/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Copyright (C) 2023 OpenFOAM Foundation \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Namespace Foam::meshCheck Description Collection of functions checking primitiveMesh SourceFiles primitiveMeshCheck.C \*---------------------------------------------------------------------------*/ #ifndef primitiveMeshCheck_H #define primitiveMeshCheck_H #include "primitiveMesh.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { /*---------------------------------------------------------------------------*\ Namespace meshCheck Declaration \*---------------------------------------------------------------------------*/ namespace meshCheck { // Topological checks //- Check face ordering bool checkUpperTriangular ( const primitiveMesh& mesh, const bool report = false, labelHashSet* setPtr = nullptr ); //- Check cell zip-up bool checkCellsZipUp ( const primitiveMesh& mesh, const bool report = false, labelHashSet* setPtr = nullptr ); //- Check uniqueness of face vertices bool checkFaceVertices ( const primitiveMesh& mesh, const bool report = false, labelHashSet* setPtr = nullptr ); //- Check for unused points bool checkPoints ( const primitiveMesh& mesh, const bool report = false, labelHashSet* setPtr = nullptr ); //- Check if all points on face are shared with another face. bool checkDuplicateFaces ( const primitiveMesh& mesh, const label, const Map