import OAI.Geometry.CylinderCovering.Convexity.NormalFrame import OAI.Geometry.TriangularCovering.Main namespace OAI noncomputable section open scoped InnerProductSpace namespace CylinderNormalFrame theorem shadowArea_eq_frameCost (u : Space) (hu : ‖u‖ = 1) : TriangularCovering.shadowArea u = frameCost u := by rw [TriangularCovering.shadowArea_abs_sum hu] unfold frameCost simp only [Fin.sum_univ_four] rw [inner_normal_zero, inner_normal_one, inner_normal_two, inner_normal_three] simp [TriangularCovering.inner_coord, TriangularCovering.faceNormal, TriangularCovering.H, abs_div, abs_of_nonneg (Real.sqrt_nonneg (3 : ℝ))] have h3 : Real.sqrt 3 ≠ 0 := ne_of_gt (Real.sqrt_pos.2 (by norm_num)) field_simp ring_nf theorem geometric_shadow_lower_bound (u : Space) (hu : ‖u‖ = 1) : Real.sqrt 2 ≤ TriangularCovering.shadowArea u := by rw [shadowArea_eq_frameCost u hu] exact frameCost_lower_bound u hu theorem geometric_projection_minimum : TriangularCovering.A_min = Real.sqrt 2 := by unfold TriangularCovering.A_min apply le_antisymm · apply csInf_le · exact ⟨Real.sqrt 2, by rintro a ⟨u, hu, rfl⟩ exact geometric_shadow_lower_bound u hu⟩ · exact ⟨edgeDirection, edgeDirection_unit, (shadowArea_eq_frameCost edgeDirection edgeDirection_unit).trans frameCost_edgeDirection |>.symm⟩ · apply le_csInf · exact ⟨Real.sqrt 2, edgeDirection, edgeDirection_unit, (shadowArea_eq_frameCost edgeDirection edgeDirection_unit).trans frameCost_edgeDirection |>.symm⟩ · rintro a ⟨u, hu, rfl⟩ exact geometric_shadow_lower_bound u hu end CylinderNormalFrame end end OAI