/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Copyright (C) 2011-2021 OpenFOAM Foundation \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Description calculate point cells - ie, the cells attached to each point - remove unused points, adjust pointCells and cellFaces accordingly \*---------------------------------------------------------------------------*/ #include "meshReader.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // void Foam::meshReader::calcPointCells() const { static const label UNIT_POINT_CELLS = 12; if (pointCellsPtr_) { FatalErrorInFunction << "pointCells already calculated" << abort(FatalError); } label nPoints = points_.size(); pointCellsPtr_ = new labelListList(nPoints); labelListList& ptCells = *pointCellsPtr_; forAll(ptCells, i) { ptCells[i].setSize(UNIT_POINT_CELLS); } // Initialise the list of labels which will hold the count of the // actual number of cells per point during the analysis labelList cellCount(nPoints, 0); // Note. Unlike the standard point-cell algorithm, which asks the cell for // the supporting point labels, we need to work based on the cell faces. // This is because some of the faces do not come from the cell shape. // It is also advantageous to remove duplicates from the point-cell // addressing, because this removes a lot of waste later. faceListList& cFaces = cellFaces(); // For each cell forAll(cFaces, celli) { const faceList& faces = cFaces[celli]; forAll(faces, i) { // For each vertex const labelList& labels = faces[i]; forAll(labels, j) { // Set working point label label curPoint = labels[j]; labelList& curPointCells = ptCells[curPoint]; label curCount = cellCount[curPoint]; // check if the cell has been added before bool found = false; for (label f = 0; f < curCount; f++) { if (curPointCells[f] == celli) { found = true; break; } } if (!found) { // If the list of pointCells is not big enough, double it if (curPointCells.size() <= curCount) { curPointCells.setSize(curPointCells.size()*2); } // Enter the cell label in the point's cell list curPointCells[curCount] = celli; // Increment the cell count for the point addressed cellCount[curPoint]++; } } } } // report and remove unused points // - adjust points, pointCells, and cellFaces accordingly label pointi = 0; labelList oldToNew(nPoints, -1); forAll(ptCells, i) { ptCells[i].setSize(cellCount[i]); if (cellCount[i] > 0) { oldToNew[i] = pointi++; } } // report unused points if (nPoints > pointi) { Info<< "removing " << (nPoints - pointi) << " unused points" << endl; nPoints = pointi; // adjust points and truncate - bend const-ness pointField& adjustedPoints = const_cast(points_); inplaceReorder(oldToNew, adjustedPoints); adjustedPoints.setSize(nPoints); // adjust pointCells and truncate inplaceReorder(oldToNew, ptCells); ptCells.setSize(nPoints); // adjust cellFaces - this could be faster // For each cell forAll(cFaces, celli) { faceList& faces = cFaces[celli]; // For each face forAll(faces, i) { inplaceRenumber(oldToNew, faces[i]); } } } } const Foam::labelListList& Foam::meshReader::pointCells() const { if (!pointCellsPtr_) { calcPointCells(); } return *pointCellsPtr_; } // ************************************************************************* //