/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Copyright (C) 2024-2025 OpenFOAM Foundation \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . Namespace Foam::tracking Description Functions for tracking locations through a mesh SourceFiles tracking.C \*---------------------------------------------------------------------------*/ #ifndef tracking_H #define tracking_H #include "polyMesh.H" #include "barycentric.H" #include "barycentricTensor.H" #include "vector.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // namespace Foam { class meshSearch; class wedgePolyPatch; class cyclicPolyPatch; class processorPolyPatch; namespace tracking { // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // // Geometry //- Return the position given the coordinates and tet topology inline point position ( const polyMesh& mesh, const barycentric& coordinates, const label celli, const label facei, const label faceTrii, const scalar stepFraction ); //- Return the coordinates given the position and tet topology barycentric coordinates ( const polyMesh& mesh, const point& position, const label celli, const label facei, const label faceTrii, const scalar stepFraction ); //- Return the normal of the corresponding point on the associated face and // the displacement of that point over the time-step Pair faceNormalAndDisplacement ( const polyMesh& mesh, const barycentric& coordinates, const label celli, const label facei, const label faceTrii, const scalar stepFraction ); // Tracking //- Track along the displacement for a given fraction of the overall // time-step. End when the track is complete or when a face is hit. Return // whether or not a face was hit (true) or the track completed (false) and // the proportion of the displacement still to be completed. Displacement // can be a single vector, d, in which case the path is linear and equal // to x0 + lambda*d, where x0 is the starting position and lambda is the // local coordinate along the path. Or, displacement can be a pair of // vectors, d1 and d2, in which case the path is parabolic and equal to // x0 + lambda*d1 + lambda*lambda*d2. template Tuple2 toFace ( const polyMesh& mesh, const Displacement& displacement, const scalar fraction, barycentric& coordinates, label& celli, label& facei, label& faceTrii, scalar& stepFraction, scalar& stepFractionBehind, label& nTracksBehind, const string& debugPrefix = NullObjectRef() ); //- As toFace, except that if the track ends on an internal face then this // face will be crossed template Tuple2 toCell ( const polyMesh& mesh, const Displacement& displacement, const scalar fraction, barycentric& coordinates, label& celli, label& facei, label& faceTrii, scalar& stepFraction, scalar& stepFractionBehind, label& nTracksBehind, const string& debugPrefix = NullObjectRef() ); //- As toFace, except that the track continues across multiple cells until // it ends or until a boundary face is hit template Tuple2 toBoundary ( const polyMesh& mesh, const Displacement& displacement, const scalar fraction, barycentric& coordinates, label& celli, label& facei, label& faceTrii, scalar& stepFraction, scalar& stepFractionBehind, label& nTracksBehind, const string& debugPrefix = NullObjectRef() ); // Initialisation //- Initialise the location at the given position. Returns whether or not a // boundary was hit. The cell index must be valid. bool locate ( const polyMesh& mesh, const point& position, barycentric& coordinates, label& celli, label& facei, label& faceTrii, const scalar stepFraction, const string& debugPrefix = NullObjectRef() ); //- Initialise the location at the given position. Returns whether or not a // boundary was hit. The cell index may be invalid, in which case a tree // search is performed to find the cell containing the position. bool locate ( const meshSearch& searchEngine, const point& position, barycentric& coordinates, label& celli, label& facei, label& faceTrii, const scalar stepFraction, const string& debugPrefix = NullObjectRef() ); // Topology Changes //- Cross an internal face void crossInternalFace ( const polyMesh& mesh, barycentric& coordinates, label& celli, label& facei, label& faceTrii ); //- Cross a wedge patch void crossWedge ( const wedgePolyPatch& inPatch, barycentric& coordinates, label& celli, label& facei, label& faceTrii, const scalar stepFraction ); //- Cross a cyclic patch void crossCyclic ( const cyclicPolyPatch& inPatch, barycentric& coordinates, label& celli, label& facei, label& faceTrii ); //- Initialise crossing of a processor patch. Breaks the topology in order // to store the destination patch face in advance of communication. void inProcessor ( const processorPolyPatch& inPatch, label& celli, label& facei ); //- Complete crossing of a processor patch. Restore the topology. void outProcessor ( const processorPolyPatch& outPatch, barycentric& coordinates, label& celli, label& facei, label& faceTrii ); // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // } // End namespace tracking } // End namespace Foam // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #include "trackingI.H" // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // #endif // ************************************************************************* //