/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Copyright (C) 2011-2026 OpenFOAM Foundation \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Class Foam::facePointPatch Description A pointPatch based on a polyPatch SourceFiles facePointPatch.C newPointPatch.C \*---------------------------------------------------------------------------*/ #ifndef facePointPatch_H #define facePointPatch_H #include "pointPatch.H" #include "polyPatch.H" #include "autoPtr.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { class processorPointPatch; class cyclicPointPatch; /*---------------------------------------------------------------------------*\ Class facePointPatch Declaration \*---------------------------------------------------------------------------*/ class facePointPatch : public pointPatch { protected: // Protected data //- Reference to the underlying polyPatch const polyPatch& poly_; // Protected Member Functions //- Initialise the calculation of the patch geometry virtual void initCalcGeometry(PstreamBuffers&); //- Calculate the patch geometry virtual void calcGeometry(PstreamBuffers&); //- Initialise the patches for moving points virtual void initMovePoints(PstreamBuffers&, const pointField&); //- Correct patches after moving points virtual void movePoints(PstreamBuffers&, const pointField&); //- Initialise the update of the patch topology virtual void initTopoChange(PstreamBuffers&); //- Update of the patch topology virtual void topoChange(PstreamBuffers&); public: // Declare friendship with the coupledPointPatches to allow them to extend // the set of points with those not associated with faces friend class processorPointPatch; friend class cyclicPointPatch; //- Runtime type information TypeName(polyPatch::typeName_()); // Declare run-time constructor selection tables declareRunTimeSelectionTable ( autoPtr, facePointPatch, polyPatch, (const polyPatch& patch, const pointBoundaryMesh& bm), (patch, bm) ); // Constructors //- Construct from polyPatch facePointPatch ( const polyPatch&, const pointBoundaryMesh& ); //- Disallow default bitwise copy construction facePointPatch(const facePointPatch&) = delete; // Selectors //- Return a pointer to a new patch created on freestore from polyPatch static autoPtr New ( const polyPatch&, const pointBoundaryMesh& ); //- Destructor virtual ~facePointPatch() {} // Member Functions //- Return the polyPatch const polyPatch& poly() const { return poly_; } //- Return name virtual const word& name() const { return poly_.name(); } //- Return size virtual label size() const { return meshPoints().size(); } //- Return the index of this patch in the pointBoundaryMesh virtual label index() const { return poly_.index(); } //- Return true if this patch field is coupled virtual bool coupled() const { return poly_.coupled(); } //- Return mesh points virtual const labelList& meshPoints() const { return poly_.meshPoints(); } //- Return pointField of points in patch virtual const pointField& localPoints() const { return poly_.localPoints(); } //- Return point unit normals virtual const vectorField& pointNormals() const { return poly_.pointNormals(); } // Member Operators //- Disallow default bitwise assignment void operator=(const facePointPatch&) = delete; }; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace Foam // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #endif // ************************************************************************* //