/*---------------------------------------------------------------------------*\
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License
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Class
Foam::zoneGenerator
Description
Abstract base class for all zoneGenerators, providing runtime selection
See also
Foam::zoneSet
Foam::zoneGeneratorList
SourceFiles
zoneGenerator.C
\*---------------------------------------------------------------------------*/
#ifndef zoneGenerator_H
#define zoneGenerator_H
#include "zoneSet.H"
#include "runTimeSelectionTables.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// Forward declaration of classes
class polyMesh;
/*---------------------------------------------------------------------------*\
Class zoneGenerator Declaration
\*---------------------------------------------------------------------------*/
class zoneGenerator
{
protected:
// Protected Data
//- Name of zone generator
const word name_;
//- Dictionary cached for error context
const dictionary dict_;
//- Name of the zone (defaults to the name of the generator)
const word zoneName_;
//- Reference to the polyMesh
const polyMesh& mesh_;
//- Switch to update the zones if the mesh points are moved
mutable bool moveUpdate_;
public:
friend class zoneGeneratorList;
//- Runtime type information
TypeName("zoneGenerator");
// Declare run-time constructor selection table
declareRunTimeSelectionTable
(
autoPtr,
zoneGenerator,
dictionary,
(
const word& name,
const polyMesh& mesh,
const dictionary& dict
),
(name, mesh, dict)
);
// Constructors
//- Construct from name, polyMesh and dictionary
zoneGenerator
(
const word& name,
const polyMesh& mesh,
const dictionary& dict
);
//- Disallow default bitwise copy construction
zoneGenerator(const zoneGenerator&) = delete;
// Selectors
//- Select constructed from name, mesh and dictionary
static autoPtr New
(
const word& name,
const polyMesh& mesh,
const dictionary& dict
);
//- Select constructed from name, zoneType, mesh and dictionary
static autoPtr New
(
const word& name,
const zoneTypes& zoneType,
const polyMesh& mesh,
const dictionary& dict
);
//- Select constructed from mesh and first valid dictionary
static autoPtr New
(
const polyMesh& mesh,
const dictionary& dict
);
//- Destructor
virtual ~zoneGenerator();
// Member Functions
//- Return the zoneGenerator name
const word& name() const
{
return name_;
}
//- Return the zone name
const word& zoneName() const
{
return zoneName_;
}
//- Return reference to the polyMesh
const polyMesh& mesh() const
{
return mesh_;
}
//- Return the list of selected indices
static labelList indices(const boolList& selected);
//- Return true if the zoneGenerator updates any of the zones
// following mesh point motion
bool moveUpdate() const
{
return moveUpdate_;
}
//- Generate and return the zoneSet
virtual zoneSet generate() const = 0;
//- Regenerate the zoneSet following mesh point motion
virtual zoneSet movePoints() const;
// Member Operators
//- Disallow default bitwise assignment
void operator=(const zoneGenerator&) = delete;
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //