import Mathlib import OAI.Computability.VertexCover.Games.Basic import OAI.Computability.VertexCover.Games.Stochastic import OAI.Computability.VertexCover.Repetition.Factorization namespace OAI section section section section section section section section section section section section section section section section section section section section section section section section section section section section section section section namespace UniqueGames.Foundations.Repetition open scoped BigOperators open Games noncomputable section variable {X Y : Type*} [Fintype X] [Fintype Y] def normalizeOr (w : X → ℝ) (hw : ∀ x, 0 ≤ w x) (fallback : FiniteDistribution X) : FiniteDistribution X := if h : 0 < ∑ x, w x then { weight := normalizedWeight w nonnegative := (normalizedWeight_isProbability w hw h).1 normalized := (normalizedWeight_isProbability w hw h).2 } else fallback theorem sum_mul_normalizeOr (w : X → ℝ) (hw : ∀ x, 0 ≤ w x) (fallback : FiniteDistribution X) (x : X) : (∑ z, w z) * (normalizeOr w hw fallback).weight x = w x := by classical have hs : 0 ≤ ∑ z, w z := Finset.sum_nonneg (fun z _ => hw z) by_cases h : 0 < ∑ z, w z · simp only [normalizeOr, dite_eq_left h, normalizedWeight] field_simp · have hz : ∑ z, w z = 0 := le_antisymm (le_of_not_gt h) hs have hx : w x = 0 := by apply le_antisymm _ (hw x) have hl := Finset.single_le_sum (fun z _ => hw z) (Finset.mem_univ x) simpa only [hz] using hl simp [normalizeOr, hz, hx] theorem local_completion_recombination (left : X → ℝ) (right : Y → ℝ) (hl : ∀ x, 0 ≤ left x) (hr : ∀ y, 0 ≤ right y) (defaultLeft : FiniteDistribution X) (defaultRight : FiniteDistribution Y) («c» : ℝ) (x : X) (y : Y) : («c» * (∑ z, left z) * (∑ z, right z)) * ((normalizeOr left hl defaultLeft).weight x * (normalizeOr right hr defaultRight).weight y) = «c» * left x * right y := by calc _ = «c» * ((∑ z, left z) * (normalizeOr left hl defaultLeft).weight x) * ((∑ z, right z) * (normalizeOr right hr defaultRight).weight y) := by ring _ = _ := by rw [sum_mul_normalizeOr, sum_mul_normalizeOr] theorem factorized_completion_row (left : X → ℝ) (right : Y → ℝ) (hl : ∀ x, 0 ≤ left x) (hr : ∀ y, 0 ≤ right y) (defaultLeft : FiniteDistribution X) (defaultRight : FiniteDistribution Y) («c» : ℝ) (xy : X × Y) : (∑ z : X × Y, «c» * left z.1 * right z.2) * ((normalizeOr left hl defaultLeft).product (normalizeOr right hr defaultRight)).weight xy = «c» * left xy.1 * right xy.2 := by have hm : (∑ z : X × Y, «c» * left z.1 * right z.2) = «c» * (∑ z, left z) * (∑ z, right z) := by simp_rw [mul_assoc, ← Finset.mul_sum] rw [productWeight_mass] rw [hm] exact local_completion_recombination left right hl hr defaultLeft defaultRight «c» xy.1 xy.2 end end UniqueGames.Foundations.Repetition end end end end end end end end end end end end end end end end end end end end end end end end end end end end end end end end OAI