/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Copyright (C) 2011-2026 OpenFOAM Foundation \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . \*---------------------------------------------------------------------------*/ #include "polyMesh.H" #include "OSspecific.H" #include "Time.H" #include "cellIOList.H" #include "wedgePolyPatch.H" #include "emptyPolyPatch.H" #include "globalMeshData.H" #include "processorPolyPatch.H" #include "polyMeshTetDecomposition.H" #include "meshObjects.H" // * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * // namespace Foam { defineTypeNameAndDebug(polyMesh, 0); } Foam::word Foam::polyMesh::defaultRegion = "region0"; Foam::word Foam::polyMesh::meshSubDir = "polyMesh"; // * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * // Foam::fileName Foam::polyMesh::regionDir(const IOobject& io) { if (io.name() == defaultRegion) { return io.db().dbDir()/io.local(); } else { return io.db().dbDir()/io.local()/io.name(); } } void Foam::polyMesh::calcDirections() const { for (direction cmpt=0; cmpt(boundary()[patchi])) { nEmptyPatches++; emptyDirVec += sum(cmptMag(boundary()[patchi].faceAreas())); } else if (isA(boundary()[patchi])) { const wedgePolyPatch& wpp = refCast ( boundary()[patchi] ); nWedgePatches++; wedgeDirVec += cmptMag(wpp.centreNormal()); } } } reduce(nEmptyPatches, maxOp()); reduce(nWedgePatches, maxOp()); if (nEmptyPatches) { reduce(emptyDirVec, sumOp()); emptyDirVec /= mag(emptyDirVec); for (direction cmpt=0; cmpt 1e-6) { solutionD_[cmpt] = -1; } else { solutionD_[cmpt] = 1; } } } // Knock out wedge directions geometricD_ = solutionD_; if (nWedgePatches) { reduce(wedgeDirVec, sumOp()); wedgeDirVec /= mag(wedgeDirVec); for (direction cmpt=0; cmpt 1e-6) { geometricD_[cmpt] = -1; } else { geometricD_[cmpt] = 1; } } } } Foam::autoPtr Foam::polyMesh::readTetBasePtIs() const { typeIOobject io ( "tetBasePtIs", instance(), meshSubDir, *this, IOobject::READ_IF_PRESENT, IOobject::NO_WRITE ); if (io.headerOk()) { return autoPtr(new labelIOList(io)); } else { return autoPtr(nullptr); } } // * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * // Foam::polyMesh::polyMesh(const IOobject& io) : objectRegistry(io, regionDir(io)), primitiveMesh(), points_ ( IOobject ( "points", time().findInstance(meshDir(), "points"), meshSubDir, *this, IOobject::MUST_READ, IOobject::NO_WRITE ) ), faces_ ( IOobject ( "faces", time().findInstance(meshDir(), "faces"), meshSubDir, *this, IOobject::MUST_READ, IOobject::NO_WRITE ) ), owner_ ( IOobject ( "owner", faces_.instance(), meshSubDir, *this, IOobject::READ_IF_PRESENT, IOobject::NO_WRITE ) ), neighbour_ ( IOobject ( "neighbour", faces_.instance(), meshSubDir, *this, IOobject::READ_IF_PRESENT, IOobject::NO_WRITE ) ), clearedPrimitives_(false), boundary_ ( IOobject ( "boundary", faces_.instance(), meshSubDir, *this, IOobject::MUST_READ, IOobject::NO_WRITE ), *this ), bounds_(points_), comm_(UPstream::worldComm), geometricD_(Zero), solutionD_(Zero), tetBasePtIsPtr_(readTetBasePtIs()), pointZones_ ( IOobject ( "pointZones", time().findInstance ( meshDir(), "pointZones", IOobject::READ_IF_PRESENT, faces_.instance() ), meshSubDir, *this, IOobject::NO_READ, // Delay reading IOobject::NO_WRITE ), *this ), faceZones_ ( IOobject ( "faceZones", time().findInstance ( meshDir(), "faceZones", IOobject::READ_IF_PRESENT, faces_.instance() ), meshSubDir, *this, IOobject::NO_READ, // Delay reading IOobject::NO_WRITE ), *this ), cellZones_ ( IOobject ( "cellZones", time().findInstance ( meshDir(), "cellZones", IOobject::READ_IF_PRESENT, faces_.instance() ), meshSubDir, *this, IOobject::NO_READ, // Delay reading IOobject::NO_WRITE ), *this ), globalMeshDataPtr_(nullptr), curMotionTimeIndex_(-1), oldPointsPtr_(nullptr), oldCellCentresPtr_(nullptr), storeOldCellCentres_(false), moving_(false), topoChanged_(false) { if (!owner_.headerClassName().empty()) { initMesh(); } else { cellCompactIOList cLst ( IOobject ( "cells", faces_.instance(), meshSubDir, *this, IOobject::MUST_READ, IOobject::NO_WRITE ) ); // Set the primitive mesh initMesh(cLst); owner_.write(); neighbour_.write(); } // Calculate topology for the patches (processor-processor comms etc.) boundary_.topoChange(); // Calculate the geometry for the patches (transformation tensors etc.) boundary_.calcGeometry(); // Warn if global empty mesh if (time().completeCase() && returnReduce(nPoints(), sumOp()) == 0) { WarningInFunction << "no points in mesh" << endl; } if (time().completeCase() && returnReduce(nCells(), sumOp()) == 0) { WarningInFunction << "no cells in mesh" << endl; } // Initialise demand-driven data calcDirections(); // Read the zones now that the mesh geometry is available to construct them pointZones_.readIfPresent(); faceZones_.readIfPresent(); cellZones_.readIfPresent(); } Foam::polyMesh::polyMesh ( const IOobject& io, pointField&& points, faceList&& faces, labelList&& owner, labelList&& neighbour, const bool syncPar ) : objectRegistry(io, regionDir(io)), primitiveMesh(), points_ ( IOobject ( "points", instance(), meshSubDir, *this, io.readOpt(), IOobject::AUTO_WRITE ), move(points) ), faces_ ( IOobject ( "faces", instance(), meshSubDir, *this, io.readOpt(), IOobject::AUTO_WRITE ), move(faces) ), owner_ ( IOobject ( "owner", instance(), meshSubDir, *this, io.readOpt(), IOobject::AUTO_WRITE ), move(owner) ), neighbour_ ( IOobject ( "neighbour", instance(), meshSubDir, *this, io.readOpt(), IOobject::AUTO_WRITE ), move(neighbour) ), clearedPrimitives_(false), boundary_ ( IOobject ( "boundary", instance(), meshSubDir, *this, io.readOpt(), IOobject::AUTO_WRITE ), *this, polyPatchList() ), bounds_(points_, syncPar), comm_(UPstream::worldComm), geometricD_(Zero), solutionD_(Zero), tetBasePtIsPtr_(readTetBasePtIs()), pointZones_ ( IOobject ( "pointZones", instance(), meshSubDir, *this, io.readOpt(), IOobject::NO_WRITE ), *this ), faceZones_ ( IOobject ( "faceZones", instance(), meshSubDir, *this, io.readOpt(), IOobject::NO_WRITE ), *this ), cellZones_ ( IOobject ( "cellZones", instance(), meshSubDir, *this, io.readOpt(), IOobject::NO_WRITE ), *this ), globalMeshDataPtr_(nullptr), curMotionTimeIndex_(-1), oldPointsPtr_(nullptr), oldCellCentresPtr_(nullptr), storeOldCellCentres_(false), moving_(false), topoChanged_(false) { // Check if the faces and cells are valid forAll(faces_, facei) { const face& curFace = faces_[facei]; if (min(curFace) < 0 || max(curFace) > points_.size()) { FatalErrorInFunction << "Face " << facei << "contains vertex labels out of range: " << curFace << " Max point index = " << points_.size() << abort(FatalError); } } // Set the primitive mesh initMesh(); } Foam::polyMesh::polyMesh ( const IOobject& io, pointField&& points, faceList&& faces, cellList&& cells, const bool syncPar ) : objectRegistry(io, regionDir(io)), primitiveMesh(), points_ ( IOobject ( "points", instance(), meshSubDir, *this, IOobject::NO_READ, IOobject::AUTO_WRITE ), move(points) ), faces_ ( IOobject ( "faces", instance(), meshSubDir, *this, IOobject::NO_READ, IOobject::AUTO_WRITE ), move(faces) ), owner_ ( IOobject ( "owner", instance(), meshSubDir, *this, IOobject::NO_READ, IOobject::AUTO_WRITE ), label(0) ), neighbour_ ( IOobject ( "neighbour", instance(), meshSubDir, *this, IOobject::NO_READ, IOobject::AUTO_WRITE ), label(0) ), clearedPrimitives_(false), boundary_ ( IOobject ( "boundary", instance(), meshSubDir, *this, IOobject::NO_READ, IOobject::AUTO_WRITE ), *this, 0 ), bounds_(points_, syncPar), comm_(UPstream::worldComm), geometricD_(Zero), solutionD_(Zero), tetBasePtIsPtr_(readTetBasePtIs()), pointZones_ ( IOobject ( "pointZones", instance(), meshSubDir, *this, IOobject::NO_READ, IOobject::NO_WRITE ), *this ), faceZones_ ( IOobject ( "faceZones", instance(), meshSubDir, *this, IOobject::NO_READ, IOobject::NO_WRITE ), *this ), cellZones_ ( IOobject ( "cellZones", instance(), meshSubDir, *this, IOobject::NO_READ, IOobject::NO_WRITE ), *this ), globalMeshDataPtr_(nullptr), curMotionTimeIndex_(-1), oldPointsPtr_(nullptr), oldCellCentresPtr_(nullptr), storeOldCellCentres_(false), moving_(false), topoChanged_(false) { // Check