import ast import importlib import json import os import re from pathlib import Path import numpy as np from minatar import Environment TENSOR_SHAPES = { "W1": (600, 32), "b1": (32,), "W2": (32, 32), "b2": (32,), "W3": (32, 6), "b3": (6,), } ORIGINAL_CHANNEL_GROUPS = { "asterix": ((0,), (1,), (3,), (), (2,), ()), "breakout": ((0,), (), (3,), (1,), (2,), ()), "freeway": ((0,), (1,), (), (), (2, 3, 4, 5, 6), ()), "seaquest": ((0, 1), (5, 6, 4), (5, 6, 9), (2,), (3, 1), (7, 8)), "space_invaders": ((0,), (1, 5), (1,), (4,), (2, 3), ()), } ORIGINAL_SCORE_CAPS = { "asterix": 1_000.0, "breakout": 1_000.0, "freeway": 100.0, "seaquest": 1_000.0, "space_invaders": 1_000.0, } EDITS_BLOCK = re.compile(r"```edits\s*\n(.*?)```", re.DOTALL | re.IGNORECASE) def assistant_answer(trajectory: dict) -> str: for step in reversed(trajectory.get("steps") or []): for message in reversed(step.get("messages") or []): if message.get("role") != "assistant": continue content = message.get("content") if isinstance(content, str): return content if isinstance(content, list): texts = [item.get("text", "") for item in content if isinstance(item, dict)] return "\n".join(texts) return "" def _slice(node: ast.expr) -> slice | int: if isinstance(node, ast.Slice): return slice( ast.literal_eval(node.lower) if node.lower is not None else None, ast.literal_eval(node.upper) if node.upper is not None else None, ast.literal_eval(node.step) if node.step is not None else None, ) return int(ast.literal_eval(node)) def _target(node: ast.expr, tensors: dict[str, np.ndarray]) -> tuple[np.ndarray, object]: if not isinstance(node, ast.Subscript) or not isinstance(node.value, ast.Name): raise ValueError("edit target must index a named tensor") if node.value.id not in tensors: raise ValueError(f"unknown tensor {node.value.id!r}") index = node.slice key = ( tuple(_slice(item) for item in index.elts) if isinstance(index, ast.Tuple) else _slice(index) ) return tensors[node.value.id], key def apply_edits(answer: str) -> tuple[dict[str, np.ndarray], int]: matches = EDITS_BLOCK.findall(answer) if not matches: raise ValueError("answer has no edits block") tree = ast.parse(matches[-1], mode="exec") tensors = {name: np.zeros(shape, dtype=np.float32) for name, shape in TENSOR_SHAPES.items()} applied = 0 for statement in tree.body: if isinstance(statement, ast.Assign) and len(statement.targets) == 1: tensor, key = _target(statement.targets[0], tensors) tensor[key] = ast.literal_eval(statement.value) elif isinstance(statement, ast.AugAssign): tensor, key = _target(statement.target, tensors) value = ast.literal_eval(statement.value) if isinstance(statement.op, ast.Mult): tensor[key] *= value elif isinstance(statement.op, ast.Add): tensor[key] += value elif isinstance(statement.op, ast.Sub): tensor[key] -= value else: raise ValueError("only *=, +=, and -= augmented edits are allowed") else: raise ValueError("edits may contain only assignments") applied += 1 values = np.concatenate([tensor.ravel() for tensor in tensors.values()]) if not np.all(np.isfinite(values)) or np.max(np.abs(values), initial=0.0) > 1e6: raise ValueError("weights must be finite and have absolute value at most 1e6") return tensors, applied def synth_environment_class(game: str) -> type: module = importlib.import_module(f"minatar_synth.games.{game}") candidates = [ value for name, value in vars(module).items() if name.endswith("Environment") and isinstance(value, type) and value.__module__ == module.__name__ ] if len(candidates) != 1: raise ValueError(f"expected one environment class for {game}, found {len(candidates)}") return candidates[0] def make_environment(game: str, source: str) -> object: if source == "original": return Environment(game, sticky_action_prob=0.1, difficulty_ramping=False) return synth_environment_class(game)(sticky_action_prob=0.1) def observation(game: str, source: str, state: np.ndarray) -> np.ndarray: if source == "synth": if state.shape != (10, 10, 6): raise ValueError(f"invalid synthetic state shape {state.shape}") return state.astype(np.float32).reshape(600) channels = np.zeros((10, 10, 6), dtype=np.float32) for output_channel, source_channels in enumerate(ORIGINAL_CHANNEL_GROUPS[game]): if source_channels: channels[:, :, output_channel] = np.any(state[:, :, source_channels], axis=2) return channels.reshape(600) def logits(weights: dict[str, np.ndarray], state: np.ndarray) -> np.ndarray: hidden1 = np.tanh(state @ weights["W1"] + weights["b1"]) hidden2 = np.tanh(hidden1 @ weights["W2"] + weights["b2"]) return hidden2 @ weights["W3"] + weights["b3"] def sample_action(action_logits: np.ndarray, random: np.random.RandomState) -> int: shifted = action_logits.astype(np.float64) - np.max(action_logits) probabilities = np.exp(shifted) probabilities /= probabilities.sum() return int(random.choice(6, p=probabilities)) def score_cap(game: str, source: str) -> float: if source == "original": return ORIGINAL_SCORE_CAPS[game] return float(synth_environment_class(game).score_cap) def evaluate( game: str, source: str, weights: dict[str, np.ndarray], episodes: int ) -> tuple[float, float]: scores = [] lengths = [] for episode in range(episodes): environment = make_environment(game, source) environment.seed(1729 + episode) action_random = np.random.RandomState(7919 + episode) environment.reset() score = 0.0 for step in range(10_000): action = sample_action( logits(weights, observation(game, source, environment.state())), action_random ) reward, terminal = environment.act(action) score += float(reward) if terminal: break scores.append(score) lengths.append(step + 1) return float(np.mean(scores)), float(np.mean(lengths)) def grade_answer( game: str, source: str, answer: str, episodes: int ) -> tuple[float, dict[str, object]]: metadata: dict[str, object] = { "game": game, "source": source, "episodes": episodes, "parse_success": 0.0, } try: weights, edit_count = apply_edits(answer) raw_score, mean_length = evaluate(game, source, weights, episodes) cap = score_cap(game, source) normalized_score = min(max(raw_score, 0.0), cap) / cap metadata.update( { "parse_success": 1.0, "raw_score": raw_score, "score_cap": cap, "mean_episode_length": mean_length, "edit_count": edit_count, "nonzero_weights": sum(int(np.count_nonzero(value)) for value in weights.values()), } ) return normalized_score, metadata except (ImportError, IndexError, KeyError, SyntaxError, TypeError, ValueError) as error: metadata["error"] = str(error) return 0.0, metadata def main() -> None: game = os.environ["WEIGHT_SPACE_GAME"] source = os.environ["WEIGHT_SPACE_SOURCE"] episodes = int(os.environ.get("WEIGHT_SPACE_EPISODES", "1000")) trajectory = json.loads(Path("/logs/trajectory.json").read_text()) normalized_score, metadata = grade_answer(game, source, assistant_answer(trajectory), episodes) reward_path = Path("/logs/verifier/reward.json") reward_path.parent.mkdir(parents=True, exist_ok=True) reward_path.write_text(json.dumps({"normalized_score": normalized_score, **metadata})) if __name__ == "__main__": main()