/*---------------------------------------------------------------------------*\
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License
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Class
Foam::kernelShape
Description
Base class for ignition kernel flame wrinkling \c Xi correction
Usage
Example usage:
\verbatim
kernelShape
{
type ;
}
\endverbatim
SourceFiles
kernelShape.C
\*---------------------------------------------------------------------------*/
#ifndef kernelShape_H
#define kernelShape_H
#include "dimensionedTypes.H"
#include "fvMesh.H"
#include "runTimeSelectionTables.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class kernelShape Declaration
\*---------------------------------------------------------------------------*/
class kernelShape
{
protected:
//- Update coefficients from given dictionary
virtual bool readCoeffs(const dictionary& dict);
public:
//- Runtime type information
TypeName("kernelShape");
// Declare run-time constructor selection table
declareRunTimeSelectionTable
(
autoPtr,
kernelShape,
dictionary,
(const fvMesh& mesh, const dictionary& dict),
(mesh, dict)
);
// Constructors
//- Construct from mesh and dictionary
kernelShape(const fvMesh& mesh, const dictionary& dict);
//- Disallow default bitwise copy construction
kernelShape(const kernelShape&) = delete;
// Selectors
//- Return a reference to the selected kernelShape model
static autoPtr New
(
const fvMesh& mesh,
const dictionary& dict
);
//- Destructor
virtual ~kernelShape();
// Member Functions
//- Return ignition kernel dimensionality correction to 3D
virtual dimensionedScalar Dcorr() const = 0;
//- Return the area of the ignition kernel
// calculated from the given kernel volume
virtual dimensionedScalar Ak(const dimensionedScalar& Vk) const = 0;
// IO
//- Update properties from the given XiProperties dictionary
bool read(const dictionary& XiProperties);
// Member Operators
//- Disallow default bitwise assignment
void operator=(const kernelShape&) = delete;
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //