/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Copyright (C) 2011-2019 OpenFOAM Foundation \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Description Point addressing on the patch: pointEdges and pointFaces. \*---------------------------------------------------------------------------*/ #include "PrimitivePatch.H" #include "SLList.H" #include "ListOps.H" // * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * // template void Foam::PrimitivePatch::calcPointEdges() const { if (debug) { InfoInFunction << "Calculating pointEdges" << endl; } if (pointEdgesPtr_) { // it is considered an error to attempt to recalculate // if already allocated FatalErrorInFunction << "pointEdges already calculated" << abort(FatalError); } pointEdgesPtr_ = new labelListList(meshPoints().size()); labelListList& pe = *pointEdgesPtr_; invertManyToMany(pe.size(), edges(), pe); if (debug) { Info<< " Finished." << endl; } } template void Foam::PrimitivePatch::calcPointFaces() const { if (debug) { InfoInFunction << "Calculating pointFaces" << endl; } if (pointFacesPtr_) { // it is considered an error to attempt to recalculate // if already allocated FatalErrorInFunction << "pointFaces already calculated" << abort(FatalError); } const List& f = localFaces(); // set up storage for pointFaces List> pointFcs(meshPoints().size()); forAll(f, facei) { const FaceType& curPoints = f[facei]; forAll(curPoints, pointi) { pointFcs[curPoints[pointi]].append(facei); } } // sort out the list pointFacesPtr_ = new labelListList(pointFcs.size()); labelListList& pf = *pointFacesPtr_; forAll(pointFcs, pointi) { pf[pointi].setSize(pointFcs[pointi].size()); label i = 0; forAllIter(SLList