/*---------------------------------------------------------------------------*\
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License
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under the terms of the GNU General Public License as published by
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Class
Foam::functionObjects::patchCutLayerAverage
Description
This function object writes graphs of patch face values, area-averaged in
planes perpendicular to a given direction or in contours of a given
distance field. It adaptively grades the distribution of graph points to
match the resolution of the mesh.
Example of function object specification:
\verbatim
patchCutLayerAverage1
{
type patchCutLayerAverage;
libs ("libfieldFunctionObjects.so");
writeControl writeTime;
writeInterval 1;
patch lowerWall;
direction (1 0 0);
nPoints 100;
interpolate no;
fields (p U);
axis x;
setFormat raw;
}
\endverbatim
Usage
\table
Property | Description | Required | Default value
type | type name: patchCutLayerAverage | yes |
patch | Name of the patch | yes |
direction | Axis along which to plot | if distance not specified |
distance | Distance field along which to plot \\
| if direction not specified |
nPoints | Number of points in the plot | yes |
interpolate | Do linear interpolation | no | false
fields | Fields to plot values of | yes |
axis | Component of the position to plot against | yes |
setFormat | Format of the output file | yes |
\endtable
SourceFiles
patchCutLayerAverage.C
\*---------------------------------------------------------------------------*/
#ifndef patchCutLayerAverage_H
#define patchCutLayerAverage_H
#include "fvMeshFunctionObject.H"
#include "cutPlot.H"
#include "setWriter.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
class polyPatch;
namespace functionObjects
{
/*---------------------------------------------------------------------------*\
Class patchCutLayerAverage Declaration
\*---------------------------------------------------------------------------*/
class patchCutLayerAverage
:
public fvMeshFunctionObject
{
// Private Data
//- Name of the patch
word patchName_;
//- Direction along which to plot
vector direction_;
//- Name of the distance field along which to plot
word distanceName_;
//- Number of layers
label nLayers_;
//- Whether or not to interpolate
bool interpolate_;
//- Fields to plot
wordList fields_;
//- The direction over which to plot the results
coordSet::axisType axis_;
//- File writer
autoPtr formatter_;
//- Number of optimisation iterations. Default is 2.
label nOptimiseIter_;
//- Weights
autoPtr> weights_;
//- Layer distances. The distance of the layers' cut-planes to the
// origin, in the direction of the given vector. If interpolate is
// false, then the distance is taken to the middle of the layer.
autoPtr layerDistances_;
//- Layer thicknesses. If interpolate is false, then this is the
// thickness of the layer that the plot point represents.
autoPtr layerThicknesses_;
//- Layer positions. The average position of the layer.
autoPtr layerPositions_;
// Private Member functions
//- Return the output path
fileName outputPath() const;
//- Calculate and set the weights member data
void calcWeights();
//- Clear the cached weights
void clear();
public:
//- Runtime type information
TypeName("patchCutLayerAverage");
// Constructors
//- Construct from Time and dictionary
patchCutLayerAverage
(
const word& name,
const Time& runTime,
const dictionary& dict
);
//- Destructor
virtual ~patchCutLayerAverage();
// Member Functions
//- Read the patchCutLayerAverage data
virtual bool read(const dictionary&);
//- Return the list of fields required
virtual wordList fields() const;
//- Execute, currently does nothing
virtual bool execute();
//- Write the patchCutLayerAverage
virtual bool write();
//- Update for mesh point-motion
virtual void movePoints(const polyMesh&);
//- Update topology using the given map
virtual void topoChange(const polyTopoChangeMap&);
//- Update from another mesh using the given map
virtual void mapMesh(const polyMeshMap&);
//- Redistribute or update using the given distribution map
virtual void distribute(const polyDistributionMap&);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace functionObjects
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //