#!/usr/bin/env python3 """Open-loop action ablation on V2D-G1-SonicManip, before any PPO. Inject a named action stream (zeros, scripted pick, right-to-left hover sweep, relocated clip). Rank streams on physics: did the robot stay up, did SONIC track the wrist command, did the object move, how jerky was the command. Do not rank on resemblance to HaWoR. cd simulation ./run_isaaclab.sh --python scripts/ablate_actions.py --headless \\ --policies zero,scripted_4d,rel_hover,raw_clip --video-dir runs/action_ablate ``vae0`` / ``vae_grasp`` are reserved; the env is still 4-D and those names error out until the hand prior is wired. """ from __future__ import annotations import argparse import os import sys import traceback from pathlib import Path from isaaclab.app import AppLauncher if hasattr(sys.stdout, "reconfigure"): sys.stdout.reconfigure(line_buffering=True) parser = argparse.ArgumentParser(description="Open-loop action ablation for SonicManip.") parser.add_argument("--task", type=str, default="V2D-G1-SonicManip-Play-v0") parser.add_argument("--num_envs", type=int, default=4) parser.add_argument("--steps", type=int, default=150) parser.add_argument( "--policies", type=str, default="zero,scripted_4d,rel_hover,raw_clip", help="comma-separated names, or 'all' (excludes VAE stubs)", ) parser.add_argument( "--ema", type=float, default=1.0, help="causal EMA on the 4-D command; 1 = off. *_smooth policies default to 0.3", ) parser.add_argument( "--hover", type=float, nargs=3, default=(0.0, 0.0, 0.02), metavar=("X", "Y", "Z"), help="pelvis-frame offset on the frozen object pose (rel_hover sweep endpoint)", ) parser.add_argument( "--contact-dist", type=float, default=0.05, help="rel_hover stops the y-sweep when wrist-object is closer than this (m)", ) parser.add_argument( "--sweep-frac", type=float, default=0.75, help="unused for rel_hover (kept for CLI compat); speed is --sweep-speed", ) parser.add_argument( "--sweep-speed", type=float, default=0.08, help="rel_hover max wrist-target speed in m/s (pelvis). 0.08 ≈ 8 cm/s", ) parser.add_argument( "--sweep-margin", type=float, default=0.06, help="start the lateral sweep this many metres to the robot's right of the object", ) parser.add_argument("--clip", type=Path, default=None, help="isaaclab_replay.npz") parser.add_argument("--wuji", type=Path, default=None, help="g1_wuji_retarget.npz for clip grip") parser.add_argument("--video-dir", type=Path, default=None) parser.add_argument("--log-dir", type=Path, default=None) parser.add_argument("--fps", type=float, default=25.0) parser.add_argument("--jitter", action="store_true", help="keep object xy/yaw reset jitter") parser.add_argument("--keep-term", action="store_true", help="keep fall / object-off-table resets") parser.add_argument("--list-policies", action="store_true") AppLauncher.add_app_launcher_args(parser) args_cli = parser.parse_args() # Names mirrored from openloop.POLICY_NAMES so --list works before Isaac boots. _POLICY_NAMES = ( "zero", "park", "scripted_4d", "raw_clip", "smooth_clip", "rel_hover", "rel_hover_smooth", "vae0", "vae_grasp", ) if args_cli.list_policies: print("\n".join(_POLICY_NAMES)) sys.exit(0) if args_cli.video_dir: args_cli.enable_cameras = True app_launcher = AppLauncher(args_cli) simulation_app = app_launcher.app import gymnasium as gym # noqa: E402 import numpy as np # noqa: E402 import torch # noqa: E402 from isaaclab_tasks.utils import parse_env_cfg # noqa: E402 import