/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Copyright (C) 2025-2026 OpenFOAM Foundation \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Class Foam::zoneSet Description Zone container returned by zoneGenerator::generate Optionally contains any combination of point, cell or face zones generated by the zoneGenerator::generate function which may simply be the zones returned by a lookup from the lists of zones stored on the mesh or generated by the particular \c zoneGenerator from a geometric search for example. Having \c zoneSet optionally hold zones of more than one type is particularly useful for the generation of complex coupled or related zone systems, for example rotating regions requiring both the \c cellZone of the rotating cells and the faces of the outer moving/sliding boundary. SourceFiles zoneSetI.H zoneSet.C See also Foam::zoneGenerator \*---------------------------------------------------------------------------*/ #ifndef zoneSet_H #define zoneSet_H #include "NamedEnum.H" #include "tmpNrc.H" #include "pointZone.H" #include "cellZone.H" #include "faceZone.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // //- Enumeration defining the zone types enum class zoneTypes { point, cell, face }; //- Named enumeration defining the zone type names extern const NamedEnum zoneTypesNames; //- Enumeration defining the zone types with an option for all the types enum class zoneTypesAll { point, cell, face, all }; //- Named enumeration defining the zone type names // with an option for all the types extern const NamedEnum zoneTypesAllNames; /*---------------------------------------------------------------------------*\ Class zoneSet Declaration \*---------------------------------------------------------------------------*/ class zoneSet { // Private Data //- Temporary pointZone tmpNrc pZone_; //- Temporary cellZone tmpNrc cZone_; //- Temporary faceZone tmpNrc fZone_; // Private Member Functions //- Print to FatalError the names of all the types zones allocated template void checkValid(const tmpNrc& zone) const; public: // Constructors //- Construct null inline zoneSet(); //- Construct copy transferring content of temporaries inline zoneSet(const zoneSet&); //- Construct copy moving content inline zoneSet(zoneSet&&) = default; //- Construct from pointZone pointer inline zoneSet(pointZone* pointZonePtr); //- Construct from cellZone pointer inline zoneSet(cellZone* cellZonePtr); //- Construct from faceZone pointer inline zoneSet(faceZone* faceZonePtr); //- Construct from pointZone, cellZone and faceZone pointers inline zoneSet ( pointZone* pointZonePtr, cellZone* cellZonePtr, faceZone* faceZonePtr ); //- Construct from pointZone inline zoneSet(const pointZone& pointZoneRef); //- Construct from cellZone inline zoneSet(const cellZone& cellZoneRef); //- Construct from faceZone inline zoneSet(const faceZone& faceZoneRef); //- Construct copy transferring content of temporaries if required inline zoneSet(const zoneSet&, bool allowTransfer); //- Construct and return a clone with a new name inline zoneSet clone(const word& name) const; // Member Functions //- Return true if the pointZone is allocated inline bool pValid() const; //- Return true if the cellZone is allocated inline bool cValid() const; //- Return true if the faceZone is allocated inline bool fValid() const; //- Return true if any of the zone types are allocated inline bool valid() const; //- Return true if the zone type specified by template specialisation // is allocated template inline bool valid() const; //- Return a reference to the pointZone if allocated // otherwise stop with an error inline const pointZone& pZone() const; //- Return a reference to the cellZone if allocated // otherwise stop with an error inline const cellZone& cZone() const; //- Return a reference to the faceZone if allocated // otherwise stop with an error inline const faceZone& fZone() const; //- Return a reference to the zone type // specified by template specialisation if allocated // otherwise stop with an error template inline const ZoneType& zone() const; //- Store the temporary zones and return the stored zoneSet zoneSet store() const; // Member Operators //- Assignment transferring the temporary zones void operator=(const zoneSet&); //- Assignment moving content inline zoneSet& operator=(zoneSet&&) = default; //- Assignment to pointZone, updating pZone_ inline void operator=(const pointZone&); //- Assignment to cellZone, updating cZone_ inline void operator=(const cellZone&); //- Assignment to faceZone, updating fZone_ inline void operator=(const faceZone&); }; template<> inline bool zoneSet::valid() const; template<> inline bool zoneSet::valid() const; template<> inline bool zoneSet::valid() const; template<> inline const pointZone& zoneSet::zone() const; template<> inline const cellZone& zoneSet::zone() const; template<> inline const faceZone& zoneSet::zone() const; template inline zoneTypes zoneType(); template<> inline zoneTypes zoneType(); template<> inline zoneTypes zoneType(); template<> inline zoneTypes zoneType(); // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace Foam // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #include "zoneSetI.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #endif // ************************************************************************* //