/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Copyright (C) 2011-2024 OpenFOAM Foundation \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Class Foam::Switch Description A simple wrapper around bool so that it can be read as a word: true/false, on/off, yes/no, y/n, t/f, or none/any. SourceFiles Switch.C SwitchIO.C \*---------------------------------------------------------------------------*/ #ifndef Switch_H #define Switch_H #include "bool.H" #include "word.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { // Forward declaration of friend functions and operators class Switch; class dictionary; Istream& operator>>(Istream&, Switch&); Ostream& operator<<(Ostream&, const Switch&); /*---------------------------------------------------------------------------*\ Class Switch Declaration \*---------------------------------------------------------------------------*/ class Switch { public: // Public data types //- The various text representations for a switch value. // These also correspond to the entries in names. enum class switchType : unsigned char { False = 0, True = 1, off = 2, on = 3, no = 4, yes = 5, n = 6, y = 7, f = 8, t = 9, none = 10, any = 11, invalid }; //- Number of switchTypes static const unsigned char nSwitchType = static_cast(switchType::invalid) + 1; //- Convert switchType to integer (unsigned char) inline static unsigned char toInt(const switchType x) { return static_cast(x); } //- Increment the switchType counter inline friend switchType operator++(switchType& x) { return x = switchType(toInt(x) + 1); } private: // Private Data //- The logic and enumerated text representation stored as a single byte switchType switch_; // Static Data Members //- The set of names corresponding to the switchType enumeration // Includes an extra entry for "invalid". static const char* names[nSwitchType]; // Static Member Functions //- Return a switchType representation of a word static switchType asEnum(const std::string&, const bool allowInvalid); public: // Constructors //- Construct null as false Switch() : switch_(switchType::False) {} //- Construct from enumerated value Switch(const switchType sw) : switch_(sw) {} //- Construct from bool Switch(const bool b) : switch_(b ? switchType::True : switchType::False) {} //- Construct from integer values (treats integer as bool value) Switch(const int i) : switch_(i ? switchType::True : switchType::False) {} //- Construct from std::string, string, word // Optionally allow bad words, and catch the error elsewhere Switch(const std::string& str, const bool allowInvalid=false) : switch_(asEnum(str, allowInvalid)) {} //- Construct from character array // Optionally allow bad words, and catch the error elsewhere Switch(const char* str, const bool allowInvalid=false) : switch_(asEnum(std::string(str), allowInvalid)) {} //- Construct from Istream Switch(Istream& is); // Member Functions //- Return true if the Switch has a valid value bool valid() const; //- Return a text representation of the Switch const char* asText() const; //- Update the value of the Switch if it is found in the dictionary bool readIfPresent(const word&, const dictionary&); // Member Operators //- Conversion to bool operator bool() const { return (toInt(switch_) & 0x1); } //- Assignment to enumerated value void operator=(const switchType sw) { switch_ = sw; } //- Assignment to bool void operator=(const bool b) { switch_ = (b ? switchType::True : switchType::False); } // IOstream Operators friend Istream& operator>>(Istream&, Switch&); friend Ostream& operator<<(Ostream&, const Switch&); }; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace Foam // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #endif // ************************************************************************* //