/*---------------------------------------------------------------------------*\
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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License
This file is part of OpenFOAM.
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under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
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Class
Foam::functionObjects::streamlines
Description
Generates streamline data by sampling a set of user-specified fields along
a particle track, transported by a user-specified velocity field.
Example of function object specification:
\verbatim
streamlines1
{
type streamlines;
libs ("libfieldFunctionObjects.so");
writeControl writeTime;
setFormat vtk;
U U;
direction both;
fields
(
U
p
);
lifeTime 10000;
trackLength 1e-3;
nSubCycle 5;
seedSampleSet
{
type lineUniform;
axis xyz;
start (-0.0205 0.0001 0.00001);
end (-0.0205 0.0005 0.00001);
nPoints 100;
}
}
\endverbatim
Usage
\table
Property | Description | Required | Default value
type | Type name: streamlines | yes |
setFormat | Output data type | yes |
U | Tracking velocity field name | no | U
direction | Direction in which to track | yes |
outside | Track outside of periodic meshes | no | no
fields | Fields to sample | yes |
writeTime | Write the flow time along the streamlines | no | no
lifetime | Maximum number of particle tracking steps | yes |
trackLength | Tracking segment length | no |
nSubCycle | Number of tracking steps per cell | no |
cloudName | Cloud name to use | no |
seedSampleSet | Seeding method (see below) | yes |
\endtable
Where the \c seedSampleSet \c type is typically one of
\plaintable
lineUniform | uniform particle seeding along a line
sphereRandom | random particle seeding within a sphere
boundaryRandom | random particle seeding on a number of patches
points | a specified set of locations
\endplaintable
Note:
When specifying the track resolution, the \c trackLength OR \c nSubCycle
option should be used
See also
Foam::functionObject
Foam::functionObjects::timeControl
Foam::sampledSet
SourceFiles
streamlines.C
\*---------------------------------------------------------------------------*/
#ifndef streamlines_functionObject_H
#define streamlines_functionObject_H
#include "fvMeshFunctionObject.H"
#include "setWriter.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// Forward declaration of classes
class sampledSet;
namespace functionObjects
{
/*---------------------------------------------------------------------------*\
Class streamlines Declaration
\*---------------------------------------------------------------------------*/
class streamlines
:
public fvMeshFunctionObject
{
public:
// Public data types
//- Track direction enumerations
enum class trackDirection
{
forward,
backward,
both
};
//- Track direction enumeration names
static const NamedEnum trackDirectionNames_;
private:
// Private Data
//- List of fields to sample
wordList fields_;
//- Field to transport particle with
word UName_;
//- Interpolation scheme to use
word interpolationScheme_;
//- The direction in which to track
trackDirection trackDirection_;
//- Whether or not to track outside of the mesh in periodic geometries
Switch trackOutside_;
//- Maximum lifetime (= number of cells) of particle
label lifeTime_;
//- Number of subcycling steps
label nSubCycle_;
//- Track length
scalar trackLength_;
//- Optional specified name of particles
word cloudName_;
//- Write the streamlines ages
Switch writeAge_;
//- Seed set engine
autoPtr sampledSetPtr_;
//- File writer
autoPtr formatterPtr_;
public:
//- Runtime type information
TypeName("streamlines");
// Constructors
//- Construct from Time and dictionary
streamlines
(
const word& name,
const Time& runTime,
const dictionary& dict
);
//- Disallow default bitwise copy construction
streamlines(const streamlines&) = delete;
//- Destructor
virtual ~streamlines();
// Member Functions
//- Read the field average data
virtual bool read(const dictionary&);
//- Return the list of fields required
virtual wordList fields() const;
//- Do nothing
virtual bool execute();
//- Calculate and write the streamlines
virtual bool write();
//- Update for mesh point-motion
virtual void movePoints(const polyMesh&);
//- Update topology using the given map
virtual void topoChange(const polyTopoChangeMap&);
//- Update from another mesh using the given map
virtual void mapMesh(const polyMeshMap&);
//- Redistribute or update using the given distribution map
virtual void distribute(const polyDistributionMap&);
// Member Operators
//- Disallow default bitwise assignment
void operator=(const streamlines&) = delete;
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace functionObjects
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //