/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Copyright (C) 2021-2022 OpenFOAM Foundation \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Description Class to encapsulate the topology of a point within a triangle intersection SourceFiles triIntersectLocationI.H triIntersectLocationIO.C \*---------------------------------------------------------------------------*/ #ifndef triIntersectLocation_H #define triIntersectLocation_H #include "labelPair.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { // Forward declaration of classes class Ostream; namespace triIntersect { // Forward declaration of friend functions and operators class location; bool operator==(const location& a, const location& b); bool operator!=(const location& a, const location& b); Ostream& operator<<(Ostream&, const location&); /*---------------------------------------------------------------------------*\ Class location Declaration \*---------------------------------------------------------------------------*/ class location : private labelPair { private: // Private Static Member Functions //- Return the null index inline static label noi(); // Private Constructors //- Construct from a source index and a target index inline location(const label srci, const label tgti); public: // Static Member Functions //- Construct a source point location inline static location srcPoint(const label srcPi); //- Construct a target point location inline static location tgtPoint(const label tgtPi); //- Construct a source and target point location inline static location srcTgtPoint ( const label srcPi, const label tgtPi ); //- Construct an intersection location between a source and a // target edge inline static location intersection ( const label srcEi, const label tgtEi ); // Constructors //- Construct null inline location(); // Member Functions //- Return whether the location is null inline bool isNull() const; //- Return whether the location is a source point inline bool isSrcPoint() const; //- Return whether the location is a target point inline bool isTgtPoint() const; //- Return whether the location is a source point and not a target // point inline bool isSrcNotTgtPoint() const; //- Return whether the location is a target point and not a source // point inline bool isTgtNotSrcPoint() const; //- Return whether the location is a source point and a target point inline bool isSrcAndTgtPoint() const; //- Return whether the location is an intersection inline bool isIntersection() const; //- Return the source point index inline label srcPointi() const; //- Return the target point index inline label tgtPointi() const; //- Return the source edge index inline label srcEdgei() const; //- Return the target edge index inline label tgtEdgei() const; // Friend Operators //- Test if locations are the same inline friend bool operator==(const location& a, const location& b); //- Test if locations are not the same inline friend bool operator!=(const location& a, const location& b); // IOstream Operators //- Output the location to a stream friend Ostream& operator<<(Ostream& os, const location& l); }; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace triIntersect // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // template<> inline bool contiguous() { return true; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace Foam // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #include "triIntersectLocationI.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #endif // ************************************************************************* //