/*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Copyright (C) 2011-2026 OpenFOAM Foundation \\/ M anipulation | ------------------------------------------------------------------------------- License This file is part of OpenFOAM. OpenFOAM is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenFOAM is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenFOAM. If not, see . \*---------------------------------------------------------------------------*/ #include "cellClassification.H" #include "triSurfaceSearch.H" #include "meshSearch.H" #include "treeDataFace.H" #include "cellInfo.H" #include "polyMesh.H" #include "FaceCellWave.H" #include "ListOps.H" #include "meshTools.H" #include "cpuTime.H" #include "triSurface.H" #include "globalMeshData.H" // * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * // namespace Foam { defineTypeNameAndDebug(cellClassification, 0); } // * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * // Foam::label Foam::cellClassification::count ( const labelList& elems, const label elem ) { label cnt = 0; forAll(elems, elemI) { if (elems[elemI] == elem) { cnt++; } } return cnt; } // Mark all faces that are cut by the surface. Two pass: // Pass1: mark all mesh edges that intersect surface (quick since triangle // pierce test). // Pass2: Check for all point neighbours of these faces whether any of their // faces are pierced. Foam::boolList Foam::cellClassification::markFaces ( const triSurfaceSearch& search ) const { cpuTime timer; boolList cutFace(mesh_.nFaces(), false); label nCutFaces = 0; // Intersect mesh edges with surface (is fast) and mark all faces that // use edge. forAll(mesh_.edges(), edgeI) { if (debug && (edgeI % 10000 == 0)) { Pout<< "Intersecting mesh edge " << edgeI << " with surface" << endl; } const edge& e = mesh_.edges()[edgeI]; const point& p0 = mesh_.points()[e.start()]; const point& p1 = mesh_.points()[e.end()]; pointIndexHit pHit(search.tree().findLineAny(p0, p1)); if (pHit.hit()) { const labelList& myFaces = mesh_.edgeFaces()[edgeI]; forAll(myFaces, myFacei) { label facei = myFaces[myFacei]; if (!cutFace[facei]) { cutFace[facei] = true; nCutFaces++; } } } } if (debug) { Pout<< "Intersected edges of mesh with surface in = " << timer.cpuTimeIncrement() << " s\n" << endl << endl; } // // Construct octree on faces that have not yet been marked as cut // labelList allFaces(mesh_.nFaces() - nCutFaces); label allFacei = 0; forAll(cutFace, facei) { if (!cutFace[facei]) { allFaces[allFacei++] = facei; } } if (debug) { Pout<< "Testing " << allFacei << " faces for piercing by surface" << endl; } treeBoundBox allBb(mesh_.points()); // Extend domain slightly (also makes it 3D if was 2D) scalar tol = 1e-6 * allBb.avgDim(); point& bbMin = allBb.min(); bbMin.x() -= tol; bbMin.y() -= tol; bbMin.z() -= tol; point& bbMax = allBb.max(); bbMax.x() += 2*tol; bbMax.y() += 2*tol; bbMax.z() += 2*tol; indexedOctree faceTree ( treeDataFace(false, mesh_, allFaces), allBb, // overall search domain 8, // maxLevel 10, // leafsize 3.0 // duplicity ); const triSurface& surf = search.surface(); const edgeList& edges = surf.edges(); const pointField& localPoints = surf.localPoints(); label nAddFaces = 0; forAll(edges, edgeI) { if (debug && (edgeI % 10000 == 0)) { Pout<< "Intersecting surface edge " << edgeI << " with mesh faces" << endl; } const edge& e = edges[edgeI]; const point& start = localPoints[e.start()]; const point& end = localPoints[e.end()]; vector edgeNormal(end - start); const scalar edgeMag = mag(edgeNormal); const vector smallVec = 1e-9*edgeNormal; edgeNormal /= edgeMag+vSmall; // Current start of pierce test point pt = start; while (true) { pointIndexHit pHit(faceTree.findLine(pt, end)); if (!pHit.hit()) { break; } else { label facei = faceTree.shapes().faceLabels()[pHit.index()]; if (!cutFace[facei]) { cutFace[facei] = true; nAddFaces++; } // Restart from previous endpoint pt = pHit.hitPoint() + smallVec; if (((pt-start) & edgeNormal) >= edgeMag) { break; } } } } if (debug) { Pout<< "Detected an additional " << nAddFaces << " faces cut" << endl; Pout<< "Intersected edges of surface with mesh faces in = " << timer.cpuTimeIncrement() << " s\n" << endl << endl; } return cutFace; } // Determine faces cut by surface and use to divide cells into types. See // cellInfo. All cells reachable from outsidePts are considered to be of type // 'outside' void Foam::cellClassification::markCells ( const boolList& piercedFace, const List& outsidePts ) { // Use meshwave to partition mesh, starting from outsidePt // Construct null; sets type to NOTSET List cellInfoList(mesh_.nCells()); // Mark cut cells first forAll(piercedFace, facei) { if (piercedFace[facei]) { cellInfoList[mesh_.faceOwner()[facei]] = cellInfo(cellClassification::CUT); if (mesh_.isInternalFace(facei)) { cellInfoList[mesh_.faceNeighbour()[facei]] = cellInfo(cellClassification::CUT); } } } // // Mark cells containing outside points as being outside // // Coarse guess number of faces labelHashSet outsideFacesMap(outsidePts.size() * 6 * 2); forAll(outsidePts, outsidePtI) { // Use linear search for points. label celli = meshSearch::findCellNoTree(mesh_, outsidePts[outsidePtI]); if (returnReduce(celli, maxOp()) == -1) { FatalErrorInFunction << "outsidePoint " << outsidePts[outsidePtI] << " is not inside any cell" << nl << "It might be on a face or outside the geometry" << exit(FatalError); } if (celli >= 0) { cellInfoList[celli] = cellInfo(cellClassification::OUTSIDE); // Mark faces of celli const labelList& myFaces = mesh_.cells()[celli]; forAll(myFaces, myFacei) { outsideFacesMap.insert(myFaces[myFacei]); } } } // // Mark faces to start wave from // labelList changedFaces(outsideFacesMap.toc()); List changedFacesInfo ( changedFaces.size(), cellInfo(cellClassification::OUTSIDE) ); List faceInfoList(mesh().nFaces()); FaceCellWave cellInfoCalc ( mesh_, changedFaces, // Labels of changed faces changedFacesInfo, // Information on changed faces faceInfoList, cellInfoList, // Information on all cells mesh_.globalData().nTotalCells() + 1 // max iterations ); forAll(cellInfoList, celli) { label t = cellInfoList[celli].type(); if (t == cellClassification::NOTSET) { t = cellClassification::INSIDE; } operator[](celli) = t; } } void Foam::cellClassification::classifyPoints ( const label meshType, const labelList& cellType, List& pointSide ) const { pointSide.setSize(mesh_.nPoints()); forAll(mesh_.pointCells(), pointi) { const labelList& pCells = mesh_.pointCells()[pointi]; pointSide[pointi] = UNSET; forAll(pCells, i) { label type = cellType[pCells[i]]; if (type == meshType) { if (pointSide[pointi] == UNSET) { pointSide[pointi] = MESH; } else if (pointSide[pointi] == NONMESH) { pointSide[pointi] = MIXED; break; } } else { if (pointSide[pointi] == UNSET) { pointSide[pointi] = NONMESH; } else if (pointSide[pointi] == MESH) { pointSide[pointi] = MIXED; break; } } } } } bool Foam::cellClassification::usesMixedPointsOnly ( const List& pointSide, const label celli ) const { const faceList& faces = mesh_.faces(); const cell& cFaces = mesh_.cells()[celli]; forAll(cFaces, cFacei) { const face& f = faces[cFaces[cFacei]]; forAll(f, fp) { if (pointSide[f[fp]] != MIXED) { return false; } } } // All points are mixed. return true; } void Foam::cellClassification::getMeshOutside ( const label meshType, faceList& outsideFaces, labelList& outsideOwner ) const { const labelList& own = mesh_.faceOwner(); const labelList& nbr = mesh_.faceNeighbour(); const faceList& faces = mesh_.faces(); outsideFaces.setSize(mesh_.nFaces()); outsideOwner.setSize(mesh_.nFaces()); label outsideI = 0; // Get faces on interface between meshType and non-meshType for (label facei = 0; facei < mesh_.nInternalFaces(); facei++) { label ownType = operator[](own[facei]); label nbrType = operator[](nbr[facei]); if (ownType == meshType && nbrType != meshType) { outsideFaces[outsideI] = faces[facei]; outsideOwner[outsideI] = own[facei]; // meshType cell outsideI++; } else if (ownType != meshType && nbrType == meshType) { outsideFaces[outsideI] = faces[facei]; outsideOwner[outsideI] = nbr[facei]; // meshType cell outsideI++; } } // Get faces on outside of real mesh with cells of meshType. for (label facei = mesh_.nInternalFaces(); facei < mesh_.nFaces(); facei++) { if (operator[](own[facei]) == meshType) { outsideFaces[outsideI] = faces[facei]; outsideOwner[outsideI] = own[facei]; // meshType cell outsideI++; } } outsideFaces.setSize(outsideI); outsideOwner.setSize(outsideI); } // * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * // // Construct from mesh and surface and point(s) on outside Foam::cellClassification::cellClassification ( const polyMesh& mesh, const triSurfaceSearch& surfQuery, const List& outsidePoints ) : labelList(mesh.nCells(), cellClassification::NOTSET), mesh_(mesh) { markCells(markFaces(surfQuery), outsidePoints); } // Construct from mesh and meshType. Foam::cellClassification::cellClassification ( const polyMesh& mesh, const labelList& cellType ) : labelList(cellType), mesh_(mesh) { if (mesh_.nCells() != size()) { FatalErrorInFunction << "Number of elements of cellType argument is not equal to the" << " number of cells" << abort(FatalError); } } // Copy constructor Foam::cellClassification::cellClassification(const cellClassification& cType) : labelList(cType), mesh_(cType.mesh()) {} // * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * // // Makes cutCells further than nLayers away from meshType to // fillType. Returns number of cells changed. Foam::label Foam::cellClassification::trimCutCells ( const label nLayers, const label meshType, const label fillType ) { // Temporary cell type for growing. labelList newCellType(*this); // // Split types into outside and rest // forAll(*this, celli) // { // label type = operator[](celli); // // if (type == meshType) // { // newCellType[celli] = type; // } // else // { // newCellType[celli] = fillType; // } // } newCellType = *this; // Do point-cell-point walk on newCellType out from meshType cells for (label iter = 0; iter < nLayers; iter++) { // Get status of points: visible from meshType (pointSide == MESH) // or fillType/cutCells cells (pointSide == NONMESH) or // both (pointSide == MIXED) List pointSide(mesh_.nPoints()); classifyPoints(meshType, newCellType, pointSide); // Grow layer of outside cells forAll(pointSide, pointi) { if (pointSide[pointi] == MIXED) { // Make cut const labelList& pCells = mesh_.pointCells()[pointi]; forAll(pCells, i) { label type = newCellType[pCells[i]]; if (type == cellClassification::CUT) { // Found cut cell sharing point with // mesh type cell. Grow. newCellType[pCells[i]] = meshType; } } } } } // Merge newCellType into *this: // - leave meshType cells intact // - leave nonMesh cells intact // - make cutcells fillType if they were not marked in newCellType label nChanged = 0; forAll(newCellType, celli) { if (operator[](celli) == cellClassification::CUT) { if (newCellType[celli] != meshType) { // Cell was cutCell but further than nLayers away from // meshType. Convert to fillType. operator[](celli) = fillType; nChanged++; } } } return nChanged; } // Grow surface by pointNeighbours of type meshType Foam::label Foam::cellClassification::growSurface ( const label meshType, const label fillType ) { boolList hasMeshType(mesh_.nPoints(), false); // Mark points used by meshType cells forAll(mesh_.pointCells(), pointi) { const labelList& myCells = mesh_.pointCells()[pointi]; // Check if one of cells has meshType forAll(myCells, myCelli) { label type = operator[](myCells[myCelli]); if (type == meshType) { hasMeshType[pointi] = true; break; } } } // Change neighbours of marked points label nChanged = 0; forAll(hasMeshType, pointi) { if (hasMeshType[pointi]) { const labelList& myCells = mesh_.pointCells()[pointi]; forAll(myCells, myCelli) { if (operator[](myCells[myCelli]) != meshType) { operator[](myCells[myCelli]) = fillType; nChanged++; } } } } return nChanged; } // Check all points used by cells of meshType for use of at least one point // which is not on the outside. If all points are on the outside of the mesh // this would probably result in a flattened cell when projecting the cell // onto the surface. Foam::label Foam::cellClassification::fillHangingCells ( const label meshType, const label fillType, const label maxIter ) { label nTotChanged = 0; for (label iter = 0; iter < maxIter; iter++) { label nChanged = 0; // Get status of points: visible from meshType or non-meshType cells List pointSide(mesh_.nPoints()); classifyPoints(meshType, *this, pointSide); // Check all cells using mixed point type for whether they use mixed // points only. Note: could probably speed this up by counting number // of mixed verts per face and mixed faces per cell or something? forAll(pointSide, pointi) { if (pointSide[pointi] == MIXED) { const labelList& pCells = mesh_.pointCells()[pointi]; forAll(pCells, i) { label celli = pCells[i]; if (operator[](celli) == meshType) { if (usesMixedPointsOnly(pointSide, celli)) { operator[](celli) = fillType; nChanged++; } } } } } nTotChanged += nChanged; Pout<< "removeHangingCells : changed " << nChanged << " hanging cells" << endl; if (nChanged == 0) { break; } } return nTotChanged; } Foam::label Foam::cellClassification::fillRegionEdges ( const label meshType, const label fillType, const label maxIter ) { label nTotChanged = 0; for (label iter = 0; iter < maxIter; iter++) { // Get interface between meshType cells and non-meshType cells as a list // of faces and for each face the cell which is the meshType. faceList outsideFaces; labelList outsideOwner; getMeshOutside(meshType, outsideFaces, outsideOwner); // Build primitivePatch out of it and check it for problems. primitiveFacePatch fp(outsideFaces, mesh_.points()); const labelListList& edgeFaces = fp.edgeFaces(); label nChanged = 0; // Check all edgeFaces for non-manifoldness forAll(edgeFaces, edgeI) { const labelList& eFaces = edgeFaces[edgeI]; if (eFaces.size() > 2) { // patch connected through pinched edge. Remove first face using // edge (and not yet changed) forAll(eFaces, i) { label patchFacei = eFaces[i]; label ownerCell = outsideOwner[patchFacei]; if (operator[](ownerCell) == meshType) { operator[](ownerCell) = fillType; nChanged++; break; } } } } nTotChanged += nChanged; Pout<< "fillRegionEdges : changed " << nChanged << " cells using multiply connected edges" << endl; if (nChanged == 0) { break; } } return nTotChanged; } Foam::label Foam::cellClassification::fillRegionPoints ( const label meshType, const label fillType, const label maxIter ) { label nTotChanged = 0; for (label iter = 0; iter < maxIter; iter++) { // Get interface between meshType cells and non-meshType cells as a list // of faces and for each face the cell which is the meshType. faceList outsideFaces; labelList outsideOwner; getMeshOutside(meshType, outsideFaces, outsideOwner); // Build primitivePatch out of it and check it for problems. primitiveFacePatch fp(outsideFaces, mesh_.points()); labelHashSet nonManifoldPoints; // Check for non-manifold points. fp.checkPointManifold(false, &nonManifoldPoints); const Map