"""Smooth per-frame object trajectory from an optimized layout JSON. Filters out OOD frames (jump-and-jump-back outliers) via interpolation, then applies Savitzky-Golay filtering to the translation and rotation (quaternion, wxyz) fields. Only those two fields are modified; every other field in the layout is passed through unchanged. By default this operates on the camera-frame pose produced by `convert_layout_to_camera_frame.py` + `optimize_translation_scale.py` (`translation_camera_frame` / `quat_wxyz_camera_frame`), which is what the downstream visualizer/retargeter consumes. Use --trans-key / --quat-key to smooth the pose-frame fields (`translation` / `new_quat`) instead. """ import argparse import json import copy import os import numpy as np from pathlib import Path from scipy.signal import savgol_filter from scipy.spatial.transform import Rotation, Slerp # --- Defaults --- WINDOW_SIZE = 7 # must be odd POLY_ORDER = 3 # OOD detection: frame is outlier if both its incoming and outgoing velocity # exceed this many times the median velocity OOD_MULTIPLIER = 3.0 # Field keys (camera-frame pose is the pipeline's final consumed pose) DEFAULT_TRANS_KEY = "translation_camera_frame" DEFAULT_QUAT_KEY = "quat_wxyz_camera_frame" def detect_ood_frames(values: np.ndarray, threshold_mult: float) -> list[int]: """Detect frames that jump out and back (OOD spikes). A frame i is OOD if the change from i-1->i AND i->i+1 are both above threshold_mult * median change. """ deltas = np.linalg.norm(np.diff(values, axis=0), axis=1) median_delta = np.median(deltas) threshold = max(threshold_mult * median_delta, 1e-6) ood = [] for i in range(len(deltas) - 1): if deltas[i] > threshold and deltas[i + 1] > threshold: ood.append(i + 1) # the frame that jumped return ood def interpolate_ood_translation(trans: np.ndarray, ood_frames: list[int]) -> np.ndarray: """Replace OOD frames with linearly interpolated values.""" result = trans.copy() for i in ood_frames: # Find nearest non-OOD neighbors lo = i - 1 while lo in ood_frames and lo > 0: lo -= 1 hi = i + 1 while hi in ood_frames and hi < len(trans) - 1: hi += 1 if lo == hi: continue t = (i - lo) / (hi - lo) result[i] = (1 - t) * result[lo] + t * result[hi] return result def interpolate_ood_rotation(quats_xyzw: np.ndarray, ood_frames: list[int]) -> np.ndarray: """Replace OOD frames with SLERP-interpolated rotations.""" result = quats_xyzw.copy() ood_set = set(ood_frames) for i in ood_frames: lo = i - 1 while lo in ood_set and lo > 0: lo -= 1 hi = i + 1 while hi in ood_set and hi < len(quats_xyzw) - 1: hi += 1 if lo == hi: continue rots = Rotation.from_quat([result[lo], result[hi]]) slerp = Slerp([0, 1], rots) t = (i - lo) / (hi - lo) result[i] = slerp([t]).as_quat()[0] return result def smooth_trajectory(input_path: Path, output_path: Path, trans_key: str, quat_key: str): with open(input_path) as f: data = json.load(f) def get_frame_idx(o): return o.get("frame_index", o.get("frame_idx")) # Separate dynamic (has a frame index) and static objects dynamic = [o for o in data["objects"] if get_frame_idx(o) is not None] static = [o for o in data["objects"] if get_frame_idx(o) is None] # Sort by frame index dynamic.sort(key=get_frame_idx) n = len(dynamic) print(f"Dynamic frames: {n}, Static objects: {len(static)}") print(f"Smoothing fields: translation='{trans_key}', quaternion='{quat_key}'") # Extract arrays trans = np.array([o["local_to_scene"][trans_key] for o in dynamic]) # (N, 3) quats_wxyz = np.array([o["local_to_scene"][quat_key] for o in dynamic]) # (N, 4) wxyz # Convert quat wxyz -> scipy xyzw quats_xyzw = quats_wxyz[:, [1, 2, 3, 0]] # Ensure quaternion continuity for i in range(1, n): if np.dot(quats_xyzw[i], quats_xyzw[i - 1]) < 0: quats_xyzw[i] = -quats_xyzw[i] # --- Detect OOD frames --- rotvec = Rotation.from_quat(quats_xyzw).as_rotvec() ood_trans = detect_ood_frames(trans, OOD_MULTIPLIER) ood_rot = detect_ood_frames(rotvec, OOD_MULTIPLIER) ood_all = sorted(set(ood_trans + ood_rot)) print(f"OOD translation frames: {ood_trans}") print(f"OOD rotation frames: {ood_rot}") print(f"Combined OOD frames: {ood_all}") # --- Replace OOD frames with interpolated values --- trans_clean = interpolate_ood_translation(trans, ood_all) quats_clean = interpolate_ood_rotation(quats_xyzw, ood_all) # --- Smooth translation --- trans_smooth = np.zeros_like(trans_clean) for i in range(3): trans_smooth[:, i] = savgol_filter(trans_clean[:, i], WINDOW_SIZE, POLY_ORDER) # --- Smooth quaternion directly in R^4 and renormalize --- # Works because sign-continuity is enforced above; no angle-wrap issues. quats_smooth = np.zeros_like(quats_clean) for i in range(4): quats_smooth[:, i] = savgol_filter(quats_clean[:, i], WINDOW_SIZE, POLY_ORDER) quats_smooth /= np.linalg.norm(quats_smooth, axis=1, keepdims=True) quats_xyzw_smooth = quats_smooth quats_wxyz_smooth = quats_xyzw_smooth[:, [3, 0, 1, 2]] # --- Build output (only modify the translation and quaternion fields) --- output = copy.deepcopy(data) smoothed_dynamic = copy.deepcopy(dynamic) for i, obj in enumerate(smoothed_dynamic): pose = obj["local_to_scene"] pose[trans_key] = trans_smooth[i].tolist() pose[quat_key] = quats_wxyz_smooth[i].tolist() output["objects"] = smoothed_dynamic + copy.deepcopy(static) os.makedirs(os.path.dirname(os.path.abspath(output_path)), exist_ok=True) with open(output_path, "w") as f: json.dump(output, f, indent=2) print(f"\nWrote smoothed trajectory to {output_path}") # --- Summary statistics --- trans_diff = np.abs(trans_smooth - trans) print(f"\nTranslation smoothing (mean abs change per axis):") print(f" x: {trans_diff[:, 0].mean():.6f} y: {trans_diff[:, 1].mean():.6f} z: {trans_diff[:, 2].mean():.6f}") print(f" max change: {trans_diff.max():.6f}") angle_diff = [ (Rotation.from_quat(quats_xyzw[i]).inv() * Rotation.from_quat(quats_xyzw_smooth[i])).magnitude() for i in range(n) ] angle_diff = np.array(angle_diff) print(f"\nQuaternion smoothing (angle change in radians):") print(f" mean: {angle_diff.mean():.6f} max: {angle_diff.max():.6f}") print(f"\nSample translations (frame: original -> smoothed):") for idx in [0, n // 4, n // 2, 3 * n // 4, n - 1]: print(f" frame {get_frame_idx(dynamic[idx])}: " f"{trans[idx].tolist()} -> {trans_smooth[idx].tolist()}") def parse_args(): p = argparse.ArgumentParser(description="Smooth per-frame object trajectory") p.add_argument("--input", type=str, required=True, help="Input layout JSON path") p.add_argument("--output", type=str, default=None, help="Output smoothed layout JSON path (default: _smooth.json)") p.add_argument("--trans-key", type=str, default=DEFAULT_TRANS_KEY, help="local_to_scene translation field to smooth " f"(default: {DEFAULT_TRANS_KEY}; use 'translation' for pose frame)") p.add_argument("--quat-key", type=str, default=DEFAULT_QUAT_KEY, help="local_to_scene quaternion (wxyz) field to smooth " f"(default: {DEFAULT_QUAT_KEY}; use 'new_quat' for pose frame)") return p.parse_args() if __name__ == "__main__": args = parse_args() output = args.output if output is None: stem, ext = os.path.splitext(args.input) output = f"{stem}_smooth{ext}" smooth_trajectory(args.input, output, args.trans_key, args.quat_key)