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The text on the screen reads \"Halo 5 Goblin Glitch\" and on the top right corner, it reads \"I Got No Aimbot\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.7092018723487854, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 67, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a battle. The player is wearing a blue and red outfit and is holding a large blue weapon. The weapon appears to be a Halo 5 Glitch, which is a weapon used by the player in the game.\n\nIn the background, there is a rocky terrain with a few enemies scattered around. On the right side of the image, there are two characters, one wearing a pink outfit and the other wearing a purple outfit. The character in the pink outfit is holding the weapon with both hands and is in a crouching position, ready to attack. The background is a desert-like environment with a large rock formation on the left side. There is also a blue banner at the top of the screen that reads \"Halo 5 Goblin Glitch\" and a yellow arrow pointing to the player's location.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6966701149940491, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 68, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a player in the game holding a blue Halo 5 Goblin Glitch gun. The player is standing in a desert-like environment with rocky terrain and a cave in the background. The gun is pointing towards the player's right side of the image, as if they are about to shoot it. On the top left corner of the screen, there is a message that reads \"I got no aimbot\" and on the top right corner, there are several icons and information about the game's settings. The game's logo is also visible in the bottom right corner.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6793943643569946, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 69, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a mission. The player is wearing a blue and orange outfit and is holding a sniper rifle. The background shows a rocky terrain with a cave-like structure on the right side. On the left side of the image, there is a player's character, Halo 5, who appears to be in the process of shooting a gun. The character is holding the gun with both hands and is aiming it towards the player's target. There is a yellow triangle on the top right corner of the screen with the text \"Halo 5 Goblin Glitch\" and \"I Got No Aimbot\". On the bottom right corner, there are various stats and information about the player, such as their current score, ammo level, and other stats.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6715410947799683, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 70, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a mission. The player is wearing a blue and red outfit and is holding a rifle with a scope. The background shows a rocky cliff with a small cave entrance. On the right side of the image, there is a map with various locations marked on it. At the top of the screen, there are two enemies, one of which is a character named \"Halo 5 Goblin Glitch\" and the other is a player named \"I Got No Aimbot\". On the top right corner of the screenshot, there appears to be a weapon, possibly a sniper rifle, with a blue barrel and a red dot on the side. The game's score is displayed on the screen in the top left corner.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6669359803199768, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 71, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a mission. The player is wearing a blue and red outfit and is holding a rifle with a blue scope. The background shows a rocky terrain with a cave-like structure on the left side. On the right side of the image, there is a player's hand holding the rifle, ready to shoot. At the top of the screen, there are various options and settings for the player to customize their weapon. In the center of the screenshot, the player's character is seen in a red and blue outfit, holding a weapon and aiming it towards the player. The text on the screen reads \"Halo 5 Goblin Glitch\" and \"I Got No Aimbot\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6681084036827087, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 72, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a mission. The player is holding a sniper rifle with a blue scope and is aiming at a red and black robot in the background. The robot appears to be attacking the player with its weapon. The scene is set in a desert-like environment with rocky terrain and a rocky cliff on the left side. On the right side of the image, there is a map with various locations marked on it. At the top of the screen, there are two blue arrows pointing towards the player, indicating that they are in the midst of a battle. The text on the screen reads \"Halo 5 Goblin Glitch\" and \"I Got No Aimbot\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6782235503196716, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 73, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a mission. The player is wearing a red and black outfit and is holding a rifle with a scope. The background shows a rocky terrain with a cave-like structure on the left side. On the right side of the image, there is a player's hand holding the rifle, ready to shoot. At the top of the screen, there are various options and settings for the player to customize their weapon. In the center of the screenshot, the player's character is seen in a crouched position, with their arms outstretched and a determined expression on their face. The text on the screen reads \"Halo 5 Goblin Glitch\" and \"I Got No Aimbot\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6923619508743286, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 74, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a mission. The player is wearing a blue and yellow outfit with a helmet and is holding a gun. The background shows a rocky terrain with a cave-like entrance. On the right side of the image, there is a player's hand holding the gun, which is pointing towards the player. At the top of the screen, there are two options - \"Halo 5 Goblin Glitch\" and \"I Got No Aimbot\". On the top right corner, the player's health bar is displayed, indicating that they have successfully completed the mission.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6796302199363708, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 75, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a mission. The player is wearing a blue and yellow outfit and is holding a rifle with a scope. The background shows a rocky terrain with a mountain range in the distance. On the top left corner of the screen, there is a blue banner with the text \"Halo 5 Goblin Glitch\" and on the top right corner, there are two icons - one for the player's health and the other for the weapon. The game's score is displayed on the bottom right corner.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.66606605052948, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 76, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a mission. The player is wearing a blue and purple outfit and is holding a rifle with a scope. The background shows a rocky terrain with a large rock formation on the right side. On the left side of the image, there is a player's hand holding the rifle, ready to shoot. In the center of the screen, there are two characters, one in a blue outfit and the other in a purple outfit, engaged in a battle. The character in the blue outfit is holding the gun and appears to be in the process of hitting the other character with the gun. There is a yellow triangle with the text \"Halo 5 Goblin Glitch\" above it, indicating that the player has successfully hit the character with a Glitch. The text on the screen reads \"I Got No Aimbot\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6570047736167908, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 77, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a mission. The player is wearing a blue and red outfit and is holding a rifle with a scope. The background shows a rocky terrain with a mountain in the distance. On the top left corner of the screen, there is a message that reads \"Halo 5 Goblin Glitch\" and on the top right corner, there are two icons - one for the player's health and the other for the enemy's health. The message also mentions that the player has got no aimbot.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.7218202352523804, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 78, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a mission. The player is wearing a blue and red outfit and is holding a rifle with a scope. The background shows a rocky cliff with a few enemies scattered around. On the top left corner of the screen, there is a message that reads \"Halo 5 Goblin Glitch I Got No Aimbot\". On the right side of the image, there are several icons that appear to be related to the player's mission.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6742756366729736, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 79, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a mission. The player is wearing a blue and white outfit and is holding a rifle with a scope. The background shows a rocky cliff with a large rock formation on the right side. On the left side of the image, there is a player's hand holding a weapon, which appears to be a sniper rifle. In the center of the screen, there are two characters, one wearing a yellow and blue outfit and the other wearing a black outfit. The character in the yellow outfit is running towards the player with a determined expression on their face. The text on the screen reads \"Halo 5 Goblin Glitch\" and \"I Got No Aimbot\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6701732873916626, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 80, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a mission. The player is holding a sniper rifle and is aiming it towards the right side of the screen. The background shows a rocky terrain with a few enemies scattered around. On the top left corner, there is a blue banner with the text \"Halo 5 Goblin Glitch\" and on the top right corner, it reads \"I Got No Aimbot\". On the bottom right corner of the image, there are several icons and information about the player's health and health settings.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.7017691731452942, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 81, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a mission. The player is holding a sniper rifle and is aiming it towards the right side of the screen. The background shows a rocky cliff with a few enemies scattered around. On the top left corner, there is a blue banner with the text \"Halo 5 Goblin Glitch\" and on the top right corner, it reads \"I Got No Aimbot\". On the bottom right corner of the image, there are various icons and information about the player's health and health settings.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6883297562599182, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 82, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a mission. The player is holding a sniper rifle and is aiming it towards a cliff. The cliff is made of rocks and there is a small cave visible in the background. On the right side of the image, there are two enemies, one on the left and one in the center, who appear to be attacking the player. The enemies are blue and yellow in color and are flying towards the player with their weapons. At the top of the screen, there is text that reads \"Halo 5 Goblin Glitch\" and \"I Got No Aimbot\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.7009453177452087, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 83, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a battle. The player is holding a rifle with a scope and is aiming it towards the right side of the screen. The background shows a rocky terrain with a few enemies scattered around. On the top left corner, there is a blue banner with the text \"Halo 5 Goblin Glitch\" and on the top right corner, it reads \"I Got No Aimbot\". On the bottom right corner of the image, there are several buttons and menus for the player to navigate through the game.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.7246776819229126, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 84, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a mission. The player is holding a sniper rifle with a scope and is aiming at a target. The target is marked with a yellow triangle and the player's name is written in black text. The background shows a rocky terrain with a few buildings and debris scattered around. On the top right corner of the image, there is a blue banner with the game's logo and the words \"Halo 5 Goblin Glitch\" written on it. The game's HUD is also visible in the bottom right corner.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.714165210723877, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 85, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a battle. The player is holding a rifle with a scope and is aiming it towards the right side of the screen. The background shows a rocky terrain with a few enemies scattered around. On the top left corner, there is a blue banner with the text \"Halo 5 Goblin Glitch\" and on the top right corner, it reads \"I Got No Aimbot\". On the bottom right corner of the image, there are several icons and information about the player's health and health settings.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6978775262832642, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 86, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a battle. The player is holding a blue rifle with a scope and is aiming it towards the right side of the screen. The background shows a rocky terrain with a few enemies scattered around. On the top left corner, there is a blue banner with the text \"Halo 5 Goblin Glitch\" and on the top right corner, it reads \"I Got No Aimbot\". On the bottom right corner of the image, there are several buttons and menus for the player to navigate through the game.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6993125081062317, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 87, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a battle. The player is holding a rifle with a scope and is aiming it towards the right side of the screen. The background shows a rocky terrain with a few enemies scattered around. On the top left corner, there is a blue banner with the text \"Halo 5 Goblin Glitch\" and on the top right corner, it reads \"I Got No Aimbot\". On the bottom left corner of the image, there are two enemies, one of which is a character from the Halo 5 Guardians game. The character is wearing a blue and yellow outfit and is holding the rifle with both hands. The image also shows a speedometer on the bottom right corner.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.7019834518432617, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 88, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a battle. The player is holding a rifle with a scope and is aiming it towards the right side of the screen. The background shows a rocky terrain with a few enemies scattered around. On the top left corner, there is a blue banner with the text \"Halo 5 Goblin Glitch\" and on the top right corner, it reads \"I Got No Aimbot\". On the bottom right corner of the image, there are several icons and information about the player's health and health settings.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6995446681976318, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 89, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a battle. The player is holding a rifle with a scope and is aiming it towards the right side of the screen. The background shows a rocky terrain with a few enemies scattered around. On the top left corner, there is a blue banner with the text \"Halo 5 Goblin Glitch\" and on the top right corner, it reads \"I Got No Aimbot\". On the bottom right corner of the image, there are several icons and information about the player's health and health settings.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.7069143056869507, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 90, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a battle. The player is wearing a blue and red outfit and is holding a weapon, which appears to be a shield. The background shows a rocky terrain with a large rock formation on the right side. On the left side of the image, there is a player's character, Halo 5 Goblin Glitch, who is holding the weapon with both hands. The character's body is partially submerged in the water, and there are several other objects scattered around the scene. At the top of the screen, there are various options and settings for the player to customize their weapon.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6034888029098511, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 91, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a character from the game, wearing a blue and red outfit, holding a large gun. The character is standing in a desert-like environment with rocks and plants in the background. On the top left corner of the image, there is a text that reads \"Halo 5 Goblin Glitch\" and on the top right corner, there are two arrows pointing towards the character. The player's character is holding the gun with both hands and appears to be in the middle of a battle.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.701498806476593, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 92, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a character from the game, wearing a blue and purple outfit, holding a large gun. The character is standing in a desert-like environment with rocks and plants in the background. On the top right corner of the image, there is a blue banner with the game's logo and the words \"Halo 5 Goblin Glitch\" written on it. Below the banner, there are several options for the player to choose from, such as \"I Got No Aimbot\" and \"BOSSES\". On the bottom right corner, the player's health and stamina levels are displayed.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.7075315117835999, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 93, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a battle. The scene is set in a desert-like environment with rocky terrain and a large rock formation in the background. The player's character, Halo 5, is seen in the center of the image, holding a weapon and appears to be in the midst of a mission. \n\nOn the top left corner of the screen, there is a text that reads \"Halo 5 Goblin Glitch\" and on the top right corner, there are two blue arrows pointing towards the player. On the bottom left corner, the player's health and stamina levels are displayed.\n\nIn the bottom right corner of this screen, the game's HUD (HUD) is displayed, indicating that the player has successfully completed the mission. There is also a red arrow pointing to the right, which is likely indicating the player who has achieved the goal of the mission and is now in the process of completing it.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.7051547169685364, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 94, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a battle. The player is holding a rifle and is aiming at a large white object, which appears to be a spaceship or a spaceship. The object is floating in the air, and there are several other objects scattered around the scene. The background shows a desert-like environment with rocky terrain and a large rock formation. On the top right corner of the image, there is a menu bar with various options for the player to choose from. The game's title, \"Halo 5 Goblin Glitch,\" is displayed at the top of the screen.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6918068528175354, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 95, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a battle. The player is holding a rifle with a scope and is aiming it towards the right side of the screen. The background shows a rocky terrain with a large explosion in the distance. On the top left corner, there is a blue banner with the text \"Halo 5 Goblin Glitch\" and on the top right corner, it reads \"I Got No Aimbot\". On the bottom right corner of the image, there are various icons and information about the player's health and health settings.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6996229887008667, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 96, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a battle. The player is holding a sniper rifle and is aiming it towards a blue and white spaceship that is flying towards the right side of the screen. The spaceship appears to be a futuristic-looking spaceship with a pointed nose and a pointed tail. The background shows a rocky terrain with a large rock formation on the left side. There is also a yellow triangle with the game's logo on it, indicating that the player has successfully hit the spaceship. On the top right corner of the image, there is a menu bar with various options for the player to choose from.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6941744685173035, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 97, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a battle. The player is holding a sniper rifle with a blue scope and is aiming at a white object, which appears to be a spaceship or a spaceship. The spaceship is flying over a rocky terrain with a large explosion in the background. The explosion is bright orange and yellow, and there is a yellow triangle in the center of the image. On the top right corner of the screen, there are various icons and information about the game, including the player's health, ammo, and other stats.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.7013090252876282, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 98, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a battle. The player is holding a sniper rifle and is aiming it towards a blue alien creature that is flying towards the right side of the screen. The alien creature appears to be in mid-air, with its wings spread wide and its body slightly tilted to the side. The background shows a rocky terrain with a large rock formation on the left side. There is a yellow arrow pointing towards the alien creature, indicating that it is about to attack. On the top right corner of the image, there is a menu bar with various options such as \"Halo 5 Goblin Glitch\" and \"I Got No Aimbot\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.7044495344161987, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 99, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a battle. The player is holding a sniper rifle and is aiming at a blue spaceship that is flying towards the right side of the screen. The spaceship appears to be a futuristic-looking creature with a blue and white color scheme. The background shows a rocky terrain with a large rock formation on the left side. There is also a yellow arrow pointing towards the spaceship, indicating that it is in motion. At the top of the image, there is a menu bar with options such as \"Halo 5 Goblin Glitch\" and \"I Got No Aimbot\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.7062569260597229, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 100, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a battle. The player is wearing a blue and white outfit and is holding a weapon, which appears to be a sniper rifle. The background shows a rocky terrain with a large rock formation in the center. On the left side of the image, there is a blue robot with a yellow and blue shield on its back, and on the right side, there are two smaller robots with blue and red bodies. The robot on the left is attacking the robot with its arms outstretched, while the one on the bottom is attacking it with its right hand.\n\nAt the top of the screen, there has a blue bar with the text \"Halo 5 Goblin Glitch\" and a yellow arrow pointing to the right, indicating that the player has successfully hit the robot. Below the bar, the player's health and stamina levels are displayed. There is also a timer on the top right corner, indicating the current level of the game.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.7379045486450195, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 101, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a battle. The player is holding a blue-colored weapon with a scope and is aiming it towards the right side of the screen. The background shows a desert-like environment with rocks and debris scattered around. On the top left corner, there is a yellow triangle with the text \"Halo 5 Goblin Glitch\" and on the top right corner, it reads \"I Got No Aimbot\". On the bottom right corner of the image, there are several icons and information about the player's health and health settings.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.677108645439148, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 102, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a battle. The scene is set in a desert-like environment with rocky terrain and a large rock formation in the background. On the right side of the image, there is a spaceship with a blue light on its side. The player is holding a sniper rifle and appears to be aiming at the spaceship. At the top of the screen, there are various icons and information about the game, including the player's health, ammo, and other stats. The game's title, \"Halo 5 Goblin Glitch,\" is displayed in the top left corner.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6768501996994019, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 103, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a mission. The scene is set in a desert-like environment with rocky terrain and a large rock formation in the background. The player's character, Halo 5, is seen in the top right corner of the screen, holding a gun and aiming it towards the right side of the image. \n\nIn the top left corner, there is a blue banner with the text \"Halo 5 Goblin Glitch\" and a yellow triangle with the words \"I Got No Aimbot\" written on it. Below the banner, there are three white arrows pointing towards the player's weapon, which appears to be a sniper rifle. On the bottom right corner, on the bottom left corner of this screen, we can see a player's avatar, a blue helmet, and a red and white shield.\n\nThere are also several icons scattered throughout the scene, including a shield, a weapon, and an arrow pointing to the right. The game's HUD (HUD) is also visible in the bottom center of the screenshot.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.640303373336792, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 104, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a player's hand holding a white and blue gun with a red and yellow light on it. The player is in the middle of a battle, with a large rock formation in the background. On the left side of the image, there is a pink and orange object that appears to be a spaceship or a spaceship. The sky is blue and there are a few clouds in the sky. At the top of the screen, there are several icons and text that appear to be related to the game's gameplay. The text on the screen reads \"Halo 5 Goblin Glitch\" and \"I Got No Aimbot\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6772857904434204, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 105, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a battle. The player is holding a large gun with an orange light on it and is aiming it towards the right side of the screen. In the background, there is a rocky terrain with a large rock formation on the left side. On the top left corner, there are two enemies, one of which is a character named Halo 5 and the other is a goblin glitch. The character is wearing a blue and red outfit and is holding the gun with both hands. The background is a desert-like environment with a clear blue sky. There is also a map on the top right corner of the image with various icons and information about the game.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6957920789718628, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 106, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a battle. The player is wearing a blue and red outfit and is holding a gun with a red light on it. In the background, there is a large rock formation with a blue robot flying above it. The robot appears to be in mid-air, with its arms outstretched and its body slightly tilted to the side. The sky is cloudy and there are several other robots in the background. On the top right corner of the image, there are various icons and information about the game, including the player's health, ammo, and other stats.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.7058953642845154, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 107, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a battle. The player is wearing a blue and black outfit and is holding a gun with a red and yellow light on it. The gun is pointing towards the player's right side of the image. In the background, there is a rocky cliff with a blue sky and clouds. On the top right corner, there are various icons and information about the game, including a gun, a shield, and a weapon. The game's title, \"Halo 5 Goblin Glitch,\" is displayed at the top of the screen.", + "cursor_active": true, + "x": 989, + "y": 246, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 108, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a character from the game, wearing a blue and white outfit, holding a gun with a red light on it. The character is in the middle of a battle, with a blue sky and clouds in the background. On the right side of the image, there is a cliff with a large explosion coming out of it, and on the left side, there are two smaller explosions. The player's character is holding the gun with both hands and appears to be in the midst of a mission. The text on the image reads \"Halo 5 Goblin Glitch\" and \"I Got No Aimbot\".", + "cursor_active": true, + "x": 803, + "y": 167, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 109, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a character from the game, Halo 5, flying through the air with a spaceship in the background. The character is wearing a blue and yellow suit with a helmet and is holding a gun with a red light on it. The spaceship is black and yellow with a blue light on its head. The background shows a rocky cliff and a blue sky with white clouds. On the top left corner of the image, there is a text that reads \"Halo 5 Goblin Glitch I Got No Aimbot\". On the bottom right corner, there are two other characters, one of whom is holding the gun and the other is looking up at the character.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6023669838905334, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 110, + "caption": "The image is a screenshot from a video game. It shows two characters, one in a black suit and the other in a blue suit, engaged in a battle. The character in the black suit is holding a gun and appears to be in the middle of a mission. The blue suit is flying through the air, with its arms outstretched and its legs spread wide. The background is a cloudy sky with a few clouds. There are two explosions in the distance, one on the left side of the image and one in the right side. The text on the image reads \"Halo 5 Goblin Glitch - I Got No Aimbot\".", + "cursor_active": true, + "x": 596, + "y": 249, + "confidence": 1.0, + "template": "9.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 111, + "caption": "The image is a screenshot from a video game. It shows two characters in a battle scene. The character on the left is holding a gun and appears to be in the middle of a mission. The background is a cloudy sky with a few clouds.\n\nOn the right side of the image, there is a character from the game, wearing a black suit with orange and yellow accents. He is holding the gun with both hands and is aiming it towards the character in the center of the screen. On the left side, there are several other characters, including a robot and a robot-like creature. The robot is flying through the air with its arms outstretched, while the robot is crouching down in front of it, ready to defend itself. There are also several other objects scattered around the scene, such as a spaceship and a spaceship in the background. The game's title, \"Halo 5 Goblin Glitch,\" is displayed at the top of the screenshot.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.7129418253898621, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 112, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a battle. The player is holding a gun and is facing off against a robot that is flying in the air. The robot is wearing a blue and white suit with a helmet and has a red light on its head. The background shows a cloudy sky with two fighter jets flying in opposite directions. The game's title, \"Halo 5 Goblin Glitch\", is displayed at the top of the screen in blue text. Below the robot, there is a menu bar with various options and settings.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6565274596214294, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 113, + "caption": "The image is a screenshot from a video game. It shows two characters in a desert-like environment. The character on the left is wearing a blue suit and is holding a gun, while the character in the middle is wearing an orange suit and has a helmet with a red light on it. They are both holding weapons and appear to be in the midst of a battle.\n\nIn the background, there are two fighter jets flying in the sky. The sky is cloudy and there are rocks and boulders scattered around the scene. On the right side of the image, there is a player's character holding a weapon, which appears to be a sniper rifle. The player's stats and other information can be seen on the screen.", + "cursor_active": true, + "x": 560, + "y": 54, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 114, + "caption": "The image is a screenshot from a video game. It shows a scene from the Halo 5 Guardians game. The scene is set in a desert-like environment with rocky terrain and a large rock formation in the background. In the center of the image, there is a character from the game, wearing a blue and white outfit with a helmet and holding a gun. The character is standing on a rocky cliff and appears to be in the middle of a battle. On the right side of the screen, there are two other characters, one of whom is holding a weapon with a red and orange light on it. The player's character is also holding the gun and is in the process of firing it. There is a blue circle on the bottom left corner of the screenshot, indicating that the player is in control of the game.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6856406927108765, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 115, + "caption": "The image is a screenshot from a video game. It shows a scene from the Halo 5 Guardians game. The scene is set in a desert-like environment with rocky terrain and a large rock formation in the background. In the foreground, there is a character from the game, wearing a blue and red outfit with a helmet and holding a gun. The character is standing on a rocky cliff and appears to be in the middle of a battle.\n\nIn the center of the image, there are two other characters, one of whom is holding a weapon and the other is standing next to it. The weapon has a yellow and orange light on it, indicating that it is a weapon. The player's character is wearing a helmet with a visor and is holding the gun with both hands. There is also a small robot in the bottom right corner of the screen, which is likely a character with a gun and a shield. The background shows a cloudy sky and a few other objects scattered around the scene.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.672909140586853, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 116, + "caption": "The image is a screenshot from a video game. It shows a scene from the Halo 5 Guardians game. The scene is set in a desert-like environment with rocky terrain and a large rock formation in the background. In the foreground, there is a character from the game, wearing a blue and orange outfit with a helmet and holding a gun. The character is standing in front of a group of enemies, who are also wearing helmets and holding guns.\n\nIn the center of the image, there are two characters, one with a purple helmet and the other with a green helmet. They are facing each other and appear to be in the midst of a battle. The player's gun is pointing towards the character with a yellow and orange light on it. There are also several enemies scattered around the scene, including a small robot and a spaceship in the top right corner of the screen. The game's HUD (HUD) is visible in the bottom right corner, indicating that the player is in the middle of a mission.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.673592746257782, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 117, + "caption": "The image is a screenshot from a video game. It shows a scene from the Halo 5 Guardians game. The scene is set in a desert-like environment with rocky terrain and a large rock formation in the background. In the center of the image, there is a character from the game, wearing a blue and purple suit with a helmet and holding a gun. The character is standing on a rocky cliff and appears to be in the middle of a battle. On the right side of the screen, there are two other characters, one of whom is holding a weapon with a red and orange light on it. The player's character is also holding the gun and is in the process of firing it.\n\nIn the top left corner of the screenshot, the player's avatar is visible, and in the top right corner, the game's title, \"Halo 5 Goblin Glitch\", is displayed in blue text. There is also a blue arrow pointing towards the character, indicating that they are in the midst of a mission. The game's HUD (HUD) is also visible in the bottom right corner.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6613311767578125, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 118, + "caption": "The image is a screenshot from a video game. It shows a scene from the Halo 5 Guardians game. The scene is set in a desert-like environment with rocky terrain and a large rock formation in the background. In the foreground, there is a character from the game, wearing a blue suit and holding a gun. The character is in the center of the image, facing off against a robot-like creature with a blue and purple suit. The robot has a yellow triangle on its head and is holding a weapon with a red and orange light on it. On the right side of the screen, there are two other characters, one of whom is holding the gun and the other is crouching down in front of the robot. There is also a green circle on the bottom left corner of the screenshot, which appears to be a speedometer. The player's health and stamina levels are displayed on the screen.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.693825900554657, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 119, + "caption": "The image is a screenshot from a video game. It shows a scene from the Halo 5 Guardians game. The scene is set in a desert-like environment with rocky terrain and a large rock formation in the background. In the foreground, there is a player holding a large gun with a blue and orange light on it. The player is in the middle of a battle, with a few other enemies scattered around them. On the left side of the image, there are two smaller enemies, one of which appears to be a robot or a robot-like creature. The robot is holding a weapon with a red and yellow light on top, and it is aiming at the player with its right hand. The background shows a cloudy sky and a few buildings in the distance. There is also a speedometer on the bottom right corner of the screen, indicating that the player is about to hit the robot.", + "cursor_active": true, + "x": 564, + "y": 64, + "confidence": 1.0, + "template": "12.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 120, + "caption": "The image is a screenshot from a video game. It shows a scene from the Halo 5 Guardians game. The scene is set in a desert-like environment with rocky terrain and a spaceship in the background. In the foreground, there is a player holding a large gun and aiming it towards a group of enemies. The player is wearing a blue and purple outfit and appears to be in the middle of a battle. The enemies are scattered around the scene, some of them are flying through the air and some are flying towards the player. The sky is a mix of orange and pink hues, indicating that it is either sunrise or sunset. There are also a few enemies visible in the image, including a blue robot and a green robot. The image also has a speedometer on the bottom right corner, indicating the player's progress in the game.", + "cursor_active": true, + "x": 1166, + "y": 56, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 121, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. 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The text on the screen reads \"Halo 5 Goblin Glitch\" and on the top right corner, it reads \"I Got No Aimbot\".", + "cursor_active": true, + "x": 1151, + "y": 55, + "confidence": 1.0, + "template": "9.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 122, + "caption": "The image is a screenshot from a video game. It shows a scene from the Halo 5 Guardians game. The scene is set in a desert-like environment with rocky terrain and a clear blue sky. In the center of the image, there is a character from the game, wearing a blue and red outfit and holding a gun with a red light on it. The character is standing in front of a large robot-like creature, which appears to be a robot with a blue body and a black helmet. 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The player's hand is visible on the left side of the image, holding a gun and pointing it towards the player on the right side. The gun is white with a red stripe on the side. In the background, there are several other characters engaged in a battle, with one character holding a sword and the other holding a shield. The scene appears to be set in a desert-like environment with rocks and debris scattered around. There is a blue sky and a body of water in the background. At the bottom of the screen, there is a menu bar with various options for the player to choose from.", + "cursor_active": true, + "x": 44, + "y": 851, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 124, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. 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There are also several icons on the bottom right corner of the screen, including a shield, a weapon, and a timer.", + "cursor_active": true, + "x": 1212, + "y": 62, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 125, + "caption": "The image is a screenshot from the video game Halo 5: Guardians. It shows a scene from the game where the player is in the middle of a battle. The player is wearing a blue outfit and is holding a weapon, which appears to be a shield with a red and white checkered pattern. The background shows a desert landscape with rocks and mountains in the distance. On the left side of the screen, there is a blue robot with a blue light on its head, and on the right side, there are several icons and information about the player's health and health settings. At the bottom of the image, there has a menu bar with various options for the player to choose from.", + "cursor_active": true, + "x": 43, + "y": 904, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 126, + "caption": "The image shows a hand holding a black handgun. The hand is positioned in a way that the fingers are slightly curled around the handle of the gun. The background is a plain grey color with a grid pattern. On the top left corner of the image, there is a text that reads \"Big Mag Hyper\" and on the top right corner, it reads \"2015\". Below the text, it says \"clearly a joke\".", + "cursor_active": true, + "x": 46, + "y": 863, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 127, + "caption": "The image shows a hand holding a black handgun. The gun appears to be a semi-automatic pistol with a long barrel and a slide. The hand is positioned in a way that the gun is pointing towards the right side of the image. The background is a plain grey color with a grid-like pattern. On the top left corner, there is a text that reads \"Big Mag Hyper\" and on the top right corner, it reads \"2015\". Below the text, it says \"clearly a joke\".", + "cursor_active": true, + "x": 119, + "y": 733, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 128, + "caption": "The image shows a hand holding a black handgun. The gun appears to be a semi-automatic pistol with a long barrel and a slide. The hand is wearing a black glove and is positioned in a way that the gun is pointing towards the right side of the image. The background is a blue grid-like pattern. 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On the top left corner of the image, there is a text that reads \"Big Mag Hyper\" and on the top right corner, there are two buttons - \"2015\" and \"clearly a joke\".", + "cursor_active": true, + "x": 54, + "y": 742, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 131, + "caption": "The image shows a hand holding a black handgun. The hand is positioned in a way that the gun is pointing towards the right side of the image. The background is a grid-like pattern with a gray color. On the top left corner, there is a text that reads \"Big Mag Hyper\" and on the top right corner, it reads \"2015\". Below the text, it says \"clearly a joke\". The image appears to be a screenshot from a video game.", + "cursor_active": true, + "x": 73, + "y": 767, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 132, + "caption": "The image shows a hand holding a black handgun. The hand is positioned in a way that the fingers are wrapped around the handle of the gun. The gun appears to be a semi-automatic pistol with a long barrel and a slide. The background is a blue grid-like pattern. On the top left corner of the image, there is a text that reads \"Big Mag Hyper\" and on the top right corner, it reads \"2015\".", + "cursor_active": true, + "x": 92, + "y": 693, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 133, + "caption": "The image shows a person's hand holding a black handgun. The gun appears to be a semi-automatic pistol with a long barrel and a slide. The person is wearing a black glove and is holding the gun with both hands. The background is a blue grid-like pattern. On the top left corner of the image, there is a text that reads \"Big Mag Hyper\" and on the top right corner, it reads \"2015\".", + "cursor_active": true, + "x": 55, + "y": 767, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 134, + "caption": "The image shows a person's hand holding a black gun. The gun appears to be a semi-automatic pistol with a long barrel and a handle on the right side. The person is wearing black gloves and is holding the gun with both hands. The background is a blue grid-like pattern. On the top left corner of the image, there is a text that reads \"Big Mag Hyper\" and on the top right corner, it reads \"2015\".", + "cursor_active": true, + "x": 44, + "y": 901, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 135, + "caption": "The image shows a hand holding a black handgun. The hand is wearing a black glove and appears to be holding the gun with both hands. The background is a gray color with a grid pattern. On the top left corner of the image, there is a text that reads \"Big Mag Hyper\" and on the top right corner, it reads \"2015\". Below the text, it says \"clearly a joke\".", + "cursor_active": true, + "x": 44, + "y": 770, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 136, + "caption": "The image shows a person's hand holding a black gun. The gun appears to be a semi-automatic pistol with a long barrel and a handle on the right side. The person is wearing black gloves and is holding the gun with both hands. The background is a blue grid-like pattern. On the top left corner of the image, there is a text that reads \"Big Mag Hyper\" and on the top right corner, it reads \"2015\".", + "cursor_active": true, + "x": 1785, + "y": 685, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 137, + "caption": "The image shows a person's hand holding a black handgun. The hand is wearing a pair of black gloves and appears to be in a fighting stance. The background is a gray grid-like pattern. On the top left corner of the image, there is a text that reads \"Big Mag Hyper\" and on the top right corner, it reads \"2015\". Below the text, it says \"clearly a joke\".", + "cursor_active": true, + "x": 1875, + "y": 774, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 138, + "caption": "The image shows a person's hand holding a black handgun. The gun appears to be a semi-automatic pistol with a long barrel and a handle on the right side. The person is wearing black gloves and is holding the gun with both hands. The background is a blue grid-like pattern. On the top left corner of the image, there is a text that reads \"Big Mag Hyper\" and on the top right corner, it reads \"2015\".", + "cursor_active": true, + "x": 1829, + "y": 754, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 139, + "caption": "The image shows a hand holding a black handgun. The hand is wearing black gloves and appears to be in a fighting stance. The background is a gray grid-like pattern. On the top left corner of the image, there is a text that reads \"Big Mag Hyper\" and on the top right corner, it reads \"2015\". Below the text, it says \"clearly a joke\".", + "cursor_active": true, + "x": 44, + "y": 832, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 140, + "caption": "The image shows a person's hand holding a black handgun. The gun appears to be a semi-automatic pistol with a long barrel and a slide. The person is wearing a black jacket and is holding the gun with both hands. The background is a blue grid-like pattern. On the top left corner of the image, there is a text that reads \"Big Mag Hyper\" and on the top right corner, it reads \"2015\".", + "cursor_active": true, + "x": 54, + "y": 752, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 141, + "caption": "The image shows a hand holding a black handgun. The hand is positioned in a way that the fingers are slightly curled around the handle of the gun. The gun appears to be a semi-automatic pistol with a long barrel and a slide. The background is a plain grey color with a grid pattern. On the top left corner of the image, there is a text that reads \"Big Mag Hyper\" and on the top right corner, it reads \"2015\".", + "cursor_active": true, + "x": 1854, + "y": 786, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 142, + "caption": "The image shows a hand holding a black handgun. The hand is positioned in a way that the gun is pointing towards the right side of the image. The background is a plain grey color with a grid pattern. On the top left corner, there is a text that reads \"Big Mag Hyper\" and on the top right corner, it reads \"2015\". Below the text, it says \"clearly a joke\". The image appears to be a screenshot from a video game.", + "cursor_active": true, + "x": 1872, + "y": 767, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 143, + "caption": "The image is a screenshot from a video game. It shows a person's hand holding a black handgun. The background is a blue grid-like floor with a gray wall. On the top left corner of the image, there is a text that reads \"Big Mag Hyper\" and on the top right corner, it reads \"2015\". Below the text, it says \"clearly a joke\". 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The image appears to be a screenshot from a video game or video game.", + "cursor_active": true, + "x": 643, + "y": 638, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 145, + "caption": "The image shows a pair of hands wearing black gloves holding a revolver. The hands are positioned in a way that the revolver is pointing towards the right side of the image. There are several bullets scattered on the floor around the hands. The background is a gray tiled floor. The image appears to be a screenshot from a video game, as there is a text overlay on the top left corner that reads \"revolver reload hyper\".", + "cursor_active": true, + "x": 44, + "y": 901, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 146, + "caption": "The image shows a pair of hands wearing black gloves holding a revolver. The hands are positioned in a way that the revolver is pointing towards the right side of the image. The background is a gray tiled floor with a few bullets scattered around. The text on the image reads \"revolver reload hyper\".", + "cursor_active": true, + "x": 999, + "y": 660, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 147, + "caption": "The image shows a pair of hands wearing black gloves holding a revolver. The hands are positioned in a way that the revolver is pointing towards the right side of the image. The background is a gray tiled floor with a few bullets scattered around. 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The character appears to be in the middle of a battle, as there are two small explosions visible in the sky.", + "cursor_active": true, + "x": 460, + "y": 991, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 273, + "caption": "The image is a screenshot from the video game Fortnite. It shows a character from the game, Overwatch, holding a weapon with a blue sky in the background. The character is wearing a yellow and orange outfit with a helmet and a backpack. The weapon appears to be a sniper rifle with a scope and a barrel. 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The text on the image reads \"How Overwatch Conveys Character in First Person New Frame Plus\".", + "cursor_active": true, + "x": 476, + "y": 991, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 275, + "caption": "The image is a screenshot from the video game Fortnite. It shows a character from the game, Overwatch, holding a weapon with a blue and yellow color scheme. The weapon appears to be a sniper rifle with a scope and a barrel. The background is a clear blue sky with a small white object in the distance. 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The text on the image reads \"How Overwatch Conveyes Character in First Person New Frame Plus\".", + "cursor_active": true, + "x": 44, + "y": 799, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 279, + "caption": "The image is a screenshot from the video game Fortnite. It shows a yellow and black weapon with a long barrel and a handle on the right side. The weapon appears to be a sniper rifle with a scope and a trigger. The background is a clear blue sky. On the top left corner of the image, there is a text that reads \"How Overwatch Conveys Character in First Person New Frame Plus\".", + "cursor_active": true, + "x": 44, + "y": 670, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 280, + "caption": "The image is a screenshot from the video game Overwatch. It shows a character from the game, wearing a yellow and blue outfit with a helmet and holding a gun. The character is standing in front of a blue sky with a few clouds. The text on the image reads \"How Overwatch Conveys Character in First Person New Frame Plus\". The character appears to be in the middle of a battle, as they are holding the gun with both hands. The image is taken from a low angle, looking up at the character.", + "cursor_active": true, + "x": 104, + "y": 863, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 281, + "caption": "The image is a screenshot from the video game Fortnite. It shows a character from the game, Overwatch, holding a weapon in their hand. The character is wearing a yellow and green outfit with a helmet and goggles. The background is a clear blue sky. 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The text on the image reads \"How Overwatch Conveys Character in First Person\".", + "cursor_active": true, + "x": 44, + "y": 835, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 283, + "caption": "The image is a screenshot from the video game Fortnite. It shows a character from the game, Overwatch, holding a weapon with a blue sky in the background. The character is wearing a yellow and orange outfit with a helmet and a backpack. The weapon appears to be a sniper rifle with a scope and a barrel. 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On the top left corner of the image, there is a text that reads \"How Overwatch Conveys Character in First Person\".", + "cursor_active": true, + "x": 44, + "y": 809, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 285, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm with a gun attached to it. The robot arm is white with blue and red accents. The gun has a long barrel and a pointed tip. 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The top panel shows a 3d model of a robot arm with a gun attached to it. The robot arm is white with blue and red accents. The gun has a long barrel and a pointed tip. The background of the panel is black, and there are several buttons and menus on the top and bottom of the screen.\n\nIn the center of the screenshot, there appears to be a graph or chart that shows the progress of the modeling process. The graph has a blue line that fluctuates over time, indicating a decrease in the amount of time spent on the model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.49185898900032043, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 287, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm with a gun attached to it. The robot arm is white with blue and red accents. The gun has a long barrel and a pointed tip. The background of the panel is black, and there are several icons and menus visible on the panel.\n\nIn the bottom left corner of the screenshot, there appears to be a graph or chart that shows the progress of the modeling process. The graph has a blue line that fluctuates over time, indicating a decrease in the amount of time spent on the model.", + "cursor_active": true, + "x": 1774, + "y": 1025, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 288, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm with a gun attached to it. The robot arm is white with blue and red accents. The gun has a long barrel and a pointed tip. The background of the panel is black, and there are several icons and menus visible on the panel.\n\nIn the bottom left corner of the screenshot, there appears to be a graph or chart that shows the progress of the modeling process. The graph has a blue line that fluctuates over time, indicating a decrease in the amount of time spent on the model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4951332211494446, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 289, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm holding a gun. The robot arm is white and appears to be made of metal. The gun is silver and has a long barrel and a handle. The background of the panel is black, and there are several icons and menus visible on the panel.\n\nIn the bottom left corner of the screenshot, there appears to have a graph or chart that shows the progress of the modeling process. The graph has a blue line that fluctuates over time, indicating a decrease in the number of models in the model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.49232298135757446, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 290, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm with a gun attached to it. The robot arm is white and appears to be made of metal. The gun is silver and has a long barrel and a pointed tip. The background of the panel is black, and there are several icons and menus visible on the panel.\n\nIn the bottom left corner of the screenshot, there appears to have a graph or chart that shows the progress of the modeling process. The graph has a blue line that fluctuates over time, indicating a decrease in the amount of time spent on the model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4920731484889984, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 291, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm holding a gun. The robot arm is white and appears to be made of metal. The gun is silver and has a long barrel and a handle. The background of the panel is black, and there are several icons and menus visible on the panel.\n\nIn the bottom left corner of the screenshot, there appears to have a graph or chart that shows the progress of the modeling process. The graph has a blue line that fluctuates over time, indicating a decrease in the number of models in the model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.49296391010284424, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 292, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and a yellow and red 3D model of a spaceship. The top panel shows a close-up of the spaceship's body and the bottom panel shows an image of a robot arm holding a gun. The robot arm is white and appears to be in the process of firing the gun.\n\nIn the bottom right corner of the panel, there has a blue line graph that shows the relationship between the two models, with the x-axis representing the time period and the y-axis indicating the amount of time spent on the model. The graph shows a downward trend in the model's performance over time.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4922674894332886, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 293, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm holding a gun. The robot arm is white and appears to be made of metal. The gun is silver and has a long barrel and a handle. The background of the panel is black, and there are several icons and menus visible on the panel.\n\nIn the bottom left corner of the screenshot, there appears to have a graph or chart that shows the progress of the modeling process. The graph has a blue line that fluctuates over time, indicating a decrease in the amount of time it has been created.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4922674894332886, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 294, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a gun with a yellow and black color scheme. The gun appears to be a futuristic-looking weapon with a long barrel and a pointed tip. The bottom panel shows an image of a hand holding the gun, with a blue line graph below it. The graph shows a steady increase in the gun's performance over time.\n\nThere are also several buttons and menus on the panel, including a search bar, a menu bar, and a toolbar. The background of the panel is black, and there are several icons scattered throughout the panel.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.49287745356559753, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 295, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one showing a yellow and black 3D model of a gun and the other showing a white robot arm with a gun attached to it. The robot arm is holding the gun with both hands and appears to be in the process of firing it.\n\nIn the bottom right corner, on the bottom left, there has a graph with a blue line that shows a downward trend. The graph is likely a line graph that shows the performance of the model over time. The background of the panel is black, and there are several buttons and menus on the top right corner.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48838910460472107, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 296, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one showing a yellow and black 3D model of a gun and the other showing a white robot arm holding a gun. The robot arm is positioned in a way that it appears to be holding the gun with both hands. The gun has a long barrel and a pointed tip.\n\nIn the bottom right corner, on the bottom left corner of the panel, there has a blue line graph that shows a downward trend. The graph is likely representing a decrease in the number of 3D objects in the model. The background of the screen is black, and there are several icons and menus visible on the panel.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48820653557777405, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 297, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm holding a gun. The robot arm is white and appears to be made of metal. The gun is silver and has a long barrel and a handle. The background of the panel is black, and there are several icons and menus visible on the panel.\n\nIn the bottom left corner of the screenshot, there appears to have a graph or chart that shows the progress of the modeling process. The graph has a blue line that fluctuates over time, indicating a decrease in the amount of time it has been created.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48838910460472107, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 298, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm holding a gun. The robot arm is white and appears to be made of metal. The gun is silver and has a long barrel and a handle. The background of the panel is black, and there are several icons and menus visible on the panel.\n\nIn the bottom left corner of the screenshot, there appears to have a graph or chart that shows the progress of the modeling process. The graph has a blue line that fluctuates over time, indicating a decrease in the amount of time it has been created.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4890528619289398, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 299, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm holding a gun. The robot arm is white and appears to be made of metal. The gun is silver and has a long barrel and a handle. The background of the panel is black, and there are several icons and menus visible on the panel.\n\nIn the bottom left corner of the screenshot, there appears to have a graph or chart that shows the progress of the modeling process. The graph has a blue line that fluctuates over time, indicating a decrease in the amount of time it has been created.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48933863639831543, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 300, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm holding a gun. The robot arm is white and appears to be made of metal. The gun is silver and has a long barrel and a handle. The background of the panel is black, and there are several icons and menus visible on the panel.\n\nIn the bottom left corner of the screenshot, there appears to have a graph or chart that shows the progress of the modeling process. The graph has a blue line that fluctuates over time, indicating a decrease in the amount of time it has been created.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48933863639831543, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 301, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm holding a gun. The robot arm is white and appears to be made of metal. The gun is silver and has a long barrel and a handle. The background of the panel is black, and there are several icons and menus visible on the panel.\n\nIn the bottom left corner of the screenshot, there appears to have a graph or chart that shows the progress of the modeling process. The graph has a blue line that fluctuates over time, indicating a decrease in the amount of time it has been created.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4903658330440521, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 302, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm holding a gun. The robot arm is white and appears to be made of metal. The gun is silver and has a long barrel and a handle. The background of the panel is black, and there are several buttons and menus on the top and bottom of the screen.\n\nIn the center of the screenshot, there appears to have a graph or chart that shows the progress of the modeling process. The graph has a blue line that fluctuates over time, indicating a decrease in the amount of time spent on the model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.49114376306533813, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 303, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm holding a gun. The robot arm is white and appears to be made of metal. The gun is silver and has a long barrel and a handle. The background of the panel is black, and there are several buttons and menus on the top and bottom of the screen.\n\nIn the center of the screenshot, there appears to have a graph or chart that shows the progress of the modeling process. The graph has a blue line that fluctuates over time, indicating a decrease in the amount of time spent on the model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4909403920173645, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 304, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and a yellow and black image of a robot arm holding a gun. The robot arm is white and appears to be made of metal. The gun is silver and has a long barrel and a pointed tip. The background is black and there are several buttons and menus on the panel, including a search bar, a menu bar, and a toolbar.\n\nIn the center of the panel is a blue line graph that shows a downward trend in the 3D model's performance over time. The graph is likely showing the performance of the model over time, as indicated by the blue line.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4901503622531891, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 305, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one showing a yellow and black 3D model of a gun and the other showing a white robot hand holding a gun. The robot hand is positioned in a way that suggests it is ready for action.\n\nIn the center of the panel, there appears to be a graph or a line graph that shows the relationship between the two elements. The graph has a blue line that fluctuates between the left and right sides, indicating a decrease in the value of the model. The background of the screen is black, and there are several other panels on the right side, including a panel on the top right corner with various editing tools and menus.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4895525276660919, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 306, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one showing a yellow and black 3D model of a gun and the other showing a white robot arm with a gun attached to it. The robot arm is holding a gun in its right hand and appears to be in the process of firing it.\n\nIn the bottom right corner, on the bottom left, there has a graph with a blue line that shows a downward trend. The graph is likely a line graph that represents the growth or decline of the model's performance over time. The background of the panel is black, and there are several icons and menus on the top right corner.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4895525276660919, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 307, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm with a gun attached to it. The robot arm is white and appears to be made of metal. The gun is silver and has a long barrel and a pointed tip. The background of the panel is black, and there are several icons and menus visible on the panel.\n\nIn the bottom left corner of the screenshot, there appears to have a graph or chart that shows the progress of the modeling process. The graph has a blue line that fluctuates over time, indicating a decrease in the amount of time spent on the model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4917087256908417, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 308, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm holding a gun. The robot arm is white and appears to be made of metal. The gun is silver and has a long barrel and a handle. The background of the panel is black, and there are several icons and menus visible on the panel.\n\nIn the bottom left corner of the screenshot, there appears to have a graph or chart that shows the progress of the modeling process. The graph has a blue line that fluctuates over time, indicating a decrease in the amount of time it has been created.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4918901026248932, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 309, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one showing a yellow and black 3D model of a robot arm with a gun attached to it. The robot arm is holding the gun with both hands and appears to be in the process of firing it.\n\nIn the bottom right corner, on the bottom left, the panel shows a graph with a blue line that shows a downward trend. The graph is likely a line graph that represents the growth or decline of the model's performance over time. The background of the panel is black, and there are several buttons and menus on the top right corner.", + "cursor_active": true, + "x": 1845, + "y": 1026, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 310, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one showing a yellow and black 3D model of a robot arm with a gun attached to it. The robot arm is holding the gun with both hands and appears to be in the process of firing it.\n\nIn the bottom right corner, on the bottom left, there has a blue line graph that shows the relationship between the two types of weapons. The graph has a downward trend, indicating a decrease in the number of weapons in the game. The background of the panel is black, and there are several icons and menus on the top right corner.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4947454035282135, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 311, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one showing a yellow and black 3D model of a robot arm with a gun attached to it. The robot arm is holding the gun with both hands and appears to be in the process of firing it.\n\nIn the bottom right corner, on the bottom left, there has a blue line graph that shows the relationship between the two types of weapons. The graph has a downward trend, indicating a decrease in the number of weapons in the game. The background of the panel is black, and there are several buttons and menus on the top right corner.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.49560418725013733, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 312, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm holding a gun. The robot arm is white and appears to be made of metal. The gun is silver and has a long barrel and a scope. The background of the panel is black, and there are several icons and menus visible on the panel.\n\nIn the bottom left corner of the screenshot, there appears to have a graph or chart that shows the progress of the modeling process. The graph has a blue line that fluctuates over time, indicating a decrease in the number of models in the model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4944491386413574, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 313, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a gun with a yellow and black color scheme. The gun appears to be a futuristic-looking weapon with a long barrel and a silver muzzle. The bottom panel shows an image of a hand holding the gun, with a blue line graph below it. The graph shows a steady increase in the gun's performance over time.\n\nThe image also shows a few other panels on the top left and bottom right corners, which appear to be related to the modeling software.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.49123334884643555, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 314, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one showing a yellow and black 3D model of a gun and the other showing a white robot hand holding a gun. The robot hand is positioned in a way that suggests it is ready for action.\n\nIn the center of the panel, there appears to be a graph or a line graph that shows the relationship between the two elements. The graph has a blue line that fluctuates over time, indicating a decrease in the value of the model. The background of the screen is black, and there are several other panels on the right side, including a panel on the top right corner with various editing tools and menus.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4914117455482483, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 315, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one showing a yellow and black 3D model of a gun and the other showing a white robot arm with a gun attached to it. The robot arm is holding a gun in its right hand and appears to be in the process of firing it.\n\nIn the bottom right corner, on the bottom left, there has a blue line graph that shows the relationship between the two models over time. The graph has a downward trend, indicating a decrease in the amount of time spent on the model. The background of the panel is black, and there are several buttons and menus on the top right corner.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4914117455482483, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 316, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one with a black background and the other with a yellow and orange background. The top panel has a grid-like pattern, while the bottom panel has multiple panels with different colors and textures.\n\nIn the center of the panel, there appears to be a 3d model of a robot or a spaceship. The robot is white with a red and black color scheme and has a robotic arm and legs. It is flying through the air with its arms and legs spread out. The background is a dark grey color, and there are several buttons and menus on the top right corner of the screen.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4955243766307831, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 317, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one showing a black background with a grid-like pattern and the other showing a yellow and black object. The object appears to be a robot or a spaceship. The robot is in the center of the panel, with its arms and legs spread out and its head tilted slightly to the side. The background is a dark grey color, and there are several lines and curves on the panel.\n\nIn the bottom right corner, on the bottom left, there has a panel of audio tracks with different colors and textures. The audio tracks are arranged in a grid pattern, with some overlapping each other. There are also several buttons and menus on the top right corner of the screen, including a search bar, a menu bar, and a toolbar.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.49451786279678345, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 318, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one with a black background and the other with a yellow and orange background. The top panel has a grid-like pattern, while the bottom panel has multiple panels with different colors and textures.\n\nIn the center of the panel, there appears to be a 3d model of a robot or a spaceship. The robot is white with a red and black color scheme and has a robotic arm and legs. It is flying through the air with its arms and legs spread out. The background is a dark grey color, and there are several buttons and menus on the top right corner of the screen.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.495606392621994, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 319, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. The top section has a black background with a grid-like pattern, while the bottom section has multiple panels with different colors and textures.\n\nIn the center of the image, there are two panels. The first panel shows a 3d model of a robot with a yellow and black color scheme. The robot appears to be in mid-air, with its arms and legs spread out. The second panel shows the same model, but with a different color scheme and textures, but the robot is in different angles and angles. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue. There are also several buttons and menus on the right side of the interface, including a search bar, a menu bar, and a toolbar.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.49554070830345154, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 320, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one with a black background and the other with a yellow triangle. The top panel has a grid-like pattern, while the bottom panel has multiple layers of different colors and textures.\n\nIn the center of the panel, there appears to be a 3d model of a robot or a spaceship. The robot is white with a red and black color scheme, and it is flying through the air with its arms and legs spread out. The background is black, and there are several buttons and menus on the top right corner of the screen, including a search bar, a menu bar, and a toolbar.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.495606392621994, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 321, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and a yellow and orange object on the top right corner. The object appears to be a robot or a spaceship with a white body and a red and black helmet. It is flying through the air with its arms outstretched and its legs spread out.\n\nIn the center of the panel, there has a grid-like pattern with multiple lines and curves. The lines are arranged in a way that creates a sense of movement and depth. The colors of the lines vary, with some being shades of orange, yellow, and green, while others are shades of blue, green, and brown. There are also several buttons and menus on the panel that can be used to customize the modeling process.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.49557027220726013, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 322, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one showing a 3d model of a robot with a yellow and orange body and a black and white helmet. The robot is holding a gun and appears to be in the process of firing it. The background of the panel is black, and there are several buttons and menus visible on the right side.\n\nIn the bottom right corner, on the bottom left, there appears to have a panel of audio editing software with various color options. The audio editing tools are arranged in a grid-like pattern.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48952537775039673, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 323, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one showing a 3d model of a robot with a yellow and orange body and a black and white helmet. The robot has a robotic arm with two arms and two legs, and it is holding a gun in its right hand. The background of the panel is black, and there are several buttons and menus on the right side.\n\nIn the bottom right corner, on the bottom left, there appears to be a panel for editing the 3D model of the robot. The panels are arranged in a grid-like pattern, with various color options and textures visible.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48940327763557434, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 324, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one showing a 3d model of a robot arm with a yellow and orange color scheme and the other showing a model of the same robot arm. The robot arm is white with red and blue accents and has a robotic-like appearance. The model is placed on a gray background with a grid-like pattern.\n\nIn the bottom right corner, on the bottom left corner of the panel, there appears to be a panel of audio editing software with various audio tracks and effects. The audio tracks are arranged in a horizontal line, with some overlapping each other. There are also several buttons and menus visible on the panel.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48792389035224915, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 325, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels. The top panel shows a 3d model of a robot with a yellow and black color scheme. The robot has two arms and two legs, and its body is white with red and blue accents. It appears to be in the process of being modeled, as there are various tools visible on the panel.\n\nIn the bottom right corner, on the bottom left, the panel shows the same 3D model of the robot, but with different colors and textures. The background of the panel is black, and there are several buttons and menus on the right side.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4894222617149353, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 326, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one showing a 3d model of a robot with a yellow and orange body and a black and white helmet. The robot has two arms and two legs, and its head is tilted slightly to the side. The body of the robot is white with blue accents, and it appears to be made of metal or plastic.\n\nIn the center of the panel is a larger image of the same robot, but it is placed on a gray surface. The background of the screen is black, and there are several buttons and menus visible on the right side.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.49014824628829956, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 327, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one showing a 3d model of a robot with a yellow and black color scheme and the other showing a model of the same robot. The robot has a metallic body with two arms and two legs, and its head is tilted slightly to the side. The model is placed on a gray surface with a grid-like pattern.\n\nIn the bottom right corner, on the bottom left, there appears to be a panel of audio editing software, with various color options and tools visible. The software appears to have a variety of tools and menus, including editing, editing, and modeling tools.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48986274003982544, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 328, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels. The top panel shows a 3d model of a robot arm with a yellow and black color scheme. The robot arm is white and appears to be made of metal. It has two arms and two legs, and it is standing on its hind legs with its arms stretched out in front of it.\n\nThe bottom panel shows the same 3D model of the robot arm, but with different colors and textures. The colors range from light blue to dark blue, and the textures range from dark brown to light green. There are also several buttons and menus on the panel, including a search bar, a menu bar, and a toolbar.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48986274003982544, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 329, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one showing a yellow and black 3D model of a spaceship and the other showing a white model of the same spaceship. The spaceship has a sleek design with a pointed nose and two wings on either side. The model is standing upright with its arms stretched out in front of it.\n\nIn the center of the panel, there appears to be a larger version of the spaceship, with a white body and a grey and yellow color scheme. The background is black, and there are several buttons and menus on the top right corner, including a search bar, a menu bar, and a toolbar.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48986274003982544, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 330, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and a yellow triangle-shaped object on the top right corner. The object appears to be a futuristic-looking weapon with a metallic body and a long barrel. The body of the weapon is white with a blue and red stripe running along the side. The barrel is silver and has a pointed tip.\n\nIn the center of the panel is a larger image of a robot-like figure with a futuristic design. The figure is standing on two legs and is facing towards the right side. Below the figure is a smaller image of the same robot. The background is black and there are several color options on the panel, including green, brown, and gray.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48986274003982544, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 331, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two images of a futuristic-looking weapon with a yellow and black color scheme. The weapon appears to be a spaceship or a spaceship with a long barrel and a pointed nose. It has a metallic body with a blue and silver color scheme and a large gun-like design on the top.\n\nIn the center of the panel, on the right side, is a 3d model of a white robot-like figure with a futuristic design. The figure is standing upright with its arms and legs spread out, and its head is tilted slightly to the side. The background is black, and there are several buttons and menus on the panel.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48552483320236206, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 332, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two images of a futuristic-looking weapon with a yellow and black color scheme. The weapon appears to be a futuristic design with a long barrel and a pointed tip. It has a blue and silver color scheme and a metallic body.\n\nIn the center of the panel, on the right side, is a 3d model of a robot-like figure with a white and grey color scheme, resembling a spaceship or a spaceship. The figure is standing on its hind legs with its arms and legs spread out, and its head is tilted slightly to the side. The background is black, and there are several buttons and menus visible on the panel.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48552483320236206, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 333, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a futuristic-looking weapon with a long barrel and a pointed tip. The weapon appears to be made of metal and has a metallic finish. The body of the weapon is white and has two arms and two legs. The arms and legs are also white and have a metallic texture.\n\nIn the center of the panel is a larger image of the same weapon, but it is not clearly visible in the image. The background of both panels is black, and there are several color options and menus visible on the panel.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48552483320236206, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 334, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a futuristic-looking weapon with a long barrel and a pointed tip. The weapon appears to be made of metal and has a metallic finish. The body of the weapon is white and has two arms and two legs. The arms and legs are also white and have a metallic texture.\n\nIn the center of the panel is a larger image of the same weapon, but it is not clearly visible in the image. The background of both panels is black, and there are several color options and menus visible on the panel.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48552483320236206, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 335, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a futuristic-looking weapon with a long barrel and a pointed tip. The weapon appears to be made of metal and has a metallic finish. The body of the weapon is white and has two arms and two legs. The arms and legs are also white and have a metallic texture.\n\nIn the center of the panel is a larger image of the same weapon, but it is not clearly visible in the image. The background of both panels is black, and there are several color options and menus visible on the panel.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48552483320236206, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 336, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two images of a robot with a yellow and orange body and a black and white helmet. The robot appears to be in motion, with its arms and legs spread out and its head tilted slightly to the side. The background is black, and there are several buttons and menus on the top right corner of the panel.\n\nIn the center of the screenshot, on the bottom right corner, we can see a 3d model of a futuristic-looking robot with two arms and two legs. The model is white and has a sleek, modern design. It has a pointed nose and two large eyes, and its body is covered in intricate details. The overall color scheme of the model is predominantly white and gray, with some hints of orange and yellow.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48566967248916626, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 337, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two images of a robot with a yellow and orange body and a black and white helmet. The robot appears to be in a futuristic-looking pose, with its arms and legs spread out and its head tilted slightly to the side. The background is black, and there are several buttons and menus on the top right corner of the panel, including a search bar, a menu bar, and a toolbar.\n\nIn the center of the screenshot, on the bottom right corner, is a 3d model of a white robot with two arms and two legs. The model is standing on a gray background.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48725777864456177, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 338, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two images of a robot with a yellow and orange body and a black and white helmet. The robot appears to be in a futuristic-looking pose, with its arms and legs spread out and its head tilted slightly to the side. The background is black, and on the top right corner, it is a gray 3D model of a spaceship with a futuristic design.\n\nIn the center of the panel, there appears to have a white robot-like figure with a pointed nose and two arms. The figure is standing on its hind legs, with one arm extended and the other arm bent at the elbow. The body of the robot is white with a blue and red stripe running down the center. The arms are curved and have a metallic finish. The overall design of the model is futuristic and futuristic.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4883352816104889, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 339, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two images of a robot with a yellow and orange body and a black and white helmet. The robot appears to be in a futuristic-looking pose, with its arms and legs spread out and its head tilted slightly to the side. The background is black, and on the top right corner, it is a gray 3D model of a spaceship with a futuristic design.\n\nIn the center of the panel, there appears to have a white robot-like figure with a pointed nose and two arms. The figure is standing on its hind legs, with one arm extended and the other arm bent at the elbow. The body of the robot is white with a blue and red stripe running down the center. The arms are curved and have a metallic sheen, and the legs are white with red and blue accents. The overall design of the model is futuristic and futuristic.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4869295358657837, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 340, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two images of a robot with a yellow and orange body and a black and white helmet. The robot appears to be in a futuristic-looking pose, with its arms and legs spread out and its head tilted slightly to the side. The background is black, and there are several buttons and menus on the top right corner of the panel, including a search bar, a menu bar, and a toolbar.\n\nIn the center of the screenshot, on the bottom right corner, is a 3d model of a white robot with two arms and two legs. The model is standing on a gray background.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.49057602882385254, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 341, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels. The top panel shows a close-up of a robot arm with a yellow and orange color scheme. The robot arm is white and appears to be in motion, with its arms and legs stretched out in front of it. The background is black, and there are several buttons and menus on the top right corner of the panel.\n\nIn the bottom right corner, on the bottom left, there has a panel of audio tracks with different colors and textures. The audio tracks are arranged in a grid-like pattern, with some overlapping each other. The colors range from light blue to dark brown, and the textures range from smooth and glossy to rough and textured.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.49097955226898193, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 342, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two images of a robot with a yellow and orange body and a black and white helmet. The robot appears to be in motion, with its arms and legs spread out and its head tilted slightly to the side. The background is black, and there are several buttons and menus on the right side of each panel.\n\nIn the center of the panel, there appears to have a 3-dimensional model of a spaceship or a spaceship with a white and blue color scheme. The model is in the process of being created, as there are various lines and curves visible on the screen. The overall color scheme of the model is predominantly orange and yellow, with some hints of blue and green.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.49071019887924194, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 343, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and a yellow and black object on the top right corner. The object appears to be a robot or a spaceship with a white body and a red and blue stripe on the side. The robot is standing on its hind legs with its arms stretched out and its head tilted slightly to the side, as if it is looking up at something in the distance.\n\nIn the center of the panel, on the bottom right corner, it is a larger panel with multiple layers of different colors and textures. The layers are arranged in a grid-like pattern, with some overlapping each other. There are also several buttons and menus visible on the panel.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.490536630153656, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 344, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one showing a yellow and black object with a curved shape and the other showing a white robot-like figure with arms and legs. The robot appears to be floating in the air, with its arms stretched out to the sides. The background is black, and there are several buttons and menus on the right side of each panel.\n\nAt the bottom of the panel, there appears to have a grid-like pattern with different colors and textures. The colors range from light brown to dark brown, and the textures vary in size and shape. There are also several lines and shapes scattered throughout the panel.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.490536630153656, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 345, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and a yellow and black object on the top right corner. The object appears to be a futuristic-looking robot with a metallic body and arms. It has a long, cylindrical body with a pointed nose and two legs. The robot is standing on all fours with its arms stretched out in front of it.\n\nIn the center of the panel is a larger image of the robot's body, with its legs and arms extended. The body is white with red and blue accents, and its head is tilted slightly to the side. The background is black, and there are several buttons and menus on the panel, including a search bar, a menu bar, and a toolbar.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48734423518180847, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 346, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and a yellow and black object on the top right corner. The object appears to be a futuristic-looking robot with a metallic body and arms. It has a long, pointed nose and two legs. The robot is standing on all fours with its arms stretched out in front of it.\n\nIn the center of the panel, the robot is shown in a standing position with its legs slightly bent at the knees and its head tilted slightly to the side. It is wearing a helmet with a red and white design on it. The background is black and there are several buttons and menus on the panel.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48734423518180847, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 347, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and a yellow and orange object on the top right corner. The object appears to be a robot or a spaceship with a red circle around it. The robot has a metallic body and legs, and its arms and legs are stretched out in front of it.\n\nIn the center of the panel, the robot is standing on its hind legs with its arms stretched out to the sides. It has a long, pointed nose and two antennae on its head. The background is black, and there are several buttons and menus on the panel on the right side.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48956912755966187, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 348, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and white text. The top panel has a grid-like pattern, while the bottom panel has multiple panels with different color options.\n\nIn the center of the panel, there appears to be a 3d model of a robot-like figure with a metallic body and arms. The figure is standing on its hind legs with its arms stretched out in front of it. It has a long, pointed nose and two legs that are slightly bent at the knees. The body of the figure is white with a red stripe running down the middle. The arms and legs are also white and appear to be made of metal.\n- On the top right corner of the screen, there has a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, it seems like the user is in the process of creating or editing the model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48956912755966187, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 349, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and white text. The top panel has a grid-like pattern, while the bottom panel has multiple panels with different color options.\n\nIn the center of the panel is a 3d model of a robot-like figure with a metallic body and arms. The figure appears to be standing on its hind legs with its arms stretched out in front of it. The robot has a round head with two antennae on top and two legs on either side. The arms and legs are connected by a red line, which is likely representing the robot's body and head. The background is black, and there are several buttons and menus on the top right corner of the screen, including a search bar, a menu bar, and a toolbar.", + "cursor_active": true, + "x": 1726, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 350, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot-like figure with a metallic body and arms. The figure appears to be standing on its hind legs with its arms stretched out in front of it. The robot has a futuristic design with a pointed nose and two large eyes.\n\nIn the center of the panel, the robot is shown in a standing position with its legs slightly bent at the knees and its arms extended. The background is black and there are several lines and curves on the panel. The lines are in different shades of brown and green, indicating that the image has been edited using the software.", + "cursor_active": true, + "x": 1726, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 351, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one showing a close-up of a yellow and orange object with a black background. The object appears to be a robot or a humanoid figure with a metallic body and arms. The robot has a white and grey color scheme and is standing on its hind legs with its arms stretched out in front of it.\n\nIn the center of the panel is a larger panel with a grid-like pattern. The grid is made up of multiple layers of different colors and textures, representing different layers of modeling software. The colors range from light to dark, with some shades of orange, yellow, and gray. There are also several buttons and menus on the panel, including a search bar, a menu bar, and a toolbar.", + "cursor_active": true, + "x": 1726, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 352, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and white text. The top panel has a grid-like pattern, while the bottom panel has multiple panels with different color options.\n\nIn the center of the panel, there appears to be a 3d model of a robot-like figure with a metallic body and arms. The figure is standing on all fours and has a pointed nose and two legs. It has a long arm with a curved arm and a small head with a pointed tip. The body of the figure is white with a red stripe running along its length. The arms and legs are also white and appear to be made of metal.\n- On the bottom right corner of the screen, there has a panel of audio tracks, which are used in the modeling software. The audio tracks are arranged in a grid pattern, with different colors and textures.", + "cursor_active": true, + "x": 1726, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 353, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and white text. The top panel has a grid-like pattern, while the bottom panel has multiple panels with different color options.\n\nIn the center of the panel is a 3d model of a robot-like figure with a metallic body and arms. The figure appears to be standing on its hind legs with its arms stretched out in front of it. The robot has a round head with two antennae on top and two legs on either side. The arms and legs are connected by a series of wires and cables. The background is a dark grey color, and there are several buttons and menus on the panel, including a search bar, a menu bar, and a toolbar.", + "cursor_active": true, + "x": 1726, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 354, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one with a black background and the other with a yellow background. The top panel has a grid-like pattern, while the bottom panel has multiple panels with different color options.\n\nIn the center of the panel, there appears to be a 3d model of a robot or a spaceship. The robot is white with a blue and red color scheme and has two arms and two legs. It has a large head with two eyes and a small mouth. The arms and legs are connected to a central body with two arms. The body of the robot is also white and has a red and blue color scheme.\n- On the bottom right corner of the screen, there has a panel of audio tracks, which are used to create and edit the 3D model. The audio tracks are arranged in a grid pattern, with different colors and textures.", + "cursor_active": true, + "x": 1726, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 355, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one with a black background and the other with a white background. The top panel has a grid-like pattern, while the bottom panel has multiple panels with different colors and textures.\n\nIn the center of the panel, there appears to be a 3d model of a robot or a spaceship. The robot is white with a blue and red color scheme and has two arms and two legs. It has a round head with two eyes and a mouth. The body of the robot is also white with red and blue accents. The arms and legs are white and appear to be made of metal and have a metallic finish.\n- On the bottom right corner of the screen, there has a panel of audio tracks, which are used to create and edit the 3D model. The audio tracks are arranged in a grid pattern, with each track having a different color and texture. There are also several buttons and menus on the panel for adjusting the audio settings.", + "cursor_active": true, + "x": 1726, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 356, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one with a black background and the other with a gray background. The top panel has a grid-like pattern, while the bottom panel has multiple panels with different color options.\n\nIn the center of the panel, there appears to be a 3d model of a spaceship or a spaceship with a white and blue color scheme. The spaceship has two arms and two legs, and it has a pointed nose and two engines. The arms and legs are connected to each other, and the engines are attached to the sides of the spaceship. There are also several buttons and menus on the panel for adjusting the settings and editing the model.", + "cursor_active": true, + "x": 1726, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 357, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The first panel shows a 3d model of a robot arm with a gun attached to it. The robot arm is white and appears to be made of metal, with a metallic finish. The gun is silver and has a long barrel and a pointed tip. The background of the panel is black, and there are several buttons and menus on the top and bottom of the screen, including a search bar, a menu bar, and a toolbar.\n\nThe second panel shows the same model of the robot arm, but with different colors and textures. The model is standing on its hind legs, with its arms stretched out in front of it.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5295031666755676, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 358, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The first panel shows a 3d model of a robot arm with a gun attached to it. The robot arm is white and appears to be made of metal. The gun is silver and has a pointed tip. The background of the panel is black, and there are several buttons and menus on the top and bottom of the screen.\n\nIn the center of the left panel, the robot arm has a yellow and black color scheme, and it is standing on its hind legs with its arms stretched out in front of it.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5295031666755676, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 359, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm with a gun attached to it. The robot arm is white and appears to be made of metal, with a metallic finish. The gun is silver and has a long barrel and a pointed tip. The background of the panel is black, and there are several buttons and menus on the top and bottom of the screen.\n\nIn the center of the left panel, the robot arm has a yellow and black color scheme, and it is standing on its hind legs with its arms stretched out in front of it. There is also a red line drawn on the robot's arm, which is likely representing the movement of the gun.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5295031666755676, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 360, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The first panel shows a 3d model of a robot with a gun in its hand. The robot appears to be in motion, with its arms and legs stretched out in front of it. The gun is silver in color and has a long barrel and a pointed tip. The background of the panel is black, and there are several buttons and menus on the top and bottom of the screen, including a search bar, a menu bar, and a toolbar.\n\nThe second panel shows the same model, but with different colors and textures. The model is shown in a realistic style, with detailed features such as the robot's body, arms, and legs. 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On the top left corner of the image, there is a text that reads \"Dayz: 0.63 - NEW Weapon Animations\" and on the bottom right corner, there are various icons and settings for the game.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5955120325088501, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 375, + "caption": "The image is a screenshot from a video game. It shows a person's hands holding a gun, which appears to be a sniper rifle. The gun is black and silver in color and has a scope on top. The background shows a cityscape with buildings and trees. The sky is blue and there are a few people visible in the distance. 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The player is in the middle of a battle, as indicated by the text on the top left corner of the screen that reads \"Best Y2 Pulse - Destiny 2 Live Gameplay\". The background shows a futuristic cityscape with buildings and explosions. The game's logo is visible in the bottom right corner.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6863199472427368, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 432, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a player's hand holding a weapon, which appears to be a sniper rifle, in a battle scene. The player is standing in front of a large metal structure with a door and a window on the left side. 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The background shows a futuristic cityscape with buildings and a large explosion in the distance. On the left side of the image, there is a large metal structure with a blue light shining on it. The text on the image reads \"Best Y2 Pulse - Destiny 2 Live Gameplay\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6680153608322144, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 434, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a player's hand holding a weapon, which appears to be a sniper rifle. The player is wearing a black and orange outfit with a helmet and gloves. The background shows a futuristic cityscape with tall buildings and a pink sky. 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The background shows a futuristic cityscape with tall buildings and a large red dragon flying above them. The sky is blue and there are clouds in the distance. On the top left corner, there is a menu bar with options such as \"Best Y2 Pulse\", \"Destiny 2 Live Gameplay\", and \"Platform\". On the bottom right corner, the player's character's avatar is visible, wearing a blue helmet and holding a weapon. The game's logo is also visible in the bottom left corner.", + "cursor_active": true, + "x": 598, + "y": 446, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 442, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a scene from the game, where the player is in the middle of a battle. The player is holding a gun and is facing towards the right side of the screen. The background shows a futuristic cityscape with tall buildings and a large red dragon-like creature hanging from the ceiling. The sky is blue and there are clouds in the distance. On the top left corner, there is a menu bar with options such as \"Best Y2 Pulse\", \"Destiny 2 Live Gameplay\", and \"Platform\". On the bottom right corner, the player's health and stamina levels are displayed.", + "cursor_active": true, + "x": 544, + "y": 421, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 443, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a player's hand holding a weapon, which appears to be a sniper rifle, in a room with a concrete wall and a window in the background. The player is in the middle of a battle, as indicated by the text on the top left corner of the screen. On the top right corner, there is a menu bar with various options such as \"Best Y2 Pulse\", \"Destiny 2 Live Gameplay\", and \"Cave\". On the bottom left corner, the player's health and stamina levels are displayed. The game's logo is also visible in the bottom right corner.", + "cursor_active": true, + "x": 1669, + "y": 302, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 444, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a player's weapon, the Best Y2 Pulse, in the game. The weapon is silver and blue in color and has a long barrel with a blue handle. It is pointing towards the right side of the image. The background is a desert-like landscape with brown soil and rocks. 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It shows a player's hand holding a blue and white weapon, which appears to be a sniper rifle. The weapon has a long barrel and a blue handle. The background is a desert-like environment with rocks and debris scattered around. On the top left corner of the image, there is a menu bar with options such as \"Best Y2 Pulse\", \"Destiny 2 Live Gameplay\", and \"Cave\". On the bottom right corner, there are icons for the player's health, stamina, and other health settings.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6760173439979553, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 446, + "caption": "The image is a screenshot from a video game. It shows a scene from the game Destiny 2, where the player is in the middle of a battle. The player is holding a blue and white weapon, which appears to be a sniper rifle, and is aiming it towards the right side of the screen. The background is a dark room with a large window on the left side, through which we can see a map of the game's location. On the top left corner, there is a text that reads \"Best Y2 Pulse - Destiny 2 Live Gameplay\" and on the top right corner, it reads \"Y2 Pulse\". On the bottom left corner of the image, there are various icons and information about the player, such as the player's health, stamina, and other health settings. The game's logo is also visible in the bottom right corner.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6572129130363464, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 447, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a player's hand holding a blue and silver weapon, which appears to be a sniper rifle. The weapon is in the foreground of the image, with a black background and a grid-like pattern on the wall behind it. On the left side of the screen, there is a menu bar with various options such as \"Best Y2 Pulse\", \"Destiny 2 Live Gameplay\", and \"Cave\". On the right side, there are icons for the player's health, stamina, and other health settings. The player's avatar is also visible in the bottom right corner.", + "cursor_active": true, + "x": 43, + "y": 720, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 448, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a player's hand holding a gun with a yellow circle in the center of the screen. The gun appears to be a sniper rifle with a blue barrel and a silver muzzle. The background is a dark room with a brick wall and a window on the right side. On the left side of the image, there is a menu bar with various options such as \"Best Y2 Pulse\", \"Destiny 2 Live Gameplay\", and \"Cave\". The player's avatar is visible in the bottom right corner.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6873924732208252, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 449, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a player's hand holding a gun with a yellow circle in the center of the screen. The gun appears to be a sniper rifle with a blue barrel and a silver muzzle. The background is a dark room with a brick wall and a window on the right side. On the left side of the image, there is a menu bar with various options such as \"Best Y2 Pulse\", \"Destiny 2 Live Gameplay\", and \"Cave\". There are also several icons on the screen, including a map, a gun, and a grenade launcher. The player's avatar is visible in the bottom right corner.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.693019688129425, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 450, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a player's hand holding a gun with a yellow circle in the center of the screen. The gun appears to be a sniper rifle with a blue barrel and a silver muzzle. The background is a dark room with a brick wall and a window on the right side. On the left side of the image, there is a menu bar with various options such as \"Best Y2 Pulse\" and \"Destiny 2 Live Gameplay\". The player's avatar is visible in the bottom right corner.", + "cursor_active": true, + "x": 1080, + "y": 667, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 451, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a player's hand holding a gun with a yellow circle in the center of the screen. The gun appears to be a sniper rifle with a blue barrel and a silver muzzle. The background is a dark room with a brick wall and a window on the right side. On the left side of the image, there is a menu bar with various options such as \"Best Y2 Pulse\" and \"Destiny 2 Live Gameplay\". The player's avatar is visible in the bottom right corner.", + "cursor_active": true, + "x": 43, + "y": 622, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 452, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a player's hand holding a gun with a yellow circle in the center of the screen. The gun appears to be a sniper rifle with a blue barrel and a silver muzzle. The background is a dark room with a brick wall and a window on the right side. On the left side of the image, there is a menu bar with various options such as \"Best Y2 Pulse\" and \"Destiny 2 Live Gameplay\". The player's avatar is visible in the bottom right corner.", + "cursor_active": true, + "x": 43, + "y": 622, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 453, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a player's hand holding a gun in front of a black screen with a yellow circle in the center. The screen appears to be a map or a map of a room with a brick wall in the background. On the top left corner of the screen, there is text that reads \"Best Y2 Pulse - Destiny 2 Live Gameplay\" and on the top right corner, there are numbers and icons that appear to be related to the game's gameplay. The player's avatar is visible in the bottom right corner.", + "cursor_active": true, + "x": 43, + "y": 663, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 454, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a player's hand holding a gun with a yellow circle in the center of the screen. The gun appears to be a sniper rifle with a blue barrel and a silver muzzle. The background is a dark room with a brick wall and a window on the right side. On the left side of the image, there is a menu bar with various options such as \"Best Y2 Pulse\" and \"Destiny 2 Live Gameplay\". The player's avatar is visible in the bottom right corner.", + "cursor_active": true, + "x": 1078, + "y": 662, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 455, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a player's hand holding a blue and white rifle in front of a black screen with a grid-like pattern on it. The screen appears to be a live gameplay of the game, as indicated by the text at the top of the screen which reads \"Best Y2 Pulse - Destiny 2 Live Gameplay\". The player's character's hand is visible in the bottom right corner of the image, holding the rifle with both hands. The background is a dark room with a stone wall on the right side and a concrete floor on the left side.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5707868337631226, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 456, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a player's hand holding a blue and black weapon, which appears to be a sniper rifle. The background of the image shows a room with a red wall and a concrete floor. On the left side of the screen, there is a menu bar with various options such as \"Best Y2 Pulse\", \"Destiny 2 Live Gameplay\", and \"Cave\". On the right side, there are several icons representing different weapons and abilities. The player's avatar is also visible in the bottom right corner.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6400769948959351, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 457, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a player's hand holding a blue and black weapon, which appears to be a sniper rifle. The player is standing in a cave-like environment with a concrete wall on the right side and a wooden door on the left side. On the top left corner of the image, there is a menu bar with various options such as \"Best Y2 Pulse\", \"Destiny 2 Live Gameplay\", and \"Cave\". On the bottom right corner, there are icons for the player's health, stamina, and other health settings. The game's logo is also visible in the bottom left corner.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.7151259183883667, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 458, + "caption": "The image is a screenshot from a video game. It shows a player's hand holding a gun in a room with a concrete wall and a concrete floor. The player is in the process of shooting the gun, as indicated by the text on the top left corner of the screen that reads \"Best Y2 Pulse - Destiny 2 Live Gameplay\". On the top right corner, there is a timer that shows the player's progress in the game. On the bottom left corner, the player has a list of options and a button that says \"5\". The player's avatar is also visible in the bottom right corner.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.7139974236488342, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 459, + "caption": "The image is a screenshot from a video game. It shows a scene from the game, where the player is in the middle of a battle. The player is holding a gun and is aiming it towards the right side of the screen. The background shows a wall with a window and a door, and there is snow on the ground. On the top left corner, there is a menu bar with the text \"Best Y2 Pulse - Destiny 2 Live Gameplay\" and a number \"14\" and \"6\". On the bottom left corner of the image, there are various icons and information about the player's health and health settings.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6566314101219177, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 460, + "caption": "The image is a screenshot from a video game. It shows a scene from the game, where the player is in the middle of a battle. The player is standing in a cave-like environment with a concrete wall on the right side and a concrete floor on the left side. In the center of the image, there is a large white object with a circular hole in the center. The object appears to be a weapon, possibly a grenade or a grenade launcher. On the top left corner of the screen, there are several icons and text that read \"Best Y2 Pulse - Destiny 2 Live Gameplay\". On the bottom right corner, there has a logo for the game's logo, which is a blue and white shield with a skull and crossbones on it.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6695308685302734, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 461, + "caption": "The image is a screenshot from a video game. It shows a scene from the game, where the player is in the middle of a battle. The player is holding a gun and is aiming it towards a wall on the right side of the image. The wall appears to be made of concrete and has a small window on the left side. The floor is covered in snow and there is a pile of rubble on the ground. On the top left corner of the screen, there is text that reads \"Best Y2 Pulse - Destiny 2 Live Gameplay\" and on the top right corner, there are numbers and a bar graph that show the player's progress in the game. The game's logo is also visible in the bottom right corner.", + "cursor_active": true, + "x": 1696, + "y": 487, + "confidence": 1.0, + "template": "12.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 462, + "caption": "The image is a screenshot from a video game. It shows a player in the game, holding a gun and aiming at a target. The player is wearing a yellow and black outfit with a purple visor. The target is located in a cave-like environment with a stone wall and a window on the right side. On the left side of the image, there is a menu bar with various options such as \"Best Y2 Pulse\", \"Destiny 2 Live Gameplay\", and \"Cave\". At the top of the screen, there are numbers and text indicating the player's score and other information about the game.", + "cursor_active": true, + "x": 43, + "y": 928, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 463, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a scene from the game, where the player is in the middle of a battle. The player is wearing a black outfit with a blue helmet and is holding a gun. The background shows a desert-like environment with rocks and debris scattered around. On the left side of the image, there is a wall with a grid-like pattern, and on the right side, there are several icons and information about the player's health and health settings. At the top of the screen, the player has the text \"Best Y2 Pulse - Destiny 2 Live Gameplay\" and the game's logo.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.714784562587738, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 464, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a scene from the game, where the player is in the middle of a battle. The player is holding a sniper rifle with a blue dot sight and is aiming it towards the right side of the screen. The background shows a rocky terrain with a large rock formation in the distance. The sky is blue and there is a hint of orange flames in the foreground. On the top left corner of the image, there is text that reads \"Best Y2 Pulse - Destiny 2 Live Gameplay\" and on the top right corner, there are numbers and icons that indicate the player's progress in the game.", + "cursor_active": true, + "x": 44, + "y": 610, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 465, + "caption": "The image is a screenshot from a video game. It shows a player in the game, holding a gun and aiming at a target. The player is wearing a blue helmet and is standing in a room with a concrete wall on the right side of the image. On the left side, there is a player's avatar and a menu bar with various options. The game's title, \"Best Y2 Pulse - Destiny 2 Live Gameplay\", is displayed at the top of the screen. The background shows a map of a city with buildings and a blue sky.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6761817336082458, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 466, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a player's character, Y2 Pulse, in the center of the screen. The character is wearing a red outfit and is holding a weapon. The background is a dark room with a concrete wall and a window. On the left side of the image, there is a menu bar with various options such as \"Cave\", \"Quadro\", \"Hegman\", and \"45\". On the right side, there are icons for the player's health, stamina, and other health settings. At the top of the screenshot, the game's title, \"Destiny 2\", is displayed in white text.", + "cursor_active": true, + "x": 754, + "y": 814, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 467, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a player in the game, holding a weapon and aiming it at a target. The target is circular in shape and has a pink and purple light emanating from it. The player is wearing a black outfit and is standing in a room with a concrete wall in the background. On the left side of the image, there is a menu bar with various options such as \"Cave\", \"Quadro\", \"Hegman\", and \"43\". On the right side, there are icons for the player's health, stamina, and other health settings. At the top of the screen, the game's title, \"Best Y2 Pulse - Destiny 2 Live Gameplay\", is displayed in white text.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6312504410743713, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 468, + "caption": "The image is a screenshot from the video game Destiny 2. It shows the player's character, Destiny 2, in the center of the screen. The player is holding a gun and is in the middle of a battle. The background is a desert-like environment with a concrete wall and a concrete floor. On the left side of the image, there is a menu bar with various options such as \"Cave\", \"Hegman\", and \"42\". On the right side, there are icons for the player to navigate through the game. At the top left corner of the screenshot, the game's title, \"Best Y2 Pulse - Destiny 2 Live Gameplay\", is displayed in white text.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6381797790527344, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 469, + "caption": "The image is a screenshot from the video game Destiny 2. It shows the player's character, Destiny 2, in the center of the screen. The player is holding a gun and is in the middle of a battle. The background is a desert-like environment with a concrete wall and a concrete floor. On the left side of the image, there is a large rock formation and on the right side, there are various icons and information about the game's gameplay.\n\nIn the foreground, the player is standing in front of a large circular screen with a purple and white color scheme. The screen displays the player holding a weapon, which appears to be a sniper rifle. The weapon is black and has a scope attached to it. The game's logo is visible in the bottom right corner. The text on the screen reads \"Best Y2 Pulse - Destiny 2 Live Gameplay\".", + "cursor_active": true, + "x": 603, + "y": 775, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 470, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a player's character, a cave-like environment with a large rock formation in the background. The player is holding a weapon and appears to be in the middle of a battle. In the center of the image, there is a large circular screen with a purple and white color scheme. The screen displays the player's progress in the game, with a red arrow pointing towards the right side of the screen and a blue arrow pointing to the left side. On the bottom left corner, there are various icons and information about the game's gameplay, such as the player name, location, and other stats. The game's logo, the game developer, is visible in the bottom right corner.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6466528177261353, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 471, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a player's character, a cave-like environment with a large rock formation in the background. The player is holding a gun and appears to be in the middle of a battle. In the center of the image, there is a large circular screen with a purple and white color scheme. The screen displays the player's progress in the game, with the text \"Best Y2 Pulse - Destiny 2 Live Gameplay\" at the top. Below the screen, there are various options and settings for the player to customize their game. On the bottom right corner of the screen is a logo for the game's logo, which is a blue and white shield with the letter \"D\" in the center.", + "cursor_active": true, + "x": 44, + "y": 272, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 472, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a player's character, a caveman, standing in front of a large circular screen with a purple circle in the center. The screen displays the player's progress in the game, with the text \"Best Y2 Pulse - Destiny 2 Live Gameplay\" at the top. Below the screen, there is a menu bar with various options such as \"Cave\", \"Hegman\", and \"33\". The player is holding a gun and appears to be in the middle of a battle. The background is a dark room with a concrete wall and a door.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6068670153617859, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 473, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a player's hand holding a sniper rifle with a scope mounted on top of it. The scope has a purple circle in the center with a white line through it, which appears to be a target. The player's face is visible through the scope, and they are holding the rifle with both hands. On the left side of the screen, there is a menu bar with various options such as \"Best Y2 Pulse\", \"Destiny 2 Live Gameplay\", and \"Cave\". On the right side, there are icons for the player's health, stamina, and other health settings. The background of the image shows a room with a concrete wall and a door.", + "cursor_active": true, + "x": 751, + "y": 814, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 474, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a scene from the game, where the player is in the middle of a battle. The player is wearing a black hooded cloak and is holding a gun in their right hand. The background shows a rocky cliff with a large explosion in the distance. The sky is orange and yellow, indicating that it is either sunrise or sunset. On the right side of the image, there is a white wall with a blue and white logo that reads \"Best Y2 Pulse - Destiny 2 Live Gameplay\". On the left side, there are several icons and information about the player's health and health settings.", + "cursor_active": true, + "x": 540, + "y": 435, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 475, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a scene from the game, where the player is in the middle of a battle. The player is wearing a black outfit and is holding a weapon, which appears to be a sniper rifle. The background shows a desert-like environment with rocks and ruins. The sky is orange and there is a large explosion in the distance. 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The image is taken from a distance, looking down the street towards the building.", + "cursor_active": true, + "x": 1597, + "y": 1030, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 512, + "caption": "The image is a screenshot from a video taken from a distance. It shows a street view of a city street with a tall building on the left side. The building appears to be a high-rise apartment complex with multiple floors and balconies. On the right side of the image, there is a sidewalk with a few trees and bushes. The sky is blue and there are a few clouds in the distance. The street is empty, with no cars or people visible. The image is taken from the perspective of the camera, looking down the street towards the building.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6208301782608032, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 513, + "caption": "The image shows a street view of a large building with multiple floors and balconies. The building appears to be a high-rise apartment complex with a flat roof and large windows. On the left side of the image, there is a sidewalk with a metal railing on the right side. In the foreground, there are several cars parked on the street. The sky is blue and there are power lines running across the street in front of the building. The image is taken from a distance, looking down on the sidewalk.", + "cursor_active": true, + "x": 43, + "y": 998, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 514, + "caption": "The image shows a street view of a large building with multiple floors and balconies. The building appears to be a condominium or apartment complex with a parking lot in front of it. There is a white car parked on the side of the street and a sidewalk on the right side. The sky is blue and there are a few power lines visible in the background. The image is taken from a distance, and there is a caption on the top left corner that reads \"Running around Canton | GoPro Timelapse trial run\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.716400682926178, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 515, + "caption": "The image is a screenshot from a video posted on YouTube. It shows a large building with multiple floors and balconies, located on the corner of a street. The building appears to be a factory or warehouse, as there are several cars parked in front of it. The sky is blue and there are power lines running across the street. On the right side of the image, there is a fence and a building on the left side. The image is taken from a low angle, looking up at the building.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6627364158630371, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 516, + "caption": "The image is a screenshot from a video posted on YouTube. It shows a street view of a large building with multiple floors and balconies. The building appears to be a commercial or industrial complex with a flat roof and large windows. There is a white car parked on the side of the street in front of the building. The sky is blue and there are power lines running across the street. The image is taken from a distance, and there is a watermark in the top left corner that reads \"Running around Canton | GoPro Timeline trial run\".", + "cursor_active": true, + "x": 44, + "y": 1015, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 517, + "caption": "The image is a screenshot from a video posted on YouTube. It shows a large building with multiple floors and balconies on the left side of the image. The building appears to be a factory or warehouse, as there are several large tanks visible in the background. On the right side, there is a road with a white car parked on the side. The sky is blue and there are a few clouds in the sky. The image is taken from a low angle, looking up at the building. The text on the image reads \"Running around Canton | GoPro Timelapse trial run\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.7188031673431396, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 518, + "caption": "The image is a screenshot from a video posted on YouTube. It shows a person's hand pointing towards a large building on the left side of the image. The building appears to be a large industrial complex with multiple floors and balconies. On the right side, there is a large concrete structure with a fence surrounding it. The sky is blue and there are power lines running across the image, indicating that the photo was taken during the day. The text on the image reads \"Running around Canton | GoPro Timelapse trial run\" and \"Elliot Plack\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6984066367149353, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 519, + "caption": "The image is a screenshot from a video taken from a car window. It shows a street view of a city street with buildings on both sides. On the left side of the image, there is a tall building with multiple floors and windows. In the background, there are several other buildings and a large white building. The sky is blue and there are power lines running across the street. In front of the building on the right side, there appears to be a blue car driving on the road. The image is taken from the perspective of the car window, looking down on the street and the buildings.", + "cursor_active": true, + "x": 1584, + "y": 1018, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 520, + "caption": "The image is a screenshot from a video posted on YouTube. It shows a street view of a large white cylindrical building with a blue sky in the background. The building appears to be a gas station or a storage facility. On the right side of the image, there is a red brick wall and a sidewalk. The image is taken from a low angle, looking up at the building and the sky. There are power lines and power poles visible in the foreground. The text on the image reads \"Running around Canton | GoPro Timelapse trial run\" and \"Elliot Plack\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.49761125445365906, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 521, + "caption": "The image shows a street view of a building on the right side of the frame. The building appears to be a brick building with arched windows and a white dome-shaped structure on the left side. The sky is blue and there are a few trees and power lines visible in the background. The street is empty and there is a sidewalk in the foreground. The image is taken from a low angle, looking up at the building.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6118717789649963, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 522, + "caption": "The image is a screenshot from a video posted on YouTube. It shows a person's hand reaching out towards a tree on the left side of the image. The tree appears to be bare, with no leaves, and there is a building on the right side. The sky is blue and there are a few clouds in the background. The image is taken from a low angle, looking up at the tree and the building. The text on the image reads \"Running around Canton | GoPro Timelapse trial run\" and \"Elliot Plack\".", + "cursor_active": true, + "x": 181, + "y": 932, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 523, + "caption": "The image is a screenshot from a video posted on YouTube. It shows a street scene with a car parked on the side of the road. The car appears to be a black sports car with a white stripe on the hood. There is a tree on the sidewalk next to the car and a building on the right side. In the background, there is a bus and a bridge. The sky is blue and there are a few clouds in the sky. The text on the image reads \"Running around Canton | GoPro Timelapse trial run\".", + "cursor_active": true, + "x": 1231, + "y": 1002, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 524, + "caption": "The image is a cross-section of the ear anatomy. On the left side of the image, there is a photo of a woman with her hand on her chin, looking directly at the camera. She is wearing an orange shirt and has a serious expression on her face. The background is white and there is text on the top left corner that reads \"Special Senses 6- Ear Anatomy\" and \"Wendy Riggs\". On the top right corner, there are labels for the different parts of the human ear, including the middle ear, the inner ear canal, and the nasal cavity. \n\nThe image also includes a diagram of the tarynx, which is a type of ear canal that connects the ear canal to the nasal nerve. The diagram shows the different types of tarynxes, such as the tibia, tibia and fibula, and how they interact with each other. There are also labels for sensory information, sensory pathways, and sensory pathways.\n\nOverall, the image appears to be a visual representation of the anatomy of a special senses 6-ear anatomy.", + "cursor_active": true, + "x": 92, + "y": 926, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 525, + "caption": "The image is a diagram of the ear anatomy, specifically the special senses 6-ear anatomy. On the left side of the image, there is a photo of a woman with her hand on her chin, looking at the camera with a serious expression. She is wearing an orange shirt and appears to be deep in thought.\n\nOn the top left corner, there are three bullet points that explain the different types of special senses in the ear. The first bullet point reads \"Special Senses 6-Ear Anatomy\" and the second bullet point says \"Wendy Riggs\". The third bullet point states that the ear is in the middle (air) and the fourth bullet point is on the right side. The fifth bullet point shows the ear canal, which is located in the top right corner of the diagram. The diagram also includes labels for the different sensory pathways, such as \"Sensory Information\", \"Taste-Neural Pathways\", \"Smell-Neutral Pathways\" and \"Hearing-Neuromuscular Pathways\".\n\nThe diagram is labeled with the names of the different senses, including \"EAM\", \"Dynamic Membrane\", and \"Surgical Candles\". The diagram is color-coded to show the different parts of the human ear, including the inner and outer ear canal.", + "cursor_active": true, + "x": 92, + "y": 926, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 526, + "caption": "The image is a diagram of the ear anatomy, specifically the special senses 6-ear anatomy. On the left side of the image, there is a photo of a woman with her hand covering her mouth, as if she is deep in thought. She is wearing a pink shirt and has a serious expression on her face. The background is white, and the image is divided into two sections.\n\nOn the top left corner, there are three bullet points that explain the different types of special senses in the ear. The first bullet point is labeled \"Special Senses 6-Ear Anatomy\" and lists the different sensory pathways, such as \"Sensory Information\", \"Taste-Neural Pathways\", and \"Hearing-Neuromuscular Pathways\". The second bullet point reads \"EAM\", which is a type of hearing aid that helps to reduce the appearance of hearing loss. The third bullet point states that the hearing aid is responsible for hearing loss and that it helps to improve the overall sound quality of the hearing. The image also includes a label that explains the different parts of the human ear and how they interact with each other.", + "cursor_active": true, + "x": 1394, + "y": 929, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 527, + "caption": "The image is a cross-section of the ear anatomy. On the left side of the image, there is a photo of a woman with her hand covering her mouth, as if she is making a gesture with her fingers. She is wearing an orange shirt and has a serious expression on her face. The background is white and there is text on the top left corner that reads \"Special Senses 6- Ear Anatomy\" and \"Wendy Riggs\". On the top right corner, there are labels for the different parts of the human ear, including the middle ear, the inner ear, and the nasal cavity. \n\nThe image also includes a diagram of the tarynx, which is a type of ear canal that connects the ear canal to the nasal nerve. The diagram shows the different types of tarynxes and how they interact with each other. There are also labels for sensory information, sensory pathways, and sensory pathways.\n\nOverall, the image appears to be a visual representation of the anatomy of a special senses 6-ear anatomy.", + "cursor_active": true, + "x": 92, + "y": 929, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 528, + "caption": "The image is a diagram of the ear anatomy, specifically the special senses 6-ear anatomy. On the left side of the image, there is a photo of a woman with short brown hair and a pink shirt, who appears to be speaking into a microphone. She is holding her hand up to her mouth and is gesturing with her fingers as if she is explaining something.\n\nOn the top left corner, there are three bullet points that explain the different types of special senses in the ear. The first bullet point is labeled \"Special Senses 6-Ear Anatomy\" and the second bullet point reads \"Wendy Riggs\". The third bullet point has a label that reads \"Sensory information\" and lists the different sensory pathways and sensory pathways that can be used to communicate with the ear, such as hearing, hearing, and hearing pathways. The fourth bullet point shows that the ear canal is located in the middle of the canal and is connected to the nasal cavity. The fifth bullet point points are labeled \"EAM\", which is located at the top right corner of the diagram. The sixth bullet point lists the sensory pathways, which are labeled as \"Taste-Neural pathways\", and the seventh bullet point includes \"Sensitive pathways\".\n\nThe diagram also includes a label on the right side that explains the different parts of the human ear and how they interact with each other.", + "cursor_active": true, + "x": 92, + "y": 929, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 529, + "caption": "The image is a diagram of the ear anatomy. It shows the different parts of the head and neck, including the ear canal, the middle ear, the inner ear canal (invertebrate), and the nasal cavity. \n\nOn the left side of the image, there is a photo of a woman with short brown hair and a surprised expression on her face. She is pointing her finger towards the camera. The text on the image reads \"Special Senses 6- Ear Anatomy\" and \"Wendy Riggs\". On the right side, there are labels for the different types of hearing pathways, such as hearing, hearing, and hearing pathways.\n\nThe image also includes a brief description of the hearing pathways and their functions. The labels are written in black text on a white background. The image is divided into two sections, with the top section showing the ear on the left and the bottom section on the right.", + "cursor_active": true, + "x": 92, + "y": 929, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 530, + "caption": "The image is a diagram of the ear anatomy. It shows the different parts of the head and neck, including the ear canal, the middle ear, the inner ear canal (invertebrate), and the nasal cavity. \n\nOn the left side of the image, there is a photo of a man with his hands up in the air, as if he is surprised or shocked. He is wearing an orange shirt and has a surprised expression on his face. On the right side, there are labels for the different types of ear canal and their functions.\n\nThe image also includes a list of special senses, such as hearing, hearing, and hearing pathways. The names of the senses are written in black text on a white background. The labels are arranged in a grid-like pattern, with each section labeled with a different color. The colors used in the image are blue, green, yellow, and red.", + "cursor_active": true, + "x": 92, + "y": 929, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 531, + "caption": "The image is a diagram of the ear anatomy. It shows the different parts of the human ear, including the ear canal, the middle ear, the inner canal, and the auditory canal. \n\nOn the left side of the image, there is a photo of Wendy Riggs, a woman with short brown hair and a surprised expression on her face. She is wearing an orange shirt and is holding her head in her hands. The text on the image reads \"Special Senses 6- Ear Anatomy\" and \"Wendy Riggs\". On the right side, there are labels for the different types of ear sounds, such as \"pink\", \"middle ear\", \"inner canal\", and \"dental window\".\n\nThe image also includes a list of sensory information, including \"Sensory information\", \"Taste-Neural pathways\", \"Smell-Neutral pathways\", and a description of the hearing-neutral pathways. The image also mentions that the image is related to the special senses 6-ear anatomy, which is a type of hearing aid that helps to reduce the appearance of hearing loss.", + "cursor_active": true, + "x": 1047, + "y": 965, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 532, + "caption": "The image is a diagram of the ear anatomy. It shows the different parts of the human ear, including the ear canal, the middle ear, the inner canal, and the auditory canal. \n\nOn the left side of the image, there is a photo of a woman with a surprised expression on her face. She is wearing an orange shirt and has her hands up in the air. The text on the image reads \"Special Senses 6- Ear Anatomy\" and \"Wendy Riggs\". On the right side, there are labels for the different types of ear sounds, such as \"pink\", \"middle ear\", and \"ear canal\".\n\nThe image also includes a list of sensory information, including \"Sensory information\", \"Taste-Neural pathways\", \"Smell-Neuromuscular pathways\", and a description of the hearing pathways. The image also mentions that the image is related to the special senses 6-ear anatomy, which is a type of hearing aid that helps to reduce the appearance of hearing loss.", + "cursor_active": true, + "x": 553, + "y": 965, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 533, + "caption": "The image is a diagram of the ear anatomy. It shows the different parts of the head and neck, including the ear canal, the middle ear, the inner ear canal (invertebrate), and the nasal cavity. \n\nOn the left side of the image, there is a woman with a surprised expression on her face. She is wearing an orange shirt and is standing in front of a white background. On the right side, there are labels for the different types of ear anatomy, such as \"Special Senses\" and \"Ear Anatomy\". The labels are written in black text and are arranged in a grid-like pattern.\n\nThe image also includes a brief description of each part, which explains how they are different and how they interact with each other. The first part of the body is labeled \"EAM\", which is a type of hearing aid. The second part is labeled as \"Sensory information\", which explains that the hearing aid is used to communicate with the ear. The third part is labelled as \"Taste-Neural pathways\", which means that the ear is connected to the nasal pathways. The fourth part is highlighted in red, which helps to indicate the location of the hearing pathways.", + "cursor_active": true, + "x": 555, + "y": 965, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 534, + "caption": "The image is a diagram of the ear anatomy. It shows the different parts of the head and neck, including the ear canal, the middle ear, the inner ear canal (invertebrate), and the nasal cavity. \n\nOn the left side of the image, there is a woman with a surprised expression on her face. She is wearing an orange shirt and is standing in front of a whiteboard with a list of special senses written on it. The text on the whiteboard reads \"Special Senses 6- Ear Anatomy\" and \"Wendy Riggs\". On the right side, there are illustrations of the different types of ear canal and their functions.\n\nThe image also includes a section titled \"Sensory Information\" which explains the different sensory pathways and sensory pathways in the ear. The sensory pathways include sensory pathways, sensory pathways for hearing, hearing-neutral pathways, sight-neural pathways, and sight-nervous pathways. There is also a section labeled \"EAM\" which suggests that the image is related to the EAM system.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.15912111103534698, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 535, + "caption": "The image is a diagram of the ear anatomy, specifically the special senses 6-ear anatomy. On the left side of the image, there is a photo of a woman with a surprised expression on her face. She is wearing an orange shirt and is standing in front of a white background. The image is divided into two sections.\n\nOn the top left corner, there are three bullet points that explain the different types of special senses in the ear. The first bullet point is labeled \"Special Senses 6-Ear Anatomy\" and shows a pink ear with the words \"Pink\" written above it. The second bullet point reads \"Middle (air) and \"Inner (fluid)\". The third bullet point has a diagram that shows the internal structure of the human ear, including the ear canal, the auditory canal, and the nasal cavity. The diagram also shows the different parts of the nose, including a small ear canal and a large ear canal.\n- The diagram is labeled with the names of the different sensory pathways, such as \"Sensory information\", \"Taste-Neural pathways\", \"Smell-Neutral pathways\", and \"Hearing-Neuropathways\".\n\nThe image also has a title that reads \"17 Special Senses (F14)\". This suggests that the image is related to a presentation on special senses and ear anatomy.", + "cursor_active": true, + "x": 545, + "y": 965, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 536, + "caption": "The image is a diagram of the ear anatomy, specifically the ear canal. On the left side of the image, there is a photo of a woman with short brown hair and a surprised expression on her face. She is wearing an orange shirt and is standing in front of a white background.\n\nOn the right side, there are two illustrations of the internal structure of the human ear. The ear canal is shown in a cross-section, with the left ear on the left and the right ear in the center. The left ear is labeled with the words \"Special Senses 6- Ear Anatomy\" and \"Wendy Riggs\". The right ear is labelled with the names of the different parts of the canal, including the middle ear, the inner canal, and the canal window. The canal is connected to the ear by a series of wires and cables. The wires are labeled with numbers and letters, and there are also labels for the different types of nerves and pathways in the canal. The diagram also includes a label that reads \"EAM\" and a description of the synapse membrane.", + "cursor_active": true, + "x": 545, + "y": 965, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 537, + "caption": "The image is a diagram of the ear anatomy, specifically the ear canal. On the left side of the image, there is a photo of a woman with a surprised expression on her face. She is wearing an orange shirt and is standing in front of a whiteboard with a list of special senses written on it. The text on the whiteboard reads \"Special Senses 6- Ear Anatomy\" and \"Wendy Riggs\". \n\nOn the top left corner, there are two bullet points that explain the different types of ear anatomy. 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The labels include \"Sensory information\", \"Taste-Neural pathways\", \"Smell-Neutral pathways\", and \"Hearing-Neuromuscular pathways\".\n\nOverall, the image appears to be a visual representation of the anatomy of an ear canal and its functions.", + "cursor_active": true, + "x": 1085, + "y": 965, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 538, + "caption": "The image is a diagram of the ear anatomy, specifically the special senses 6-ear anatomy. On the left side of the image, there is a photo of a woman with her eyes closed and her mouth slightly open, as if she is speaking. 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The wall appears to be made of concrete and there is a fire burning on the left side. On the top left corner, there is text that reads \"Best Y2 Pulse - Destiny 2 Live Gameplay\" and on the top right corner, it reads \"Front Courtyard\". On the bottom left corner of the image, there are various icons and information about the player's health and health settings.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6688596606254578, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 603, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a player in the game, holding a gun and aiming it towards the right side of the screen. The player is wearing a blue helmet and is standing in front of a wall with a window on the left side. The wall appears to be made of concrete and there is a blue sky in the background. On the top left corner, there is text that reads \"Best Y2 Pulse - Destiny 2 Live Gameplay\" and on the top right corner, it reads \"Front Courtyard\". On the bottom left corner of the image, there are various icons and information about the game's gameplay.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.69168621301651, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 604, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a scene from the game, where the player is in the middle of a battle. The player is holding a weapon, which appears to be a sniper rifle, and is aiming it towards the right side of the screen. The background shows a tunnel with a concrete wall on one side and a grassy area on the other. On the top left corner, there is a menu bar with various options such as \"Best Y2 Pulse\", \"Destiny 2 Live Gameplay\", and \"Front Courtyard\". On the bottom right corner, the player's health and stamina levels are displayed. The game's logo is also visible in the bottom left corner.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6749741435050964, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 605, + "caption": "The image is a screenshot from a video game. It shows a scene from the game, where the player is in the middle of a battle. The player is holding a gun and is aiming it towards the right side of the screen. The background shows a hallway with a concrete wall and a window on the left side. On the top left corner, there is a menu bar with options such as \"Best Y2 Pulse\", \"Destiny 2 Live Gameplay\", and \"Front Courtyard\". On the bottom right corner, the player's avatar is visible, with a blue circle in the center. The game's logo is also visible in the bottom left corner.", + "cursor_active": true, + "x": 1410, + "y": 893, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 606, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a player's hand holding a yellow and black weapon with a blue dot on the top. The weapon appears to be a sniper rifle with a long barrel and a scope. The player is standing in a desert-like environment with a mountain in the background. On the left side of the image, there is a map of the game's location with various locations marked on it. At the top of the screen, there are options for the player to choose from, such as \"Best Y2 Pulse\" and \"Destiny 2 Live Gameplay\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6683130264282227, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 607, + "caption": "The image is a screenshot from a video game. It shows a player's hand holding a yellow and black weapon with a blue dot on the top. The weapon appears to be a sniper rifle with a scope. The player is standing in a desert-like environment with a clear blue sky in the background. On the left side of the image, there is a menu bar with various options such as \"Best Y2 Pulse\", \"Destiny 2 Live Gameplay\", and \"PVP\". On the right side, there are icons for the player's health, stamina, and other health settings. At the bottom right corner of the screen, there has a logo for the game's logo.", + "cursor_active": true, + "x": 547, + "y": 383, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 608, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a scene from the game, where the player is in the middle of a battle. The player is holding a gun and is aiming it towards the right side of the screen. The background shows a desert landscape with tall grass and a tall tower in the distance. The sky is orange and yellow, indicating that it is either sunrise or sunset. On the top left corner, there is a menu bar with options such as \"Best Y2 Pulse\", \"Destiny 2 Live Gameplay\", and \"Front Courtyard\". On the bottom right corner, the player's health and stamina levels are displayed.", + "cursor_active": true, + "x": 404, + "y": 508, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 609, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a scene from the game, where the player is in the middle of a battle. The scene is set in a desert-like environment with tall buildings and a large tree in the background. The sky is orange and pink, indicating that it is either sunrise or sunset.\n\nIn the foreground, there is a large black box with the game's title \"Best Y2 Pulse - Destiny 2 Live Gameplay\" written on it. The box is surrounded by orange and yellow flames, and there are several enemies scattered around it. On the right side of the image, there are two smaller boxes, one on the left side and one in the center. The player's character is holding a weapon, which appears to be a sniper rifle, and they are aiming at the target in the top right corner of the screen. The game's score is displayed on the top left corner, with the player's current score of 8:16 and the time remaining in the game.", + "cursor_active": true, + "x": 1653, + "y": 529, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 610, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a scene from the game, where the player is in the middle of a battle. The scene is set in a futuristic city with tall buildings and explosions in the background. The sky is dark and cloudy, and there is a large explosion in the foreground. The player's character is holding a gun with a blue light on it, and they are in the process of firing it. On the right side of the image, there are several enemies and enemies scattered around the scene. At the top of the screen, there is text that reads \"Best Y2 Pulse - Destiny 2 Live Gameplay\" and a timer that shows the player's progress in the game.", + "cursor_active": true, + "x": 968, + "y": 414, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 611, + "caption": "The image is a screenshot from a video game. It shows a scene from the game Destiny 2, where the player is in the middle of a battle. The scene is set in a futuristic city with tall buildings and explosions in the background. The player is holding a gun and appears to be in the midst of a mission. The sky is dark and cloudy, and there is a large explosion in the foreground. The game's title, \"Destiny 2: Destiny 2 Live Gameplay,\" is displayed at the top of the screen in bold white letters. Below the player's name, there are various stats and information about the game, such as the player score, the number of players, and the time remaining in the game.", + "cursor_active": true, + "x": 43, + "y": 524, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 612, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a scene from the game, where the player is in the middle of a battle. The player is holding a gun and is in a crouched position, ready to attack. The background shows a futuristic cityscape with tall buildings and explosions. The sky is dark and cloudy, and there is a large explosion in the foreground. On the left side of the image, there are various icons and information about the game's gameplay, such as the player's health, stamina, and other health settings. At the top of the screen, there is text that reads \"Best Y2 Pulse - Destiny 2 Live Gameplay\".", + "cursor_active": true, + "x": 43, + "y": 391, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 613, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a scene from the game, where the player is in the middle of a battle. The player is holding a weapon, which appears to be a sniper rifle, and is aiming at a target. The target is located in the center of the image, and it is surrounded by a pile of rubble and debris. The background shows a cityscape with tall buildings and a cloudy sky. On the top left corner of the screen, there is a menu bar with options such as \"Best Y2 Pulse\", \"Destiny 2 Live Gameplay\", and \"YP\". On the bottom right corner, there are icons for the player's health, stamina, and other health settings.", + "cursor_active": true, + "x": 248, + "y": 464, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 614, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a scene from the game, where the player is in the middle of a battle. The player is holding a gun with a blue light on it and is aiming it towards the right side of the screen. The background shows a cityscape with tall buildings and explosions. The sky is dark and cloudy, and there is a large explosion in the foreground. On the top left corner, there is text that reads \"Best Y2 Pulse - Destiny 2 Live Gameplay\" and on the top right corner, it reads \"20\". On the bottom left corner of the image, there are various icons and information about the player's health and health settings.", + "cursor_active": true, + "x": 78, + "y": 589, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 615, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a scene from the game, where the player is in the middle of a battle. The player is holding a gun and appears to be in the process of firing it. The background shows a futuristic cityscape with tall buildings and explosions. The sky is dark and cloudy, and there is a large pile of rubble in the foreground. On the right side of the image, there is an explosion with orange and yellow flames. At the top of the screen, there are various icons and information about the game's gameplay, including the player's health, stamina, and other stats.", + "cursor_active": true, + "x": 808, + "y": 989, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 616, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a scene from the game, where the player is in the middle of a battle. The player is holding a gun and is aiming it towards a large rock in the center of the image. The rock is covered in orange and yellow flames, and there is a large explosion in the background. On the top left corner of the screen, there is text that reads \"Best Y2 Pulse - Destiny 2 Live Gameplay\" and on the top right corner, there are numbers and icons that indicate the player's progress in the game. The game's logo is also visible in the bottom right corner.", + "cursor_active": true, + "x": 1743, + "y": 814, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 617, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a scene from the game, where the player is in the middle of a battle. The player is holding a sniper rifle with a blue dot sight and is aiming it towards the right side of the screen. The background shows a futuristic cityscape with tall buildings and a tall tower in the distance. The sky is blue and there is a hint of orange and yellow flames in the foreground. On the top left corner, there is text that reads \"Best Y2 Pulse - Destiny 2 Live Gameplay\" and on the top right corner, it reads \"20\". On the bottom left corner of the image, there are various icons and information about the player's health and health settings.", + "cursor_active": true, + "x": 223, + "y": 766, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 618, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a scene from the game, where the player is in the middle of a battle. The player is holding a gun and is aiming it towards a large building in the background. The building appears to be made of concrete and has a tall tower-like structure on top. The sky is blue and there are clouds in the distance. On the top left corner of the image, there is a menu bar with options such as \"Best Y2 Pulse\" and \"Destiny 2 Live Gameplay\". On the bottom right corner, there are icons for the player's health, stamina, and other health settings. The game's logo is also visible in the bottom left corner.", + "cursor_active": true, + "x": 1237, + "y": 969, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 619, + "caption": "The image is a screenshot from a video game. It shows a player's hand holding a purple card with the text \"Best Y2 Pulse - Destiny 2 Live Gameplay\" on it. The background of the screen is a dark and eerie scene with a castle in the distance. The player's face is partially obscured by the card, and their hand is positioned in a way that suggests they are about to strike. On the top left corner, there is a menu bar with options such as \"Tree\", \"20\", \"9\", and \"45\". On the bottom right corner, the game's logo is visible.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5681706666946411, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 620, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a player's hand holding a gun with a purple screen on it. The screen displays the player's progress in the game, with the text \"Best Y2 Pulse - Destiny 2 Live Gameplay\" at the top. Below the screen, there is a menu bar with various options such as \"Tree\", \"0.02\", \"2.0\", and \"45\". The player is standing in front of a cityscape with buildings and a blue sky in the background. On the right side of the image, there are two other guns, one with a yellow and black design and the other with a black and yellow design. The player appears to be in the middle of a battle, as indicated by the text on the screen.", + "cursor_active": true, + "x": 43, + "y": 958, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 621, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a player's hand holding a gun with a purple screen on it. The screen displays the player's progress in the game, with the text \"Best Y2 Pulse - Destiny 2 Live Gameplay\" at the top. Below the screen, there is a menu bar with various options such as \"Tree\", \"45\", and \"DPS\". The background of the screen shows a futuristic cityscape with tall buildings and a blue sky.", + "cursor_active": true, + "x": 43, + "y": 970, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 622, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a player's character, Y2 Pulse, holding a weapon in a battle scene. The player is wearing a blue helmet and is standing in front of a large rock formation. The background shows a cityscape with tall buildings and a cloudy sky. On the top left corner of the screen, there is a menu bar with options such as \"Y2 Pulse\", \"Destiny 2\", and \"Live Gameplay\". On the bottom right corner, there are icons for the player's health, stamina, and other health settings.", + "cursor_active": true, + "x": 44, + "y": 955, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 623, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a scene from the game, where the player is in the middle of a battle. The player is standing in a grassy field with a large rock formation in the background. On the right side of the image, there is a tall tower with a blue sky and clouds above it. In the foreground, there are several enemies and enemies scattered around the scene.\n\nIn the center of the screen, the player's avatar is visible, with a purple shield on their chest. The shield has a number on it, indicating that they are in the first level of the game. On top of the shield, there appears to be a weapon, possibly a grenade or a grenade launcher. The game's title, \"Best Y2 Pulse - Destiny 2 Live Gameplay,\" is displayed at the top left corner, and there are various options and settings displayed on the screen.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5860570669174194, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 624, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a scene from the game, where the player is in the middle of a battle. The player is standing in front of a large rock formation, which appears to be a cave or a cave entrance. The rock formation is covered in orange and red lava, and there is a blue square in the center of the rock formation. On the top left corner of the image, there is text that reads \"Best Y2 Pulse - Destiny 2 Live Gameplay\" and on the top right corner, there are numbers that indicate the player's score and other information about the game. At the bottom of the screen, there has a menu bar with various options for the player to choose from.", + "cursor_active": true, + "x": 1504, + "y": 637, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 625, + "caption": "The image is a screenshot from the video game Destiny 2. It shows the player's character, Y2 Pulse, in a battle scene. The player is wearing a helmet with a blue light on it and is holding a weapon, which appears to be a sniper rifle. The weapon is orange and black in color and has a large barrel. The background is a dark and rocky landscape with a mountain range in the distance. On the top left corner of the screen, there is a menu bar with options such as \"Y2 Pulse\", \"Destiny 2\", and \"Live Gameplay\". On the bottom right corner, there are icons for the player to navigate through the game, such as a shield, a sword, and a shield. The game's logo is also visible in the bottom left corner.", + "cursor_active": true, + "x": 1167, + "y": 427, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 626, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a player's hand holding a weapon, which appears to be a weapon from the game. The weapon is black and gold in color and has a triangular shape on it. The player is standing in front of a rocky cliff with a blue sky in the background. On the top left corner of the image, there is a menu bar with options such as \"Best Y2 Pulse\", \"Destiny 2 Live Gameplay\", and \"Y2\". On the bottom right corner, there are icons for the player's health, stamina, and other health settings.", + "cursor_active": true, + "x": 1309, + "y": 395, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 627, + "caption": "The image is a screenshot from the video game Destiny 2. It shows the player's character, Y2 Pulse, in a battle scene. The player is holding a weapon, which appears to be a sniper rifle, and is in the process of firing it. The background shows a rocky cliff with a blue sky. On the left side of the image, there is a map of the game's location, and on the right side, there are various icons and information about the player. At the top of the screen, the player has a score of 20, indicating that they have achieved a high score in the game. The game's title, \"Destiny 2: Destiny 2 Live Gameplay,\" is displayed in the top left corner.", + "cursor_active": true, + "x": 614, + "y": 382, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 628, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a player's hand holding a weapon, which appears to be a sniper rifle. The weapon is orange and black in color and has a large barrel on the right side. On the left side of the image, there is a small screen with the game's title \"Best Y2 Pulse - Destiny 2 Live Gameplay\" and a list of options. The background is a desert-like landscape with orange and red rocks. The player's avatar is visible in the bottom right corner of the screen.", + "cursor_active": true, + "x": 1196, + "y": 445, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 629, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a scene from the game, where the player is in the middle of a battle. The player is holding a weapon, which appears to be a sniper rifle, and is aiming it towards a building in the background. The building is made of concrete and has a sloping roof. The sky is blue and there is a fire burning in the foreground. On the top left corner of the image, there is text that reads \"BEST Y2 PULSE - Destiny 2 Live Gameplay\" and on the top right corner, there are two buttons - \"20\" and \"9\". On the bottom left corner, the player's health and stamina levels are displayed. There is also a button that says \"What's that you've got?\" and a logo for the game's logo.", + "cursor_active": true, + "x": 412, + "y": 543, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 630, + "caption": "The image is a screenshot from the video game Destiny 2. It shows a scene from the game, where the player is in the middle of a battle. The player is holding a weapon, which appears to be a sniper rifle, and is aiming it towards the right side of the image. The weapon is brown in color and has a long barrel. The background shows a rocky terrain with a pile of rubble and debris scattered around. 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The background is a sandy beach with a clear blue sky. The image is taken from a low angle, looking up at the weapon. The overall mood of the image is futuristic and futuristic.", + "cursor_active": true, + "x": 44, + "y": 713, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 651, + "caption": "The image shows a close-up of a person's hand holding a yellow and black rifle. The rifle has a long barrel and a scope on top. The background shows a sandy beach with the ocean in the distance. 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The image is taken from a low angle, looking down on the gun.", + "cursor_active": true, + "x": 1305, + "y": 376, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 657, + "caption": "The image shows a person's hand holding a red and yellow toy gun on a sandy beach. The gun is pointing towards the right side of the image, with the ocean visible in the background. The sky is clear and blue, and there are a few buildings visible on the left side. 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On the top left corner, there are various tools and options for creating and editing the weapon.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.40052103996276855, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 698, + "caption": "The image is a screenshot of a 3D model of a futuristic weapon in a software interface. The weapon appears to be a sniper rifle with a yellow and black color scheme. It has a long barrel and a scope with a red dot on the side. The body of the weapon is orange and white, with a robotic arm and legs. The background is black, and there is a green triangle on the right side of the image. On the top right corner, there are various tools and options for creating and editing the weapon.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.40052103996276855, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 699, + "caption": "The image is a screenshot of a 3D model of a futuristic weapon in a software interface. The weapon appears to be a sniper rifle with a yellow and black color scheme. It has a long barrel and a scope with a red dot on the side. The body of the weapon is orange and white, with a robotic arm and legs. The background is black, and there is a green triangle on the right side of the image. On the top right corner, there are various tools and options for creating and editing the weapon.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4001976549625397, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 700, + "caption": "The image shows a beach scene with a cloudy sky and the ocean in the background. The beach is covered in white sand and there are a few buildings visible on the left side of the image. In the foreground, there is a person's hand holding a yellow and black toy gun. The gun appears to be a futuristic-looking weapon with a long barrel and a handle. The person is wearing a red and black outfit and is holding the gun with both hands. The image is taken from a low angle, looking down on the beach.", + "cursor_active": true, + "x": 772, + "y": 308, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 701, + "caption": "The image shows a beach scene with a cloudy sky and the ocean in the background. The beach is sandy and the water is a light blue color. On the left side of the image, there is a hill with a few buildings on it. In the foreground, there are two guns, one yellow and one black, pointing towards the horizon. The yellow gun has a red handle and a black barrel. The black gun is pointing towards a small island in the distance. The image appears to be taken from a high vantage point, looking down on the beach.", + "cursor_active": true, + "x": 752, + "y": 302, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 702, + "caption": "The image shows a beach scene with a cloudy sky and the ocean in the background. The beach is covered in sand and there are a few buildings visible on the left side of the image. In the foreground, there is a person's hand holding a yellow and black toy gun. The gun appears to be a futuristic-looking weapon with a long barrel and a red handle. The person is standing on the beach, looking out towards the ocean.", + "cursor_active": true, + "x": 627, + "y": 313, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 703, + "caption": "The image shows a beach scene with a cloudy sky and the ocean in the background. The sky is overcast and the water is choppy with small waves crashing onto the shore. On the left side of the image, there is a sandy beach with a few buildings and trees scattered around. In the foreground, there are two guns, one yellow and one black, pointing towards the horizon. The yellow gun has a red and black design on it, while the black gun is pointing towards it. The image appears to be taken from a high vantage point, looking down on the beach.", + "cursor_active": true, + "x": 514, + "y": 425, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 704, + "caption": "The image shows a beach scene with a cloudy sky and the ocean in the background. The sky is overcast and the water is choppy, with small waves crashing onto the shore. On the left side of the image, there is a sandy beach with a few buildings visible in the distance. In the foreground, there are two guns, one yellow and one black, pointing towards the horizon. The yellow gun has a red and black design on it, while the black gun is pointing towards it. The image appears to be taken from a high vantage point, looking down on the beach.", + "cursor_active": true, + "x": 519, + "y": 428, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 705, + "caption": "The image shows a beach scene with a cloudy sky and the ocean in the background. The sky is overcast and the water is choppy, with small waves crashing onto the shore. On the left side of the image, there is a sandy beach with a few buildings visible in the distance. In the foreground, there are two guns, one yellow and one black, pointing towards the horizon. The yellow gun has a red and black design on it, while the black gun is slightly blurred. The image appears to be taken from a high vantage point, looking down on the beach.", + "cursor_active": true, + "x": 44, + "y": 635, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 706, + "caption": "The image shows a beach scene with a cloudy sky and the ocean in the background. The sky is overcast and the water is choppy, with small waves crashing onto the shore. On the right side of the image, there is a person's hand holding a yellow and black assault rifle. The person is wearing a red and black outfit and appears to be looking out towards the horizon. The image is taken from a low angle, giving a bird's eye view of the scene.", + "cursor_active": true, + "x": 718, + "y": 635, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 707, + "caption": "The image shows a beach scene with a cloudy sky and the ocean in the background. The beach is covered in sand and there are a few buildings visible on the left side of the image. In the foreground, there is a person's hand holding a yellow and black toy gun. The gun appears to be a futuristic-looking weapon with a long barrel and a handle. The person is wearing a red and black outfit and is holding the gun with both hands. The image is taken from a low angle, looking down on the beach.", + "cursor_active": true, + "x": 44, + "y": 633, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 708, + "caption": "The image shows a beach scene with a cloudy sky and the ocean in the background. The beach is sandy and the water is a light blue color. On the left side of the image, there is a hill with a few trees and shrubs. In the foreground, there are two guns, one yellow and one black, pointing towards the horizon. The yellow gun has a red handle and a black barrel. The black gun is pointing towards a small island in the distance. The image appears to be taken from a high vantage point, looking down on the beach.", + "cursor_active": true, + "x": 1067, + "y": 348, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 709, + "caption": "The image shows a beach scene with a cloudy sky and the ocean in the background. The beach is covered in white sand and there are a few buildings visible on the left side of the image. In the foreground, there is a person's hand holding a yellow and black toy gun. The gun appears to be a futuristic-looking weapon with a long barrel and a red handle. The person is standing on the beach, looking out towards the horizon.", + "cursor_active": true, + "x": 718, + "y": 358, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 710, + "caption": "The image is a digital art piece that appears to be a scene from a video game. It shows a futuristic cityscape with tall buildings on the left side and a body of water on the right side. The sky is hazy and foggy, and there are a few people walking on the street in the background. In the foreground, there is a large yellow and black machine gun with a long barrel and a red handle. The gun is pointing towards the camera, as if it is ready for battle. The overall mood of the image is tense and action-packed.", + "cursor_active": true, + "x": 836, + "y": 600, + "confidence": 1.0, + "template": "12.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 711, + "caption": "The image is a digital illustration of a futuristic cityscape. The background is a dark and foggy space with a high ceiling and a large window on the right side. In the center of the image, there is a large yellow and black machine gun with a long barrel and a pointed tip. On the left side, there are two figures walking on a street with buildings in the background. The figures appear to be in a battle-ready stance, with one figure holding a gun and the other holding a shield. The image is taken from a low angle, looking up at the guns and the buildings. The date \"12/25\" is visible in the bottom right corner.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.626836895942688, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 712, + "caption": "The image is a screenshot from a video game. It shows a futuristic corridor with two characters walking on it. The corridor is dimly lit and has a futuristic design. On the right side of the image, there is a large gun with a yellow and black color scheme. The gun is pointing towards the left side, as if it is about to shoot. The background is dark and there are various objects scattered throughout the corridor. At the top of the screen, there are two buttons - \"Design Tips\" and \"1. Game\". Below the buttons, it says \"2. Game\" in white text. The time \"12/25\" is displayed in the bottom right corner.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6371681094169617, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 713, + "caption": "The image is a screenshot from a video game. It shows a scene from the game Borderlands 3. The background is a dark room with a futuristic design. On the right side of the image, there is a large gun with a yellow and black color scheme. The gun is pointing towards the viewer and appears to be in motion.\n\nThere are six bullet points on the image that explain how to design tips for the game. The first bullet point reads \"1. Gameplay comes first. 2. Don't start on the rest pose. 3. Don\u2019t block the player's view. 4. Framing the reticle. 5. Be careful with camera animation. 6. Use two cameras with separate FOV's.\"\n\nAt the bottom left corner, there are two bullet points that read \"12/25\". The second bullet point says \"12:25\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5975467562675476, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 714, + "caption": "The image is a screenshot from a video game. It shows a scene from the game Borderlands 3. The background is a dark room with a futuristic design. On the right side of the image, there is a large gun with a yellow and black color scheme. The gun is pointing towards the viewer. \n\nThere are six bullet points on the image that explain how to design tips for the game. The first bullet point reads \"1. Gameplay comes first. 2. Don't start on the rest pose. 3. Don\u2019t block the player's view. 4. Framing the reticle. 5. Be careful with camera animation. 6. Use two cameras with separate FOVs.\"\n\nAt the bottom of the screen, there are two bullet points that read \"12/25\". The text is in white and is in a modern sans-serif font.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5976551175117493, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 715, + "caption": "The image is a screenshot from a video game. It shows a scene from the game Borderlands 3. The background is a dark room with a futuristic design. On the right side of the image, there is a large gun with a yellow and black color scheme. The gun is pointing towards the viewer. \n\nThere are six bullet points on the image that explain how to design tips for the game. The first bullet point reads \"1. Gameplay comes first. 2. Don't start on the rest pose. 3. Don\u2019t block the player's view. 4. Framing the reticle. 5. Be careful with camera animation. 6. Use two cameras with separate FOVs.\"\n\nAt the bottom of the screen, there are two bullet points that read \"12/25\". The text is in white and is in a modern sans-serif font.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6007515788078308, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 716, + "caption": "The image is a screenshot from a video game. It shows a scene from the game Borderlands 3. The background is a dark room with a futuristic design. On the right side of the image, there is a large gun with a yellow and black color scheme. The gun is pointing towards the viewer. \n\nThere are six bullet points on the image that explain how to design tips for the game. The first bullet point reads \"1. Gameplay comes first. 2. Don't start on the rest pose. 3. Don\u2019t block the player's view. 4. Framing the reticle. 5. Be careful with camera animation. 6. Use two cameras with separate FOVs.\"\n\nAt the bottom of the screen, there are two bullet points that read \"12/25\". The text is in white and is in a modern sans-serif font.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6007515788078308, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 717, + "caption": "The image is a screenshot from a video game. It shows a scene from the game Borderlands 3. The background is a dark room with a futuristic design. On the right side of the image, there is a large gun with a yellow and black color scheme. The gun is pointing towards the viewer. \n\nThere are six bullet points on the image that explain how to design tips for the game. The first bullet point reads \"1. Gameplay comes first. 2. Don't start on the rest pose. 3. Don\u2019t block the player's view. 4. Framing the reticle. 5. Be careful with camera animation. 6. Use two cameras with separate FOVs.\"\n\nAt the bottom of the screen, there are two bullet points that read \"12/25\". The text is in white and is in a modern sans-serif font.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6038888096809387, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 718, + "caption": "The image is a screenshot from a video game. It shows a scene from the game Borderlands 3. The background is a dark room with a futuristic design. On the right side of the image, there is a large gun with a yellow and black color scheme. The gun is pointing towards the viewer. \n\nThere are six bullet points on the image that explain how to design tips for the game. The first bullet point reads \"1. Gameplay comes first. 2. Don't start on the rest pose. 3. Don\u2019t block the player's view. 4. Framing the reticle. 5. Be careful with camera animation. 6. Use two cameras with separate FOVs.\"\n\nAt the bottom left corner, there are two bullet points that read \"12/25\". The second bullet point says \"1.\" The third bullet point states \"2.\" The fourth bullet point points say \"3.\"", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6007515788078308, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 719, + "caption": "The image is a screenshot from a video game. It shows a scene from the game Borderlands 3. The background is a dark room with a futuristic design. On the right side of the image, there is a large gun with a yellow and black color scheme. The gun is pointing towards the viewer. \n\nThere are six bullet points on the image that explain how to design tips for the game. The first bullet point reads \"1. Gameplay comes first. 2. Don't start on the rest pose. 3. Don\u2019t block the player's view. 4. Framing the reticle. 5. Be careful with camera animation. 6. Use two cameras with separate FOVs.\"\n\nAt the bottom of the screen, there are two bullet points that read \"12/25\". The text is in white and is in a modern sans-serif font.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6039599180221558, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 720, + "caption": "The image is a screenshot from a video game. It shows a scene from the game Borderlands 3. The background is a dark room with a futuristic design. On the right side of the image, there is a large gun with a yellow and black color scheme. The gun is pointing towards the viewer with a determined expression on its face. \n\nThere are six bullet points on the image that explain how to design tips for the game. The first bullet point reads \"1. Gameplay comes first. 2. Don't start on the rest pose. 3. Don\u2019t block the player's view. 4. Framing the reticle. 5. Be careful with camera animation. 6. Use two cameras with separate FOVs.\"\n\nAt the bottom left corner, there are two bullet points that read \"12/25\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6007515788078308, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 721, + "caption": "The image is a screenshot from a video game. It shows a scene from the game Borderlands 3. The background is a dark room with a futuristic design. On the right side of the image, there is a large gun with a yellow and black color scheme. The gun is pointing towards the viewer with a determined expression on its face. \n\nThere are six bullet points on the image that explain how to design tips for the game. The first bullet point reads \"1. Gameplay comes first. 2. Don't start on the rest pose. 3. Don\u2019t block the player's view. 4. Framing the reticle. 5. Be careful with camera animation. 6. Use two cameras with separate FOVs.\"\n\nAt the bottom left corner, there are two bullet points that read \"12/25\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6039599180221558, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 722, + "caption": "The image is a screenshot from a video game. It shows a scene from the game Borderlands 3. The background is a dark room with a futuristic design. On the right side of the image, there is a large gun with a yellow and black color scheme. The gun is pointing towards the viewer with a determined expression on its face. \n\nThere are six bullet points on the image that explain how to design tips for the game. The first bullet point reads \"1. Gameplay comes first. 2. Don't start on the rest pose. 3. Don\u2019t block the player's view. 4. Framing the reticle. 5. Be careful with camera animation. 6. Use two cameras with separate FOVs.\"\n\nAt the bottom left corner, there are two bullet points that read \"12/25\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6012580990791321, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 723, + "caption": "The image is a screenshot from a video game. It shows a scene from the game Borderlands 3. The background is a dark room with a futuristic design. On the right side of the image, there is a large gun with a yellow and black color scheme. The gun is pointing towards the viewer with a determined expression on its face. \n\nThere are six bullet points on the image that explain how to design tips for the game. The first bullet point reads \"1. Gameplay comes first. 2. Don't start on the rest pose. 3. Don\u2019t block the player's view. 4. Framing the reticle. 5. Be careful with camera animation. 6. Use two cameras with separate FOVs.\"\n\nAt the bottom left corner, there are two bullet points that read \"12/25\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6012580990791321, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 724, + "caption": "The image is a screenshot from a video game. It shows a scene from the game Borderlands 3. The background is a dark room with a futuristic design. On the right side of the image, there is a large gun with a yellow and black color scheme. The gun is pointing towards the viewer with a determined expression on its face. \n\nThere are six bullet points on the image that explain how to design tips for the game. The first bullet point reads \"1. Gameplay comes first. 2. Don't start on the rest pose. 3. Don\u2019t block the player's view. 4. Framing the reticle. 5. Be careful with camera animation. 6. Use two cameras with separate FOVs.\"\n\nAt the bottom left corner, there are two bullet points that read \"12/25\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6012580990791321, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 725, + "caption": "The image is a screenshot from a video game. It shows a scene from the game Borderlands 3. The background is a dark room with a futuristic design. On the right side of the image, there is a large gun with a yellow and black color scheme. The gun is pointing towards the viewer with a determined expression on its face. \n\nThere are six bullet points on the image that explain how to design tips for the game. The first bullet point reads \"1. Gameplay comes first. 2. Don't start on the rest pose. 3. Don\u2019t block the player's view. 4. Framing the reticle. 5. Be careful with camera animation. 6. Use two cameras with separate FOVs.\"\n\nAt the bottom left corner, there are two bullet points that read \"12/25\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6012580990791321, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 726, + "caption": "The image is a screenshot from a video game. It shows a scene from the game Borderlands 3. The background is a dark room with a futuristic design. On the right side of the image, there is a large gun with a yellow and black color scheme. The gun is pointing towards the viewer with a determined expression on its face. \n\nThere are six bullet points on the image that explain how to design tips for the game. The first bullet point reads \"1. Gameplay comes first. 2. Don't start on the rest pose. 3. Don\u2019t block the player's view. 4. Framing the reticle. 5. Be careful with camera animation. 6. Use two cameras with separate FOVs.\"\n\nAt the bottom left corner, there are two bullet points that read \"12/25\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6012580990791321, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 727, + "caption": "The image is a screenshot from a video game. It shows a scene from the game Borderlands 3. The background is a dark room with a futuristic design. On the right side of the image, there is a large gun with a yellow and black color scheme. The gun is pointing towards the viewer with a determined expression on its face. \n\nThere are six bullet points on the image that explain how to design tips for the game. The first bullet point reads \"1. Gameplay comes first. 2. Don't start on the rest pose. 3. Don\u2019t block the player's view. 4. Framing the reticle. 5. Be careful with camera animation. 6. Use two cameras with separate FOVs.\"\n\nAt the bottom left corner, there are two bullet points that read \"12/25\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6012580990791321, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 728, + "caption": "The image is a screenshot from a video game. It shows a scene from the game Borderlands 3. The background is a dark room with a futuristic design. On the right side of the image, there is a large gun with a yellow and black color scheme. The gun is pointing towards the viewer. \n\nThere are six bullet points on the image that explain how to design tips for the game. The first bullet point reads \"1. Gameplay comes first. 2. Don't start on the rest pose. 3. Don\u2019t block the player's view. 4. Framing the reticle. 5. Be careful with camera animation. 6. Use two cameras with separate FOVs.\"\n\nThe image also has a blue arrow pointing to the bottom left corner, indicating that the user can use the gun to navigate through the game's environment.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6012580990791321, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 729, + "caption": "The image is a graphic design with a blue and orange color scheme. On the left side of the image, there is a black diagonal line that forms an arrow-like shape. The blue color is on the top left corner, while the orange color is in the bottom right corner. The background is dark, making the colors of the arrow stand out. The image appears to be taken from a top-down perspective, looking down on the right side.", + "cursor_active": true, + "x": 615, + "y": 1030, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 730, + "caption": "The image is a black background with a diagonal line on the right side. The line is made up of three colors - blue, orange, and gray. On the left side of the image, there is a gray triangle with a white outline. The triangle is slightly tilted to the right, creating a sense of depth and dimension. The overall design is simple and minimalistic.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.25806379318237305, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 731, + "caption": "The image is a 3D model of a robotic arm with a yellow and orange color scheme. The arm is attached to a black background with a grid-like pattern. On the right side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. The robot arm appears to be in motion, as if it is in motion. The image is likely a screenshot from a video game or video game.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": -1.0, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 732, + "caption": "The image is a screenshot of a 3D model of a robot arm in a modeling software. The robot arm is orange and black in color and appears to be made of metal. It has a long, slender body with two arms that extend upwards towards the top of the image. The arm is attached to a yellow and black object, which is likely a weapon or a weapon. The background is a gray grid-like pattern, and there are various tools and menus visible on the right side of the screen.", + "cursor_active": true, + "x": 1794, + "y": 1022, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 733, + "caption": "The image is a screenshot of a 3D model of a robot in a video editing software. The robot is standing on a gray background with a grid-like pattern. It has a metallic body with orange and yellow accents, and its arms and legs are extended in a dynamic pose. On the right side of the image, there is a panel with various editing tools and options. The image appears to be a tutorial or tutorial on how to create the robot.", + "cursor_active": true, + "x": 1723, + "y": 1022, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 734, + "caption": "The image is a screenshot of a 3D model of a robot in a video editing software. The robot appears to be in the process of being created, as there are various tools and options visible on the right side of the image. The background is black, and the robot is in the center of the screen. It has a metallic body with orange and yellow accents, and its arms and legs are extended in a dynamic pose. The model is highly detailed, with intricate lines and curves that give it a realistic appearance.", + "cursor_active": true, + "x": 1723, + "y": 1022, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 735, + "caption": "The image is a 3D model of a futuristic robot with a futuristic design. The robot has a grey body with orange and yellow accents on the arms and legs. It has a large head with two large eyes and a small mouth. The body has two arms that extend from the sides and two legs that are slightly bent at the knees. The arms have a metallic finish and appear to be made of metal.\n\nOn the right side of the image, there is a panel with various tools and options for creating and editing the robot's body. On the left side, there are several buttons and menus that can be used to customize the robot. The background is black, and the robot appears to be standing on a grid-like surface.", + "cursor_active": true, + "x": 1723, + "y": 1022, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 736, + "caption": "The image is a screenshot of a 3D model of a futuristic robot. The robot has a grey body with orange and yellow accents on the arms and legs. It has a long, cylindrical body with a pointed nose and two arms on either side. The arms have a metallic finish and appear to be made of metal.\n\nOn the right side of the image, there is a panel with various tools and options for creating and editing the robot's body. On the left side, there are several buttons and menus for adjusting the model's settings. The background is black, and the robot appears to be standing on a grid-like surface.", + "cursor_active": true, + "x": 1723, + "y": 1022, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 737, + "caption": "The image is a screenshot of a 3D model of a futuristic robot. The robot has a grey body with orange and yellow accents on the arms and legs. It has a long, cylindrical body with a pointed nose and two arms on either side. The arms have a metallic finish and appear to be made of metal.\n\nOn the right side of the image, there is a panel with various tools and options for creating and editing the model. On the left side, there are several buttons and menus for adjusting the model's settings. The background is black, and the robot appears to be standing on a grid-like surface.", + "cursor_active": true, + "x": 1723, + "y": 1022, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 738, + "caption": "The image is a 3D model of a robot with a futuristic design. The robot has a black and orange color scheme with a yellow and black color scheme. It has a long, slender body with two arms and two legs. The arms are extended and the legs are slightly bent at the knees. The body has a metallic texture and appears to be made of a combination of metal and plastic. On the right side of the image, there is a panel with various tools and options for creating and editing the robot. The background is a gray color with a grid-like pattern.", + "cursor_active": true, + "x": 1859, + "y": 1024, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 739, + "caption": "The image is a 3D model of a robot with a futuristic design. The robot has a black and orange color scheme with a yellow and black color scheme. It has a long, slender body with two arms and two legs. The arms are extended upwards and the legs are slightly bent at the knees. The body has a metallic texture and appears to be made of a combination of metal and plastic.\n\nOn the right side of the image, there is a panel with various tools and options for creating and editing the robot's body. On the left side, there are several buttons and menus for adjusting the model's settings. The background is a gray color, and the robot is standing on a grid-like surface.", + "cursor_active": true, + "x": 1802, + "y": 1023, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 740, + "caption": "The image is a 3D model of a robot with a futuristic design. The robot has a black and orange color scheme with a yellow and black color scheme. It has a long, slender body with two arms and two legs. The arms are extended upwards and the legs are bent at the knees. The body has a metallic texture and appears to be made of a combination of metal and plastic.\n\nOn the right side of the image, there is a panel with various tools and options for creating and editing the robot's body. On the left side, there are several buttons and menus for adjusting the model's settings. The background is a gray color, and the robot is standing on a grid-like surface.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.45748811960220337, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 741, + "caption": "The image is a 3D model of a robot with a futuristic design. The robot has a black and orange color scheme with a yellow and black color scheme. It has a long, slender body with two arms and two legs. The arms are extended upwards and the legs are bent at the knees. The body has a metallic texture and appears to be made of a combination of metal and plastic.\n\nOn the right side of the image, there is a panel with various tools and options for creating and editing the robot's body. On the left side, there are several buttons and menus for adjusting the model's settings. The background is a gray color, and the robot is standing on a grid-like surface.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4577985405921936, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 742, + "caption": "The image is a 3D model of a robot with a futuristic design. The robot has a black and orange color scheme with a yellow and black color scheme. It has a long, slender body with two arms and two legs. The arms are extended upwards and the legs are slightly bent at the knees. The body has a metallic texture and appears to be made of a combination of metal and plastic. On the right side of the image, there is a panel with various tools and options for creating and editing the robot. The background is a gray color with a grid-like pattern.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4577985405921936, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 743, + "caption": "The image is a 3D model of a robot with a futuristic design. The robot has a black and orange color scheme with a yellow and black color scheme. It has a long, slender body with two arms and two legs. The arms are extended and the legs are slightly bent at the knees. The body has a metallic texture and appears to be made of a combination of metal and plastic. The background is a gray color with a grid-like pattern. On the right side of the image, there is a panel with various tools and options for creating and editing the robot.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.45769405364990234, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 744, + "caption": "The image is a 3D model of a robot with a futuristic design. The robot has a black and orange color scheme with a yellow and black color scheme. It has a long, slender body with two arms and two legs. The arms are extended and the legs are slightly bent at the knees. The body has a metallic texture and appears to be made of a combination of metal and plastic. The background is a gray color with a grid-like pattern. On the right side of the image, there is a panel with various tools and options for creating and editing the robot.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.45769405364990234, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 745, + "caption": "The image is a 3D model of a robot with a yellow and black gun. The robot has a metallic body with orange and black accents on its arms and legs. The gun has a long barrel and a yellow muzzle. The background is black and there are various tools and menus visible on the right side of the image. The image appears to be a screenshot from a video editing software.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.45769405364990234, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 746, + "caption": "The image is a 3D model of a robot with a yellow and black gun. The robot has a metallic body with orange and black accents on its arms and legs. The gun has a long barrel and a yellow muzzle. The background is black and there are various tools and menus visible on the right side of the image. The image appears to be a screenshot from a video editing software.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.45769405364990234, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 747, + "caption": "The image is a 3D model of a robot with a yellow and black gun. The robot has a metallic body with orange and black accents on its arms and legs. The gun has a long barrel and a yellow muzzle. The background is black and there are various tools and menus visible on the right side of the image. The image appears to be a screenshot from a video editing software.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4585960805416107, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 748, + "caption": "The image is a 3D model of a robot with a futuristic design. The robot has a black and orange color scheme with a yellow and black color scheme. It has a long, slender body with two arms and two legs. The arms are extended upwards and the legs are slightly bent at the knees. The body has a metallic texture and appears to be made of a combination of metal and plastic. On the right side of the image, there is a panel with various tools and options for creating and editing the robot. The background is a gray color with a grid-like pattern.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.45760080218315125, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 749, + "caption": "The image is a 3D model of a robot with a futuristic design. The robot has a black and orange color scheme with a yellow and black color scheme. It has a long, cylindrical body with a pointed nose and two arms on either side. The arms and legs are made of metal and have a metallic texture. The body of the robot is also black and has a yellow stripe running along the side. On the right side of the image, there is a panel with various tools and options for creating and editing the robot. The background is a gray color with a grid-like pattern.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.45381104946136475, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 750, + "caption": "The image is a 3D model of a futuristic robot with a yellow and black color scheme. The robot has a long, cylindrical body with a pointed nose and two arms on either side. The arms are orange and yellow, and the legs are black. The body is made up of multiple layers of metal, with the top layer being orange, the middle layer being yellow, the bottom layer being black, and all the arms and legs being black and yellow.\n\nOn the right side of the image, there is a panel with various tools and options for creating and editing the robot. On the left side, there are several buttons and menus for adjusting the model's settings. The background is a gray color, and there are lines and dots scattered throughout the image.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4541490972042084, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 751, + "caption": "The image is a 3D model of a robot with a futuristic design. The robot has a black and orange color scheme with a yellow and black color scheme. It has a long, cylindrical body with a pointed nose and two arms on either side. The arms are covered in red and yellow accents, and the legs are black with yellow accents. The body of the robot appears to be made of metal and has a metallic sheen. On the right side of the image, there is a panel with various tools and options for creating and editing the model. The background is a gray color, and there are several lines and shapes scattered throughout the image.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4541650712490082, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 752, + "caption": "The image is a 3D model of a robot with a futuristic design. The robot has a black and orange color scheme with a yellow and black color scheme. It has a long, cylindrical body with a pointed nose and two arms on either side. The arms are extended upwards and the legs are slightly bent at the knees. The body is made up of a combination of orange, black, and yellow colors, giving it a futuristic and futuristic look. The background is a gray color, and there are various tools and menus visible on the right side of the image.", + "cursor_active": true, + "x": 1846, + "y": 1026, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 753, + "caption": "The image is a 3D model of a futuristic weapon. The weapon appears to be made of metal and has a yellow and orange color scheme. It has a long, cylindrical body with a pointed nose and two arms on either side. The arms are connected by a series of wires and cables. The body of the weapon is also orange and yellow, with a black and white pattern on the sides. The background is black, and there are various tools and menus visible on the right side of the image.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4544045031070709, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 754, + "caption": "The image is a 3D model of a futuristic weapon. The weapon is orange and grey in color and has a long, slender body with a pointed tip. It has a yellow and black color scheme and appears to be a sniper rifle with a long barrel and a scope. The body of the weapon is made up of a combination of grey and orange armor, with orange accents on the arms and legs. The background is black, and there are various tools and menus visible on the right side of the image.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4544045031070709, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 755, + "caption": "The image is a 3D model of a robot arm with a futuristic design. The arm is orange and grey in color and has a long, pointed gun with a yellow and black barrel. The gun appears to be a sniper rifle with a long barrel and a scope. The robot arm is positioned in a way that it is facing towards the right side of the image. The background is black, and there are various tools and menus visible on the top right corner of the screen.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.45443370938301086, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 756, + "caption": "The image is a 3D model of a futuristic weapon. The weapon appears to be a sniper rifle with a yellow and black color scheme. It has a long barrel and a scope on top. The body of the weapon is made up of orange and grey armor with a red and white stripe running along the side. The arm is also orange and has a black grip. The background is black, and there are various tools and menus visible on the right side of the image.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4544138014316559, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 757, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one showing a yellow and black 3D model of a robot arm with a gun attached to it. The robot arm is holding the gun with both hands and appears to be in the process of firing it.\n\nThe top right panel shows a close-up of the robot arm, with the gun pointing towards the viewer. The gun has a long barrel and a handle on the right side. The background of the panel is black, and there are several buttons and menus on the panel, including a search bar, a menu bar, and a control panel.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.49040088057518005, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 758, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and a yellow and red 3D model of a weapon. The weapon appears to be a futuristic-looking weapon with a long barrel and a pointed tip. The model is shown in a realistic style with detailed features such as the handle, trigger, and trigger guard.\n\nIn the center of the panel, there appears to have a larger image of the weapon, which is white and has a metallic finish. The background is black, and there are several buttons and menus on the panel for adjusting the settings and editing the model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4914422631263733, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 759, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and a yellow and red 3D model of a weapon. The weapon appears to be a futuristic-looking weapon with a long barrel and a pointed tip. The model is shown in a realistic style with detailed features such as the handle, trigger, and trigger guard.\n\nIn the center of the panel, there appears to have a larger image of the weapon, which is white and has a metallic finish. The background is black, and there are several buttons and menus on the panel for adjusting the settings and editing the model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.49103108048439026, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 760, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels. The top panel shows a 3d model of a spaceship with a yellow and black color scheme. The spaceship has a sleek design with a pointed nose and a curved body. The body of the spaceship is white with a red stripe running along the side.\n\nIn the center of the panel, there appears to be a close-up of the model, showing the details of the arm and the cockpit. The arm is connected to the cockpit with a green cable. The cockpit has a large window on the right side, allowing the user to view the model in detail. The background of the screen is black, and there are several buttons and menus visible on the panel.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.49204790592193604, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 761, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels. The top panel shows a 3d model of a futuristic spaceship with a yellow and black color scheme. The spaceship has a sleek design with a pointed nose and two engines on either side. The body of the spaceship is white with red and blue accents. The cockpit is also white and has a red stripe running along the side.\n\nIn the bottom right corner of the panel, there appears to be a panel for editing the 3D model of the same spaceship. The panels are arranged in a grid-like pattern, with various color options such as green, blue, yellow, and orange. There are also several buttons and menus visible on the panel.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48321714997291565, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 762, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels. The top panel shows a 3d model of a spaceship with a yellow and black color scheme. The spaceship has a sleek design with a pointed nose and a curved body. The body of the spaceship is white with a red stripe running along the side.\n\nIn the center of the panel, there appears to be a close-up of the model, showing the details of the arm and the cockpit. The arm is connected to the cockpit with wires and cables. The cockpit has a large window on the right side, allowing the user to view the model in detail. The background of the screen is black, and there are several buttons and menus on the bottom right corner.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.47855061292648315, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 763, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels. The top panel shows a 3d model of a spaceship with a yellow and black color scheme. The spaceship has a sleek design with a pointed nose and two engines on either side. The body of the spaceship is white with a red stripe running along the side.\n\nIn the bottom right corner, on the bottom left, the panel shows the main interface of the software, which has various color options such as blue, green, yellow, and orange. There are also several buttons and menus on the panel, including a search bar, a menu bar, and a toolbar.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.47890380024909973, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 764, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels. The top panel shows a 3d model of a spaceship with a yellow and black color scheme. The spaceship has a sleek design with a pointed nose and a curved body. The body of the spaceship is white with a red stripe running along the side.\n\nIn the center of the panel, there appears to be a close-up of the model, showing the details of the arm and the cockpit. The arm is connected to the cockpit with wires and cables. The cockpit has a large window on the right side, allowing the user to view the model in detail. The background of the screen is black, and there are several buttons and menus on the top right corner, including a search bar, a menu bar, and a toolbar.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.47890380024909973, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 765, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one showing a yellow and black 3D model of a spaceship and the other showing a white model of the same spaceship. The top panel shows a close-up view of the spaceship's interior, with the cockpit and other details visible.\n\nIn the bottom right corner, on the bottom left, there appears to be a panel of audio editing software, with various editing tools such as a mixer, a mixer grinder, and a control panel. There are also several buttons and menus on the panel, likely for adjusting the audio levels and other settings.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.47675254940986633, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 766, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and a yellow and red 3D model of a spaceship. The top panel shows a close-up of the spaceship's cockpit and the bottom panel shows the interior of the cockpit.\n\nIn the center of the panel, there appears to be a 3d model of the same spaceship, with a white and grey color scheme. The spaceship has a large gun-like design with a pointed nose and two engines on either side. The gun has a long barrel and a pointed tip. The cockpit has several buttons and menus on the right side, including a control panel, a menu bar, and a toolbar with various editing tools.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48012256622314453, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 767, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels. The top panel shows a 3d model of a spaceship with a yellow and black color scheme. The spaceship has a sleek design with a pointed nose and two engines on either side. The body of the spaceship is white with red and blue accents. The cockpit is also white and has a large window on the right side, allowing the user to view the model's details.\n\nIn the bottom left corner of the panel, there appears to be a panel for editing the model, with various color options such as blue, green, yellow, and orange. There are also several buttons and menus visible on the panel.", + "cursor_active": true, + "x": 1726, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 768, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels. The top panel shows a 3d model of a spaceship with a yellow and black color scheme. The spaceship has a sleek design with a pointed nose and a curved body. The body of the spaceship is white with a red stripe running along the side.\n\nIn the center of the panel, there appears to be a close-up of the model, showing the details of the arm and the cockpit. The arm is connected to the cockpit with wires and cables. The cockpit has a large window on the right side, allowing the user to view the model in detail. The background of the screen is black, and there are several buttons and menus visible on the panel.", + "cursor_active": true, + "x": 1726, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 769, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels. The top panel shows a 3d model of a spaceship with a yellow and black color scheme. The spaceship has a sleek design with a pointed nose and a curved body. The body of the spaceship is white with a red stripe running along the side.\n\nIn the center of the panel, there appears to be a close-up of the model, showing the details of the arm and the cockpit. The arm is connected to the cockpit with wires and cables. The cockpit has a large window on the right side, allowing the user to view the model in detail. The background of the screen is black, and there are several buttons and menus visible on the panel.", + "cursor_active": true, + "x": 1726, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 770, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels. The top panel shows a 3d model of a spaceship with a yellow and black color scheme. The spaceship appears to be made of metal and has a sleek design with a pointed nose and a curved body. The bottom panel shows the main interface of the software, which is a grid-like pattern with various color options and tools.\n\nIn the center of the panel, there appears to have a larger image of the spaceship, which has a white and grey color scheme with red and green lines connecting it to the right side. There are also several buttons and menus on the panel that can be used to customize the 3D model.", + "cursor_active": true, + "x": 1726, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 771, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels. The top panel shows a 3d model of a spaceship with a yellow and black color scheme. The spaceship has a sleek design with a pointed nose and two engines on either side. The bottom panel shows the main interface of the software, which includes various tools such as editing, modeling, and modeling software.\n\nIn the center of the panel, there appears to be a 3-dimensional model of the spaceship, with a white and grey color scheme and a detailed design. The model is shown in a realistic style, with intricate details and textures. The background is black, and the overall color scheme is predominantly gray and white.", + "cursor_active": true, + "x": 1726, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 772, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels. The top panel shows a close-up of a futuristic-looking object with a yellow and black color scheme. The object appears to be a spaceship or a spaceship with a sleek design. The background is black, and the panel on the right side shows a detailed view of the object's interior and exterior.\n\nIn the bottom right corner, the panel shows the main interface of the software, which is a music production software. The interface has a grid-like pattern with various color options and settings. There are also several buttons and menus on the panel, including a search bar, a menu bar, and a toolbar.", + "cursor_active": true, + "x": 1726, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 773, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and a yellow 3D model of a spaceship. The top panel shows a close-up of the spaceship's body and the bottom panel shows the model's arm and hand. The model is rendered in a realistic style with detailed features such as the cockpit, engines, and other mechanical components.\n\nIn the center of the panel, there appears to be a larger version of the same model, but with a more detailed and realistic appearance. The arm is white with red and blue accents, and the hand is also white with blue accents. The background is black, and there are several buttons and menus on the panel for adjusting the settings and editing the model.", + "cursor_active": true, + "x": 1726, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 774, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one showing a yellow and black 3D model of a spaceship and the other showing a white model of the same spaceship. The spaceship has a sleek design with a pointed nose and two engines on either side. The model is rendered in a realistic style with detailed features such as the arms, legs, and cockpit.\n\nIn the center of the panel, there appears to be a larger version of the spaceship, with a detailed view of the interior and exterior. The background is black, and there are several buttons and menus visible on the panel.", + "cursor_active": true, + "x": 1726, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 775, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels. The top panel shows a 3d model of a spaceship with a yellow and black color scheme. The spaceship appears to be made of metal and has a sleek design with a pointed nose and a curved body. The bottom panel shows the main interface of the software, which is a grid-like pattern with various color options and tools.\n\nIn the center of the panel, there appears to have a larger image of the spaceship with the 3D model on the right side. The model is rendered in a realistic style with detailed features such as the arm, legs, and cockpit. The colors are mostly shades of grey and white, with some hints of blue and green. The overall color scheme of the model is predominantly gray and yellow.", + "cursor_active": true, + "x": 1726, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 776, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one showing a yellow and black 3D model of a spaceship and the other showing a white and grey model of the same spaceship. The spaceship has a sleek and modern design with a pointed nose and a curved body. The model is connected to the spaceship by a series of wires and cables.\n\nIn the bottom right corner of the panel, there appears to be a panel of audio editing software, with various editing tools such as a mixer, a mixer grinder, and a control panel. There are also several buttons and menus on the panel for adjusting the audio levels and other settings.", + "cursor_active": true, + "x": 1726, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 777, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one showing a yellow and black 3D model of a spaceship and the other showing a white model of the same spaceship. The spaceship has a sleek design with a pointed nose and a curved body. The model is rendered in a realistic style with detailed features such as the arm, legs, and cockpit.\n\nIn the center of the panel, there appears to be a larger image of the spaceship, with a detailed view of its interior and exterior. The background is black, and there are several buttons and menus visible on the panel.", + "cursor_active": true, + "x": 1726, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 778, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one showing a yellow and black 3D model of a spaceship and the other showing a close-up view of the model. The model appears to be a futuristic-looking spaceship with a sleek design and a metallic body. The spaceship has a pointed nose and two engines on either side.\n\nIn the center of the panel, there appears to have a large arm with a robotic arm attached to it. The arm is connected to a smaller arm with two wires. The wires are connected to the arm and appear to be connected to each other. The background of the screen is black, and there are several buttons and menus on the top right corner, including a search bar, a menu bar, and a toolbar.", + "cursor_active": true, + "x": 1726, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 779, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels. The top panel shows a 3d model of a futuristic spaceship with a yellow and black color scheme. The spaceship has a sleek design with a pointed nose and a curved body. The bottom panel shows the main interface of the software, which includes various tools such as editing, modeling, and modeling software.\n\nIn the center of the panel, there appears to be a close-up of the spaceship's arm and hand. The arm is white with red and green lines connecting it to the cockpit. The hand is also white and has a red line connecting the arm to the body of the ship. The background of the screen is black, and there are several buttons and menus visible on the panel.", + "cursor_active": true, + "x": 1726, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 780, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels. The top panel shows a 3d model of a spaceship with a yellow and black color scheme. The spaceship has a sleek design with a pointed nose and a curved body. The body of the spaceship is white with a red stripe running along the side.\n\nIn the bottom right corner, on the bottom left, there appears to be a panel of audio editing software with various audio tracks and effects. The audio tracks are arranged in a grid-like pattern. The effects are in various colors and sizes, and there are several buttons and menus on the panel.", + "cursor_active": true, + "x": 1726, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 781, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels. The top panel shows a 3d model of a futuristic spaceship with a yellow and black color scheme. The spaceship has a sleek design with a pointed nose and two engines on either side. The body of the spaceship is white with red and green lines running along the sides.\n\nIn the center of the panel, there appears to be a close-up of a robotic arm with a robotic hand attached to it. The arm is positioned in a way that suggests it is ready for action. The robotic hand is positioned at an angle, with the fingers pointing towards the left and the thumb pointing towards it. There are also several buttons and menus on the panel that can be used to customize the 3D model.", + "cursor_active": true, + "x": 1726, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 782, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and a yellow 3D model of a spaceship. The top panel shows a close-up of the spaceship's body and the bottom panel shows the model's arm and legs. The model is rendered in a realistic style with detailed features such as the cockpit, engines, and other mechanical components.\n\nIn the bottom right corner, on the bottom left corner of the screen, there appears to be a panel of audio editing software with various audio tracks and effects. The audio tracks are arranged in a grid-like pattern, with each track having a different color and texture. The effects are represented by different shades of blue, green, and yellow.", + "cursor_active": true, + "x": 1726, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 783, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and a yellow 3D model of a spaceship in the top right corner. The top panel shows a close-up of the spaceship's body and the bottom panel shows an image of the gun. The gun appears to be a futuristic-looking weapon with a long barrel and a pointed tip. The model is rendered in a realistic style with detailed textures and shading.\n\nIn the bottom left corner of the panel, there has a panel of audio tracks with various colors and textures. The audio tracks are arranged in a grid-like pattern, with each track having a different color and texture. There are also several buttons and menus on the panel for adjusting the audio settings.", + "cursor_active": true, + "x": 1726, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 784, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and a yellow 3D model of a spaceship. The top panel shows a close-up of the spaceship's body and the bottom panel shows the model's arms and legs. The model is white and appears to be made of a metallic material, possibly metal or plastic.\n\nIn the center of the panel, there appears to have a detailed view of the gun, with its various components and features clearly visible. The gun has a long barrel and a pointed nose, and its body is curved and pointed. The arms are attached to the gun with cables and wires, and there are several buttons and menus on the panel for adjusting the settings and editing the model.", + "cursor_active": true, + "x": 1726, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 785, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and a yellow and black image of a spaceship. The top panel has a grid-like pattern, while the bottom panel has multiple panels with different colors and textures.\n\nIn the center of the panel is a white 3D model of a futuristic-looking gun with a long barrel and a pointed tip. The gun appears to be made of metal and has a metallic finish. The background is black, and there are several buttons and menus on the panel, including a search bar, a menu bar, and a toolbar.", + "cursor_active": true, + "x": 1742, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 786, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels. The top panel shows a 3d model of a futuristic-looking weapon with a yellow and black color scheme. The weapon appears to be a futuristic assault rifle with a long barrel and a pointed muzzle. The bottom panel shows the main interface of the software, which is a control panel with multiple options for adjusting the model's settings and editing settings.\n\nIn the center of the panel, there appears to have a larger image of the weapon, which has a white and grey color scheme with a futuristic design. The background of the screen is black, and there are several buttons and menus on the top right corner, including a search bar, a menu bar, and a toolbar.", + "cursor_active": true, + "x": 1742, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 787, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels. The top panel shows a 3d model of a futuristic-looking weapon with a yellow and black color scheme. The weapon appears to be a futuristic assault rifle with a long barrel and a pointed tip. The bottom panel shows the main interface of the software, which includes various tools such as editing, modeling, and modeling software.\n\nIn the center of the panel, there appears to have a larger image of the weapon, which is a white and grey color scheme with a futuristic design. The background of the screen is black, and there are several buttons and menus visible on the panel.", + "cursor_active": true, + "x": 1742, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 788, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels. The top panel shows a 3d model of a futuristic spaceship with a yellow and black color scheme. The spaceship has a sleek design with a pointed nose and a long barrel. The body of the spaceship is white with a red stripe running along the side.\n\nIn the bottom right corner, on the bottom left, there appears to be a panel of audio editing software with various audio tracks and effects. The audio tracks are arranged in a grid-like pattern. The effects are in various colors and sizes, and there are several buttons and menus on the panel.", + "cursor_active": true, + "x": 1742, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 789, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels. The top panel shows a 3d model of a futuristic spaceship with a yellow and black color scheme. The spaceship has a long barrel and a pointed nose, and it appears to be made of metal or plastic. The bottom panel shows the main interface of the software, which has various color options and tools for creating, editing, and modeling the model.\n\nIn the center of the panel, there appears to have a larger image of the spaceship, which is white and has a futuristic design. The background of the screen is black, and there are several buttons and menus on the top right corner, including a search bar, a menu bar, and a toolbar.", + "cursor_active": true, + "x": 1742, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 790, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and a yellow 3D model of a spaceship. The top panel shows a close-up of the spaceship's body and the bottom panel shows the model of the gun. The gun appears to be a futuristic-looking weapon with a long barrel and a pointed tip. The model is rendered in a realistic style with detailed features such as the handle, trigger, and trigger guard.\n\nIn the bottom right corner, on the bottom left corner of the screen, there has a panel of audio tracks with various color options. The audio tracks are arranged in a grid-like pattern, with each track having a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue. There are also several buttons and menus on the panel, including a search bar, a menu bar, and a toolbar.", + "cursor_active": true, + "x": 1742, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 791, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and a yellow and black image of a spaceship. The top panel has a grid-like pattern, while the bottom panel has multiple panels with different colors and textures.\n\nIn the center of the panel is a white 3D model of a futuristic-looking gun with a long barrel and a pointed tip. The gun appears to be made of metal and has a metallic finish. The background is black, and there are several buttons and menus on the panel, including a search bar, a menu bar, and a toolbar.", + "cursor_active": true, + "x": 1742, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 792, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels. The top panel shows a 3d model of a futuristic-looking weapon with a yellow and black color scheme. The weapon appears to be a futuristic assault rifle with a long barrel and a long muzzle. The bottom panel shows the main interface of the software, which includes various tools such as editing, modeling, and modeling software.\n\nIn the center of the panel, there appears to have a larger image of the weapon, which is a white and grey color scheme with a futuristic design. The background of the screen is black, and there are several buttons and menus on the top right corner, including a search bar, a menu bar, and a toolbar.", + "cursor_active": true, + "x": 1742, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 793, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one showing a yellow and black 3D model of a spaceship and the other showing a white and grey model of the same spaceship. The spaceship has a long barrel and a pointed nose, and the model is attached to a white arm with a red and blue stripe running along the side.\n\nIn the bottom right corner, on the bottom left, there appears to be a panel of audio editing software, with various editing tools such as a mixer, a mixer grinder, and a control panel. The background of the panel is black, and there are several buttons and menus visible on the panel.", + "cursor_active": true, + "x": 1742, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 794, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and a yellow 3D model of a gun on the right side. The top panel shows a close-up of the gun's body, with the barrel pointing towards the viewer. The gun appears to be a futuristic-looking assault rifle with a white body and a silver barrel. The bottom panel shows various editing tools such as a mixer, a mixer grinder, and a control panel.\n\nThe panel on the bottom right corner has a grid-like pattern with various color options, including green, orange, and yellow. There are also several buttons and menus on the panel, likely for adjusting the settings and editing the model.", + "cursor_active": true, + "x": 1727, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 795, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one showing a 3d model of a robot with a yellow and black color scheme. The robot appears to be in a fighting stance, with its arms outstretched and its head tilted back. The background is black, and the panel on the right side shows a larger image of the robot's body and arms.\n\nIn the center of the panel, the robot is shown in a white and grey color scheme, with a large gun-like weapon attached to its back. It has a long, cylindrical body with a pointed nose and two arms extending from its sides. The gun has a red and white stripe running along its length. The weapon has a yellow handle and a black barrel. The overall design of the model is futuristic and futuristic.", + "cursor_active": true, + "x": 1727, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 796, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one showing a yellow and black 3D model of a robot arm with a gun attached to it. The robot arm is white and appears to be made of a metallic material, possibly metal or plastic. The gun has a long barrel and a pointed tip. The background of the panel is black, and there are several buttons and menus on the right side, including a search bar, a menu bar, and a control panel.\n\nAt the bottom of the screen, there appears to have a grid-like interface with various audio and video editing tools.", + "cursor_active": true, + "x": 1727, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 797, + "caption": "The image is a screenshot of a 3D model of a yellow and black weapon. The weapon appears to be a futuristic-looking weapon with a long barrel and a pointed tip. It has a red and black color scheme and is positioned in the center of the image. The background is a dark grey color, and there are various editing tools and menus visible on the right side of the screen. The image is taken from a top-down perspective, looking down on the weapon.", + "cursor_active": true, + "x": 1736, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 798, + "caption": "The image is a screenshot of a 3D model of a yellow and black weapon. The weapon appears to be a futuristic-looking weapon with a long barrel and a pointed tip. It has a red and black color scheme and is positioned in the center of the image. The background is a dark grey color, and there are various editing tools and menus visible on the right side of the screen. The image is taken from a top-down perspective, looking down on the weapon.", + "cursor_active": true, + "x": 1736, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 799, + "caption": "The image is a screenshot of a 3D model of a yellow and black weapon. The weapon appears to be a futuristic-looking weapon with a long barrel and a pointed tip. It has a red and black color scheme and is positioned in the center of the image. The background is a dark grey color, and there are various editing tools and menus visible on the right side of the screen. The image is taken from a top-down perspective, looking down on the weapon.", + "cursor_active": true, + "x": 1736, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 800, + "caption": "The image is a screenshot of a 3D model of a yellow and black weapon. The weapon appears to be a futuristic-looking weapon with a long barrel and a pointed tip. It has a red and black color scheme and is positioned in the center of the image. The background is a dark grey color, and there are various tools and menus visible on the top right corner of the screen. On the bottom right corner, there is a menu bar with options such as File, Edit, View, Tools, and Help.", + "cursor_active": true, + "x": 1736, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 801, + "caption": "The image is a screenshot of a 3D model of a yellow and black weapon. The weapon appears to be a futuristic-looking weapon with a long barrel and a pointed tip. It has a red and black color scheme and is positioned in the center of the image. The background is a dark grey color, and there are various editing tools and menus visible on the right side of the screen. The image is taken from a top-down perspective, looking down on the weapon.", + "cursor_active": true, + "x": 1736, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 802, + "caption": "The image is a screenshot of a 3D model of a yellow and black weapon. The weapon appears to be a futuristic-looking weapon with a long barrel and a pointed tip. It has a red and black color scheme and is positioned in the center of the screen. On the right side of the image, there is a panel with various tools and options for creating and editing the model. The background is a dark grey color, which contrasts with the bright colors of the weapon.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3687392771244049, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 803, + "caption": "The image is a screenshot of a 3D model of a yellow and black weapon. The weapon appears to be a futuristic-looking weapon with a long barrel and a pointed tip. It has a red and black color scheme and is positioned in the center of the image. The background is a dark grey color, and there are various editing tools and menus visible on the top right corner of the screen. The image is taken from a top-down perspective, looking down on the weapon.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3687392771244049, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 804, + "caption": "The image is a screenshot of a 3D model of a yellow and black weapon. The weapon appears to be a futuristic-looking weapon with a long barrel and a pointed tip. It has a red and black color scheme and is positioned in the center of the image. The background is a dark grey color, and there are various editing tools and menus visible on the top right corner of the screen. The image is taken from a top-down perspective, looking down on the weapon.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3687392771244049, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 805, + "caption": "The image is a screenshot of a 3D model of a yellow and black weapon. The weapon appears to be a sniper rifle with a long barrel and a pointed tip. It has a yellow body with black accents and a black handle. The background is a dark grey color. On the right side of the image, there is a panel with various editing tools and options. At the bottom of the panel, there are several buttons and menus for creating and editing the model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3687392771244049, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 806, + "caption": "The image is a screenshot of a 3D model of a yellow and black weapon. The weapon appears to be a futuristic-looking weapon with a long barrel and a pointed tip. It has a yellow body with black accents and a black handle. The background is a dark grey color. On the right side of the image, there is a panel with various editing tools and options. The image is taken from a top-down perspective, looking down on the weapon.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3687392771244049, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 807, + "caption": "The image is a screenshot of a computer screen with a black background. On the right side of the screen, there is a panel with various editing tools and options. The panel appears to be a tutorial or tutorial on how to create a text effect in Adobe After Effects. The top left corner of the panel has a menu bar with options such as File, Edit, View, Tools, and Help. The bottom right corner has a toolbar with various tools and menus. The overall color scheme of the image is black and gray.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3687725365161896, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 808, + "caption": "The image is a screenshot of a computer screen with a black background. On the right side of the screen, there is a panel with various editing tools and options. The panel appears to be a tutorial or tutorial on how to create a text effect in Adobe After Effects. The top left corner of the panel has a menu bar with options such as File, Edit, View, Tools, and Help. The bottom right corner has a toolbar with various tools and menus. The overall color scheme of the image is black and gray.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.37628036737442017, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 809, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are several panels with different tools such as modeling, editing, and modeling software. In the center of the panel, there appears to be a 3d model of a robot arm with a gun attached to it. The robot arm is white with a blue and green color scheme. The gun has a long barrel and a pointed tip. The background of the screen is black, and there are various lines and shapes scattered throughout the panel.\n\nAt the bottom of the screenshot, there seems to be another panel with more tools and menus.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5253965854644775, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 810, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm with a gun attached to it. The robot arm is white and appears to be made of metal. The gun is silver and has a long barrel and a pointed tip. The background of the panel is black, and there are several buttons and menus on the top and bottom of the screen.\n\nIn the center of the left panel, the robot arm has a yellow and black color scheme, and it is standing on its hind legs with its arms stretched out in front of it.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5254244804382324, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 811, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one showing a yellow and black 3D model of a spaceship and the other showing a white robot with a gun. The robot appears to be in mid-air, with its arms and legs extended. The gun is pointing towards the right side of this image.\n\nIn the bottom right corner, on the bottom left, there appears to have a panel of editing tools, including a toolbar, a menu bar, and a control panel. The background of the panel is black, and there are several buttons and menus visible on the panel.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5264075994491577, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 812, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm with a gun attached to it. The robot arm is white and appears to be made of metal. The gun is silver and has a long barrel and a pointed tip. The background of the panel is black, and there are several buttons and menus on the top and bottom of the screen.\n\nIn the center of the left panel, the robot arm has a yellow and black color scheme, and it is standing on its hind legs with its arms stretched out in front of it. There are also several lines and curves on the panel, indicating that the user is in the process of creating or editing the model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5264075994491577, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 813, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm with a gun attached to it. The robot arm is white and appears to be made of metal. The gun is silver and has a long barrel and a pointed tip. The background of the panel is black, and there are several buttons and menus on the top and bottom of the screen.\n\nIn the center of the left panel, the robot arm has a yellow and black color scheme, and it is positioned in a way that suggests it is ready for action. The image appears to have been created using the software, as there are various tools visible on the panel.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5264075994491577, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 814, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm with a gun attached to it. The robot arm is white and appears to be made of metal. The gun is silver and has a long barrel and a pointed tip. The background of the panel is black, and there are several buttons and menus on the top and bottom of the screen.\n\nIn the center of the left panel, the robot arm has a yellow and black color scheme, and it is positioned in a way that suggests it is ready for action. The image appears to have been created using the software, as there are various tools visible on the panel.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5264075994491577, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 815, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm with a gun attached to it. The robot arm is white and appears to be made of metal. The gun is silver and has a long barrel and a pointed tip. The background of the panel is black, and there are several buttons and menus on the top and bottom of the screen.\n\nIn the center of the left panel, the robot arm has a yellow and black color scheme, and it is holding a gun in its right hand. The image appears to have been created using the software, as there are various tools visible on the panel.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5264075994491577, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 816, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm with a gun attached to it. The robot arm is white and appears to be made of metal. The gun is silver and has a long barrel and a pointed tip. The background of the panel is black, and there are several buttons and menus on the top and bottom of the screen.\n\nIn the center of the left panel, the robot arm has a yellow and black color scheme, and it is positioned in a way that suggests it is ready for action. The image appears to have been created using the software, as there are various tools visible on the panel.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5264075994491577, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 817, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one showing a 3d model of a robot arm with a gun attached to it. The robot arm is white and appears to be made of metal, with a metallic finish. The gun is silver and has a long barrel and a pointed tip. The background of the panel is black, and there are several icons and menus visible on the right side.\n\nIn the center of the screen, there appears to have a grid-like pattern, which is likely used to create and edit the 3D model of the robot arm. There are also several buttons and menus on the panel, likely for adjusting the settings and editing the model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5264075994491577, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 818, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm with a gun attached to it. The robot arm is white and appears to be in motion, with its arms and legs extended. The gun is silver and has a long barrel and a pointed tip. The background of the panel is black, and there are several icons and menus visible on the top and bottom of the screen.\n\nIn the center of the left panel, the robot arm has a green and yellow color scheme, and it is holding a gun in its right hand. The image appears to have been created using the software, as there are multiple layers and textures visible in the panel.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5264461636543274, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 819, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm with a gun attached to it. The robot arm is white and appears to be in motion, with its arms and legs extended. The gun is silver and has a long barrel and a pointed tip. The background of the panel is black, and there are several icons and menus visible on the top and bottom of the screen.\n\nIn the center of the left panel, the robot arm has a green and yellow color scheme, and it is holding a gun in its right hand. The image appears to have been created using the software, as there are multiple layers and textures visible in the panel.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5264461636543274, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 820, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one showing a 3d model of a robot arm with a gun attached to it. The robot arm is white and appears to be made of metal, with a metallic finish. The gun is silver and has a long barrel and a pointed tip. The background of the panel is black, and there are several buttons and menus on the right side, including a search bar, a menu bar, and a control panel.\n\nIn the center of the screenshot, on the bottom right corner, the robot arm has a green and yellow color scheme, and it is standing on its hind legs with its arms stretched out in front of it.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5254070162773132, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 821, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one showing a 3d model of a robot arm with a gun attached to it. The robot arm is white and appears to be made of metal, with a metallic finish. The gun is silver and has a long barrel and a pointed tip. The background of the panel is black, and there are several buttons and menus on the right side, including a search bar, a menu bar, and a control panel.\n\nIn the center of the screenshot, on the bottom right corner, the robot arm has a green and yellow color scheme, and it is standing on its hind legs with its arms stretched out in front of it.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5233002305030823, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 822, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one showing a 3d model of a robot arm with a gun attached to it. The robot arm is white and appears to be made of metal, with a metallic finish. The gun is silver and has a long barrel and a pointed tip. The background of the panel is black, and there are several buttons and menus on the right side, including a search bar, a menu bar, and a control panel.\n\nIn the center of the screenshot, on the bottom right corner, the robot arm has a green and yellow color scheme, and it is standing on its hind legs with its arms stretched out in front of it.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.523882269859314, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 823, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one showing a scene from a video game and the other showing a 3d model of a robot arm holding a gun. The robot arm is white and appears to be in motion, with its arms and legs extended. The gun is silver and has a long barrel and a pointed tip.\n\nIn the center of the panel, there appears to have a larger image of the robot arm, with the gun pointing towards the right side. The background is black, and there are several other panels on the top right corner, including a panel on the left and a panel in the bottom left corner. There are also several buttons and menus on the panel.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5239118933677673, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 824, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one showing a 3d model of a robot arm with a gun attached to it. The robot arm is white and appears to be made of metal, with a metallic finish. The gun is silver and has a long barrel and a pointed tip. The background of the panel is black, and there are several buttons and menus on the right side, including a search bar, a menu bar, and a control panel.\n\nIn the center of the screenshot, on the bottom right corner, the robot arm has a green and yellow color scheme, and it is standing on its hind legs with its arms stretched out in front of it.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5235221982002258, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 825, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm holding a gun. The robot arm is white and appears to be in a fighting stance, with its arms extended and its head tilted back. The gun is silver and has a long barrel.\n\nIn the center of the panel, the robot arm has a red circle around its neck, which is likely representing the location of the gun. There are also several buttons and menus on the panel that can be used to customize the 3D model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5235221982002258, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 826, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm holding a gun. The robot arm is white and appears to be made of metal, with a metallic finish. The gun is silver and has a long barrel and a pointed tip. The background of the panel is black, and there are several buttons and menus on the top and bottom of the screen.\n\nIn the center of the screenshot, the robot arm has a red circle around its neck, which is likely representing the location of the gun. There are also several green and yellow lines and dots scattered throughout the panel, which could represent the various tools or options available in the software.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5235221982002258, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 827, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm holding a gun. The robot arm is white with red and blue accents and has a futuristic design. The gun is silver and has multiple barrels and a long barrel. The background of the panel is black with a grid-like pattern.\n\nIn the bottom left panel, the panel shows the same 3D model of the robot arm, but with different colors and textures. There are also several buttons and menus on the panel, including a search bar, a menu bar, and a control panel.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5076174736022949, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 828, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm holding a gun. The robot arm is white and appears to be made of metal, with a metallic finish. The gun is silver and has a long barrel and a pointed tip. The background of the panel is black, and there are several buttons and menus on the top and bottom of the screen.\n\nIn the center of the screenshot, the robot arm has a red circle around its neck, which is likely representing the location of the gun. There are also several lines and curves on the panel, which could be used to create and edit the model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5058253407478333, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 829, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm holding a gun. The robot arm is white and appears to be made of metal, with a metallic finish. The gun is silver and has a long barrel and a pointed tip. The background of the panel is black, and there are several buttons and menus on the top and bottom of the screen.\n\nIn the center of the left panel, the robot arm has a red circle around its neck, which is likely representing the location of the gun. There are also several lines and curves on the panel, indicating that the user is in the process of creating or editing the model.", + "cursor_active": true, + "x": 1726, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 830, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel has a black background with a grid-like pattern. In the center of the panel, there are two panels, one with a white robot arm and the other with a yellow robot arm. The robot arm is holding a gun and appears to be in the process of firing it. The gun has a long barrel and a pointed tip, and the robot arm has a robotic arm with two arms and two legs.\n\nOn the top right corner of the screen, there has a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there appears to have a color palette with different shades of brown, orange, and yellow.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48462897539138794, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 831, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm with a gun attached to it. The robot arm is white and appears to be made of metal. The gun is silver and has a long barrel and a pointed tip. The background of the panel is black, and there are several buttons and menus on the top and bottom of the screen.\n\nIn the bottom left corner of the screenshot, there appears to have a color palette with different shades of brown, orange, and yellow. The colors are arranged in a grid-like pattern, with some areas being darker and others lighter. There are also several icons and menus visible on the panel, including a search bar, a menu bar, and a toolbar.", + "cursor_active": true, + "x": 1794, + "y": 961, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 832, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm with a gun attached to it. The robot arm is white and appears to be made of metal. The gun is silver and has a long barrel and a pointed tip. 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The background of the panel is black with a grid-like pattern.\n\nIn the bottom left corner of the screen, there appears to be a panel for editing the 3D model of the robot arm. There are several buttons and menus on the panel, including a search bar, a menu bar, and a toolbar.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5270202159881592, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 843, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm with a gun attached to it. 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On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm with a gun attached to it. The robot arm is white with blue and red accents. The gun is silver and has a long barrel and a pointed tip. The background of the panel is black with a grid-like pattern.\n\nAt the bottom of the screen, there appears to be a menu bar with various options such as File, Edit, View, Tools, and Help. 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The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm with a gun attached to it. The robot arm is white and appears to be made of metal. The gun is silver and has a long barrel and a pointed tip. The background of the panel is black, and there are several buttons and menus on the top and bottom of the screen.\n\nIn the center of the left panel, the robot arm has a yellow and black color scheme, and it is positioned in a way that suggests it is ready for action. 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The arm is positioned in a way that suggests it is ready for action.\n- On the bottom right corner of the screen, there has a menu bar with various options such as File, Edit, View, Tools, and Help.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5274621844291687, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 853, + "caption": "The image is a screenshot of a music production software, specifically Ableton Live, which is a digital audio workstation. The screenshot shows the main interface of the software, which has a black background with multiple panels and tracks. On the left side of the screen, there is a toolbar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus that can be used to adjust the audio levels and other settings in the software. In the center of the image, there appears to be a panel with multiple rows and columns, which are used to create and edit audio tracks. The panel is divided into two sections, with the left section showing the audio track and the right section displaying the audio editing tools.\n\nAt the top of the panel, there has a menu bar with options to select the desired audio track, such as the audio editor, the audio mixer, and the mixer. There are also several buttons for adjusting the audio quality, volume, and other parameters. The overall color scheme of the interface is black and gray, with a few white accents.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3955128788948059, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 854, + "caption": "The image is a screenshot of a music production software, specifically Ableton Live, which is a digital audio workstation. The screenshot shows the main interface of the software, which has a black background with multiple panels and tracks. The panels are arranged in a grid-like pattern, with each panel representing a different track. \n\nOn the top left corner of the screen, there is a menu bar with various options such as File, Edit, View, Tools, and Help. 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There are also several buttons on the top and bottom of the interface, including a search bar, a drop-down menu, and a progress bar.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.39501500129699707, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 855, + "caption": "The image is a screenshot of a music production software interface. The interface is divided into two sections, with the left side showing the main panel and the right side displaying the audio tracks. The audio tracks are arranged in a grid-like pattern, with each track having a different color and size.\n\nOn the top left corner of the interface, there is a toolbar with various options such as File, Edit, View, Tools, and Help. On the top right corner, there are several buttons and menus that can be used to adjust the audio quality and other settings. In the center of the image, there appears to be a control panel with various audio editing tools and options. The background of the screen is black, and the overall design is simple and minimalistic.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3955128788948059, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 856, + "caption": "The image is a screenshot of a music production software interface. The interface is divided into two sections, with the left side showing a grid of equalizer bars and the right side displaying a timeline. The timeline is in the center of the interface, with a blue line running horizontally across it. On the top left corner, there is a menu bar with various options such as File, Edit, View, Tools, and Help. The top right corner has a toolbar with various tools and menus. The bottom left corner has several buttons and menus, including a search bar, a drop-down menu, and a progress bar. The overall color scheme of the image is black and gray.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3982643783092499, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 857, + "caption": "The image is a screenshot of a music production software interface. The interface is divided into two sections, with the left side showing a grid of equalizer bars and the right side showing the audio tracks. The equalizers are arranged in a horizontal line, with each bar representing a different level of the music production process.\n\nOn the top left corner of the interface, there is a toolbar with various options such as File, Edit, View, Tools, and Help. On the top right corner, there are several buttons and menus that can be used to adjust the audio levels and other settings. In the center of the image, there appears to be a control panel with various tools and options for creating and editing music. The background of the screen is black, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 118, + "y": 1029, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 858, + "caption": "The image is a screenshot of a music production software interface. The interface is divided into two sections. On the left side, there is a panel with various audio tracks and effects, while on the right side, it is a larger panel with multiple audio tracks. The audio tracks are arranged in a grid-like pattern, with each track having a different color and size.\n\nAt the top of the panel, there are several tabs and menus, including a search bar, a menu bar, and a toolbar. The top left tab has a list of audio tracks, while the top right tab has options for editing, editing, and editing audio. The bottom left tab shows a progress bar, indicating that the user is in the process of creating a new audio track. The right tab shows the progress bar and the audio tracks that have been edited. The background of the interface is black, and the overall color scheme is gray.", + "cursor_active": true, + "x": 128, + "y": 1029, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 859, + "caption": "The image is a screenshot of a music production software interface. The interface is divided into two sections. On the left side, there is a panel with various editing tools and options. The top section has a toolbar with various options such as File, Edit, View, Tools, and Help. The bottom section has multiple rows and columns, with a blue line running through the center. The lines are arranged in a grid-like pattern, with some overlapping each other.\n\nOn the right side of the interface, there are several tabs and menus, including a search bar, a menu bar, and a list of files and folders. There are also several buttons and menus on the top left and right corners of the screen. The overall color scheme of the image is black and gray, and the interface appears to be clean and organized.", + "cursor_active": true, + "x": 128, + "y": 1029, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 860, + "caption": "The image is a screenshot of a music production software interface. The interface is divided into two sections. The top section has a black background with a grid-like pattern, while the bottom section has multiple rows and columns. On the left side of the interface, there is a toolbar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several tabs and menus that appear to be related to the music production process. In the center of the image, there appears to be a timeline or timeline of the production process, with a blue line running through the center. The timeline is labeled with the title \"Music Production\" and has a yellow arrow pointing to the left, indicating the progress of the process.\n\nAt the bottom of the screen, there has a menu bar with various tools and options for creating and editing music. The overall color scheme of the screenshot is black and gray, with some white and yellow accents.", + "cursor_active": true, + "x": 43, + "y": 1029, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 861, + "caption": "The image is a screenshot of a music production software interface. The interface is divided into two sections. The top section has a black background with a grid-like pattern. On the left side, there is a toolbar with various options such as File, Edit, View, Tools, and Help. The right side of the interface has a purple line that runs horizontally across the top of the screen. Below the purple line, there are several buttons and menus that can be used to adjust the audio levels and other settings. At the bottom of the image, there appears to be a menu bar with options for editing, editing, and mixing music.", + "cursor_active": true, + "x": 128, + "y": 1029, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 862, + "caption": "The image is a screenshot of a music production software interface. The interface is divided into two sections. The top section has a black background with a grid-like pattern. On the left side, there is a toolbar with various options such as File, Edit, View, Tools, and Help. At the top of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a panel with a yellow line running horizontally across it. The yellow line is likely representing a track or a track in the music production process. Below the yellow line, it seems like the user is in the process of editing or editing the track. On top of this panel, there seems to be another panel with various tools and options for creating and editing music.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3983919620513916, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 863, + "caption": "The image is a screenshot of a music production software interface. The interface is divided into two sections. The top section has a black background with a grid-like pattern. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a toolbar with various tools and options for creating and editing music. In the center of the image, there has a purple line that runs horizontally across the top of the screen. The purple line is likely representing the audio tracks that can be used in the music production process.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.39906686544418335, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 864, + "caption": "The image is a screenshot of a music production software, specifically Ableton Live, which is a digital audio workstation. The screenshot shows the main interface of the software, with a black background and a grid-like pattern in the center. The grid is divided into two sections, with the left side showing the audio tracks and the right side showing a purple line. The audio tracks are arranged in a horizontal axis, with each track having a different color.\n\nAt the top of the screen, there are several tabs and menus, including a search bar, a menu bar, and a toolbar. On the top left corner, there is a toolbar with various options such as File, Edit, View, Tools, and Help. The top right corner has a list of files and folders, and on the top center, it appears to be a control panel with various tools and menus. The bottom left corner of the screenshot shows a progress bar, indicating that the user is in the process of editing or editing the audio track.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3976702094078064, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 865, + "caption": "The image is a screenshot of a music production software interface. The interface is divided into two sections. The left side of the interface has a black background with a grid-like pattern, while the right side has a gray background with horizontal lines. In the center of the grid, there is a yellow line that appears to be a timeline or timeline. On the top left corner, there are several tabs and menus, including a search bar, a menu bar, and a list of files and folders. The top right corner has a toolbar with various options such as File, Edit, View, Tools, and Help. The bottom left corner has several buttons and menus that can be used to navigate through the interface.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.39534735679626465, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 866, + "caption": "The image is a screenshot of a music production software interface. The interface is divided into two sections, with the left side showing a grid of equalizer bars and the right side showing the same grid. The equalizer bar is labeled \" equalizer\" and has a yellow arrow pointing to it, indicating that it is in the process of being edited.\n\nOn the top left corner of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On the top right corner, there are several toolbar buttons and menus. The background of the screen is black, and the overall color scheme is gray and black.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.39275288581848145, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 867, + "caption": "The image is a screenshot of a music production software interface. The interface is divided into two sections. On the left side, there is a panel with multiple rows and columns, and on the right side, it appears to be a control panel with various tools and options. The panel has a black background with a grid-like pattern. In the center of the panel, there are two horizontal lines, one in orange and one in blue. The orange line is slightly larger than the blue line, and it is slightly smaller than the black line.\n\nOn the top left corner of the screen, there has a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, it seems like the user is in the process of editing or editing the audio tracks in the software. The top right corner has a list of files and folders, and the bottom left corner has options to add, edit, and customize the audio track.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3928143084049225, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 868, + "caption": "The image is a screenshot of a music production software interface. The interface is divided into two sections. On the left side, there is a panel with multiple rows and columns, and on the right side, it appears to be a control panel with various tools and options.\n\nIn the center of the panel, there are two horizontal lines, one in orange and one in blue. The orange line is slightly larger than the blue line, and it is slightly smaller than the black line. The blue line is shorter than the orange line. There are several buttons and menus on the top left and right sides of the interface, including a search bar, a menu bar, and a toolbar. The background of the image is black, and there are a few icons scattered throughout the interface.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3927340507507324, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 869, + "caption": "The image is a screenshot of a music production software interface. The interface is divided into two sections. On the left side, there is a panel with multiple rows and columns, and on the right side, it appears to be a control panel with various tools and options.\n\nIn the center of the panel, there are two horizontal lines, one in orange and one in black. The orange line is slightly larger than the black line, and it is slightly smaller than the orange line. The black line is shorter than the white line. There are several buttons and menus on the top left and right sides of the interface, including a search bar, a menu bar, and a toolbar. The background of the image is black, and there are a few icons scattered throughout the interface.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4005611538887024, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 870, + "caption": "The image is a screenshot of a music production software interface. The interface is divided into two sections, with the left side showing a grid of equalizer bars and the right side showing the output of the audio track. The equalizer bar is in the center of the image, with a blue line running through it. On the top left corner, there is a menu bar with various options such as File, Edit, View, Tools, and Help. The top right corner of the interface has a toolbar with various tools and menus. The background of the screen is black, and the overall color scheme is gray.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3923903703689575, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 871, + "caption": "The image is a screenshot of a music production software interface. The interface is divided into two sections. The left side of the interface has a black background with a grid-like pattern, while the right side has a yellow line that runs horizontally across it. On the top left corner, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top right corner, it appears to be a toolbar with various tools and menus.\n\nIn the center of the image, there are two horizontal lines, one in orange and one in black. The orange line is slightly larger than the black line, and it is slightly smaller than the white line. The black line is shorter than the orange line. There are also several buttons and menus on the top and bottom of the screen, including a search bar, a drop-down menu, and a progress bar.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3943544626235962, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 872, + "caption": "The image is a screenshot of a music production software interface. The interface is divided into two sections. The left side of the interface has a black background with a grid-like pattern, while the right side has a gray background with horizontal lines. In the center of the grid, there is a yellow rectangle with a white arrow pointing to the right. On the top left corner, there are several tabs and menus, including a search bar, a menu bar, and a list of files and folders. The top right corner has a toolbar with various options such as File, Edit, View, Tools, and Help.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3949942886829376, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 873, + "caption": "The image is a screenshot of a music production software interface. The interface is divided into two sections. The left side of the interface has a black background with a grid-like pattern, while the right side has a yellow line that runs horizontally across it. On the top left corner, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top right corner, it appears to be a toolbar with various tools and menus.\n\nIn the center of the image, there are two horizontal lines, one in orange and one in black. The orange line is slightly larger than the black line, and it is slightly smaller than the white line. The black line is shorter than the orange line. There are also several buttons and menus on the top and bottom of the screen, including a search bar, a drop-down menu, and a progress bar.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3949942886829376, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 874, + "caption": "The image is a screenshot of a music production software interface. The interface is divided into two sections. The top section has a black background with a grid-like pattern, while the bottom section has multiple horizontal lines. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the screen, there are several toolbar buttons and menus.\n\nIn the center of the image, there appears to be a panel with a blue line running horizontally across it. The panel has a white background and a black border. The blue line is slightly larger than the black background and is slightly smaller than the white line. There is also a small white dot in the bottom right corner of the panel.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.40451139211654663, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 875, + "caption": "The image is a screenshot of a music production software interface. The interface is divided into two sections. The top section has a black background with a grid-like pattern, while the bottom section has multiple horizontal lines. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the screen, there are several toolbar buttons and menus.\n\nIn the center of the image, there appears to be a window with a blue line running horizontally across it. The window has a white background and a black border. There is also a small white arrow pointing to the right, indicating that the user can navigate through the interface.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.40478572249412537, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 876, + "caption": "The image is a screenshot of a music production software interface. The interface is divided into two sections. The top section has a black background with a grid-like pattern. On the left side, there is a toolbar with various options such as File, Edit, View, Tools, and Help. At the top of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a panel with a yellow line running horizontally across it. The yellow line is likely representing a track or a track in the music production process. Below the yellow line, it seems like the user is in the process of editing or editing the track. The panel has a blue line on the right side, indicating that the track is in progress.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.40478572249412537, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 877, + "caption": "The image is a screenshot of a music production software interface. The interface is divided into two sections. The top section has a black background with a grid-like pattern. On the left side, there is a toolbar with various options such as File, Edit, View, Tools, and Help. In the center of the interface, there are two horizontal lines, one in purple and one in blue. The purple line is slightly larger than the blue line. The blue line is shorter than the purple line. There are also several buttons and menus on the top left corner of the screen, including a search bar, a menu bar, and a dropdown menu.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4047381579875946, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 878, + "caption": "The image is a screenshot of a music production software interface. The interface has a black background with a grid-like pattern. On the top left corner, there is a toolbar with various options such as File, Edit, View, Tools, and Help. In the center of the interface, there are two orange bars, one on the top right corner and the other on the bottom left corner. The bars are arranged in a horizontal line, with the top bar being the largest and the bottom bars being the smallest. The orange bars are labeled with the title of the software, \"Music Production\". On the right side of the image, there appears to be a progress bar, indicating the progress of the recording process.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.40464502573013306, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 879, + "caption": "The image is a screenshot of a music production software interface. The interface has a black background with a grid-like pattern. On the top left corner, there is a menu bar with various options such as File, Edit, View, Tools, and Help. In the center of the interface, there are two horizontal bars, one in purple and one in black. The purple bar is slightly larger than the black bar. The black bar is shorter than the purple bar and appears to be slightly larger. At the bottom of the screen, there has a toolbar with various tools and options.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.40455693006515503, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 880, + "caption": "The image is a screenshot of a music production software interface. The interface has a black background with a grid-like pattern. On the top left corner, there is a menu bar with various options such as File, Edit, View, Tools, and Help. In the center of the interface, there are two horizontal bars, one in purple and one in black. The purple bar is slightly larger than the black bar. The black bar is shorter than the purple bar and appears to be slightly larger. At the bottom of the screen, there has a toolbar with various tools and options.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.40455693006515503, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 881, + "caption": "The image is a screenshot of a music production software interface. The interface has a black background with a grid-like pattern. On the top left corner, there is a menu bar with various options such as File, Edit, View, Tools, and Help. In the center of the interface, there are two horizontal bars, one in purple and one in black. The purple bar is slightly larger than the black bar. The black bar is shorter than the purple bar and appears to be slightly larger. At the bottom of the screen, there has a toolbar with various tools and options.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.40455693006515503, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 882, + "caption": "The image is a screenshot of a music production software interface. The interface has a black background with a grid-like pattern. On the top left corner, there is a toolbar with various options such as File, Edit, View, Tools, and Help. In the center of the interface, there are two horizontal bars, one in orange and one in yellow. The orange bar is slightly larger than the yellow bar, and it appears to be a timeline or timeline of the music production process. The yellow bar is shorter than the black bar and is slightly smaller than the orange bar. There are also several buttons and menus on the top right corner of the screen, including a search bar, a drop-down menu, and a progress bar.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.40455693006515503, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 883, + "caption": "The image is a screenshot of a music production software interface. The interface has a black background with a grid-like pattern. On the top left corner, there is a toolbar with various options such as File, Edit, View, Tools, and Help. In the center of the interface, there are two horizontal lines, one in orange and one in yellow. The orange line is slightly larger than the yellow line, and it appears to be a timeline or a timeline of the music production process. The yellow line is shorter than the black line and is slightly longer than the orange line. There are also several buttons and menus on the top right corner of the screen, including a search bar, a drop-down menu, and a progress bar.", + "cursor_active": true, + "x": 65, + "y": 1029, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 884, + "caption": "The image is a screenshot of a music production software, specifically Ableton Live, which is a digital audio workstation. The screenshot shows the main interface of the software, with a black background and a grid-like pattern in the center. The grid is divided into two sections, with the left side showing the audio tracks and the right side showing a list of audio tracks. The audio tracks are arranged in a horizontal line, with each track having a different color and size.