import Mathlib import OAI.Computability.VertexCover.PCP.PoweringLazy namespace OAI namespace UniqueGames.Foundations.PCP.LazySpectral open PoweringWalks SpectralReturn noncomputable section variable {V D : Type*} theorem half_sum_sq_le (a b : ℝ) : ((a + b) / 2) ^ 2 ≤ (a ^ 2 + b ^ 2) / 2 := by nlinarith [sq_nonneg (a - b)] theorem lazy_energy_le_average [Fintype V] [Fintype D] [Nonempty D] (G : PortGraph V D) (f : V → ℝ) : energy (averagingOperator (lazyGraph G) f) ≤ (energy f + energy (averagingOperator G f)) / 2 := by calc energy (averagingOperator (lazyGraph G) f) = mean (fun v => ((f v + averagingOperator G f v) / 2) ^ 2) := by unfold energy congr 1 funext v rw [PoweringLazy.averagingOperator_lazy] _ ≤ mean (fun v => (f v ^ 2 + averagingOperator G f v ^ 2) / 2) := mean_mono (fun v => half_sum_sq_le _ _) _ = mean (fun v => (1 / 2 : ℝ) * (f v ^ 2 + averagingOperator G f v ^ 2)) := by congr 1 funext v ring _ = (1 / 2 : ℝ) * (energy f + energy (averagingOperator G f)) := by rw [mean_mul_left, mean_add] rfl _ = (energy f + energy (averagingOperator G f)) / 2 := by ring theorem lazy_energy_bound [Fintype V] [Fintype D] [Nonempty D] (G : PortGraph V D) (lambda : ℝ) (hG : SpectralCertificate G lambda) (f : V → ℝ) (hf : mean f = 0) : energy (averagingOperator (lazyGraph G) f) ≤ ((1 + lambda ^ 2) / 2) * energy f := by calc energy (averagingOperator (lazyGraph G) f) ≤ (energy f + energy (averagingOperator G f)) / 2 := lazy_energy_le_average G f _ ≤ (energy f + lambda ^ 2 * energy f) / 2 := by have h := hG.contraction f hf linarith _ = ((1 + lambda ^ 2) / 2) * energy f := by ring theorem lazy_certificate_31_32 [Fintype V] [Fintype D] [Nonempty D] (G : PortGraph V D) (hG : SpectralCertificate G (7 / 8)) : SpectralCertificate (lazyGraph G) (31 / 32) where nonnegative := by norm_num lt_one := by norm_num contraction f hf := by have h := lazy_energy_bound G (7 / 8) hG f hf have hcoef : ((1 + (7 / 8 : ℝ) ^ 2) / 2) ≤ (31 / 32 : ℝ) ^ 2 := by norm_num exact h.trans (mul_le_mul_of_nonneg_right hcoef (energy_nonnegative f)) end end UniqueGames.Foundations.PCP.LazySpectral end OAI