/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2011-2024 OpenFOAM Foundation
\\/ M anipulation |
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License
This file is part of OpenFOAM.
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under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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Class
Foam::repatcher
Description
A mesh which allows changes in the patch distribution of the
boundary faces. The change in patching is set using changePatchID. For a
boundary face, a new patch ID is given.
SourceFiles
repatcher.C
\*---------------------------------------------------------------------------*/
#ifndef repatcher_H
#define repatcher_H
#include "polyMesh.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
class polyTopoChange;
/*---------------------------------------------------------------------------*\
Class repatcher Declaration
\*---------------------------------------------------------------------------*/
class repatcher
{
// Private Data
//- The polyMesh to be repatched
polyMesh& mesh_;
//- Topological change to accumulated all mesh changes
autoPtr meshModPtr_;
// Private Member Functions
//- Demand driven access to polyTopoChange
polyTopoChange& meshMod();
public:
// Constructors
//- Construct for given mesh
explicit repatcher(polyMesh& mesh);
//- Disallow default bitwise copy construction
repatcher(const repatcher&) = delete;
//- Destructor
virtual ~repatcher();
// Member Functions
//- Change patches.
void changePatches(const List& patches);
//- Change patch ID for a boundary face. Note: patchID should be in new
// numbering.
void changePatchID
(
const label faceID,
const label patchID
);
//- Change anchor point (zero'th point of face) for a boundary face.
void changeAnchorPoint
(
const label faceID,
const label fp
);
//- Re-patch the mesh
void repatch();
// Member Operators
//- Disallow default bitwise assignment
void operator=(const repatcher&) = delete;
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //