Repository organization ----------------------- .. code-block:: bash IsaacLab ├── .vscode ├── CONTRIBUTING.md ├── CONTRIBUTORS.md ├── LICENSE ├── isaaclab.bat ├── isaaclab.sh ├── pyproject.toml ├── README.md ├── docs ├── docker ├── source │ ├── isaaclab # core framework │ ├── isaaclab_physx # PhysX backend (requires Isaac Sim) │ ├── isaaclab_ovphysx # standalone PhysX backend (requires ovphysx) │ ├── isaaclab_ov # OVRTX renderer backend (requires ovrtx) │ ├── isaaclab_newton # Newton backend (kit-less) │ ├── isaaclab_assets # pre-configured robot & sensor assets │ ├── isaaclab_tasks # pre-built RL/IL environments │ ├── isaaclab_tasks_experimental # Warp-accelerated environments │ ├── isaaclab_rl # RL library wrappers │ ├── isaaclab_mimic # imitation learning & data generation │ ├── isaaclab_teleop # teleoperation & XR │ ├── isaaclab_visualizers # external visualizer backends │ ├── isaaclab_contrib # community-contributed extensions │ ├── isaaclab_experimental # Warp-accelerated manager and environment variants │ ├── extensions # legacy Omniverse extension wrappers │ └── standalone # standalone tutorials & workflows ├── scripts │ ├── benchmarks │ ├── demos │ ├── environments │ ├── imitation_learning │ ├── reinforcement_learning │ ├── sim2sim_transfer │ ├── tools │ └── tutorials ├── tools └── VERSION Isaac Lab supports the **PhysX** and **Newton** physics engines through backend packages. The default PhysX path runs through Isaac Sim, while ``ovphysx`` supports standalone PhysX workflows without launching Isaac Sim and Newton provides a Warp-native kit-less backend. The ``source`` directory contains all packages that compose Isaac Lab, while ``scripts`` contains standalone Python applications for training, evaluation, and tooling. See :doc:`/source/overview/core-concepts/multi_backend_architecture` for details on the backend system, and :doc:`/source/setup/ecosystem` for a full package-layer overview. Submodules ~~~~~~~~~~ The packages under ``source/`` are installed as Python packages using `setuptools `__. They are organized into three groups: **Core, physics backends, and renderers** * **isaaclab**: The core framework. Provides :mod:`~isaaclab.sim` (simulation context and configuration), :class:`~isaaclab.scene.InteractiveScene`, asset and sensor base classes and factory interfaces (:mod:`~isaaclab.assets`, :mod:`~isaaclab.sensors`), environment base classes (:mod:`~isaaclab.envs`), the manager system (:mod:`~isaaclab.managers`), composable MDP term library (:mod:`~isaaclab.envs.mdp`), actuator models (:mod:`~isaaclab.actuators`), low-level controllers (:mod:`~isaaclab.controllers`), procedural terrain generation (:mod:`~isaaclab.terrains`), and human-input device support (:mod:`~isaaclab.devices`). * **isaaclab_physx**: PhysX-backed implementations of articulations, rigid bodies, deformable objects, Fabric views, the Isaac RTX renderer, and USD spawners. Requires Isaac Sim. * **isaaclab_ovphysx**: Standalone PhysX backend variant using ``ovphysx`` and the TensorBindingsAPI. Requires the ``ovphysx`` package and can run without launching Isaac Sim. * **isaaclab_ov**: OVRTX renderer backend for RTX-based tiled camera rendering. Requires the ``ovrtx`` package and can run without Isaac Sim. * **isaaclab_newton**: Newton-backed implementations of articulations, rigid bodies, rigid object collections, cameras, USD spawners, and the Warp renderer. Supports :ref:`kit-less installation ` without Isaac Sim. **Tasks and assets** * **isaaclab_assets**: Pre-configured :class:`~isaaclab.utils.configclass` dataclasses for a wide range of robots (Franka, Unitree, ANYmal, Spot, Allegro, humanoids, quadcopters, and more) and sensors (Velodyne, GelSight). * **isaaclab_tasks**: Registered `gymnasium `__ environments for reinforcement and imitation learning, organized as *manager-based* and *direct* tasks across locomotion, manipulation, navigation, and classic control domains. * **isaaclab_tasks_experimental**: Experimental task implementations under active development, not yet part of the stable task suite. **Optional Additions** * **isaaclab_rl**: Thin wrappers that adapt Isaac Lab environments to the interfaces expected by `RSL-RL `__, `skrl `__, `Stable Baselines 3 `__, and `RL Games `__. * **isaaclab_mimic**: APIs and pre-configured environments for data generation and imitation learning, including cuRobo-based motion planners and a dataset-generation pipeline. * **isaaclab_teleop**: Teleoperation session orchestration with OpenXR / CloudXR support, device retargeters for manipulators and humanoids, and gamepad / spacemouse / keyboard input. * **isaaclab_visualizers**: Supplementary visualizer backends (Isaac Sim Kit, Newton, Rerun, Viser) that work with any physics backend. * **isaaclab_contrib**: Community-contributed features: multirotor assets, TacSL visuo-tactile sensors, drone thrust controllers, and more. * **isaaclab_experimental**: Pre-production core experiments including Warp-accelerated manager and environment variants. Standalone ~~~~~~~~~~ The ``scripts`` directory contains standalone Python applications. They are structured as follows: * **benchmarks**: Scripts for benchmarking different framework components. * **demos**: Demo applications that showcase the core framework :mod:`isaaclab`. * **environments**: Scripts for running environments defined in :mod:`isaaclab_tasks` with different agents (random policy, zero-action policy, teleoperation, scripted state machines). * **imitation_learning**: Applications for training and evaluating policies with imitation learning libraries (e.g. robomimic). * **reinforcement_learning**: Applications for training and evaluating policies with RL libraries (e.g. rsl_rl, rl_games, sb3, skrl). * **sim2sim_transfer**: Scripts for transferring policies trained in one simulator to another. * **tools**: Applications for using framework tools such as converting assets and generating datasets. * **tutorials**: Step-by-step tutorials for using the APIs provided by the framework.