/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Copyright (C) 2011-2026 OpenFOAM Foundation \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Class Foam::polyPatch Description A patch is a list of labels that address the faces in the global face list. The patch can calculate its own edges based on the global faces. Patch also contains all addressing between the faces. SourceFiles polyPatch.C polyPatchNew.C \*---------------------------------------------------------------------------*/ #ifndef polyPatch_H #define polyPatch_H #include "patchIdentifier.H" #include "primitivePatch.H" #include "typeInfo.H" #include "runTimeSelectionTables.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // // Forward declaration of friend functions and operators class polyMesh; class polyBoundaryMesh; class polyPatch; class PstreamBuffers; Ostream& operator<<(Ostream&, const polyPatch&); /*---------------------------------------------------------------------------*\ Class polyPatch Declaration \*---------------------------------------------------------------------------*/ class polyPatch : public patchIdentifier, public primitivePatch { // Private Data //- Start label of this patch in the polyMesh face list label start_; //- Reference to boundary mesh const polyBoundaryMesh& boundaryMesh_; // Demand-driven private data //- face-cell addressing mutable labelList::subList* faceCellsPtr_; //- Global edge addressing mutable labelList* mePtr_; protected: // Protected Member Functions // The polyPatch geometry initialisation is called by polyBoundaryMesh friend class polyBoundaryMesh; //- Initialise the calculation of the patch geometry virtual void initCalcGeometry(PstreamBuffers&) {} //- Calculate the patch geometry virtual void calcGeometry(PstreamBuffers&) {} //- Correct patches after moving points virtual void movePoints(const pointField& p); //- Initialise the patches for moving points virtual void initMovePoints(PstreamBuffers&, const pointField&) {} //- Correct patches after moving points virtual void movePoints(PstreamBuffers&, const pointField& p); //- Initialise the update of the patch topology virtual void initTopoChange(PstreamBuffers&) {} //- Update of the patch topology virtual void topoChange(PstreamBuffers&); //- Clear geometry virtual void clearGeom(); //- Reset the patch name virtual void rename(const wordList& newNames); //- Reset the patch index virtual void reorder(const labelUList& newToOldIndex); public: //- Runtime type information TypeName("patch"); //- Debug switch to disallow the use of genericPolyPatch static int disallowGenericPolyPatch; // Declare run-time constructor selection tables declareRunTimeSelectionTable ( autoPtr, polyPatch, word, ( const word& name, const label size, const label start, const label index, const polyBoundaryMesh& bm ), (name, size, start, index, bm) ); declareRunTimeSelectionTable ( autoPtr, polyPatch, dictionary, ( const word& name, const dictionary& dict, const label index, const polyBoundaryMesh& bm ), (name, dict, index, bm) ); // Constructors //- Construct from components polyPatch ( const word& name, const label size, const label start, const label index, const polyBoundaryMesh& bm ); //- Construct from dictionary polyPatch ( const word& name, const dictionary& dict, const label index, const polyBoundaryMesh& bm ); //- Copy constructor, resetting the boundary mesh polyPatch(const polyPatch&, const polyBoundaryMesh&); //- Construct given the original patch and resetting the // face list and boundary mesh information polyPatch ( const polyPatch& pp, const polyBoundaryMesh& bm, const label index, const label newSize, const label newStart ); //- Copy constructor polyPatch(const polyPatch&); //- Construct and return a clone, resetting the boundary mesh virtual autoPtr clone(const polyBoundaryMesh& bm) const { return autoPtr(new polyPatch(*this, bm)); } //- Construct and return a clone, resetting the face list // and boundary mesh virtual autoPtr clone ( const polyBoundaryMesh& bm, const label index, const label newSize, const label newStart ) const { return autoPtr ( new polyPatch(*this, bm, index, newSize, newStart) ); } // Selectors //- Return a pointer to a new patch created on freestore from // components static autoPtr New ( const word& patchType, const word& name, const label size, const label start, const label index, const polyBoundaryMesh& bm ); //- Return a pointer to a new patch created on freestore from // dictionary static autoPtr New ( const word& name, const dictionary& dict, const label index, const polyBoundaryMesh& bm ); //- Return a pointer to a new patch created on freestore from // dictionary static autoPtr New ( const word& patchType, const word& name, const dictionary& dict, const label index, const polyBoundaryMesh& bm ); //- Destructor virtual ~polyPatch(); // Member Functions //- Return start label of this patch in the polyMesh face list label start() const { return start_; } //- Return boundaryMesh reference const polyBoundaryMesh& boundaryMesh() const; //- Return mesh reference const polyMesh& mesh() const; //- Return false as this patch is not a constraint type virtual bool constraint() const { return false; } //- Return true if this patch is geometrically coupled (i.e. faces and // points correspondence) virtual bool coupled() const { return false; } //- Extract face cell data template const UIndirectList patchInternalList ( const UList& internalValues ) const { return UIndirectList(internalValues, faceCells()); } //- Slice list to patch template const typename List::subList patchSlice(const UList& l) const { return typename List::subList(l, this->size(), start_); } //- Slice Field to patch template const typename Field::subField patchSlice(const Field& l) const { return typename Field::subField(l, this->size(), start_); } //- Write the polyPatch data as a dictionary virtual void write(Ostream&) const; // Geometric data; point list required //- Return face centres const vectorField::subField faceCentres() const; //- Return face areas const vectorField::subField faceAreas() const; //- Return face area magnitudes const scalarField::subField magFaceAreas() const; //- Return face cell centres tmp faceCellCentres() const; // Addressing into mesh //- Return face-cell addressing const labelUList& faceCells() const; //- Return global edge index for local edges const labelList& meshEdges() const; //- Clear addressing virtual void clearAddressing(); // Other patch operations //- Return label of face in patch from global face label inline label whichFace(const label l) const { return l - start_; } //- Initialise ordering for primitivePatch. Does not // refer to *this (except for name() and type() etc.) virtual void initOrder(PstreamBuffers&, const primitivePatch&) const; //- Return new ordering for primitivePatch. // Ordering is -faceMap: for every face // index of the new face -rotation:for every new face the clockwise // shift of the original face. Return false if nothing changes // (faceMap is identity, rotation is 0), true otherwise. virtual bool order ( PstreamBuffers&, const primitivePatch&, labelList& faceMap, labelList& rotation ) const; //- Reset the size and start of the patch void reset(const label size, const label start); // Member Operators //- Assignment void operator=(const polyPatch&); // Ostream Operator friend Ostream& operator<<(Ostream&, const polyPatch&); }; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace Foam // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #endif // ************************************************************************* //