/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Copyright (C) 2011-2024 OpenFOAM Foundation \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Class Foam::fileName Description A class for handling file names. A fileName is a string of characters without whitespace or quotes. A fileName can be - constructed from a char*, a string or a word - concatenated by adding a '/' separator - decomposed into the path, name or component list - interrogated for type and access mode The string::expand() method expands environment variables, etc, SourceFiles fileName.C fileNameIO.C \*---------------------------------------------------------------------------*/ #ifndef fileName_H #define fileName_H #include "word.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { template class List; typedef List wordList; // Forward declaration of friend functions and operators class fileName; Istream& operator>>(Istream&, fileName&); Ostream& operator<<(Ostream&, const fileName&); //- Enumeration of file types enum class fileType { undefined, file, directory, link }; /*---------------------------------------------------------------------------*\ Class fileName Declaration \*---------------------------------------------------------------------------*/ class fileName : public string { // Private Member Functions //- Strip invalid characters inline void stripInvalid(); public: // Static Data Members static const char* const typeName; static int debug; //- An empty fileName static const fileName null; // Constructors //- Construct null inline fileName(); //- Copy constructor inline fileName(const fileName&); //- Move constructor inline fileName(fileName&&); //- Copy constructor of word inline fileName(const word&); //- Copy constructor of string inline fileName(const string&); //- Copy constructor of std::string inline fileName(const std::string&); //- Copy constructor of character array inline fileName(const char*); //- Construct by concatenating elements of wordList separated by '/' explicit fileName(const wordList&); //- Construct from Istream fileName(Istream&); // Member Functions //- Is this character valid for a fileName? inline static bool valid(char); //- Cleanup file name // // * Removes repeated slashes // /abc////def --> /abc/def // // * Removes '/./' // /abc/def/./ghi/. --> /abc/def/./ghi // abc/def/./ --> abc/def // // * Removes '/../' // /abc/def/../ghi/jkl/nmo/.. --> /abc/ghi/jkl // abc/../def/ghi/../jkl --> abc/../def/jkl // // * Removes trailing '/' // bool clean(); //- Cleanup file name // eg, remove repeated slashes, etc. fileName clean() const; // Interrogation //- Return the file type: file, directory, undefined or // link (only if followLink=false) fileType type ( const bool checkVariants = true, const bool followLink = true ) const; //- Return true if file name is a name without a path // i.e. does not contain a '/' bool isName() const; //- Return true if file name has a path // i.e. contains a '/' bool hasPath() const; //- Return true if file name is absolute bool isAbsolute() const; //- Convert from relative to absolute fileName& toAbsolute(); // Decomposition //- Return file name (part beyond last /) // // Behaviour compared to /usr/bin/basename: // Input name() basename // ----- ------ -------- // "foo" "foo" "foo" // "/foo" "foo" "foo" // "foo/bar" "bar" "bar" // "/foo/bar" "bar" "bar" // "/foo/bar/" "" "bar" // word name() const; //- Return file name (part beyond last /), substitute for FOAM_CASE string caseName() const; //- Return file name part relative to FOAM_CASE string relativePath() const; //- Return file name, optionally without extension word name(const bool noExt) const; //- Return directory path name (part before last /) // // Behaviour compared to /usr/bin/dirname: // input path() dirname // ----- ------ ------- // "foo" "." "." // "/foo" "/" "foo" // "foo/bar" "foo" "foo" // "/foo/bar" "/foo" "/foo" // "/foo/bar/" "/foo/bar/" "/foo" // fileName path() const; //- Return file name without extension (part before last .) fileName lessExt() const; //- Return file name extension (part after last .) word ext() const; //- Return path components as wordList // // Behaviour: // Input components() // ----- ------ // "foo" 1("foo") // "/foo" 1("foo") // "foo/bar" 2("foo", "bar") // "/foo/bar" 2("foo", "bar") // "/foo/bar/" 2("foo", "bar") wordList components(const char delimiter='/') const; //- Return a single component of the path word component(const size_type, const char delimiter='/') const; // Member Operators // Assignment void operator=(const fileName&); void operator=(fileName&&); void operator=(const word&); void operator=(const string&); void operator=(const std::string&); void operator=(const char*); //- Add a string to the fileName with a '/' separator void operator/=(const string&); // IOstream Operators friend Istream& operator>>(Istream&, fileName&); friend Ostream& operator<<(Ostream&, const fileName&); }; //- Return a fileName created by concatenating two strings with '/' separator fileName operator/(const string&, const string&); // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace Foam // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #include "fileNameI.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #endif // ************************************************************************* //