/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Copyright (C) 2011-2025 OpenFOAM Foundation \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . \*---------------------------------------------------------------------------*/ #include "treeDataCell.H" #include "indexedOctree.H" #include "polyMesh.H" // * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * // namespace Foam { defineTypeNameAndDebug(treeDataCell, 0); } // * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * // void Foam::treeDataCell::update() { if (cacheBb_) { bbs_.setSize(cellLabels_.size()); forAll(cellLabels_, i) { bbs_[i] = treeBoundBox ( mesh_.cells()[cellLabels_[i]].bb ( mesh_.points(), mesh_.faces() ) ); } } } // * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * // Foam::treeDataCell::treeDataCell ( const bool cacheBb, const polyMesh& mesh, const labelUList& cellLabels ) : mesh_(mesh), cellLabels_(cellLabels), cacheBb_(cacheBb) { update(); } Foam::treeDataCell::treeDataCell ( const bool cacheBb, const polyMesh& mesh, labelList&& cellLabels ) : mesh_(mesh), cellLabels_(move(cellLabels)), cacheBb_(cacheBb) { update(); } Foam::treeDataCell::treeDataCell ( const bool cacheBb, const polyMesh& mesh ) : mesh_(mesh), cellLabels_(identityMap(mesh_.nCells())), cacheBb_(cacheBb) { update(); } Foam::treeDataCell::findNearestOp::findNearestOp ( const indexedOctree& tree ) : tree_(tree) {} Foam::treeDataCell::findIntersectOp::findIntersectOp ( const indexedOctree& tree ) : tree_(tree) {} // * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * // Foam::pointField Foam::treeDataCell::shapePoints() const { pointField cc(cellLabels_.size()); forAll(cellLabels_, i) { cc[i] = mesh_.cellCentres()[cellLabels_[i]]; } return cc; } bool Foam::treeDataCell::overlaps ( const label index, const treeBoundBox& cubeBb ) const { if (cacheBb_) { return cubeBb.overlaps(bbs_[index]); } else { return cubeBb.overlaps ( mesh_.cells()[cellLabels_[index]].bb ( mesh_.points(), mesh_.faces() ) ); } } bool Foam::treeDataCell::contains ( const label index, const point& sample, const pointInCellShapes cellShapes ) const { return pointInCell(sample, mesh_, cellLabels_[index], cellShapes); } void Foam::treeDataCell::findNearestOp::operator() ( const labelUList& indices, const point& sample, scalar& nearestDistSqr, label& minIndex, point& nearestPoint ) const { const treeDataCell& shape = tree_.shapes(); forAll(indices, i) { label index = indices[i]; label celli = shape.cellLabels()[index]; scalar distSqr = magSqr(sample - shape.mesh().cellCentres()[celli]); if (distSqr < nearestDistSqr) { nearestDistSqr = distSqr; minIndex = index; nearestPoint = shape.mesh().cellCentres()[celli]; } } } void Foam::treeDataCell::findNearestOp::operator() ( const labelUList& indices, const linePointRef& ln, treeBoundBox& tightest, label& minIndex, point& linePoint, point& nearestPoint ) const { NotImplemented; } bool Foam::treeDataCell::findIntersectOp::operator() ( const label index, const point& start, const point& end, point& intersectionPoint ) const { const treeDataCell& shape = tree_.shapes(); // Do quick rejection test if (shape.cacheBb_) { const treeBoundBox& cellBb = shape.bbs_[index]; if ((cellBb.posBits(start) & cellBb.posBits(end)) != 0) { // Start and end in same block outside of cellBb. return false; } } else { const treeBoundBox cellBb ( shape.mesh_.cells()[shape.cellLabels_[index]].bb ( shape.mesh_.points(), shape.mesh_.faces() ) ); if ((cellBb.posBits(start) & cellBb.posBits(end)) != 0) { // Start and end in same block outside of cellBb. return false; } } // Do intersection with all faces of cell // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Disable picking up intersections behind us. scalar oldTol = intersection::setPlanarTol(0.0); const cell& cFaces = shape.mesh_.cells()[shape.cellLabels_[index]]; const vector dir(end - start); scalar minDistSqr = magSqr(dir); bool hasMin = false; forAll(cFaces, i) { const face& f = shape.mesh_.faces()[cFaces[i]]; pointHit inter = f.ray ( start, dir, shape.mesh_.points(), intersection::algorithm::halfRay ); if (inter.hit() && sqr(inter.distance()) <= minDistSqr) { // Note: no extra test on whether intersection is in front of us // since using half_ray AND zero tolerance. (note that tolerance // is used to look behind us) minDistSqr = sqr(inter.distance()); intersectionPoint = inter.hitPoint(); hasMin = true; } } // Restore picking tolerance intersection::setPlanarTol(oldTol); return hasMin; } // ************************************************************************* //