if int(obj_mask.sum()) < args.min_mask_pixels: return None, "object mask too small" hits, hu, hv = raycast_first_hits( hand_data[f"{anchor}_vertices"][hi], np.asarray(hand_data[f"{anchor}_faces"]), hand_mask, fx, fy, cx, cy, max_rays=MAX_HAND_RAYS, rng=rng, ) if len(hits) < min_hits: return None, f"too few raycast hits ({len(hits)})" h_real = hits.mean(axis=0) h_pm = pointmap[hv, hu].mean(axis=0) if abs(h_pm[2]) < 1e-6: return None, "hand pointmap depth ~0" k = float(h_real[2] / h_pm[2]) return { "k": k, "frame_idx": fidx, "fx": fx, "fy": fy, "cx": cx, "cy": cy, "pm_w": pm_w, "pm_h": pm_h, "n_hits": len(hits), "n_hand_px": n_px, }, None def project_to_pixels(verts_cam, fx, fy, cx, cy, w, h): """Project 3D camera-frame vertices to pixel coordinates, clipped to image bounds.""" u = (fx * verts_cam[:, 0] / verts_cam[:, 2] + cx).astype(int).clip(0, w - 1) v = (fy * verts_cam[:, 1] / verts_cam[:, 2] + cy).astype(int).clip(0, h - 1) return u, v def raycast_first_hits(verts, faces, mask, fx, fy, cx, cy, max_rays=MAX_HAND_RAYS, rng=None): """Shoot a ray from the camera origin through each True pixel in `mask` and return the first intersection on the mesh (verts, faces). Rays that miss are dropped. Used to recover *front-surface* samples: averaging hits gives a centroid that excludes back-facing geometry, which a 2D silhouette filter cannot do. Args: verts: (V, 3) camera-frame vertices. faces: (F, 3) face indices. mask: (H, W) bool mask of pixels to raycast from. fx, fy, cx, cy: pinhole intrinsics matching mask's pixel grid. max_rays: subsample mask pixels down to this many rays (uniform random). rng: optional np.random.Generator for the subsample. Returns: hits: (M, 3) first-hit 3D points in camera frame. hit_u: (M,) pixel u of rays that hit. hit_v: (M,) pixel v of rays that hit. """ ys, xs = np.where(mask) if len(xs) == 0: return np.empty((0, 3)), np.empty(0, dtype=int), np.empty(0, dtype=int) if max_rays is not None and len(xs) > max_rays: if rng is None: rng = np.random.default_rng(0) idx = rng.choice(len(xs), size=max_rays, replace=False) xs, ys = xs[idx], ys[idx] dirs = np.stack([(xs - cx) / fx, (ys - cy) / fy, np.ones_like(xs, dtype=np.float64)], axis=1) dirs /= np.linalg.norm(dirs, axis=1, keepdims=True) origins = np.zeros_like(dirs) tm = trimesh.Trimesh(vertices=np.asarray(verts, dtype=np.float64), faces=np.asarray(faces), process=False) locations, index_ray, _ = tm.ray.intersects_location(origins, dirs, multiple_hits=False) return locations, xs[index_ray], ys[index_ray] def compute_optimal_scale(c_rot, t_cam, target_3d): """ Find translation_scale s that minimizes ||c_rot + t_cam * s - target||^2. s* = t_cam . (target - c_rot) / (t_cam . t_cam) """ residual = target_3d - c_rot s = np.dot(t_cam, residual) / np.dot(t_cam, t_cam) return s def main(): args = parse_args() # Validate paths for path, name in [(args.layout_json, "Layout JSON"), (args.mesh, "Mesh"), (args.pointmap_dir, "Pointmap dir"), (args.mask_dir, "Mask dir"), (args.hand_meshes, "Hand meshes")]: if not os.path.exists(path): print(f"[error] {name} not found: {path}") sys.exit(1) # Load layout print("Loading layout JSON...") layout_data, frames = load_layout_camera_frame(args.layout_json) print(f" {len(frames)} frames with camera-frame poses") # Load mesh print("Loading mesh...") mesh = trimesh.load_mesh(args.mesh) if not isinstance(mesh, trimesh.Trimesh): mesh = mesh.dump(concatenate=True) mesh_verts = np.array(mesh.vertices, dtype=np.float64) print(f" {len(mesh_verts)} vertices, {len(mesh.faces)} faces") # Load hand meshes print(f"Loading hand meshes (anchor: {args.anchor_hand})...") hand_data = np.load(args.hand_meshes) anchor = args.anchor_hand n_hand_frames = hand_data[f'{anchor}_vertices'].shape[0] hand_faces = np.asarray(hand_data[f'{anchor}_faces']) print(f" {anchor} hand: {n_hand_frames} frames, {hand_data[f'{anchor}_vertices'].shape[1]} vertices, " f"{len(hand_faces)} faces") rng = np.random.default_rng(0) # Visualization setup viz_dir = args.viz_dir if viz_dir: if not args.frames_dir: print("[error] --frames-dir is required when --viz-dir is set") sys.exit(1) os.makedirs(viz_dir, exist_ok=True) print(f"Saving visualizations to {viz_dir}") # --ref-frame is preferred (object mesh frame) but often has no hand in view; fall back. mesh_scale = args.scale ref_k = None if args.ref_frame is not None: by_idx = {fr["frame_idx"]: fr for fr in frames} ordered = [] if args.ref_frame in by_idx: ordered.append(by_idx[args.ref_frame]) else: print(f"[warn] --ref-frame {args.ref_frame} not in layout; searching other frames") ordered.extend(fr for fr in frames if fr["frame_idx"] != args.ref_frame) chosen = None last_reason = "no frames" for fr in ordered: result, last_reason = try_hand_pointmap_k( fr, args, hand_data, anchor, n_hand_frames, rng, ) if result is None: if fr["frame_idx"] == args.ref_frame: print( f"[warn] ref frame {args.ref_frame} cannot compute k ({last_reason}); " "searching later frames with a visible hand" ) continue chosen = result if fr["frame_idx"] != args.ref_frame: print(f"[warn] using frame {chosen['frame_idx']} for hand scale k") break if chosen is None: print(f"[error] no frame with enough hand raycast hits to compute k ({last_reason})") sys.exit(1) print(f"\nComputing pointmap scale k from frame {chosen['frame_idx']}...") ref_k = chosen["k"] hand_fx, hand_fy = chosen["fx"], chosen["fy"] hand_cx, hand_cy = chosen["cx"], chosen["cy"] hand_proj_w, hand_proj_h = chosen["pm_w"], chosen["pm_h"] print(f" hand mask {chosen['n_hand_px']} px, {chosen['n_hits']} ray hits") print( f" using this frame's intrinsics for hand projection: " f"fx={hand_fx:.1f} fy={hand_fy:.1f} cx={hand_cx:.1f} cy={hand_cy:.1f}" ) mesh_scale = args.scale * ref_k print(f" ref k: {ref_k:.6f}") print(f" new mesh_scale: {args.scale} * {ref_k:.6f} = {mesh_scale:.6f}") for fr in frames: fr["t_cam_orig"] = fr["t_cam"].copy() fr["t_cam"] = fr["t_cam"] * ref_k print(f" scaled all t_cam by {ref_k:.6f}") # Process each frame print(f"\nOptimizing translation_scale per frame (mesh_scale={mesh_scale:.6f})...") output_data = copy.deepcopy(layout_data) per_frame_scales = [] skipped = 0 for i, fr in enumerate(frames): fidx = fr["frame_idx"] rot_matrix = get_rot_matrix(fr["quat_wxyz_cam"]) t_cam = fr["t_cam"] # Load pointmap and intrinsics pointmap, intrinsics = load_pointmap_and_intrinsics(args.pointmap_dir, fidx) if pointmap is None: print(f" frame {fidx:3d}: pointmap/intrinsics not found, skipping") skipped += 1 continue # Load object mask mask = load_mask(args.mask_dir, fidx, args.mask_name) if mask is None: print(f" frame {fidx:3d}: mask not found, skipping") skipped += 1 continue # Resize mask if needed pm_h, pm_w = pointmap.shape[:2] if mask.shape != (pm_h, pm_w): mask = cv2.resize(mask.astype(np.uint8), (pm_w, pm_h), interpolation=cv2.INTER_NEAREST).astype(bool) n_pixels = mask.sum() if n_pixels < args.min_mask_pixels: # TODO: handle this case better print(f" frame {fidx:3d}: mask too small ({n_pixels} px), skipping") skipped += 1 continue fx, fy = intrinsics[0, 0], intrinsics[1, 1] cx, cy = intrinsics[0, 2], intrinsics[1, 2] # Intrinsics for hand projection: ref frame intrinsics if available, else per-frame hfx = hand_fx if ref_k is not None else fx hfy = hand_fy if ref_k is not None else fy hcx = hand_cx if ref_k is not None else cx hcy = hand_cy if ref_k is not None else cy if i == 0: print(f" hand proj intrinsics: fx={hfx:.1f} fy={hfy:.1f} cx={hcx:.1f} cy={hcy:.1f}") print(f" frame pointmap intr: fx={fx:.1f} fy={fy:.1f} cx={cx:.1f} cy={cy:.1f}") # Anchor hand vertices from HaWoR (this frame's pose) hi = min(fidx, n_hand_frames - 1) anchor_verts = hand_data[f'{anchor}_vertices'][hi] # Hand mask, resized to pointmap resolution hand_mask_name = f"{anchor}_hand_0" hand_mask = load_mask(args.mask_dir, fidx, hand_mask_name) if hand_mask is None: print(f" frame {fidx:3d}: hand mask missing, skipping (frame keeps ref-scaled translation)") skipped += 1 continue if hand_mask.shape != (pm_h, pm_w): hand_mask = cv2.resize(hand_mask.astype(np.uint8), (pm_w, pm_h), interpolation=cv2.INTER_NEAREST).astype(bool) # Front-surface centroid via raycasting: each hand-mask pixel shoots a ray from the # camera and we keep the first hit on the HaWoR mesh. h_real and h_pm are averaged # over the same hit-pixel set, so k = h_real_z / h_pm_z compares the same physical # region front-surface-only (no back-facing-vertex bias). hand_hits, hand_hit_u, hand_hit_v = raycast_first_hits( anchor_verts, hand_faces, hand_mask, hfx, hfy, hcx, hcy, max_rays=MAX_HAND_RAYS, rng=rng, ) if len(hand_hits) < 10: print(f" frame {fidx:3d}: too few hand raycast hits ({len(hand_hits)}), skipping") skipped += 1 continue h_real = hand_hits.mean(axis=0) h_pm = pointmap[hand_hit_v, hand_hit_u].mean(axis=0) # Object centroid from pointmap o_pm = np.mean(pointmap[mask], axis=0) # Pointmap-to-real scale factor (from hand depth comparison) if abs(h_pm[2]) < 1e-6: print(f" frame {fidx:3d}: hand pointmap depth ~0, skipping") skipped += 1 continue k = h_real[2] / h_pm[2] # Object target position: hand anchor + scaled relative offset obj_target = h_real + k * (o_pm - h_pm) # Compute visible-surface centroid of the rotated mesh (filtered by object mask) verts_rotated = (mesh_verts * mesh_scale) @ rot_matrix.T verts_with_t = verts_rotated + t_cam mesh_u, mesh_v = project_to_pixels(verts_with_t, fx, fy, cx, cy, pm_w, pm_h) mesh_in_mask = mask[mesh_v, mesh_u] if mesh_in_mask.sum() < 10: print(f" frame {fidx:3d}: too few mesh pixels in object mask ({mesh_in_mask.sum()}), skipping") skipped += 1 continue c_rot = verts_rotated[mesh_in_mask].mean(axis=0) # Solve for translation_scale opt_scale = compute_optimal_scale(c_rot, t_cam, obj_target) # Errors before/after pos_before = c_rot + t_cam * 1.0 pos_after = c_rot + t_cam * opt_scale err_before = np.linalg.norm(pos_before - obj_target) err_after = np.linalg.norm(pos_after - obj_target) print(f" frame {fidx:3d} [{i+1}/{len(frames)}] " f"scale: {opt_scale:.4f} pm_k: {k:.4f} " f"err: {err_before:.4f} -> {err_after:.4f}") # Visualization if viz_dir: img_path = os.path.join(args.frames_dir, f"{fidx:06d}.png") if not os.path.exists(img_path): img_path = os.path.join(args.frames_dir, f"{fidx:06d}.jpg") if os.path.exists(img_path): img = cv2.imread(img_path) img_h, img_w = img.shape[:2] vis = img.copy() # Object mask overlay (green) mask_full = load_mask(args.mask_dir, fidx, args.mask_name) if mask_full is not None: if mask_full.shape != (img_h, img_w): mask_full = cv2.resize(mask_full.astype(np.uint8), (img_w, img_h), interpolation=cv2.INTER_NEAREST).astype(bool) overlay = np.zeros_like(vis) overlay[mask_full] = [0, 200, 0] vis = cv2.addWeighted(vis, 0.7, overlay, 0.3, 0) # Hand mask overlay (orange) hand_mask_full = load_mask(args.mask_dir, fidx, f"{anchor}_hand_0") if hand_mask_full is not None: if hand_mask_full.shape != (img_h, img_w): hand_mask_full = cv2.resize(hand_mask_full.astype(np.uint8), (img_w, img_h), interpolation=cv2.INTER_NEAREST).astype(bool) overlay = np.zeros_like(vis) overlay[hand_mask_full] = [0, 140, 255] vis = cv2.addWeighted(vis, 0.85, overlay, 0.15, 0) # Use full-res intrinsics for visualization projection sx_viz, sy_viz = img_w / pm_w, img_h / pm_h fx_viz, fy_viz = fx * sx_viz, fy * sy_viz cx_viz, cy_viz = cx * sx_viz, cy * sy_viz # Hand projection uses ref-frame intrinsics (matching the