/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Copyright (C) 2011-2018 OpenFOAM Foundation \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . \*---------------------------------------------------------------------------*/ #include "surfaceIntersection.H" #include "triSurfaceSearch.H" #include "labelPairLookup.H" #include "OFstream.H" #include "HashSet.H" #include "triSurface.H" #include "pointIndexHit.H" #include "meshTools.H" // * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * // void Foam::surfaceIntersection::writeOBJ(const point& pt, Ostream& os) { os << "v " << pt.x() << ' ' << pt.y() << ' ' << pt.z() << endl; } void Foam::surfaceIntersection::writeOBJ ( const List& pts, const List& edges, Ostream& os ) { forAll(pts, i) { writeOBJ(pts[i], os); } forAll(edges, i) { const edge& e = edges[i]; os << "l " << e.start()+1 << ' ' << e.end()+1 << endl; } } // Get minimum length of all edges connected to point Foam::scalar Foam::surfaceIntersection::minEdgeLen ( const triSurface& surf, const label pointi ) { const labelList& pEdges = surf.pointEdges()[pointi]; scalar minLen = great; forAll(pEdges, pEdgeI) { const edge& e = surf.edges()[pEdges[pEdgeI]]; minLen = min(minLen, e.mag(surf.localPoints())); } return minLen; } // Get edge between fp and fp+1 on facei. Foam::label Foam::surfaceIntersection::getEdge ( const triSurface& surf, const label facei, const label fp ) { const edge faceEdge = surf.localFaces()[facei].faceEdge(fp); const labelList& eLabels = surf.faceEdges()[facei]; forAll(eLabels, eI) { const label edgeI = eLabels[eI]; if (surf.edges()[edgeI] == faceEdge) { return edgeI; } } FatalErrorInFunction << "Problem:: Cannot find edge with vertices " << faceEdge << " in face " << facei << abort(FatalError); return -1; } // Given a map remove all consecutive duplicate elements. void Foam::surfaceIntersection::removeDuplicates ( const labelList& map, labelList& elems ) { bool hasDuplicate = false; label prevVertI = -1; forAll(elems, elemI) { label newVertI = map[elems[elemI]]; if (newVertI == prevVertI) { hasDuplicate = true; break; } prevVertI = newVertI; } if (hasDuplicate) { // Create copy labelList oldElems(elems); label elemI = 0; // Insert first elems[elemI++] = map[oldElems[0]]; for (label vertI = 1; vertI < oldElems.size(); vertI++) { // Insert others only if they differ from one before label newVertI = map[oldElems[vertI]]; if (newVertI != elems.last()) { elems[elemI++] = newVertI; } } elems.setSize(elemI); } } // Remap. void Foam::surfaceIntersection::inlineRemap ( const labelList& map, labelList& elems ) { forAll(elems, elemI) { elems[elemI] = map[elems[elemI]]; } } // Remove all duplicate and degenerate elements. Return unique elements and // map from old to new. Foam::edgeList Foam::surfaceIntersection::filterEdges ( const edgeList& edges, labelList& map ) { HashSet> uniqueEdges(10*edges.size()); edgeList newEdges(edges.size()); map.setSize(edges.size()); map = -1; label newEdgeI = 0; forAll(edges, edgeI) { const edge& e = edges[edgeI]; if ( (e.start() != e.end()) && (uniqueEdges.find(e) == uniqueEdges.end()) ) { // Edge is -non degenerate and -not yet seen. uniqueEdges.insert(e); map[edgeI] = newEdgeI; newEdges[newEdgeI++] = e; } } newEdges.setSize(newEdgeI); return newEdges; } // Remove all duplicate elements. Foam::labelList Foam::surfaceIntersection::filterLabels ( const labelList& elems, labelList& map ) { labelHashSet uniqueElems(10*elems.size()); labelList newElems(elems.size()); map.setSize(elems.size()); map = -1; label newElemI = 0; forAll(elems, elemI) { label elem = elems[elemI]; if (uniqueElems.find(elem) == uniqueElems.end()) { // First time elem is seen uniqueElems.insert(elem); map[elemI] = newElemI; newElems[newElemI++] = elem; } } newElems.setSize(newElemI); return newElems; } void Foam::surfaceIntersection::writeIntersectedEdges ( const triSurface& surf, const labelListList& edgeCutVerts, Ostream& os ) const { // Dump all points (surface followed by cutPoints) const pointField& pts = surf.localPoints(); forAll(pts, pointi) { writeOBJ(pts[pointi], os); } forAll(cutPoints(), cutPointi) { writeOBJ(cutPoints()[cutPointi], os); } forAll(edgeCutVerts, edgeI) { const labelList& extraVerts = edgeCutVerts[edgeI]; if (extraVerts.size()) { const edge& e = surf.edges()[edgeI]; // Start of original edge to first extra point os << "l " << e.start()+1 << ' ' << extraVerts[0] + surf.nPoints() + 1 << endl; for (label i = 1; i < extraVerts.size(); i++) { os << "l " << extraVerts[i-1] + surf.nPoints() + 1 << ' ' << extraVerts[i] + surf.nPoints() + 1 << endl; } os << "l " << extraVerts.last() + surf.nPoints() + 1 << ' ' << e.end()+1 << endl; } } } // Return 0 (p close to start), 1(close to end) or -1. Foam::label Foam::surfaceIntersection::classify ( const scalar startTol, const scalar endTol, const point& p, const edge& e, const pointField& points ) { if (mag(p - points[e.start()]) < startTol) { return 0; } else if (mag(p - points[e.end()]) < endTol) { return 1; } else { return -1; } } // ************************************************************************* //