/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2026 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see .
\*---------------------------------------------------------------------------*/
#include "argList.H"
#include "boundSphere.H"
#include "clock.H"
#include "OBJstream.H"
#include "triFace.H"
using namespace Foam;
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
void writePoints(const word& name, const List& ps)
{
OBJstream osPs(name + "_points.obj");
Sout<< "Writing points to " << osPs.name() << nl;
forAll(ps, i)
{
osPs.write(ps[i]);
}
}
void writeSphere(const word& name, const boundSphere& sphere)
{
OBJstream osSphere(name + "_sphere.obj");
Info<< "Writing sphere to " << osSphere.name() << nl << endl;
using namespace constant::mathematical;
static const label nRings = 20;
static const label nRing1Points = 4;
DynamicList spherePs;
DynamicList sphereTris;
auto appendP = [&](const scalar x, const scalar y, const scalar z)
{
spherePs.append(sphere.c() + sphere.r()*point(x, y, z));
spherePs.append(sphere.c() + sphere.r()*point(x, y, -z));
};
auto appendTri = [&](const label a, const label b, const label c)
{
sphereTris.append(triFace(2*a, 2*b, 2*c));
sphereTris.append(triFace(2*a + 1, 2*b + 1, 2*c + 1));
};
appendP(0, 0, 1);
label nPoints0 = 0, nPoints = 1;
for (label ringi = 1; ringi < nRings; ++ ringi)
{
const scalar rXY = Foam::sin(pi/2*ringi/(nRings - 1));
const label ringPN0 = max((ringi - 1)*nRing1Points, 1);
const label ringPN = ringi*nRing1Points;
label ringPi0 = 0, ringPi = 0;
for (label i = 0; i < nRing1Points; ++ i)
{
const scalar theta0 = 2*pi*i/nRing1Points;
const scalar theta1 = 2*pi*(i + 1)/nRing1Points;
for (label j = 0; j < ringi; ++ j)
{
const scalar f = scalar(j)/ringi;
const scalar theta = (1 - f)*theta0 + f*theta1;
const scalar x = rXY*Foam::cos(theta);
const scalar y = rXY*Foam::sin(theta);
const scalar z = Foam::sqrt(max(1 - sqr(x) - sqr(y), 0));
appendP(x, y, z);
appendTri
(
nPoints0 + (ringPi0 % ringPN0),
nPoints + ringPi,
nPoints + ((ringPi + 1) % ringPN)
);
if (ringi > 1 && j < ringi - 1)
{
appendTri
(
nPoints0 + (ringPi0 % ringPN0),
nPoints + ((ringPi + 1) % ringPN),
nPoints0 + ((ringPi0 + 1) % ringPN0)
);
}
if (j < ringi - 1) ringPi0 ++;
ringPi ++;
}
}
nPoints0 = nPoints;
nPoints += ringPi;
}
osSphere.write(faceList(sphereTris), pointField(spherePs), false);
}
void checkSphere
(
const word& name,
const List& ps,
const boundSphere& sphere,
const FixedList