/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Copyright (C) 2011-2019 OpenFOAM Foundation \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Description This function calculates the list of patch edges, defined on the list of points supporting the patch. The edges are ordered: - 0..nInternalEdges-1 : upper triangular order - nInternalEdges.. : boundary edges (no particular order) Other patch addressing information is also calculated: - faceFaces with neighbour faces in ascending order - edgeFaces with ascending face order - faceEdges sorted according to edges of a face \*---------------------------------------------------------------------------*/ #include "PrimitivePatch.H" #include "DynamicList.H" // * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * // template void Foam::PrimitivePatch::calcAddressing() const { if (debug) { InfoInFunction << "calculating patch addressing" << endl; } if (edgesPtr_ || faceFacesPtr_ || edgeFacesPtr_ || faceEdgesPtr_) { // it is considered an error to attempt to recalculate // if already allocated FatalErrorInFunction << "addressing already calculated" << abort(FatalError); } // get reference to localFaces const List& locFcs = localFaces(); // get reference to pointFaces const labelListList& pf = pointFaces(); // Guess the max number of edges and neighbours for a face label maxEdges = 0; forAll(locFcs, facei) { maxEdges += locFcs[facei].size(); } // create the lists for the various results. (resized on completion) edgesPtr_ = new edgeList(maxEdges); edgeList& edges = *edgesPtr_; edgeFacesPtr_ = new labelListList(maxEdges); labelListList& edgeFaces = *edgeFacesPtr_; // faceFaces created using a dynamic list. Cannot guess size because // of multiple connections List> ff(locFcs.size()); faceEdgesPtr_ = new labelListList(locFcs.size()); labelListList& faceEdges = *faceEdgesPtr_; // count the number of face neighbours labelList noFaceFaces(locFcs.size()); // initialise the lists of subshapes for each face to avoid duplication edgeListList faceIntoEdges(locFcs.size()); forAll(locFcs, facei) { faceIntoEdges[facei] = locFcs[facei].edges(); labelList& curFaceEdges = faceEdges[facei]; curFaceEdges.setSize(faceIntoEdges[facei].size()); forAll(curFaceEdges, faceEdgeI) { curFaceEdges[faceEdgeI] = -1; } } // This algorithm will produce a separated list of edges, internal edges // starting from 0 and boundary edges starting from the top and // growing down. label nEdges = 0; bool found = false; // Note that faceIntoEdges is sorted acc. to local vertex numbering // in face (i.e. curEdges[0] is edge between f[0] and f[1]) // For all local faces ... forAll(locFcs, facei) { // Get reference to vertices of current face and corresponding edges. const FaceType& curF = locFcs[facei]; const edgeList& curEdges = faceIntoEdges[facei]; // Record the neighbour face. Multiple connectivity allowed List> neiFaces(curF.size()); List> edgeOfNeiFace(curF.size()); label nNeighbours = 0; // For all edges ... forAll(curEdges, edgeI) { // If the edge is already detected, skip if (faceEdges[facei][edgeI] >= 0) continue; found = false; // Set reference to the current edge const edge& e = curEdges[edgeI]; // Collect neighbours for the current face vertex. const labelList& nbrFaces = pf[e.start()]; forAll(nbrFaces, nbrFacei) { // set reference to the current neighbour label curNei = nbrFaces[nbrFacei]; // Reject neighbours with the lower label if (curNei > facei) { // get the reference to subshapes of the neighbour const edgeList& searchEdges = faceIntoEdges[curNei]; forAll(searchEdges, neiEdgeI) { if (searchEdges[neiEdgeI] == e) { // Match found = true; neiFaces[edgeI].append(curNei); edgeOfNeiFace[edgeI].append(neiEdgeI); // Record faceFaces both ways ff[facei].append(curNei); ff[curNei].append(facei); // Keep searching due to multiple connectivity } } } } // End of neighbouring faces if (found) { // Register another detected internal edge nNeighbours++; } } // End of current edges // Add the edges in increasing number of neighbours. // Note: for multiply connected surfaces, the lower index neighbour for // an edge will come first. // Add the faces in the increasing order of neighbours for (label neiSearch = 0; neiSearch < nNeighbours; neiSearch++) { // Find the lowest neighbour which is still valid label nextNei = -1; label minNei = locFcs.size(); forAll(neiFaces, nfI) { if (neiFaces[nfI].size() && neiFaces[nfI][0] < minNei) { nextNei = nfI; minNei = neiFaces[nfI][0]; } } if (nextNei > -1) { // Add the face to the list of faces edges[nEdges] = curEdges[nextNei]; // Set face-edge and face-neighbour-edge to current face label faceEdges[facei][nextNei] = nEdges; DynamicList