/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Copyright (C) 2011-2018 OpenFOAM Foundation \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Class Foam::STLpoint Description A vertex point representation for STL files. SourceFiles \*---------------------------------------------------------------------------*/ #ifndef STLpoint_H #define STLpoint_H #include "point.H" #include "Istream.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { /*---------------------------------------------------------------------------*\ Class STLpoint Declaration \*---------------------------------------------------------------------------*/ class STLpoint : public Vector { public: // Constructors //- Construct null inline STLpoint() {} //- Construct from components inline STLpoint(float x, float y, float z) : Vector(x, y, z) {} //- Construct from point inline STLpoint(const point& pt) : Vector(float(pt.x()), float(pt.y()), float(pt.z())) {} //- Construct from istream inline STLpoint(Istream& is) : Vector(is) {} // Member Operators #if defined(WM_DP) || defined(WM_LP) //- Conversion to double-precision point inline operator point() const { return point(x(), y(), z()); } #endif }; // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace Foam // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #endif // ************************************************************************* //