/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2011-2022 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see .
Description
\*---------------------------------------------------------------------------*/
#include "IOstreams.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
inline objectMap::objectMap()
:
index_(-1),
masterObjects_(0)
{}
inline objectMap::objectMap(const label index, const labelList& master)
:
index_(index),
masterObjects_(master)
{}
inline objectMap::objectMap(Istream& is)
{
// Read beginning of objectMap
is.readBegin("objectMap");
is >> index_ >> static_cast(masterObjects_);
// Read master of objectMap
is.readEnd("objectMap");
// Check state of Istream
is.check("objectMap::objectMap(Istream&)");
}
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
label& objectMap::index()
{
return index_;
}
inline label objectMap::index() const
{
return index_;
}
inline labelList& objectMap::masterObjects()
{
return masterObjects_;
}
inline const labelList& objectMap::masterObjects() const
{
return masterObjects_;
}
// * * * * * * * * * * * * * * * * Friend Operators * * * * * * * * * * * * //
inline bool operator==(const objectMap& a, const objectMap& b)
{
return
(
(a.index_ == b.index_) && (a.masterObjects_ == b.masterObjects_)
);
}
inline bool operator!=(const objectMap& a, const objectMap& b)
{
return (!(a == b));
}
// * * * * * * * * * * * * * * * Ostream Operator * * * * * * * * * * * * * //
inline Ostream& operator<<(Ostream& os, const objectMap& a)
{
os << token::BEGIN_LIST
<< a.index_ << token::SPACE
<< a.masterObjects_
<< token::END_LIST;
// Check state of Ostream
os.check("Ostream& operator<<(Ostream&, const objectMap&)");
return os;
}
inline Istream& operator>>(Istream& is, objectMap& a)
{
is.readBegin("objectMap");
is >> a.index_ >> a.masterObjects_;
is.readEnd("objectMap");
// Check state of Istream
is.check("Istream& operator>>(Istream&, objectMap&)");
return is;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // Master namespace Foam
// ************************************************************************* //