if faces are valid forAll(faces_, facei) { const face& curFace = faces_[facei]; if (min(curFace) < 0 || max(curFace) > points_.size()) { FatalErrorInFunction << "Face " << facei << "contains vertex labels out of range: " << curFace << " Max point index = " << points_.size() << abort(FatalError); } } // transfer in cell list cellList cLst(move(cells)); // Check if cells are valid forAll(cLst, celli) { const cell& curCell = cLst[celli]; if (min(curCell) < 0 || max(curCell) > faces_.size()) { FatalErrorInFunction << "Cell " << celli << "contains face labels out of range: " << curCell << " Max face index = " << faces_.size() << abort(FatalError); } } // Set the primitive mesh initMesh(cLst); } Foam::polyMesh::polyMesh(polyMesh&& mesh) : objectRegistry(move(mesh)), primitiveMesh(move(mesh)), points_(move(mesh.points_)), faces_(move(mesh.faces_)), owner_(move(mesh.owner_)), neighbour_(move(mesh.neighbour_)), clearedPrimitives_(mesh.clearedPrimitives_), boundary_(move(mesh.boundary_)), bounds_(move(mesh.bounds_)), comm_(mesh.comm_), geometricD_(mesh.geometricD_), solutionD_(mesh.solutionD_), tetBasePtIsPtr_(move(mesh.tetBasePtIsPtr_)), pointZones_(move(mesh.pointZones_)), faceZones_(move(mesh.faceZones_)), cellZones_(move(mesh.cellZones_)), globalMeshDataPtr_(move(mesh.globalMeshDataPtr_)), curMotionTimeIndex_(mesh.curMotionTimeIndex_), oldPointsPtr_(move(mesh.oldPointsPtr_)), oldCellCentresPtr_(move(mesh.oldCellCentresPtr_)), storeOldCellCentres_(mesh.storeOldCellCentres_), moving_(mesh.moving_), topoChanged_(mesh.topoChanged_) {} void Foam::polyMesh::resetPrimitives ( pointField&& points, faceList&& faces, labelList&& owner, labelList&& neighbour, const labelList& patchSizes, const labelList& patchStarts, const bool validBoundary ) { // Clear mesh objects meshObjects::clear(*this); // Clear addressing clearAddressing(); // Take over new primitive data. // Optimised to avoid overwriting data at all if (notNull(points)) { points_ = move(points); bounds_ = boundBox(points_, validBoundary); } if (notNull(faces)) { faces_ = move(faces); } if (notNull(owner)) { owner_ = move(owner); } if (notNull(neighbour)) { neighbour_ = move(neighbour); } // Reset patch sizes and starts forAll(boundary_, patchi) { boundary_[patchi] = polyPatch ( boundary_[patchi], boundary_, patchi, patchSizes[patchi], patchStarts[patchi] ); } // Flags the mesh files as being changed setInstance(time().name()); // Check if the faces and cells are valid forAll(faces_, facei) { const face& curFace = faces_[facei]; if (min(curFace) < 0 || max(curFace) > points_.size()) { FatalErrorInFunction << "Face " << facei << " contains vertex labels out of range: " << curFace << " Max point index = " << points_.size() << abort(FatalError); } } // Set the primitive mesh from the owner_, neighbour_. // Works out from patch end where the active faces stop. initMesh(); if (validBoundary) { // Note that we assume that all the patches stay the same and are // correct etc. so we can already use the patches to do // processor-processor comms. // Calculate topology for the patches (processor-processor comms etc.) boundary_.topoChange(); // Calculate the geometry for the patches (transformation tensors etc.) boundary_.calcGeometry(); // Warn if global empty mesh if ( (returnReduce(nPoints(), sumOp()) == 0) || (returnReduce(nCells(), sumOp()) == 0) ) { FatalErrorInFunction << "no points or no cells in mesh" << exit(FatalError); } } // Mapping handled by specific mapping function // meshObjects::reset(*this); } void Foam::polyMesh::swap(polyMesh& otherMesh) { // Keep meshObjects that have an topoChange callback meshObjects::clearUpto < polyMesh, DeletableMeshObject, TopoChangeableMeshObject > ( *this ); // Clear addressing clearAddressing(); // Keep meshObjects that have an topoChange callback meshObjects::clearUpto < polyMesh, DeletableMeshObject, TopoChangeableMeshObject > ( otherMesh ); otherMesh.clearAddressing(); // Swap the primitives points_.swap(otherMesh.points_); bounds_ = boundBox(points_, true); faces_.swap(otherMesh.faces_); owner_.swap(otherMesh.owner_); neighbour_.swap(otherMesh.neighbour_); // Clear the boundary data boundary_.clearGeom(); boundary_.clearAddressing(); otherMesh.boundary_.clearGeom(); otherMesh.boundary_.clearAddressing(); // Swap the boundaries auto updatePatches = [] ( const polyPatchList& otherPatches, polyBoundaryMesh& boundaryMesh ) { boundaryMesh.resize(otherPatches.size()); forAll(otherPatches, otherPatchi) { // Clone processor patches, as the decomposition may be different // in the other mesh. Just change the size and start of other // patches. if (isA(otherPatches[otherPatchi])) { boundaryMesh.set ( otherPatchi, otherPatches[otherPatchi].clone(boundaryMesh) ); } else { boundaryMesh[otherPatchi] = polyPatch ( boundaryMesh[otherPatchi], boundaryMesh, otherPatchi, otherPatches[otherPatchi].size(), otherPatches[otherPatchi].start() ); } } }; { const polyPatchList patches ( boundary_, otherMesh.boundary_ ); const polyPatchList otherPatches ( otherMesh.boundary_, boundary_ ); updatePatches(otherPatches, boundary_); updatePatches(patches, otherMesh.boundary_); } // Parallel data depends on the patch ordering so force recalculation globalMeshDataPtr_.clear(); otherMesh.globalMeshDataPtr_.clear(); // Flags the mesh files as being changed setInstance(time().name()); otherMesh.setInstance(time().name()); // Check if the faces and cells are valid auto checkFaces = [](const polyMesh& mesh) { forAll(mesh.faces_, facei) { const face& curFace = mesh.faces_[facei]; if (min(curFace) < 0 || max(curFace) > mesh.points_.size()) { FatalErrorInFunction << "Face " << facei << " contains vertex labels out of " << "range: " << curFace << " Max point index = " << mesh.points_.size() << abort(FatalError); } } }; checkFaces(*this); checkFaces(otherMesh); // Set the primitive mesh from the owner_, neighbour_. // Works out from patch end where the active faces stop. initMesh(); otherMesh.initMesh(); // Calculate topology for the patches (processor-processor comms etc.) boundary_.topoChange(); otherMesh.boundary_.topoChange(); // Calculate the geometry for the patches (transformation tensors etc.) boundary_.calcGeometry(); otherMesh.boundary_.calcGeometry(); // Reset permanent meshObjects with respect to the updated polyMesh meshObjects::swap(*this, otherMesh); // Swap zones pointZones_.swap(otherMesh.pointZones_); faceZones_.swap(otherMesh.faceZones_); cellZones_.swap(otherMesh.cellZones_); } // * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * // Foam::polyMesh::~polyMesh() { clearOut(); resetMotion(); } // * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * // Foam::fileName Foam::polyMesh::meshDirInstance(const IOobject& io) { // Create an IO object for the current-time polyMesh directory const IOobject curDirIo ( word::null, io.time().name(), io.name() == polyMesh::defaultRegion ? fileName(io.local()/meshSubDir) : fileName(io.local()/io.name()/meshSubDir), io.time(), Foam::IOobject::NO_READ ); // Search back to find the latest-time polyMesh directory const IOobject latestDirIo = fileHandler().findInstance(curDirIo, io.time().value(), word::null); // Return the instance if the polyMesh directory exists, or null if not return fileHandler().isDir(fileHandler().objectPath(latestDirIo)) ? latestDirIo.instance() : fileName::null; } Foam::fileName Foam::polyMesh::meshDir() const { return dbDir()/meshSubDir; } const Foam::fileName& Foam::polyMesh::pointsInstance() const { return points_.instance(); } const Foam::fileName& Foam::polyMesh::facesInstance() const { return faces_.instance(); } Foam::IOobject::writeOption Foam::polyMesh::pointsWriteOpt() const { return points_.writeOpt(); } Foam::IOobject::writeOption Foam::polyMesh::facesWriteOpt() const { return faces_.writeOpt(); } const Foam::Vector& Foam::polyMesh::geometricD() const { if (geometricD_.x() == 0) { calcDirections(); } return geometricD_; } Foam::label Foam::polyMesh::nGeometricD() const { return cmptSum(geometricD() + Vector