/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Copyright (C) 2011-2024 OpenFOAM Foundation \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Class Foam::mappedPatchBase Description Engine and base class for poly patches which provides interpolative mapping between two globally conforming poly patches Example: \verbatim // (Settings inherited from mappedPatchBaseBase to identify the // neighbouring region and patch) ... // Patch-to-patch mapping method. How the interpolation addressing and // weights are constructed. Likely to be "matching" if the patches are // conformal, or "intersection" if they are not. Optional. If omitted, // then it will be assumed that the patches are conformal, and an // octree-based method will be used to construct the connections. method matching; // nearest, intersection, inverseDistance // Tolerance used to check the patches' global conformance (i.e., the // conformance of the patches' entire surfaces, not of each pair of // faces). Optional. Defaults to a small value. matchTol 1e-4; \endverbatim See also Foam::mappedPatchBaseBase SourceFiles mappedPatchBase.C \*---------------------------------------------------------------------------*/ #ifndef mappedPatchBase_H #define mappedPatchBase_H #include "mappedPatchBaseBase.H" #include "patchToPatch.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { /*---------------------------------------------------------------------------*\ Class mappedPatchBase Declaration \*---------------------------------------------------------------------------*/ class mappedPatchBase : public mappedPatchBaseBase { protected: // Protected data //- Are we using the tree mapping method, or a patch-to-patch // intersection engine? The former is typically faster on small, // pairs of patches with identical meshes. The latter is better // parallelised and provides options for connecting patches with // differing surface meshes. const bool usingTree_; //- Distributor (if using tree) mutable autoPtr treeMapPtr_; //- Indices of the neighbouring patch faces who's values // have to be supplied to the distribution map (if using tree) mutable labelList treeNbrPatchFaceIndices_; //- Patch-to-patch intersection engine (if using patch-to-patch) mutable autoPtr patchToPatchPtr_; //- Default Matching tolerance static const scalar defaultMatchTol_; //- Matching tolerance const scalar matchTol_; //- Is the mapping engine up to date? Zero if out of date. One if out // of date (or potentially not out of date) because of motion. Two if // up to date. mutable label mappingIsValid_; //- If the neighbour's mapping engine (if there is one) up to date? mutable label nbrMappingIsValid_; // Protected Member Functions //- Get the face-areas for this patch virtual tmp patchFaceAreas() const; //- Get the face-centres for this patch virtual tmp patchFaceCentres() const; //- Get the local points for this patch virtual tmp patchLocalPoints() const; //- Get the face-areas for the neighbour patch tmp nbrPatchFaceAreas() const; //- Get the face-centres for the neighbour patch tmp nbrPatchFaceCentres() const; //- Get the local points for the neighbour patch tmp nbrPatchLocalPoints() const; //- Return whether or not the mapping is valid bool mappingIsValid() const; //- Calculate mapping void calcMapping() const; //- Clear out data on mesh change virtual void clearOut() const; //- Return whether or not the neighbour patch is of mapped type inline bool nbrPatchIsMapped() const; //- Get the mapped neighbouring patch inline const mappedPatchBase& nbrMappedPatch() const; //- Determine whether the neighbouring patch maps from this patch in // the same way as this patch maps from its neighbour inline bool symmetric() const; public: //- Runtime type information TypeName("mappedPatchBase"); // Constructors //- Construct from patch mappedPatchBase(const polyPatch&); //- Construct from components mappedPatchBase ( const polyPatch& pp, const word& nbrRegionName, const word& nbrPatchName, const cyclicTransform& transform ); //- Construct from dictionary mappedPatchBase ( const polyPatch& pp, const dictionary& dict, const transformType tt ); //- Construct as copy, resetting patch mappedPatchBase(const polyPatch&, const mappedPatchBase&); //- Destructor virtual ~mappedPatchBase(); // Member Functions // Casting //- Cast the given polyPatch to a mappedPatchBase. Handle errors. static const mappedPatchBase& getMap(const polyPatch& patch); // Edit //- Clear out data on mesh change void clearOut(const bool move); // Distribute //- Map/interpolate the neighbour patch field to this patch template tmp> fromNeighbour(const Field& nbrFld) const; //- Map/interpolate the neighbour patch field to this patch template tmp> fromNeighbour ( const tmp>& nbrFld ) const; //- Map/interpolate patch field to the neighbour patch template tmp> toNeighbour(const Field& fld) const; //- Map/interpolate patch field to the neighbour patch template tmp> toNeighbour ( const tmp>& fld ) const; // I/O //- Write as a dictionary virtual void write(Ostream&) const; }; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace Foam // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #include "mappedPatchBaseI.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #ifdef NoRepository #include "mappedPatchBaseTemplates.C" #endif // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #endif // ************************************************************************* //