/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2011-2020 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see .
Class
Foam::PrimitivePatchInterpolation
Description
Interpolation class within a primitive patch. Allows interpolation from
points to faces and vice versa
SourceFiles
PrimitivePatchInterpolation.C
\*---------------------------------------------------------------------------*/
#ifndef PrimitivePatchInterpolation_H
#define PrimitivePatchInterpolation_H
#include "scalarList.H"
#include "Field.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class PrimitivePatchInterpolation Declaration
\*---------------------------------------------------------------------------*/
template
class PrimitivePatchInterpolation
{
// Private Data
//- Reference to patch
const Patch& patch_;
// Demand-driven data
//- Face-to-point weights
mutable scalarListList* faceToPointWeightsPtr_;
//- Face-to-edge weights
mutable scalarList* faceToEdgeWeightsPtr_;
// Private Member Functions
//- Face-to-point weights
const scalarListList& faceToPointWeights() const;
//- Make face-to-point weights
void makeFaceToPointWeights() const;
//- Face-to-edge weights
const scalarList& faceToEdgeWeights() const;
//- Make face-to-edge weights
void makeFaceToEdgeWeights() const;
//- Clear weights
void clearWeights();
public:
// Constructors
//- Construct from PrimitivePatch
PrimitivePatchInterpolation(const Patch& p);
//- Disallow default bitwise copy construction
PrimitivePatchInterpolation
(
const PrimitivePatchInterpolation&
) = delete;
//- Destructor
~PrimitivePatchInterpolation();
// Member Functions
//- Interpolate from faces to points
template
tmp> faceToPointInterpolate
(
const Field& ff
) const;
template
tmp> faceToPointInterpolate
(
const tmp>& tff
) const;
//- Interpolate from points to faces
template
tmp> pointToFaceInterpolate
(
const Field& pf
) const;
template
tmp> pointToFaceInterpolate
(
const tmp>& tpf
) const;
//- Interpolate from faces to edges
template
tmp> faceToEdgeInterpolate
(
const Field& ff
) const;
template
tmp> faceToEdgeInterpolate
(
const tmp>& tff
) const;
//- Do what is necessary if the mesh has moved
bool movePoints();
// Member Operators
//- Disallow default bitwise assignment
void operator=(const PrimitivePatchInterpolation&) = delete;
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#ifdef NoRepository
#include "PrimitivePatchInterpolation.C"
#endif
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //