/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Copyright (C) 2011-2022 OpenFOAM Foundation \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Description \*---------------------------------------------------------------------------*/ #include "IOstreams.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { // * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * // inline objectMap::objectMap() : index_(-1), masterObjects_(0) {} inline objectMap::objectMap(const label index, const labelList& master) : index_(index), masterObjects_(master) {} inline objectMap::objectMap(Istream& is) { // Read beginning of objectMap is.readBegin("objectMap"); is >> index_ >> static_cast(masterObjects_); // Read master of objectMap is.readEnd("objectMap"); // Check state of Istream is.check("objectMap::objectMap(Istream&)"); } // * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * // label& objectMap::index() { return index_; } inline label objectMap::index() const { return index_; } inline labelList& objectMap::masterObjects() { return masterObjects_; } inline const labelList& objectMap::masterObjects() const { return masterObjects_; } // * * * * * * * * * * * * * * * * Friend Operators * * * * * * * * * * * * // inline bool operator==(const objectMap& a, const objectMap& b) { return ( (a.index_ == b.index_) && (a.masterObjects_ == b.masterObjects_) ); } inline bool operator!=(const objectMap& a, const objectMap& b) { return (!(a == b)); } // * * * * * * * * * * * * * * * Ostream Operator * * * * * * * * * * * * * // inline Ostream& operator<<(Ostream& os, const objectMap& a) { os << token::BEGIN_LIST << a.index_ << token::SPACE << a.masterObjects_ << token::END_LIST; // Check state of Ostream os.check("Ostream& operator<<(Ostream&, const objectMap&)"); return os; } inline Istream& operator>>(Istream& is, objectMap& a) { is.readBegin("objectMap"); is >> a.index_ >> a.masterObjects_; is.readEnd("objectMap"); // Check state of Istream is.check("Istream& operator>>(Istream&, objectMap&)"); return is; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // Master namespace Foam // ************************************************************************* //