v2d_sim # noqa: E402, F401 from v2d_sim.tasks.g1_sonic_manip.mdp.observations import t as _t # noqa: E402 from v2d_sim.tasks.g1_sonic_manip.openloop import ( # noqa: E402 DEFAULT_REPLAY_NPZ, DEFAULT_WUJI_NPZ, default_ema, expand_policies, is_vae_policy, load_clip_wrist_stream, scripted_grip, scripted_lift_z, ) _GRAV, _WRIST, _OBJ, _DELTA, _OBJV, _GRIP = ( slice(0, 3), slice(3, 6), slice(6, 9), slice(9, 12), slice(12, 15), slice(15, 16), ) _SETTLE_STEPS = 20 def _rgb(img) -> np.ndarray | None: if img is None: return None if hasattr(img, "detach"): img = img.detach().cpu().numpy() img = np.asarray(img) if img.ndim == 4: img = img[0] img = img[..., :3] if img.dtype != np.uint8: scale = 255.0 if float(np.nanmax(img)) <= 1.5 else 1.0 img = np.clip(img * scale, 0, 255).astype(np.uint8) h, w = img.shape[:2] return img[: h - (h % 2), : w - (w % 2)] class Ema4: def __init__(self, alpha: float) -> None: self.alpha = float(alpha) self.state: torch.Tensor | None = None def reset(self) -> None: self.state = None def __call__(self, a: torch.Tensor) -> torch.Tensor: if self.alpha >= 1.0 - 1e-6: return a if self.state is None: self.state = a.clone() else: self.state = self.alpha * a + (1.0 - self.alpha) * self.state return self.state def _box(env_cfg, device) -> tuple[torch.Tensor, torch.Tensor, np.ndarray, np.ndarray]: acfg = env_cfg.actions.wrist lo = torch.tensor([acfg.wrist_x[0], acfg.wrist_y[0], acfg.wrist_z[0]], device=device) hi = torch.tensor([acfg.wrist_x[1], acfg.wrist_y[1], acfg.wrist_z[1]], device=device) center, half = (lo + hi) / 2.0, (hi - lo) / 2.0 return center, half, center.detach().cpu().numpy(), half.detach().cpu().numpy() def _pack_action(xyz_b: torch.Tensor, grip: torch.Tensor | float, center, half) -> torch.Tensor: a = torch.clamp((xyz_b - center) / half, -1.0, 1.0) if not torch.is_tensor(grip): g = torch.full((a.shape[0], 1), float(grip), device=a.device, dtype=a.dtype) else: g = grip.reshape(a.shape[0], 1).to(device=a.device, dtype=a.dtype) return torch.cat([a, g], dim=1) class ActionStream: def __init__( self, name: str, *, center, half, center_np, half_np, hover_obj: torch.Tensor, clip, n_steps: int, dt: float = 0.04, ) -> None: self.name = name self.center, self.half = center, half self.center_np, self.half_np = center_np, half_np self.hover_obj = hover_obj self.clip = clip self.n_steps = n_steps self.dt = float(dt) self._goal: torch.Tensor | None = None self._start: torch.Tensor | None = None self._cmd: torch.Tensor | None = None self._obj_xy0: torch.Tensor | None = None self._hit: torch.Tensor | None = None self._at_start: torch.Tensor | None = None def _rel_hover_sweep(self, i: int, obs: torch.Tensor) -> torch.Tensor: """Rate-limited approach from slightly right of the can; no lift. Parking at the wrist-box y-min first is ~12 cm off the object; at a few cm/s that leg eats the episode and the hand never arrives. Crawl from the achieved wrist to a point ``--sweep-margin`` to the right of the frozen object (clamped to the SONIC box), then slide +y onto the can. Contact is ignored until that approach point. """ n_env, device = obs.shape[0], obs.device obj = obs[:, _OBJ] vmax = float(args_cli.sweep_speed) max_step = vmax * self.dt lo = self.center - self.half hi = self.center + self.half if self._goal is None: offset = self.hover_obj.to(device=device, dtype=obj.dtype).view(1, 3) self._goal = torch.minimum(hi, torch.maximum(lo, obj + offset)) y_right = torch.clamp( self._goal[:, 1] - float(args_cli.sweep_margin), min=float(lo[1]) ) self._start = self._goal.clone() self._start[:, 1] = y_right self._cmd = torch.minimum(hi, torch.maximum(lo, obs[:, _WRIST].clone())) self._obj_xy0 = obj[:, :2].clone() self._hit = torch.zeros(n_env, dtype=torch.bool, device=device) already = obs[:, _WRIST][:, 1] <= self._start[:, 1] + 0.01 self._at_start = already path = torch.norm(self._start - self._cmd, dim=1) + torch.norm( self._goal - self._start, dim=1 ) eta = float(path.mean() / max(vmax, 1e-6)) print( f" sweep {vmax:.3f} m/s margin={args_cli.sweep_margin:.3f} m " f"path≈{float(path.mean()):.3f} m eta≈{eta:.1f}s " f"goal_b={self._goal[0].detach().cpu().tolist()} " f"(need ~{int(eta / self.dt) + 1} steps; this run has {self.n_steps})" ) target = torch.where(self._at_start.unsqueeze(-1), self._goal, self._start) delta = target - self._cmd dist = torch.linalg.norm(delta, dim=1, keepdim=True).clamp_min(1e-8) step = torch.clamp(dist, max=max_step) moved = self._cmd + step * delta / dist live = (~self._hit).unsqueeze(-1) self._cmd = torch.where(live, moved, self._cmd) self._at_start |= (~self._hit) & (dist.squeeze(-1) <= max_step + 1e-4) dist_obj = torch.norm(obs[:, _DELTA], dim=1) shoved = torch.norm(obj[:, :2] - self._obj_xy0, dim=1) > 0.02 self._hit |= self._at_start & ((dist_obj < args_cli.contact_dist) | shoved) grip = torch.where( self._hit, torch.ones(n_env, device=device, dtype=obj.dtype), -torch.ones(n_env, device=device, dtype=obj.dtype), ) return _pack_action(self._cmd, grip, self.center, self.half) def raw(self, i: int, obs: torch.Tensor, robot, obj) -> torch.Tensor: n_env = obs.shape[0] device = obs.device name = self.name if name == "zero": return torch.zeros(n_env, 4, device=device) if name == "park": a = torch.zeros(n_env, 4, device=device) a[:, 2] = 1.0 a[:, 3] = -1.0 return a if name == "scripted_4d": want = obs[:, _OBJ].clone() reach_end = int(0.40 * self.n_steps) if i < reach_end: want[:, 2] += 0.06 * (1.0 - i / max(1, reach_end)) else: want[:, 2] += scripted_lift_z(i, self.n_steps) return _pack_action(want, scripted_grip(i, self.n_steps), self.center, self.half) if name in ("rel_hover", "rel_hover_smooth"): return self._rel_hover_sweep(i, obs) if name in ("raw_clip", "smooth_clip"): if self.clip is None: raise RuntimeError("clip stream requested but isaaclab_replay.npz was not loaded") k = min(i, self.clip.wrist_b.shape[0] - 1) xyz = torch.tensor(self.clip.wrist_b[k], device=device, dtype=obs.dtype).expand(n_env, 3) g = float(self.clip.grip[k]) return _pack_action(xyz, g, self.center, self.half) raise RuntimeError(f"unhandled policy {name}") def _prepare_cfg(env_cfg): if not args_cli.jitter: env_cfg.events.reset_object.params["x_range"] = (0.0, 0.0) env_cfg.events.reset_object.params["y_range"] = (0.0, 0.0) env_cfg.events.reset_object.params["yaw_range"] = (0.0, 0.0) if not args_cli.keep_term: env_cfg.terminations.fallen = None env_cfg.terminations.object_fell = None env_cfg.episode_length_s = max(env_cfg.episode_length_s, args_cli.steps * 0.04 + 2.0) return env_cfg def _rollout(env, inner, env_cfg, name: str, clip, log_dir: Path | None, video_dir: Path | None): if is_vae_policy(name): raise RuntimeError( f"{name}: SonicManip is still 4-D (wrist xyz + 1-D grip). " "Wire CoordEx kinematic_wrist_16k.pt before rolling out Δz=0 / grasp latent." ) robot = inner.scene["robot"] obj = inner.scene["object"] rest_z = env_cfg.scene.object.init_state.pos[2] center, half, center_np, half_np = _box(env_cfg, inner.device) hover = torch.tensor(list(args_cli.hover), device=inner.device, dtype=torch.float32) alpha = default_ema(name, args_cli.ema) stream = ActionStream( name, center=center, half=half, center_np=center_np, half_np=half_np, hover_obj=hover, clip=clip, n_steps=args_cli.steps, dt=float(env_cfg.sim.dt * env_cfg.decimation), ) ema = Ema4(alpha) obs_dict, _ = env.reset() hold = torch.zeros(inner.num_envs, 4, device=inner.device) hold[:, 2] = 1.0 hold[:, 3] = -1.0 for _ in range(_SETTLE_STEPS): env.step(hold) obs_dict, _ = env.reset() obs = obs_dict["policy"] ema.reset() n = args_cli.steps rec = { "action_raw": [], "action_ema": [], "wrist_cmd": [], "wrist_ach": [], "object_b": [], "delta": [], "root_z": [], "object_z": [], "reward": [], "done": [], } frames: list[np.ndarray] = [] term = inner.action_manager.get_term("wrist") print(f"\n=== {name} ema={alpha:.2f} steps={n} ===") for i in range(n): if not simulation_app.is_running(): break raw = stream.raw(i, obs, robot, obj) applied = ema(raw) obs_dict, rew, terminated, truncated, _ = env.step(applied) obs = obs_dict["policy"] rec["action_raw"].append(raw.detach().cpu().numpy()) rec["action_ema"].append(applied.detach().cpu().numpy()) rec["wrist_cmd"].append(term.wrist_target.detach().cpu().numpy()) rec["wrist_ach"].append(obs[:, _WRIST].detach().cpu().numpy()) rec["object_b"].append(obs[:, _OBJ].detach().cpu().numpy()) rec["delta"].append(obs[:, _DELTA].detach().cpu().numpy()) rec["root_z"].append(_t(robot.data.root_pos_w)[:, 2].detach().cpu().numpy()) rec["object_z"].append(_t(obj.data.root_pos_w)[:, 2].detach().cpu().numpy()) rec["reward"].append(rew.detach().cpu().numpy()) rec["done"].append((terminated | truncated).float().detach().cpu().numpy()) if video_dir is not None: fr = _rgb(inner.render()) if fr is not None: frames.append(fr) stacked = {k: np.stack(v, axis=0) for k, v in rec.items()} d_act = np.linalg.norm(np.diff(stacked["action_ema"], axis=0), axis=-1) track = np.linalg.norm(stacked["wrist_ach"] - stacked["wrist_cmd"], axis=-1) hand_obj = np.linalg.norm(stacked["delta"], axis=-1) lift = stacked["object_z"] - rest_z summary = { "policy": name, "ema": alpha, "min_root_z": float(stacked["root_z"].min()), "mean_hand_obj": float(hand_obj.mean()), "final_hand_obj": float(hand_obj[-1].mean()), "max_lift": float(lift.max()), "final_lift": float(lift[-1].mean()), "picked": int((lift[-1] > 0.03).sum()), "n_env": int(lift.shape[1]), "mean_action_rate": float(d_act.mean()) if d_act.size else 0.0, "mean_track_err": float(track.mean()), "return": float(stacked["reward"].sum(axis=0).mean()), "n_done": float(stacked["done"].sum()), } print( f" min_root_z={summary['min_root_z']:.3f} " f"hand-obj mean/final={summary['mean_hand_obj']:.3f}/{summary['final_hand_obj']:.3f} " f"lift max/final={summary['max_lift']:.3f}/{summary['final_lift']:.3f} " f"picked={summary['picked']}/{summary['n_env']} " f"|Δa|={summary['mean_action_rate']:.3f} " f"track={summary['mean_track_err']:.3f} " f"R={summary['return']:.2f}" ) if stream._hit is not None: print(f" contact {int(stream._hit.sum())}/{int(stream._hit.numel())} envs (sweep freeze)") tag = f"{name}_ema{alpha:.2f}".replace(".", "p") if log_dir is not None: log_dir.mkdir(parents=True, exist_ok=True) out = log_dir / f"{tag}.npz" scalars = { k: np.asarray(v) for k, v in summary.items() if k != "policy" } np.savez_compressed(out, **stacked, **{f"s_{k}": v for