/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Copyright (C) 2011-2026 OpenFOAM Foundation \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . \*---------------------------------------------------------------------------*/ #include "surfaceDisplacementPointPatchVectorField.H" #include "addToRunTimeSelectionTable.H" #include "Time.H" #include "transformField.H" #include "pointMeshMover_fvMeshMover.H" #include "displacement_pointMeshMover.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { // * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * // const NamedEnum surfaceDisplacementPointPatchVectorField::projectModeNames_ { "nearest", "pointNormal", "fixedNormal" }; // * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * // void surfaceDisplacementPointPatchVectorField::calcProjection ( vectorField& displacement ) const { const polyMesh& mesh = patch().mesh()(); const pointField& localPoints = patch().localPoints(); const labelList& meshPoints = patch().meshPoints(); // const scalar deltaT = mesh.time().deltaTValue(); // Construct large enough vector in direction of projectDir so // we're guaranteed to hit something. //- Per point projection vector: const scalar projectLen = mag(mesh.bounds().max()-mesh.bounds().min()); // For case of fixed projection vector: vector projectVec(Zero); if (projectMode_ == FIXEDNORMAL) { vector n = projectDir_/mag(projectDir_); projectVec = projectLen*n; } // Get fixed points (bit of a hack) const pointZone* zonePtr = nullptr; if (frozenPointsZone_.size() > 0) { const pointZoneList& pZones = mesh.pointZones(); zonePtr = &pZones[frozenPointsZone_]; Pout<< "surfaceDisplacementPointPatchVectorField : Fixing all " << zonePtr->size() << " points in pointZone " << zonePtr->name() << endl; } // Get the starting locations from the pointMeshMover const pointField& points0 = refCast (refCast(mesh).mover()).points0(); pointField start(meshPoints.size()); forAll(start, i) { start[i] = points0[meshPoints[i]] + displacement[i]; } label nNotProjected = 0; if (projectMode_ == NEAREST) { List nearest; labelList hitSurfaces; surfaces().findNearest ( start, scalarField(start.size(), sqr(projectLen)), hitSurfaces, nearest ); forAll(nearest, i) { if (zonePtr && (zonePtr->localIndex(meshPoints[i]) >= 0)) { // Fixed point. Reset to point0 location. displacement[i] = points0[meshPoints[i]] - localPoints[i]; } else if (nearest[i].hit()) { displacement[i] = nearest[i].hitPoint() - points0[meshPoints[i]]; } else { nNotProjected++; if (debug) { Pout<< " point:" << meshPoints[i] << " coord:" << localPoints[i] << " did not find any surface within " << projectLen << endl; } } } } else { // Do tests on all points. Combine later on. // 1. Check if already on surface List nearest; { labelList nearestSurface; surfaces().findNearest ( start, scalarField(start.size(), sqr(small)), nearestSurface, nearest ); } // 2. intersection. (combined later on with information from nearest // above) vectorField projectVecs(start.size(), projectVec); if (projectMode_ == POINTNORMAL) { projectVecs = projectLen*patch().pointNormals(); } // Knock out any wedge component scalarField offset(start.size(), 0.0); if (wedgePlane_ >= 0 && wedgePlane_ <= vector::nComponents) { forAll(offset, i) { offset[i] = start[i][wedgePlane_]; start[i][wedgePlane_] = 0; projectVecs[i][wedgePlane_] = 0; } } List rightHit; { labelList rightSurf; surfaces().findAnyIntersection ( start, start+projectVecs, rightSurf, rightHit ); } List leftHit; { labelList leftSurf; surfaces().findAnyIntersection ( start, start-projectVecs, leftSurf, leftHit ); } // 3. Choose either -fixed, nearest, right, left. forAll(displacement, i) { if (zonePtr && (zonePtr->localIndex(meshPoints[i]) >= 0)) { // Fixed point. Reset to point0 location. displacement[i] = points0[meshPoints[i]] - localPoints[i]; } else if (nearest[i].hit()) { // Found nearest. displacement[i] = nearest[i].hitPoint() - points0[meshPoints[i]]; } else { pointIndexHit interPt; if (rightHit[i].hit()) { if (leftHit[i].hit()) { if ( magSqr(rightHit[i].hitPoint()-start[i]) < magSqr(leftHit[i].hitPoint()-start[i]) ) { interPt = rightHit[i]; } else { interPt = leftHit[i]; } } else { interPt = rightHit[i]; } } else { if (leftHit[i].hit()) { interPt = leftHit[i]; } } if (interPt.hit()) { if (wedgePlane_ >= 0 && wedgePlane_ <= vector::nComponents) { interPt.rawPoint()[wedgePlane_] += offset[i]; } displacement[i] = interPt.rawPoint()-points0[meshPoints[i]]; } else { nNotProjected++; if (debug) { Pout<< " point:" << meshPoints[i] << " coord:" << localPoints[i] << " did not find any intersection between" << " ray from " << start[i]-projectVecs[i] << " to " << start[i]+projectVecs[i] << endl; } } } } } reduce(nNotProjected, sumOp()); if (nNotProjected > 0) { Info<< "surfaceDisplacement :" << " on patch " << patch().name() << " did not project " << nNotProjected << " out of " << returnReduce(localPoints.size(), sumOp()) << " points." << endl; } } // * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * // surfaceDisplacementPointPatchVectorField:: surfaceDisplacementPointPatchVectorField ( const pointPatch& p, const DimensionedField& iF, const dictionary& dict ) : fixedValuePointPatchVectorField(p, iF, dict), velocity_(dict.lookup("velocity", dimensions::velocity)), surfacesDict_(dict.subDict("geometry")), projectMode_(projectModeNames_.read(dict.lookup("projectMode"))), projectDir_(dict.lookup("projectDirection", dimless)), wedgePlane_(dict.lookupOrDefault("wedgePlane", -1)), frozenPointsZone_(dict.lookupOrDefault("frozenPointsZone", word::null)) { if (velocity_.x() < 0 || velocity_.y() < 0 || velocity_.z() < 0) { FatalErrorInFunction << "All components of velocity have to be positive : " << velocity_ << nl << "Set velocity components to a great value if no clipping" << " necessary." << exit(FatalError); } } surfaceDisplacementPointPatchVectorField:: surfaceDisplacementPointPatchVectorField ( const surfaceDisplacementPointPatchVectorField& ppf, const pointPatch& p, const DimensionedField& iF, const fieldMapper& mapper ) : fixedValuePointPatchVectorField(ppf, p, iF, mapper), velocity_(ppf.velocity_), surfacesDict_(ppf.surfacesDict_), projectMode_(ppf.projectMode_), projectDir_(ppf.projectDir_), wedgePlane_(ppf.wedgePlane_), frozenPointsZone_(ppf.frozenPointsZone_) {} surfaceDisplacementPointPatchVectorField:: surfaceDisplacementPointPatchVectorField ( const surfaceDisplacementPointPatchVectorField& ppf, const DimensionedField& iF ) : fixedValuePointPatchVectorField(ppf, iF), velocity_(ppf.velocity_), surfacesDict_(ppf.surfacesDict_), projectMode_(ppf.projectMode_), projectDir_(ppf.projectDir_), wedgePlane_(ppf.wedgePlane_), frozenPointsZone_(ppf.frozenPointsZone_) {} // * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * // const searchableSurfaceList& surfaceDisplacementPointPatchVectorField::surfaces() const { if (surfacesPtr_.empty()) { surfacesPtr_.reset ( new searchableSurfaceList ( IOobject ( "abc", // dummy name time().constant(), searchableSurface::geometryDir(time()), time(), IOobject::MUST_READ, IOobject::NO_WRITE ), surfacesDict_, true // allow single-region shortcut ) ); } return surfacesPtr_(); } void surfaceDisplacementPointPatchVectorField::updateCoeffs() { if (this->updated()) { return; } const polyMesh& mesh = patch().mesh()(); vectorField currentDisplacement(this->patchInternalField()); // Calculate intersections with surface w.r.t points0. vectorField displacement(currentDisplacement); calcProjection(displacement); // offset wrt current displacement vectorField offset(displacement-currentDisplacement); // Clip offset to maximum displacement possible: velocity*timestep const scalar deltaT = mesh.time().deltaTValue(); const vector clipVelocity = velocity_*deltaT; forAll(displacement, i) { vector& d = offset[i]; for (direction cmpt = 0; cmpt < vector::nComponents; cmpt++) { if (d[cmpt] < 0) { d[cmpt] = max(d[cmpt], -clipVelocity[cmpt]); } else { d[cmpt] = min(d[cmpt], clipVelocity[cmpt]); } } } this->operator==(currentDisplacement+offset); fixedValuePointPatchVectorField::updateCoeffs(); } void surfaceDisplacementPointPatchVectorField::write(Ostream& os) const { fixedValuePointPatchVectorField::write(os); writeEntry(os, "velocity", velocity_); writeEntry(os, "geometry", surfacesDict_); writeEntry(os, "projectMode", projectModeNames_[projectMode_]); writeEntry(os, "projectDirection", projectDir_); writeEntry(os, "wedgePlane", wedgePlane_); if (frozenPointsZone_ != word::null) { writeEntry(os, "frozenPointsZone", frozenPointsZone_); } } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // makePointPatchTypeField ( fixedValuePointPatchVectorField, surfaceDisplacementPointPatchVectorField ); // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace Foam // ************************************************************************* //