/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Copyright (C) 2011-2026 OpenFOAM Foundation \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Class Foam::sampledSurfaces::patch Description A sampledSurface on patches. Non-triangulated by default. Example: \verbatim { type patch; patches (walls); triangulate no; interpolate yes; } \endverbatim Usage \table Property | Description | Required | Default value patches | the names of patches on which to sample | yes | triangulate | triangulate the output | no | no interpolate | interpolate values to the surface points | no | no \endtable SourceFiles sampledPatch.C \*---------------------------------------------------------------------------*/ #ifndef sampledPatch_H #define sampledPatch_H #include "sampledSurface.H" #include "MeshedSurface.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { namespace sampledSurfaces { /*---------------------------------------------------------------------------*\ Class patch Declaration \*---------------------------------------------------------------------------*/ class patch : public MeshedSurface, public sampledSurface { // Private Data //- Name of patches const wordReList patchNames_; //- Corresponding patchIDs mutable labelList patchIndices_; //- Triangulated faces or keep faces as is bool triangulate_; //- Track if the surface needs an update mutable bool needsUpdate_; //- For every face (or triangle) the originating patch labelList patchIndex_; //- For every face (or triangle) the index in the originating patch labelList patchFaceLabels_; //- Start indices (in patchFaceLabels_) of patches labelList patchStart_; // Private Member Functions //- Sample field on faces template tmp> sampleField ( const VolField& vField ) const; //- Sample surface field on faces template tmp> sampleField ( const SurfaceField& sField ) const; template tmp> interpolateField(const interpolation&) const; //- Re-map action on triangulation or cleanup virtual void remapFaces(const labelUList& faceMap); protected: const wordReList& patchNames() const { return patchNames_; } const labelList& patchIndices() const; const labelList& patchStart() const { return patchStart_; } const labelList& patchFaceLabels() const { return patchFaceLabels_; } public: //- Runtime type information TypeName("patch"); // Constructors //- Construct from components patch ( const word& name, const polyMesh& mesh, const wordReList& patchNames, const bool triangulate = false ); //- Construct from dictionary patch ( const word& name, const polyMesh& mesh, const dictionary& dict ); //- Destructor virtual ~patch(); // Member Functions //- Does the surface need an update? virtual bool needsUpdate() const; //- Update the surface as required. // Do nothing (and return false) if no update was needed virtual bool update(); //- Points of surface virtual const pointField& points() const { return MeshedSurface::points(); } //- Faces of surface virtual const faceList& faces() const { return MeshedSurface::faces(); } //- Sample field on the surface's faces #define DEFINE_SAMPLE(Type, nullArg) \ virtual tmp> sample \ ( \ const VolField& \ ) const; \ \ virtual tmp> sample \ ( \ const SurfaceField& \ ) const; FOR_ALL_FIELD_TYPES(DEFINE_SAMPLE); #undef DEFINE_SAMPLE //- Interpolate field to the surface's points #define DEFINE_INTERPOLATE(Type, nullArg) \ virtual tmp> interpolate \ ( \ const interpolation& \ ) const; FOR_ALL_FIELD_TYPES(DEFINE_INTERPOLATE); #undef DEFINE_INTERPOLATE //- Update for mesh point-motion virtual void movePoints(); //- Update topology using the given map virtual void topoChange(const polyTopoChangeMap&); //- Update from another mesh using the given map virtual void mapMesh(const polyMeshMap&); //- Redistribute or update using the given distribution map virtual void distribute(const polyDistributionMap&); //- Write virtual void print(Ostream&) const; }; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace sampledSurfaces } // End namespace Foam // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #ifdef NoRepository #include "sampledPatchTemplates.C" #endif // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #endif // ************************************************************************* //