/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Copyright (C) 2011-2021 OpenFOAM Foundation \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Class Foam::intersectedSurface Description Given triSurface and intersection creates the intersected (properly triangulated) surface. (note: intersection is the list of points and edges 'shared' by two surfaces) Algorithm: - from the intersection get the points created on the edges of the surface - split the edges of the surface - construct a new edgeList with (in this order) the edges from the intersection ('cuts', i.e. the edges shared with the other surface) and the (split) edges from the original triangles (from 0 .. nSurfaceEdges) - construct face-edge addressing for above edges - for each face do a right-handed walk to reconstruct faces (splitFace) - retriangulate resulting faces The resulting surface will have the points from the surface first in the point list (0 .. nSurfacePoints-1) Note: problematic are the cut-edges which are completely inside a face. These will not be visited by a edge-point-edge walk. These are handled by resplitFace which first connects the 'floating' edges to triangle edges with two extra edges and then tries the splitting again. Seems to work (mostly). Will probably fail for boundary edge (edge with only face). Note: points are compact, i.e. points().size() == localPoints().size() (though points() probably not localPoints()) SourceFiles intersectedSurface.C \*---------------------------------------------------------------------------*/ #ifndef intersectedSurface_H #define intersectedSurface_H #include "triSurface.H" #include "Map.H" #include "typeInfo.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { // Forward declaration of classes class surfaceIntersection; class edgeSurface; /*---------------------------------------------------------------------------*\ Class intersectedSurface Declaration \*---------------------------------------------------------------------------*/ class intersectedSurface : public triSurface { public: static const label UNVISITED; static const label STARTTOEND; static const label ENDTOSTART; static const label BOTH; private: // Private Data //- Edges which are part of intersection labelList intersectionEdges_; //- From new to original faces labelList faceMap_; //- What are surface points: 0 .. nSurfacePoints_-1 label nSurfacePoints_; // Static Member Functions //- Debug:Dump edges to stream. Maintains vertex numbering static void writeOBJ ( const pointField& points, const edgeList& edges, Ostream& os ); //- Debug:Dump selected edges to stream. Maintains vertex numbering static void writeOBJ ( const pointField& points, const edgeList& edges, const labelList& faceEdges, Ostream& os ); //- Debug:Dump selected edges to stream. Renumbers vertices to // local ordering. static void writeLocalOBJ ( const pointField& points, const edgeList& edges, const labelList& faceEdges, const fileName& ); //- Debug:Write whole pointField and face to stream static void writeOBJ ( const pointField& points, const face& f, Ostream& os ); //- Debug:Print visited status static void printVisit ( const edgeList& edges, const labelList& edgeLabels, const Map