# OpenFlySplat UE — Expo East demo This scene-inclusive Linux package contains the Expo East Gaussian scene, the OpenFlySplat UE runtime, and a converter for replacing it with another 3DGS PLY. The historical source directory calls this scene `expo_north`; the display name is **Expo East**. Conversion keeps the full input and SH3; no point-count crop is applied. The source PLY is not required to open the converted scene. ## Open the scene On a Linux x86-64 desktop with Vulkan SM6 and a compatible GPU driver: ```bash cd Linux/OpenFlySplatUE ./run_expo_east.sh ``` The scene opens at its shared start position with the **HIL monitor visible**. The HIL and renderer panels use English labels; no language selector is needed. Until the phone connects, the monitor displays a waiting state. Starting UE does not start the aircraft-side DJI Simulator or issue takeoff commands. No UE editor, Python, phone or DJI controller is required just to open the scene. To show the renderer controls, launch with `./run_expo_east.sh --ui All`. For the separate software-only SimpleFlight preview, use `./run_expo_east.sh --preview`. Close it before starting HIL. ## Connect Android / DJI HIL The default launcher already starts HIL mode; connect the phone to that window. The equivalent explicit command is: ```bash ./run_openfly_hil.sh --settings NanoGSConverter/Config/OpenFlyHil.json ``` Follow [English HIL setup](hil_quickstart.md) or [中文 HIL 操作步骤](hil_quickstart_zh.md). These cover the matching Android app, USB connection to the remote, hotspot/LAN discovery, DJI Simulator state, virtual-camera selection, ports and troubleshooting. HIL is a bench workflow; remove propellers and confirm simulation is active before issuing controls. ## Replace the scene With Python 3 and NumPy installed: ```bash ./convert_nanogs_ply.sh /path/to/model.ply --crop-mode none --spawn-height 0.5 ``` Restart the application after conversion. This replaces the active scene in this extracted copy; keep a second copy if you want to preserve Expo East. The renderer's ground floor is not a collision mesh of the GS buildings. ## Distribution layout Keep the entire `Linux` directory together, including its sibling `Engine` runtime. The scene is stored in `OpenFlySplatUE/Content/NanoGSData/RuntimeActive`. Intermediate conversion caches and local logs are not required for playback. `release_manifest.json` records the runtime origin, source model identity and scene/start settings. The source repository and the scene-inclusive package are separate distributions; included third-party components retain their individual licenses.