k, v in scalars.items()}, policy=np.array(name)) print(f" wrote {out}") if video_dir is not None and frames: video_dir.mkdir(parents=True, exist_ok=True) mp4 = video_dir / f"{tag}.mp4" import imageio.v2 as imageio imageio.mimsave(str(mp4), frames, fps=float(args_cli.fps), codec="libx264", pixelformat="yuv420p") print(f" wrote {mp4} ({len(frames)} frames)") return summary def main() -> None: names = expand_policies(args_cli.policies) env_cfg = parse_env_cfg(args_cli.task, device=args_cli.device, num_envs=args_cli.num_envs) env_cfg = _prepare_cfg(env_cfg) render = "rgb_array" if args_cli.video_dir else None env = gym.make(args_cli.task, cfg=env_cfg, render_mode=render) inner = env.unwrapped clip_path = args_cli.clip or DEFAULT_REPLAY_NPZ wuji_path = args_cli.wuji or DEFAULT_WUJI_NPZ need_clip = any(n in ("raw_clip", "smooth_clip") for n in names) clip_raw = clip_smooth = None if need_clip: if not Path(clip_path).is_file(): raise FileNotFoundError(f"replay clip missing: {clip_path}") kwargs = dict( replay_npz=clip_path, wuji_npz=wuji_path if Path(wuji_path).is_file() else None, policy_fps=1.0 / (env_cfg.sim.dt * env_cfg.decimation), object_xy=(env_cfg.scene.object.init_state.pos[0], env_cfg.scene.object.init_state.pos[1]), table_z=env_cfg.scene.table.init_state.pos[2] + 0.5 * env_cfg.scene.table.spawn.size[2], pelvis_z=env_cfg.scene.robot.init_state.pos[2], ) if any(n == "raw_clip" for n in names): clip_raw = load_clip_wrist_stream(**kwargs, smooth=False) if any(n == "smooth_clip" for n in names): clip_smooth = load_clip_wrist_stream(**kwargs, smooth=True) shown = clip_raw or clip_smooth acfg = env_cfg.actions.wrist lo = np.array([acfg.wrist_x[0], acfg.wrist_y[0], acfg.wrist_z[0]]) hi = np.array([acfg.wrist_x[1], acfg.wrist_y[1], acfg.wrist_z[1]]) inside = ((shown.wrist_b >= lo) & (shown.wrist_b <= hi)).all(axis=1).mean() print( f"[ablate] clip {clip_path} T={shown.wrist_b.shape[0]} " f"inside wrist box {100.0 * inside:.0f}% " f"(frames outside are clamped — that is the result, not a loader bug)" ) log_dir = args_cli.log_dir if log_dir is None and args_cli.video_dir is not None: log_dir = args_cli.video_dir if log_dir is None: log_dir = Path("runs/action_ablate") print(f"[ablate] task={args_cli.task} envs={inner.num_envs} device={inner.device}") print(f"[ablate] policies={names} jitter={args_cli.jitter} keep_term={args_cli.keep_term}") print( f"[ablate] hover_b={tuple(args_cli.hover)} sweep_frac={args_cli.sweep_frac} " f"contact={args_cli.contact_dist} sweep_speed={args_cli.sweep_speed} m/s log={log_dir}" ) summaries = [] for name in names: clip = clip_smooth if name == "smooth_clip" else clip_raw summaries.append( _rollout(env, inner, env_cfg, name, clip, log_dir, args_cli.video_dir) ) print(f"\n{'policy':<20} {'ema':>5} {'root_z':>7} {'hand-obj':>8} {'lift':>7} {'|Δa|':>6} {'track':>6} {'R':>8}") for s in summaries: print( f"{s['policy']:<20} {s['ema']:5.2f} {s['min_root_z']:7.3f} " f"{s['final_hand_obj']:8.3f} {s['final_lift']:7.3f} " f"{s['mean_action_rate']:6.3f} {s['mean_track_err']:6.3f} {s['return']:8.2f}" ) ranked = sorted(summaries, key=lambda s: (s["final_lift"], -s["final_hand_obj"]), reverse=True) print(f"\n[ablate] rank by final lift, then closer hand: {[s['policy'] for s in ranked]}") env.close() if __name__ == "__main__": code = 0 try: main() except Exception: traceback.print_exc() sys.stdout.flush() sys.stderr.flush() code = 1 finally: simulation_app.close() os._exit(code)