computation) hfx_viz, hfy_viz = hfx * (img_w / hand_proj_w if ref_k is not None else sx_viz), hfy * (img_h / hand_proj_h if ref_k is not None else sy_viz) hcx_viz, hcy_viz = hcx * (img_w / hand_proj_w if ref_k is not None else sx_viz), hcy * (img_h / hand_proj_h if ref_k is not None else sy_viz) # Projected hand vertices (cyan = all HaWoR verts) all_hand_verts = hand_data[f'{anchor}_vertices'][hi] hu_all, hv_all = project_to_pixels(all_hand_verts, hfx_viz, hfy_viz, hcx_viz, hcy_viz, img_w, img_h) for pu, pv in zip(hu_all, hv_all): cv2.circle(vis, (pu, pv), 2, (200, 200, 0), -1) # Raycast hits on the HaWoR mesh used for h_real (bright yellow) hu_hit, hv_hit = project_to_pixels(hand_hits, hfx_viz, hfy_viz, hcx_viz, hcy_viz, img_w, img_h) for pu, pv in zip(hu_hit, hv_hit): cv2.circle(vis, (pu, pv), 3, (0, 255, 255), -1) # Projected mesh: original (blue) and optimized (red) t_cam_orig = fr.get("t_cam_orig", t_cam) verts_orig_scale = (mesh_verts * args.scale) @ rot_matrix.T + t_cam_orig ou, ov = project_to_pixels(verts_orig_scale, fx_viz, fy_viz, cx_viz, cy_viz, img_w, img_h) for pu, pv in zip(ou, ov): cv2.circle(vis, (pu, pv), 1, (255, 0, 0), -1) verts_opt = verts_rotated + t_cam * opt_scale ou2, ov2 = project_to_pixels(verts_opt, fx_viz, fy_viz, cx_viz, cy_viz, img_w, img_h) for pu, pv in zip(ou2, ov2): cv2.circle(vis, (pu, pv), 2, (0, 0, 255), -1) # Target point (magenta cross) if obj_target[2] > 0: tx = int(fx_viz * obj_target[0] / obj_target[2] + cx_viz) ty = int(fy_viz * obj_target[1] / obj_target[2] + cy_viz) tx = np.clip(tx, 0, img_w - 1) ty = np.clip(ty, 0, img_h - 1) cv2.drawMarker(vis, (tx, ty), (255, 0, 255), cv2.MARKER_CROSS, 20, 2) # Legend cv2.putText(vis, f"frame {fidx} s={opt_scale:.3f} k={k:.3f} err={err_before:.3f}->{err_after:.3f}", (10, 25), cv2.FONT_HERSHEY_SIMPLEX, 0.55, (255, 255, 255), 2) cv2.putText(vis, "blue=orig red=opt cyan=hand_verts yellow=raycast_hits green=obj_mask X=target", (10, 50), cv2.FONT_HERSHEY_SIMPLEX, 0.45, (255, 255, 255), 1) cv2.imwrite(os.path.join(viz_dir, f"frame_{fidx:06d}.png"), vis) # Update output layout obj = output_data["objects"][fr["obj_index"]] optimized_t = (t_cam * opt_scale).tolist() obj["local_to_scene"]["translation_camera_frame"] = optimized_t obj["local_to_scene"]["translation_scale_optimized"] = float(opt_scale) per_frame_scales.append({ "frame_idx": fidx, "translation_scale": float(opt_scale), "pointmap_scale": float(k), "error_before": float(err_before), "error_after": float(err_after), "obj_target": obj_target.tolist(), "mask_pixels": int(n_pixels), }) # Store summary in output output_data["translation_scale_optimization"] = { "method": "hand_anchored_pointmap", "mesh_scale_original": args.scale, "mesh_scale": mesh_scale, "ref_frame": args.ref_frame, "ref_frame_k": ref_k, "mask_name": args.mask_name, "anchor_hand": args.anchor_hand, "per_frame": per_frame_scales, } # Write output os.makedirs(os.path.dirname(os.path.abspath(args.output)), exist_ok=True) with open(args.output, 'w') as f: json.dump(output_data, f, indent=2) # Summary if per_frame_scales: scales = [s["translation_scale"] for s in per_frame_scales] ks = [s["pointmap_scale"] for s in per_frame_scales] errs_before = [s["error_before"] for s in per_frame_scales] errs_after = [s["error_after"] for s in per_frame_scales] print(f"\nDone. Optimized {len(per_frame_scales)} frames ({skipped} skipped).") print(f" Scale range: [{min(scales):.4f}, {max(scales):.4f}]") print(f" Scale mean: {np.mean(scales):.4f} std: {np.std(scales):.4f}") print(f" PM scale mean: {np.mean(ks):.4f} std: {np.std(ks):.4f}") print(f" Error mean: {np.mean(errs_before):.4f} -> {np.mean(errs_after):.4f}") else: print(f"\nNo frames optimized ({skipped} skipped).") print(f"Output: {args.output}") if __name__ == "__main__": main()