/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Copyright (C) 2011-2025 OpenFOAM Foundation \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . \*---------------------------------------------------------------------------*/ #include "meshBoundarySearch.H" #include "meshSearchBoundBox.H" /*---------------------------------------------------------------------------*\ Class meshBoundarySearch::findUniqueIntersectOp Declaration \*---------------------------------------------------------------------------*/ class Foam::meshBoundarySearch::findUniqueIntersectOp : public treeDataFace::findIntersectOp { public: //- Reference to the boundary tree const indexedOctree& tree_; //- List of current hits const List& hits_; public: //- Construct from components findUniqueIntersectOp ( const indexedOctree& tree, const List& hits ) : treeDataFace::findIntersectOp(tree), tree_(tree), hits_(hits) {} //- Calculate intersection of triangle with ray. Sets result // accordingly bool operator() ( const label index, const point& start, const point& end, point& intersectionPoint ) const { const primitiveMesh& mesh = tree_.shapes().mesh(); // Check whether this hit has already happened. If the new face // index is the same as an existing hit then return no new hit. If // the new face shares a point with an existing hit face and the // line passes through both faces in the same direction, then this // is also assumed to be a duplicate hit. const label newFacei = tree_.shapes().faceLabels()[index]; const face& newFace = mesh.faces()[newFacei]; const scalar newDot = mesh.faceAreas()[newFacei] & (end - start); forAll(hits_, hiti) { const label oldFacei = hits_[hiti].index(); const face& oldFace = mesh.faces()[oldFacei]; const scalar oldDot = mesh.faceAreas()[oldFacei] & (end - start); if ( hits_[hiti].index() == newFacei || ( newDot*oldDot > 0 && (labelHashSet(newFace) & labelHashSet(oldFace)).size() ) ) { return false; } } const bool hit = treeDataFace::findIntersectOp::operator() ( index, start, end, intersectionPoint ); return hit; } }; // * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * // namespace Foam { defineTypeNameAndDebug(meshBoundarySearch, 0); } // * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * // Foam::meshBoundarySearch::meshBoundarySearch(const polyMesh& mesh) : DemandDrivenMeshObject < polyMesh, DeletableMeshObject, meshBoundarySearch >(mesh), boundaryTree_ ( treeDataFace ( false, mesh, identityMap ( mesh.nInternalFaces(), mesh.nFaces() - mesh.nInternalFaces() ) ), meshSearchBoundBox::New(mesh).bb(), 8, 10, scalar(3) ) {} // * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * // Foam::meshBoundarySearch::~meshBoundarySearch() {} // * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * // Foam::label Foam::meshBoundarySearch::findNearestBoundaryFace ( const point& p ) const { pointIndexHit info = boundaryTree().findNearest ( p, magSqr ( boundaryTree().bb().max() - boundaryTree().bb().min() ) ); if (!info.hit()) { info = boundaryTree().findNearest(p, sqr(great)); } return boundaryTree().shapes().faceLabels()[info.index()]; } Foam::pointIndexHit Foam::meshBoundarySearch::intersection ( const point& pStart, const point& pEnd ) const { pointIndexHit curHit = boundaryTree().findLine(pStart, pEnd); if (curHit.hit()) { // Change index into octreeData into face label curHit.setIndex(boundaryTree().shapes().faceLabels()[curHit.index()]); } return curHit; } Foam::List Foam::meshBoundarySearch::intersections ( const point& pStart, const point& pEnd ) const { DynamicList hits; pointIndexHit curHit; findUniqueIntersectOp iop(boundaryTree(), hits); while (true) { // Get the next hit, or quit curHit = boundaryTree().findLine(pStart, pEnd, iop); if (!curHit.hit()) break; // Change index into octreeData into face label curHit.setIndex(boundaryTree().shapes().faceLabels()[curHit.index()]); hits.append(curHit); } hits.shrink(); return hits; } bool Foam::meshBoundarySearch::isInside(const point& p) const { return boundaryTree().getVolumeType(p) == volumeType::inside; } // ************************************************************************* //