/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Copyright (C) 2011-2020 OpenFOAM Foundation \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Class Foam::booleanSurface Description Surface-surface intersection. Given two surfaces construct combined surface. Called 'boolean' since the volume of resulting surface will encompass the volumes of the original surface according to some boolean operation: - all which is in surface1 AND in surface2 (intersection) - all which is in surface1 AND NOT in surface2 (surface1 minus surface2) - all which is in surface1 OR in surface2 (union) Algorithm: -# find edge-surface intersection. Class 'surfaceIntersection'. -# combine intersection with both surfaces. Class 'intersectedSurface'. -# subset surfaces up to intersection. The 'side' of the surface to include is based on the faces that can be reached from a user-supplied face index. -# merge surfaces. Only the points on the intersection are shared. SourceFiles booleanSurface.C \*---------------------------------------------------------------------------*/ #ifndef booleanSurface_H #define booleanSurface_H #include "triSurface.H" #include "surfaceIntersection.H" #include "typeInfo.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { // Forward declaration of classes class triSurfaceSearch; class intersectedSurface; /*---------------------------------------------------------------------------*\ Class booleanSurface Declaration \*---------------------------------------------------------------------------*/ class booleanSurface : public triSurface { // Data types //- Enumeration listing the status of a face (visible/invisible from // outside) enum sideStat { UNVISITED, OUTSIDE, INSIDE }; // Private Data //- From new to old face + surface: // >0 : to face on surface1 // <0 : to face on surface2. Negate and offset by one to get // face2 (e.g. face2I = -faceMap[]-1) labelList faceMap_; // Private Member Functions //- Check whether subset of faces (from markZones) reaches up to // the intersection. static void checkIncluded ( const intersectedSurface& surf, const labelList& faceZone, const label includedFace ); //- Get label in elems of elem. static label index(const labelList& elems, const label elem); //- Find index of edge e in subset edgeLabels. static label findEdge ( const edgeList& edges, const labelList& edgeLabels, const edge& e ); //- Get index of face in zoneI whose faceCentre is nearest farAwayPoint static label findNearest ( const triSurface& surf, const labelList& faceZone, const label zoneI ); //- Generate combined patchList (returned). Sets patchMap to map from // surf region numbers into combined patchList static geometricSurfacePatchList mergePatches ( const triSurface& surf1, const triSurface& surf2, labelList& patchMap2 ); //- On edgeI, coming from face prevFace, determines visibility/side of // all the other faces using the edge. static void propagateEdgeSide ( const triSurface& surf, const label prevVert0, const label prevFacei, const label prevState, const label edgeI, labelList& side ); //- Given in/outside status of face determines status for all // neighbouring faces. static void propagateSide ( const triSurface& surf, const label prevState, const label facei, labelList& side ); public: ClassName("booleanSurface"); // Data types //- Enumeration listing the possible volume operator types enum booleanOpType { UNION, // Union of volumes INTERSECTION, // Intersection of volumes DIFFERENCE, // Difference of volumes ALL // Special: does not subset combined // surface. (Produces multiply connected surface) }; // Constructors //- Construct null booleanSurface(); //- Construct from surfaces and face labels to keep. // Walks from provided seed faces without crossing intersection line // to determine faces to keep. booleanSurface ( const triSurface& surf1, const triSurface& surf2, const surfaceIntersection& inter, const label includeFace1, const label includeFace2 ); //- Construct from surfaces and operation. Surfaces need to be closed // for this to make any sense since uses inside/outside to determine // which part of combined surface to include. booleanSurface ( const triSurface& surf1, const triSurface& surf2, const surfaceIntersection& inter, const label booleanOp ); // Member Functions //- New to old face map. >0: surface 1 face label. <0: surface 2. Negate // and subtract 1 to get face label on surface 2. const labelList& faceMap() const { return faceMap_; } bool from1(const label facei) const { return faceMap_[facei] >= 0; } bool surf1Face(const label facei) const { if (!from1(facei)) { FatalErrorInFunction << "face " << facei << " not from surface 1" << abort(FatalError); } return faceMap_[facei]; } bool surf2Face(const label facei) const { if (from1(facei)) { FatalErrorInFunction << "face " << facei << " not from surface 2" << abort(FatalError); } return -faceMap_[facei]-1; } }; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace Foam // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #endif // ************************************************************************* //