/*---------------------------------------------------------------------------*\
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License
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Description:
Functions to create an averaged field from a discontinuous field defined by
a level-set.
SourceFiles:
levelSet.C
levelSetTemplates.C
\*---------------------------------------------------------------------------*/
#ifndef levelSet_H
#define levelSet_H
#include "volFields.H"
#include "pointFields.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
//- Calculate the average value of two fields, one on each side of a level set
// The level set and the fields are given both on the points and cell-centres.
template
tmp> levelSetAverage
(
const fvMesh& mesh,
const scalarField& levelC,
const scalarField& levelP,
const Field& positiveC,
const Field& positiveP,
const Field& negativeC,
const Field& negativeP
);
//- As the above overload, but on the faces of a patch
template
tmp> levelSetAverage
(
const fvPatch& patch,
const scalarField& levelF,
const scalarField& levelP,
const Field& positiveF,
const Field& positiveP,
const Field& negativeF,
const Field& negativeP
);
//- As the above overload, but both in cells and on patch faces
template
tmp> levelSetAverage
(
const volScalarField& levelC,
const pointScalarField& levelP,
const VolField& positiveC,
const PointField& positiveP,
const VolField& negativeC,
const PointField& negativeP
);
//- Calculate the volume-fraction that a level set occupies. This gives the
// same result as levelSetAverage if the fields passed to the latter are
// uniformly 0 and 1. The above flag flips the direction.
tmp levelSetFraction
(
const fvMesh& mesh,
const scalarField& levelC,
const scalarField& levelP,
const bool above
);
//- As the above overload, but on the faces of a patch
tmp levelSetFraction
(
const fvPatch& patch,
const scalarField& levelF,
const scalarField& levelP,
const bool above
);
//- As the above overload, but both in cells and on patch faces
tmp levelSetFraction
(
const volScalarField& levelC,
const pointScalarField& levelP,
const bool above
);
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#ifdef NoRepository
#include "levelSetTemplates.C"
#endif
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //