#!/usr/bin/env python3 """ Align Unified Layout Coordinate System to Z-up 统一所有数据集到 Z-up 坐标系,弧度制旋转。 坐标系标准 (Z-up): - X: 水平轴 (左右) - Y: 水平轴 (前后) - Z: 垂直轴 (高度,向上为正) - 旋转: 弧度制 数据现状分析: ================================================================================ | 数据源 | boundary | assets pos | assets rot | |--------------------------------|-------------|-------------|---------------| | Layout_info/scannet bbox | N/A | Z-up | 弧度 | | layout_with_boundary.instances | N/A | Z-up | 弧度 | | layout_with_boundary.boundary | Y-up | N/A | N/A | | unified-layout/scannet | Y-up | Z-up | 角度 | | unified-layout/3rscan | Y-up | Z-up | 角度 | | unified-layout/arkitscenes | Y-up | Z-up | 角度 | | unified-layout/3d-front | Y-up | Y-up | 弧度 | ================================================================================ 需要执行的转换: 1. scannet/3rscan/arkitscenes: - boundary: Y-up -> Z-up - assets pos: 已经是 Z-up,不变 - assets rot: 角度 -> 弧度 2. 3d-front: - boundary: Y-up -> Z-up - assets pos: Y-up -> Z-up - assets rot: 已经是弧度,但绕轴需要调整 Y-up 到 Z-up 转换: [x, y, z]_yup -> [x, z, -y]_zup 即: X不变, Y变成-Z, Z变成Y 使用方法: python tools/post_process/align_unified_layout.py --input-dir /path/to/unified-layout --dataset all python tools/post_process/align_unified_layout.py --input-dir /path/to/unified-layout --dataset 3d-front --in-place """ import argparse import json import math import os import sys from pathlib import Path from typing import Dict, List, Optional, Tuple from concurrent.futures import ProcessPoolExecutor, as_completed import traceback import copy # 添加项目路径 SCRIPT_DIR = Path(__file__).parent TOOLS_DIR = SCRIPT_DIR.parent REPO_ROOT = TOOLS_DIR.parent sys.path.insert(0, str(REPO_ROOT)) def deg_to_rad(deg: float) -> float: """角度转弧度""" return deg * math.pi / 180.0 def y_up_to_z_up_pos(pos: List[float]) -> List[float]: """ 将位置坐标从 Y-up 转换为 Z-up Y-up: [x, y, z] 其中 y 是高度 Z-up: [x, y, z] 其中 z 是高度 转换: [x, y, z]_yup -> [x, -z, y]_zup 这样可以保持: - 原来的X仍是X - 原来向上的Y变成向上的Z - 原来的Z变成-Y (保持右手系) """ if len(pos) != 3: return pos x, y, z = pos # Y-up to Z-up: X不变, Y(高度)变Z, Z变-Y return [round(x, 4), round(-z, 4), round(y, 4)] def y_up_to_z_up_size(size: List[float]) -> List[float]: """ 将尺寸从 Y-up 转换为 Z-up Y-up size: [sx, sy, sz] 其中 sy 是高度 Z-up size: [sx, sy, sz] 其中 sz 是高度 转换: [sx, sy, sz]_yup -> [sx, sz, sy]_zup """ if len(size) != 3: return size sx, sy, sz = size return [round(sx, 4), round(sz, 4), round(sy, 4)] def y_up_to_z_up_rot(rot: List[float]) -> List[float]: """ 将旋转从 Y-up 转换为 Z-up Y-up 欧拉角: [rx, ry, rz] 绕 x, y, z 轴旋转 (y 是垂直轴) Z-up 欧拉角: [rx, ry, rz] 绕 x, y, z 轴旋转 (z 是垂直轴) 坐标轴映射: X -> X, Y -> Z, Z -> -Y compose_generated.py 使用 euler_matrix(rot[0], rot[1], rot[2], axes='rzxy'): - rot[0] 是绕 Z 轴的旋转 - rot[1] 是绕 X 轴的旋转 - rot[2] 是绕 Y 轴的旋转 转换逻辑: - 绕 Y_yup 旋转 (垂直轴) -> 绕 Z_zup 旋转 -> 放到 rot[0] - 绕 X_yup 旋转 -> 绕 X_zup 旋转 -> 放到 rot[1] - 绕 Z_yup 旋转 -> 绕 -Y_zup 旋转 -> 放到 rot[2] 取负 所以: [rx, ry, rz]_yup -> [ry, rx, -rz]_zup """ if len(rot) != 3: return rot rx, ry, rz = rot # 坐标系旋转映射: [rx, ry, rz]_yup -> [ry, rx, -rz]_zup new_rot0 = ry # Y_yup -> Z_zup (绕垂直轴) new_rot1 = rx # X_yup -> X_zup new_rot2 = -rz # Z_yup -> -Y_zup return [round(new_rot0, 6), round(new_rot1, 6), round(new_rot2, 6)] def y_up_to_z_up_normal(normal: List[float]) -> List[float]: """ 将法向量从 Y-up 转换为 Z-up """ if len(normal) != 3: return normal x, y, z = normal return [round(x, 4), round(-z, 4), round(y, 4)] def transform_boundary_y_to_z(boundary: List[List[float]]) -> List[List[float]]: """ 将边界多边形从 Y-up 转换为 Z-up """ return [y_up_to_z_up_pos(v) for v in boundary] def transform_wall_segment_y_to_z(segment) -> List: """ 将墙壁段从 Y-up (2D: [x, z]) 转换为 Z-up (2D: [x, y]) 在 Y-up 系统中,墙壁段是 [x, z] (水平面是 XZ) 在 Z-up 系统中,墙壁段是 [x, y] (水平面是 XY) 转换: [x, z]_yup -> [x, -z]_zup = [x, y]_zup 支持多种格式: - [[x, z], [x, z]] - 标准格式 - [x1, z1, x2, z2] - 扁平格式 - 其他格式保持不变 """ if not isinstance(segment, list) or len(segment) == 0: return segment # 检查第一个元素来判断格式 first = segment[0] # 格式1: [[x, z], [x, z]] - 嵌套列表 if isinstance(first, list): result = [] for point in segment: if isinstance(point, list) and len(point) == 2: x, z = point result.append([round(x, 4), round(-z, 4)]) else: result.append(point) return result # 格式2: [x1, z1, x2, z2] - 扁平列表 elif isinstance(first, (int, float)) and len(segment) == 4: x1, z1, x2, z2 = segment return [[round(x1, 4), round(-z1, 4)], [round(x2, 4), round(-z2, 4)]] # 其他格式保持不变 return segment def transform_asset_scannet(asset: Dict, convert_rot_to_rad: bool = True) -> None: """ 转换 scannet/3rscan/arkitscenes 的 asset - pos: 已经是 Z-up,不变 - size: 已经是 Z-up,不变 - rot: 角度 -> 弧度 (如果需要) """ if "transform" in asset: transform = asset["transform"] # rot: 角度 -> 弧度 if "rot" in transform and convert_rot_to_rad: rot = transform["rot"] transform["rot"] = [round(deg_to_rad(r), 6) for r in rot] else: # 直接格式 if "rot" in asset and convert_rot_to_rad: rot = asset["rot"] asset["rot"] = [round(deg_to_rad(r), 6) for r in rot] def transform_asset_3dfront(asset: Dict) -> None: """ 转换 3D-FRONT 的 asset - pos: Y-up -> Z-up - size: Y-up -> Z-up - rot: Y-up -> Z-up """ if "transform" in asset: transform = asset["transform"] # pos: Y-up -> Z-up if "pos" in transform: transform["pos"] = y_up_to_z_up_pos(transform["pos"]) # size: Y-up -> Z-up if "size" in transform: transform["size"] = y_up_to_z_up_size(transform["size"]) # rot: Y-up -> Z-up if "rot" in transform: transform["rot"] = y_up_to_z_up_rot(transform["rot"]) else: if "pos" in asset: asset["pos"] = y_up_to_z_up_pos(asset["pos"]) if "size" in asset: asset["size"] = y_up_to_z_up_size(asset["size"]) if "rot" in asset: asset["rot"] = y_up_to_z_up_rot(asset["rot"]) def align_layout_scannet(data: Dict) -> int: """ 对齐 scannet/3rscan/arkitscenes 的 layout Returns: 处理的 asset 数量 """ asset_count = 0 # 转换 architecture.boundary_polygon: Y-up -> Z-up if "architecture" in data: arch = data["architecture"] if "boundary_polygon" in arch: arch["boundary_polygon"] = transform_boundary_y_to_z(arch["boundary_polygon"]) # 转换 structure_nodes 中的墙壁 if "structure_nodes" in arch: for node in arch["structure_nodes"]: if "segment" in node: node["segment"] = transform_wall_segment_y_to_z(node["segment"]) if "normal" in node: node["normal"] = y_up_to_z_up_normal(node["normal"]) # 转换 assets: rot 角度 -> 弧度 if "functional_zones" in data: for zone in data["functional_zones"]: if "assets" in zone: for asset in zone["assets"]: transform_asset_scannet(asset, convert_rot_to_rad=True) asset_count += 1 if "assets" in data: for asset in data["assets"]: transform_asset_scannet(asset, convert_rot_to_rad=True) asset_count += 1 return asset_count def align_layout_3dfront(data: Dict) -> int: """ 对齐 3D-FRONT 的 layout Returns: 处理的 asset 数量 """ asset_count = 0 # 转换 architecture.boundary_polygon: Y-up -> Z-up if "architecture" in data: arch = data["architecture"] if "boundary_polygon" in arch: arch["boundary_polygon"] = transform_boundary_y_to_z(arch["boundary_polygon"]) # 转换 structure_nodes 中的墙壁 if "structure_nodes" in arch: for node in arch["structure_nodes"]: if "segment" in node: node["segment"] = transform_wall_segment_y_to_z(node["segment"]) if "normal" in node: node["normal"] = y_up_to_z_up_normal(node["normal"]) # 转换 assets: pos/size/rot 全部 Y-up -> Z-up if "functional_zones" in data: for zone in data["functional_zones"]: if "assets" in zone: for asset in zone["assets"]: transform_asset_3dfront(asset) asset_count += 1 if "assets" in data: for asset in data["assets"]: transform_asset_3dfront(asset) asset_count += 1 return asset_count def align_single_layout( input_path: str, output_path: str, dataset_type: str ) -> Tuple[bool, str]: """ 对齐单个 layout.json 文件 Args: input_path: 输入文件路径 output_path: 输出文件路径 dataset_type: 数据集类型 ('scannet', '3rscan', 'arkitscenes', '3d-front') Returns: (success, message) """ try: with open(input_path, 'r', encoding='utf-8') as f: data = json.load(f) # 检查是否已经对齐过 if data.get("meta", {}).get("aligned"): return True, "already aligned" # 根据数据集类型选择对齐函数 if dataset_type == "3d-front": asset_count = align_layout_3dfront(data) else: # scannet, 3rscan, arkitscenes asset_count = align_layout_scannet(data) # 添加对齐标记 if "meta" not in data: data["meta"] = {} data["meta"]["coordinate_system"] = "Z-up" data["meta"]["rotation_unit"] = "radians" data["meta"]["aligned"] = True data["meta"]["original_dataset"] = dataset_type # 确保输出目录存在 os.makedirs(os.path.dirname(output_path), exist_ok=True) # 保存 with open(output_path, 'w', encoding='utf-8') as f: json.dump(data, f, ensure_ascii=False, indent=2) return True, f"success ({asset_count} assets)" except Exception as e: traceback.print_exc() return False, f"Error: {e}" def process_scene(args: Tuple[str, str, str, str]) -> Tuple[str, bool, str]: """处理单个场景 (用于多进程)""" scene_id, input_dir, output_dir, dataset_type = args input_path = os.path.join(input_dir, scene_id, "layout.json") output_path = os.path.join(output_dir, scene_id, "layout.json") if not os.path.isfile(input_path): return scene_id, False, "input not found" success, msg = align_single_layout(input_path, output_path, dataset_type) return scene_id, success, msg def discover_scenes(base_dir: str, dataset: str = None) -> List[Tuple[str, str]]: """ 发现所有场景 Args: base_dir: 基础目录 dataset: 数据集名称 或 None 表示全部 Returns: (场景路径, 数据集类型) 列表 """ scenes = [] with open("/home/v-meiszhang/amlt-project/InternScenes/unified_layout_scenes.txt", 'r') as f: for line in f: line = line.strip() if not line: continue # 从路径中提取数据集类型 (第一个目录名) scene_type = line.split('/')[0] scenes.append((line, scene_type)) # 过滤数据集 if dataset and dataset != "all": # 只保留指定数据集的场景 scenes = [(path, ds_type) for path, ds_type in scenes if ds_type == dataset] # 验证场景路径是否存在 filtered_scenes = [] for scene_name, ds_type in scenes: scene_path = os.path.join(base_dir, scene_name) if os.path.isdir(scene_path): layout_path = os.path.join(scene_path, "layout.json") if os.path.isfile(layout_path): filtered_scenes.append((scene_name, ds_type)) return sorted(filtered_scenes, key=lambda x: x[0]) def main(): parser = argparse.ArgumentParser( description="Align unified-layout coordinate system to Z-up" ) parser.add_argument( "--input-dir", default="/home/v-meiszhang/backup/datas/unified-layout", help="Input unified-layout directory" ) parser.add_argument( "--output-dir", default="/home/v-meiszhang/backup/datas/unified-layout-aligned", help="Output directory (default: input-dir with suffix '-zup')" ) parser.add_argument( "--dataset", choices=["scannet", "arkitscenes", "3rscan", "3d-front", "all"], default="all", help="Dataset to process" ) parser.add_argument( "--in-place", action="store_true", help="Modify files in place (output-dir = input-dir)" ) parser.add_argument( "--workers", "-j", type=int, default=16, help="Number of worker processes" ) parser.add_argument( "--limit", type=int, help="Limit number of scenes to process" ) parser.add_argument( "--dry-run", action="store_true", help="Only show what would be done" ) args = parser.parse_args() # 确定输出目录 if args.in_place: output_dir = args.input_dir elif args.output_dir: output_dir = args.output_dir else: output_dir = args.input_dir + "-zup" print(f"Input directory: {args.input_dir}") print(f"Output directory: {output_dir}") print(f"Dataset: {args.dataset}") print(f"Target coordinate system: Z-up") print(f"Target rotation unit: radians") # 发现场景 scenes = discover_scenes(args.input_dir, args.dataset) if args.limit: scenes = scenes[:args.limit] print(f"\nFound {len(scenes)} scenes to process") # 统计各数据集数量 ds_counts = {} for _, ds_type in scenes: ds_counts[ds_type] = ds_counts.get(ds_type, 0) + 1 for ds, count in sorted(ds_counts.items()): print(f" {ds}: {count}") if args.dry_run: print("\n[DRY RUN] Would process:") for scene, ds_type in scenes[:10]: print(f" [{ds_type}] {scene}") if len(scenes) > 10: print(f" ... and {len(scenes) - 10} more") return # 处理 task_args = [(scene, args.input_dir, output_dir, ds_type) for scene, ds_type in scenes] results = {"success": 0, "failed": 0, "skipped": 0} print(f"\nProcessing with {args.workers} workers...") with ProcessPoolExecutor(max_workers=args.workers) as executor: futures = {executor.submit(process_scene, arg): arg[0] for arg in task_args} for i, future in enumerate(as_completed(futures), 1): scene_id = futures[future] scene_id, success, msg = future.result() if success: results["success"] += 1 elif "not found" in msg or "already" in msg: results["skipped"] += 1 else: results["failed"] += 1 print(f" FAILED: {scene_id}: {msg}") if i % 500 == 0 or i == len(scenes): print(f"[{i}/{len(scenes)}] success={results['success']}, " f"skipped={results['skipped']}, failed={results['failed']}") # 统计 print("\n" + "=" * 60) print("SUMMARY") print("=" * 60) print(f"Total scenes: {len(scenes)}") print(f"Successfully aligned: {results['success']}") print(f"Skipped (missing/already aligned): {results['skipped']}") print(f"Failed: {results['failed']}") print(f"\nOutput saved to: {output_dir}") if __name__ == "__main__": main()