/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Copyright (C) 2021-2026 OpenFOAM Foundation \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . \*---------------------------------------------------------------------------*/ #include "inverseDistancePatchToPatch.H" #include "mathematicalConstants.H" #include "addToRunTimeSelectionTable.H" // * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * // namespace Foam { namespace patchToPatches { defineTypeNameAndDebug(inverseDistance, 0); addToRunTimeSelectionTable(patchToPatch, inverseDistance, bool); } } // * * * * * * * * * * * Private Static Member Functions * * * * * * * * * * // bool Foam::patchToPatches::inverseDistance::rayHitsFace ( const point& p, const vector& r, const face& f, const pointField& ps ) { using namespace constant::mathematical; const tensor T = tensor::I - sqr(r); scalar angle = 0; forAll(f, i) { const vector& a = T & (ps[f[i]] - p); const vector& b = T & (ps[f[f.fcIndex(i)]] - p); const scalar meanMagSqrAB = (magSqr(a) + magSqr(b))/2; const scalar geometricMeanMagSqrAB = sqrt(magSqr(a)*magSqr(b)); // This indicates that we have hit a point to within round off error if (geometricMeanMagSqrAB < small*meanMagSqrAB) return true; angle -= sign(r & (a ^ b)) *acos(min(max(-1, (a & b)/geometricMeanMagSqrAB), +1)); } return pi < angle && angle < 3*pi; } // * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * // void Foam::patchToPatches::inverseDistance::initialise ( const primitiveOldTimePatch& srcPatch, const vectorField& srcPointNormals, const vectorField& srcPointNormals0, const primitiveOldTimePatch& tgtPatch ) { nearby::initialise ( srcPatch, srcPointNormals, srcPointNormals0, tgtPatch ); srcWeights_.resize(srcPatch.size()); forAll(srcWeights_, i) { srcWeights_[i].clear(); } tgtWeights_.resize(tgtPatch.size()); forAll(tgtWeights_, i) { tgtWeights_[i].clear(); } } void Foam::patchToPatches::inverseDistance::generateWeights ( const primitiveOldTimePatch& srcPatch, const primitiveOldTimePatch& tgtPatch ) { auto generate = [] ( const primitiveOldTimePatch& patch, const primitiveOldTimePatch& otherPatch, const bool reverse, List>& otherFaces, List>& weights ) { forAll(otherFaces, facei) { if (otherFaces[facei].empty()) continue; label otherFacei = -1; // Find the other face that "contains" this face's centre forAll(otherFaces[facei], i) { if ( rayHitsFace ( patch.faceCentres()[facei], (reverse ? -1 : +1)*patch.faceNormals()[facei], otherPatch[otherFaces[facei][i]], otherPatch.points() ) ) { otherFacei = otherFaces[facei][i]; break; } } const point& c = patch.faceCentres()[facei]; // If the above failed, find the closest if (otherFacei == -1) { scalar minDistSqr = vGreat; forAll(otherFaces[facei], i) { const point& otherC = otherPatch.faceCentres()[otherFaces[facei][i]]; const scalar distSqr = magSqr(c - otherC); if (distSqr < minDistSqr) { minDistSqr = distSqr; otherFacei = otherFaces[facei][i]; } } } // Remove all faces otherFaces[facei].clear(); // Add the found face and all its neighbours const point& otherC = otherPatch.faceCentres()[otherFacei]; otherFaces[facei].append(otherFacei); weights[facei].append(1/(mag(c - otherC) + rootVSmall)); forAll(otherPatch.faceFaces()[otherFacei], i) { const label otherFacej = otherPatch.faceFaces()[otherFacei][i]; const point& otherC = otherPatch.faceCentres()[otherFacej]; otherFaces[facei].append(otherFacej); weights[facei].append(1/(mag(c - otherC) + rootVSmall)); } } }; generate(srcPatch, tgtPatch, reverse_, srcLocalTgtFaces_, srcWeights_); generate(tgtPatch, srcPatch, reverse_, tgtLocalSrcFaces_, tgtWeights_); } Foam::labelList Foam::patchToPatches::inverseDistance::finaliseLocal ( const primitiveOldTimePatch& srcPatch, const vectorField& srcPointNormals, const vectorField& srcPointNormals0, const primitiveOldTimePatch& tgtPatch ) { // Transfer weight addressing into actual addressing generateWeights(srcPatch, tgtPatch); const labelList newToOldLocalTgtFace = nearby::finaliseLocal ( srcPatch, srcPointNormals, srcPointNormals0, tgtPatch ); tgtWeights_ = List>(tgtWeights_, newToOldLocalTgtFace); return newToOldLocalTgtFace; } void Foam::patchToPatches::inverseDistance::rDistributeTgt ( const primitiveOldTimePatch& tgtPatch ) { // Let the base class reverse distribute the addressing nearby::rDistributeTgt(tgtPatch); // Reverse distribute the weights patchToPatchTools::rDistributeListList ( tgtPatch.size(), tgtMapPtr_(), tgtWeights_ ); } Foam::label Foam::patchToPatches::inverseDistance::finalise ( const primitiveOldTimePatch& srcPatch, const vectorField& srcPointNormals, const vectorField& srcPointNormals0, const primitiveOldTimePatch& tgtPatch, const transformer& tgtToSrc ) { const label nCouples = patchToPatch::finalise ( srcPatch, srcPointNormals, srcPointNormals0, tgtPatch, tgtToSrc ); // Transfer weight addressing into actual addressing (if not done in the // finaliseLocal method above) if (isSingleProcess()) { generateWeights(srcPatch, tgtPatch); } // Normalise the weights forAll(srcWeights_, srcFacei) { const scalar w = sum(srcWeights_[srcFacei]); forAll(srcWeights_[srcFacei], i) { srcWeights_[srcFacei][i] /= max(w, vSmall); } } forAll(tgtWeights_, tgtFacei) { const scalar w = sum(tgtWeights_[tgtFacei]); forAll(tgtWeights_[tgtFacei], i) { tgtWeights_[tgtFacei][i] /= max(w, vSmall); } } if (debug) { auto histogram = [](const List>& ll) { labelList result; forAll(ll, i) { result.setSize(max(result.size(), ll[i].size() + 1), 0); result[ll[i].size()] ++; } result.resize(returnReduce(result.size(), maxOp()), 0); Pstream::listCombineGather(result, addEqOp()); Pstream::listCombineScatter(result); return result; }; Info<< indent << "Number of source faces by number of target connections = " << histogram(srcLocalTgtFaces_) << nl << indent << "Number of target faces by number of source connections = " << histogram(tgtLocalSrcFaces_) << endl; } return nCouples; } Foam::tmpNrc>> Foam::patchToPatches::inverseDistance::srcWeights() const { return srcWeights_; } Foam::tmpNrc>> Foam::patchToPatches::inverseDistance::tgtWeights() const { return tgtWeights_; } // * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * // Foam::patchToPatches::inverseDistance::inverseDistance(const bool reverse) : nearby(reverse), srcWeights_(), tgtWeights_() {} // * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * // Foam::patchToPatches::inverseDistance::~inverseDistance() {} // ************************************************************************* //