\n\nAt the top of the screen, there is a toolbar with various options such as File, Edit, View, Tools, and Help. On the top left corner, there are several buttons and menus, including a search bar, a drop-down menu, and a menu bar. The top right corner has a toolbar icon, and the bottom left corner has several tabs for editing and editing audio files. The overall color scheme of the image is black and gray, with some orange and yellow accents.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3997657299041748, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 885, + "caption": "The image is a screenshot of a music production software interface. The interface is divided into two sections. The top section is a grid-like pattern with multiple rows and columns. The left side of the interface has a toolbar with various tools and options, while the right side has a menu bar with options such as File, Edit, View, Tools, and Help.\n\nIn the center of the image, there is a horizontal bar with a yellow line running horizontally across it. Below the horizontal bar, there are several buttons and menus. On the top left corner of the screen, there appears to be a toolbar for editing and editing the music. The bottom right corner has a drop-down menu for selecting the desired audio track. The background of the screenshot is black, and the overall color scheme is gray and orange.", + "cursor_active": true, + "x": 43, + "y": 1029, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 886, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and white text. The top panel has a yellow and black image of a spaceship with a red and yellow stripe on the side. The bottom panel has an orange and yellow color scheme.\n\nIn the center of the panel, on the right side, is a white 3D model of a robot arm holding a gun. The robot arm is positioned in a way that suggests it is ready for battle. The gun has a long barrel and a pointed tip. The background is black with a grid-like pattern.", + "cursor_active": true, + "x": 44, + "y": 1023, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 887, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and a yellow and red 3D model of a spaceship. The top panel has a grid-like pattern, while the bottom panel has multiple options for editing the model.\n\nIn the center of the panel, on the right side, is a white robot arm with a gun attached to it. The robot arm is holding the gun with both hands and appears to be in the process of firing it. There is also a red line drawn on the robot arm, indicating that it is in motion. The background is black, and there are several buttons and menus on the panel.", + "cursor_active": true, + "x": 44, + "y": 1023, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 888, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and white text. The top panel has a grid-like pattern, while the bottom panel has multiple panels with different color options.\n\nIn the center of the panel, on the right side, is a 3d model of a white robot arm with a futuristic design. The arm has a long, curved arm with two arms and a small head with a pointed tip. The robot arm is holding a gun with a red dot on it. The gun has a silver barrel and a black handle. The background is black with a grid pattern, and there are several buttons and menus on the panel.", + "cursor_active": true, + "x": 44, + "y": 1023, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 889, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and a yellow and orange object in the top right corner. The object appears to be a stylized version of a rocket or a spaceship. The top panel has a grid of lines and shapes, while the bottom panel has multiple panels with different textures and colors.\n\nIn the center of the panel, on the right side, is a white robot-like figure with arms and legs. The robot is standing on its hind legs with its arms stretched out in front of it. The figure has a futuristic design with a pointed nose and a curved body. The background is black and there are several icons scattered throughout the panel.", + "cursor_active": true, + "x": 44, + "y": 1023, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 890, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two images of a robot with orange and yellow colors. The robot appears to be in a fighting stance, with its arms stretched out and its head tilted back. The background is black, and there are several buttons and menus on the right side.\n\nIn the center of the panel, on the top right corner, is a white 3D model of a gun with a blue and green color scheme. The gun has a long barrel and a pointed tip. The model is rendered in a realistic style, with detailed features such as the handle, barrel, and trigger.", + "cursor_active": true, + "x": 44, + "y": 1023, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 891, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two images of a robot arm with a yellow and orange color scheme. The robot arm is holding a gun and appears to be in the process of firing it. The gun has a long barrel and a pointed tip. The background of the panel is black, and there are several buttons and menus on the right side.\n\nIn the center of the screenshot, on the bottom right corner, we can see a white robot arm holding a weapon. The weapon has a green and red color scheme and is positioned in a way that suggests it is ready for action.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5239149928092957, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 892, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two images of a robot with orange and yellow colors. The robot appears to be in a fighting stance, with its arms stretched out and its head tilted back. The background is black, and there are several buttons and menus on the right side.\n\nIn the center of the panel, on the top right corner, is a white 3D model of a gun with a long barrel and a pointed tip. The gun is shown in a realistic style, with detailed features such as the handle, trigger, and trigger guard. The model is rendered in 3D, with realistic textures and shading to give it a lifelike appearance.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5239149928092957, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 893, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two images of a robot arm with a yellow and orange color scheme. The robot arm is holding a gun and appears to be in the process of firing it. The gun has a long barrel and a pointed tip. The background of the panel is black, and there are several buttons and menus on the right side.\n\nIn the center of the screenshot, on the bottom right corner, we can see a white robot arm holding a weapon. The weapon has a red and blue color scheme and is positioned in a way that suggests it is ready for action.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5239149928092957, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 894, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two images of a robot arm with a yellow and orange color scheme. The robot arm is holding a gun and appears to be in the process of firing it. The gun has a long barrel and a pointed tip. The background of the panel is black, and there are several buttons and menus on the right side.\n\nIn the center of the screenshot, on the bottom right corner, we can see a white robot arm holding a weapon. The weapon has a red and blue color scheme and is positioned in a way that suggests it is ready for action.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5239149928092957, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 895, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two images of a robot arm with a yellow and orange color scheme. The robot arm is holding a gun and appears to be in the process of firing it. The gun has a long barrel and a pointed tip. The background of the panel is black, and there are several buttons and menus on the right side.\n\nIn the center of the screenshot, on the bottom right corner, we can see a white robot arm holding a weapon. The weapon has a blue and red color scheme and is positioned in a way that suggests it is ready for action.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5239149928092957, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 896, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a view of a futuristic-looking room with a staircase leading up to the second floor. The staircase is made of metal and has a modern design with a curved top and a flat bottom. The walls and floor are made of concrete and there are several windows on the left and right sides of the panel.\n\nIn the bottom right corner of the screen, there appears to be a 3d model of a gun, which is white in color and is placed on a grid-like surface. The gun is positioned in the center of the panels and is facing towards the right.", + "cursor_active": true, + "x": 329, + "y": 861, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 897, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a view of a futuristic-looking room with a staircase leading up to the second floor. The staircase is made of metal and has a modern design with a curved top and a flat bottom. The walls and floor are made of concrete and there are several windows on the left and right sides of the panel.\n\nIn the bottom right corner of the screen, there appears to be a panel for editing the 3D model of a gun. The gun is white with a black handle and a silver barrel. The background is a grayish-blue color.", + "cursor_active": true, + "x": 329, + "y": 861, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 898, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a view of a futuristic-looking room with a staircase leading up to the second floor. The staircase is made of metal and has a modern design with a curved top and a flat bottom. The room has a large window on the left wall and a door on the right wall.\n\nIn the center of the panel, there appears to be a floor with a grid-like pattern. The floor is made up of small squares and rectangles, and there are several buttons and menus on the panel. The background of the screen is black, and the overall color scheme of the room is gray and white.", + "cursor_active": true, + "x": 329, + "y": 861, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 899, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a view of a futuristic-looking room with a staircase leading up to the second floor. The staircase is made of metal and has a modern design with a curved top and a flat bottom. The room has a large window on the left wall and a door on the right wall.\n\nIn the center of the panel, there appears to be a floor with a grid-like pattern. The floor is made up of small squares and rectangles, and there are several buttons and menus on the panel. The background of the screen is black, and the overall color scheme of the room is gray and white.", + "cursor_active": true, + "x": 329, + "y": 861, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 900, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a view of a futuristic-looking room with a staircase leading up to the second floor. The staircase is made of metal and has a modern design with a curved top and a flat bottom. The room has a large window on the left wall and a door on the right wall.\n\nIn the center of the panel, there appears to be a floor with a grid-like pattern. The floor is made up of gray tiles and there are several small squares scattered throughout the room. There is also a small white object on the bottom right corner of the screen, which could be a weapon or a weapon. The image appears to have been created using the software, as there are various tools visible on the panel.", + "cursor_active": true, + "x": 328, + "y": 861, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 901, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a view of a futuristic-looking room with a staircase leading up to the second floor. The staircase is made of metal and has a modern design with a curved top and a flat bottom. The room has a large window on the left wall and a door on the right wall.\n\nIn the center of the panel, there appears to be a floor with a grid-like pattern. The floor is made up of small squares and rectangles, and there are several buttons and menus on the panel. The background of the screen is black, and the overall color scheme of the room is gray and white.", + "cursor_active": true, + "x": 328, + "y": 861, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 902, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a view of a futuristic-looking room with a staircase leading up to the second floor. The staircase is made of metal and has a modern design with a curved top and a flat bottom. The room has a large window on the left wall and a door on the right wall.\n\nIn the center of the panel, there appears to be a floor with a grid-like pattern. The floor is made up of small squares and rectangles, and there are several buttons and menus on the panel. The background of the screen is black, and the overall color scheme of the room is gray and white.", + "cursor_active": true, + "x": 328, + "y": 861, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 903, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a view of a futuristic-looking room with a staircase leading up to the second floor. The staircase is made of metal and has a modern design with a curved top and a flat bottom. The room has a large window on the left wall and a door on the right wall.\n\nIn the center of the panel, there appears to be a floor with a grid-like pattern. The floor is made up of small squares and rectangles, and there are several buttons and menus on the panel. The background of the screen is black, and the overall color scheme of the room is gray and white.", + "cursor_active": true, + "x": 328, + "y": 861, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 904, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a view of a futuristic-looking room with a staircase leading up to the second floor. The staircase is made of metal and has a modern design with a curved top and a flat bottom. The room has a large window on the left wall and a door on the right wall.\n\nIn the center of the panel, there appears to be a floor with a grid-like pattern. The floor is made up of small squares and rectangles, and there are several buttons and menus on the panel. The background of the screen is black, and the overall color scheme of the room is gray and white.", + "cursor_active": true, + "x": 328, + "y": 861, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 905, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a view of a futuristic-looking room with a staircase leading up to the second floor. The staircase is made of metal and has a modern design with a curved top and a flat bottom. The room has a large window on the left wall and a door on the right wall.\n\nIn the center of the panel, there appears to be a floor with a grid-like pattern. The floor is made up of small squares and rectangles, and there are several buttons and menus on the panel. The background of the screen is black, and the overall color scheme of the room is gray and white.", + "cursor_active": true, + "x": 328, + "y": 861, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 906, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a view of a futuristic-looking room with a staircase leading up to the second floor. The staircase is made of metal and has a modern design with a curved top and a flat bottom. The room has a large window on the left wall and a door on the right wall.\n\nIn the center of the panel, there appears to be a floor with a grid-like pattern. The floor is made up of small squares and rectangles, and there are several buttons and menus on the panel. The background of the screen is black, and the overall color scheme of the room is gray and white.", + "cursor_active": true, + "x": 328, + "y": 861, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 907, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a view of a futuristic-looking room with a staircase leading up to the second floor. The staircase is made of metal and has a modern design with a curved top and a flat bottom. The room has a large window on the left wall and a door on the right wall.\n\nIn the center of the panel, there appears to be a floor with a grid-like pattern. The floor is made up of small squares and rectangles, and there are several buttons and menus on the panel. The background of the screen is black, and the overall color scheme of the room is gray and white.", + "cursor_active": true, + "x": 328, + "y": 861, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 908, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a view of a futuristic-looking room with a staircase leading up to the second floor. The staircase is made of metal and has a modern design with a curved top and a flat bottom. The room has a large window on the left wall and a door on the right wall.\n\nIn the center of the panel, there appears to be a floor with a grid-like pattern. The floor is made up of small squares and rectangles, and there are several buttons and menus on the panel. The background of the screen is black, and the overall color scheme of the room is gray and white.", + "cursor_active": true, + "x": 328, + "y": 861, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 909, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a view of a futuristic-looking room with a staircase leading up to the second floor. The staircase is made of metal and has a modern design with a curved top and a flat bottom. The room has a large window on the left wall and a door on the right wall.\n\nIn the center of the panel, there appears to be a floor with a grid-like pattern. The floor is made up of small squares and rectangles, and there are several buttons and menus on the panel. 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The top panel has a grid-like pattern, while the bottom panel has multiple panels with different textures and colors.\n\nIn the center of the panel, there appears to be a 3d model of a robot arm with a gun attached to it. The robot arm is white with a blue and green color scheme. The gun has a long barrel and a pointed tip. The arm is holding the gun with both hands and is positioned in a way that suggests it is ready for action. The background is black with a grid pattern, and there are several buttons and menus on the top right corner of the screen.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48190367221832275, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 935, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and white text. The top panel has a grid-like pattern, while the bottom panel has multiple panels with different color options.\n\nIn the center of the panel, there appears to be a 3d model of a robot arm with a gun attached to it. The robot arm is white with a blue and green color scheme. The gun has a long barrel and a pointed tip. The arm is holding the gun with both hands and is positioned in a way that suggests it is ready for action. The background of the panels is black, and there are several icons and menus on the top right corner, including a toolbar, a menu bar, and a control panel.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48190367221832275, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 936, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and white text. The top panel has a grid-like pattern, while the bottom panel has multiple panels with different textures and colors.\n\nIn the center of the panel, there appears to be a 3d model of a robot arm with a gun attached to it. The robot arm is white with a blue and green color scheme. The gun has a long barrel and a pointed tip. The arm is holding the gun with both hands and is positioned in a way that suggests it is ready for action. The background is black with a grid pattern, and there are several buttons and menus on the top right corner of the screen.", + "cursor_active": true, + "x": 1725, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 937, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and white text. The top panel has a grid-like pattern, while the bottom panel has multiple panels with different color options.\n\nIn the center of the panel, there appears to be a 3d model of a robot arm with a gun attached to it. The robot arm is white with a blue and green color scheme. The gun has a long barrel and a pointed tip. The arm is holding the gun with both hands and is positioned in a way that suggests it is ready for action. The background is black, and there are several icons on the top right corner of the screen, including a red triangle, a blue circle, and a green circle.", + "cursor_active": true, + "x": 1725, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 938, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and white text. The top panel has a grid-like pattern, while the bottom panel has multiple panels with different color options.\n\nIn the center of the panel, there appears to be a 3d model of a robot arm with a gun attached to it. The robot arm is white with a blue and green color scheme. The gun has a long barrel and a pointed tip. The arm is holding the gun with both hands and is positioned in a way that suggests it is ready for action. The background of the panels is black, and there are several icons and menus visible on the top right corner.", + "cursor_active": true, + "x": 1725, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 939, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and white text. The top panel has a grid-like pattern, while the bottom panel has multiple panels with different textures and colors.\n\nIn the center of the panel, there appears to be a 3d model of a robot arm with a gun attached to it. The robot arm is white with a blue and green color scheme. The gun has a long barrel and a pointed tip. The arm is holding the gun with both hands and is positioned in a way that suggests it is ready for action. The background is black with a grid pattern, and there are several buttons and menus on the top right corner of the screen.", + "cursor_active": true, + "x": 1725, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 940, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and white text. The top panel has a grid-like pattern, while the bottom panel has multiple panels with different color options.\n\nIn the center of the panel, there appears to be a 3d model of a robot arm with a gun attached to it. The robot arm is white with a blue and green color scheme. The gun has a long barrel and a pointed tip. The arm is holding the gun with both hands and is positioned in a way that suggests it is ready for action. The background of the panels is black, and there are several icons and menus on the top right corner, including a toolbar, a menu bar, and a control panel.", + "cursor_active": true, + "x": 1725, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 941, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and white text. The top panel has a grid-like pattern, while the bottom panel has multiple panels with different color options.\n\nIn the center of the panel, there appears to be a 3d model of a robot arm with a gun attached to it. The robot arm is white with a blue and green color scheme. The gun has a long barrel and a pointed tip. The arm is holding the gun with both hands and is positioned in a way that suggests it is ready for action. The background is black, and there are several icons on the top right corner of the screen, including a red triangle, a blue circle, and a green circle.", + "cursor_active": true, + "x": 1725, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 942, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel has a black background with a grid-like pattern. In the center of the panel, there are two images - one of a robot arm holding a gun and the other of a spaceship. The robot arm is white and appears to be made of metal, while the spaceship is yellow and black. The gun is silver and has a long barrel and a pointed tip. The spaceship is also white and has two arms and two legs. The background is black with a red line running across it.", + "cursor_active": true, + "x": 1725, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 943, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel has a black background with a grid-like pattern. In the center of the panel, there are two images - one of a robot arm holding a gun and the other of a spaceship. The robot arm is white and appears to be made of metal, while the spaceship is yellow and black. The gun is silver and has a long barrel and a pointed tip. The spaceship is also white and has two arms and two legs. The background is black with a red line running across it.", + "cursor_active": true, + "x": 1725, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 944, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and a yellow and black image of a robot arm. The robot arm is white and appears to be made of metal and has a futuristic design. It has a long arm with two arms and two legs, and it is holding a large gun with a long barrel. The gun is pointing towards the right side of this image.\n\nIn the center of the panel, there appears to have a larger image of the robot arm, which is also white and has two arms. The arm is attached to the robot's arm and is positioned in a way that suggests it is ready for action. The background of the screen is black, and there are several buttons and menus on the top right corner, including a search bar, a menu bar, and a toolbar.", + "cursor_active": true, + "x": 1725, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 945, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and white text. The top panel has a grid-like pattern, while the bottom panel has multiple panels with different color options.\n\nIn the center of the panel, there appears to be a 3d model of a robot arm with a gun attached to it. The robot arm is white and has a metallic finish. The gun has a long barrel and a pointed tip. The arm is holding the gun with both hands and is positioned in a way that suggests it is ready for action. The background is black, and there are various icons and tools scattered around the panel.", + "cursor_active": true, + "x": 1726, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 946, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and white text. The top panel has a grid-like pattern, while the bottom panel has multiple panels with different textures and colors.\n\nIn the center of the panel, there appears to be a 3d model of a futuristic-looking weapon with a long barrel and a pointed tip. The weapon is white in color and has a metallic sheen. It is mounted on a white base with a red stripe running along the side. The background is black, and there are several icons and menus on the top right corner of the screen, including a toolbar, a menu bar, and a control panel.", + "cursor_active": true, + "x": 1726, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 947, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and a yellow and red image of a robot arm holding a gun. The robot arm is white and appears to be made of metal, with a metallic finish. The gun is silver and has a long barrel and a pointed tip. The background is black, and there are several buttons and menus on the top right corner of the panel, including a search bar, a menu bar, and a toolbar.\n\nIn the bottom right corner, on the bottom left corner of this panel, we can see a preview of the 3D model of the robot arm. The model is shown in a realistic style, with detailed features and textures.", + "cursor_active": true, + "x": 1726, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 948, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and white text. The top panel has a grid-like pattern, while the bottom panel has multiple panels with different color options.\n\nIn the center of the panel, on the right side, is a 3d model of a robot arm with a gun attached to it. The robot arm is white with blue and red accents. The gun has a long barrel and a pointed tip. The arm is positioned in a way that suggests it is ready for action. The background is black, and there are several icons and menus visible on the panel.", + "cursor_active": true, + "x": 1726, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 949, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and a yellow and red image of a robot arm holding a gun. The robot arm is white and appears to be made of metal, with a metallic finish. The gun is silver and has a long barrel and a pointed tip. The background is black, and there are several buttons and menus on the top right corner of the panel, including a search bar, a menu bar, and a toolbar.\n\nIn the bottom right corner, on the bottom left corner of this panel, we can see a preview of the 3D model of the robot arm. The model is shown in a realistic style, with detailed features and textures.", + "cursor_active": true, + "x": 1726, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 950, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and a yellow and red image of a robot arm holding a gun. The robot arm is white and appears to be made of metal and has a robotic-like appearance. The gun is silver and has two barrels and a long barrel. The background is black and there are several buttons and menus on the right side of each panel.\n\nThe image appears to have been created using the software, as there are various tools visible on the top right corner and bottom left corner.", + "cursor_active": true, + "x": 1726, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 951, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm with a gun attached to it. The robot arm is white with a blue and yellow color scheme. The gun is silver and has a long barrel and a pointed tip. The background of the panel is black with a grid-like pattern.\n\nIn the bottom left panel, the panel shows the same 3D model of the robot arm, but with a different color scheme - red, yellow, and blue. There are also several buttons and menus on the panel, including a search bar, a menu bar, and a toolbar.", + "cursor_active": true, + "x": 1726, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 952, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm with a gun attached to it. The robot arm is white with a blue and red color scheme. The gun is silver and has a long barrel and a pointed tip. The background of the panel is black with a grid-like pattern.\n\nIn the bottom left panel, the panel shows the same 3D model of the robot arm, but with a different color scheme - red, yellow, and blue. There are also several buttons and menus on the panel, including a search bar, a menu bar, and a toolbar.", + "cursor_active": true, + "x": 1726, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 953, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are two panels. The top panel shows a 3d model of a robot arm with a gun attached to it. The robot arm is white with a blue and red color scheme. The gun is silver and has a long barrel and a pointed tip. The background of the panel is black with a grid-like pattern.\n\nIn the bottom left panel, the panel shows the same 3D model of the robot arm, but with a different color scheme - red, yellow, and blue. The model appears to be in the process of being created, as there are various tools visible on the panel.", + "cursor_active": true, + "x": 1726, + "y": 963, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 954, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and white text. The top panel has a grid-like pattern, while the bottom panel has multiple panels with different color options.\n\nIn the center of the panel, there appears to be a 3d model of a robot arm with a gun attached to it. The robot arm is white with a blue and red stripe running along its length. The gun is silver and has a long barrel and a pointed tip. The arm is positioned in a way that suggests it is ready for action.\n- On the top right corner of the screen, there has a menu bar with various options such as File, Edit, View, Tools, and Help.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4812694489955902, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 955, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels, one showing a black and yellow 3D model of a spaceship and the other showing a white robot with a futuristic design. The robot is holding a large gun in its right hand and appears to be in the middle of a battle. The background is black and there are several lines and curves on the panel, indicating that the user is in the process of creating or editing the model.\n\nIn the center of the panel is a larger image of the robot, with its arms and legs extended and its head tilted upwards. It has a metallic body and arms, and its eyes are glowing red. The gun has a long barrel and a pointed tip. The overall design of the model is futuristic and futuristic.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4812694489955902, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 956, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and white text. The top panel has a grid-like pattern, while the bottom panel has multiple panels with different color options.\n\nIn the center of the panel, there appears to be a 3d model of a robot with a futuristic design. The robot is holding a gun in its right hand and is standing on its hind legs with its arms stretched out in front of it. The gun has a long barrel and a pointed tip. The model is white with blue and red accents, and the robot's body is made up of various shapes and textures. The background is black, and there are several icons and menus on the top right corner of the screen, including a toolbar, a menu bar, and a control panel.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4812694489955902, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 957, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the top left corner, there are two panels with a black background and a yellow and black image of a spaceship. The top panel has a grid-like pattern, while the bottom panel has multiple panels with different color options.\n\nIn the center of the panel, there appears to be a 3d model of a robot arm with a gun attached to it. The robot arm is white with a blue and red stripe running along its length. The gun is silver and has a long barrel and a pointed tip. The background is black with a grid pattern, and there are several buttons and menus on the top right corner of the screen.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4812694489955902, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 958, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel has a black background with a grid-like pattern. In the center of the panel, there are two images - one of a robot arm holding a gun and the other of a spaceship. The robot arm is white and appears to be made of metal, while the spaceship is yellow and red. The gun is silver and has a long barrel and a pointed tip. 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In the center of the image, there are three lines of text written in white chalk. The text reads \"Asset 1. Blend\", \"Asset 2. Blend\" and \"Asset 3. Blend\". On the right side, it reads \"Unity project\". The text is written in a simple, sans-serif font and is centered on the screen. The image appears to be a tutorial or tutorial on how to create an animation blend in Adobe After Effects.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48356595635414124, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 973, + "caption": "The image is a screenshot of a computer screen with a black background. On the left side of the screen, there is a panel with various editing tools and options. In the center of the image, there are three lines of text written in white chalk. The text reads \"Asset 1. Blend\", \"Asset 2. Blend\" and \"Asset 3. Blend\". On the right side, it reads \"Unity project\". The text is written in a simple, sans-serif font and is centered on the screen. The image appears to be a tutorial or tutorial on how to create an animation blend in Adobe After Effects.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48356595635414124, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 974, + "caption": "The image is a screenshot of a computer screen with a black background. On the left side of the screen, there is a panel with various editing tools and options. In the center of the image, there are three lines of text written in white chalk. The text reads \"Asset 1. Blend\", \"Asset 2. Blend\" and \"Asset 3. Blend\". On the right side, it reads \"Unity project\". The text is written in a simple, sans-serif font and is centered on the screen. The image appears to be a tutorial or tutorial on how to create an animation blend in Adobe After Effects.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48356595635414124, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 975, + "caption": "The image is a screenshot of a computer screen with a black background. On the left side of the screen, there is a panel with various editing tools and options. 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In the center of the image, there are three lines of text written in white chalk. The text reads \"Asset 1. Blend\", \"Asset 2. Blend\" and \"Asset 3. Blend\". On the right side, it reads \"Unity project\". The text is written in a simple, sans-serif font and is centered on the screen. The image appears to be a tutorial or tutorial on how to create an animation blend in Adobe After Effects.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48356595635414124, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 979, + "caption": "The image is a screenshot of a computer screen with a black background. On the left side of the screen, there is a panel with various editing tools and options. In the center of the image, there are three lines of text written in white chalk. The text reads \"Asset 1. Blend\", \"Asset 2. Blend\" and \"Asset 3. Blend\". On the right side, it reads \"Unity project\". The text is written in a simple, sans-serif font and is centered on the screen. The image appears to be a tutorial or tutorial on how to create an animation blend in Adobe After Effects.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48356595635414124, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 980, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern. In the center of the image, there is a red line that appears to be a curved line with a small dot in the middle. The red line is slightly larger than the yellow line and is slightly smaller than the red line. On the right side of the interface, there are several icons and menus that appear to be related to the modeling software.", + "cursor_active": true, + "x": 1788, + "y": 962, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 981, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern. On the right side of the interface, there is a panel with various tools and options for creating and editing 3D models. In the center of the image, there are two lines, one in red and one in yellow, intersecting each other. The red line is slightly larger than the yellow line, and it appears to be a straight line. The yellow line is shorter than the red line and is slightly longer than the black line. There are also several icons on the top right corner of the screen, including a toolbar, a menu bar, and a search bar.", + "cursor_active": true, + "x": 1788, + "y": 962, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 982, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern. On the right side of the interface, there are various tools and options for creating and editing 3D models. In the center of the image, there is a red line that extends from the top left corner to the bottom right corner. The red line appears to be a curved line, while the yellow line is a straight line. There are also several icons on the top right corner, including a search bar, a menu bar, and a toolbar.", + "cursor_active": true, + "x": 1788, + "y": 962, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 983, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern. On the right side of the interface, there is a panel with various tools and options. In the center of the panel, there are several options for creating and editing 3D models. \n\nOn the top left corner of the screen, there appears to be a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, it seems like the user is in the process of creating a new model or editing the model.\n\nIn the bottom right corner, there seems to be another panel with more options for editing and creating the model, such as adding, editing, and adding new models. The panel also has a red line that runs across the bottom of the image, indicating that the model has been created using the software.", + "cursor_active": true, + "x": 1788, + "y": 962, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 984, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern. On the right side of the interface, there is a panel with various tools and options. In the center of the panel, there are several options for creating and editing 3D models. \n\nOn the top left corner of the screen, there appears to be a menu bar with various options such as File, Edit, View, Tools, and Help. 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In the center of the panel, there are several options for creating and editing 3D models. \n\nOn the top left corner of the screen, there appears to be a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, it seems like the user is in the process of creating a new model or editing the model.\n\nIn the bottom right corner, there seems to be another panel with more options for editing and creating the model, such as adding, editing, and adding a new character. There is also a red line that runs across the screen. 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In the center of the panel, there are several options for creating and editing 3D models. \n\nOn the top left corner of the screen, there appears to be a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, it seems like the user is in the process of creating a new model or editing the model.\n\nIn the bottom right corner, there has a red line that runs across the screen. The line appears to have a curved shape, indicating that the model is in motion. The overall color scheme of the image is black and gray.", + "cursor_active": true, + "x": 1788, + "y": 962, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 988, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern. On the right side of the interface, there is a panel with various tools and options for creating and editing 3D models. In the center of the image, there are two figures, one in orange and the other in blue, standing side by side. The figures appear to be made up of two arms and two legs, with the orange figure on the left and the blue figure in the middle. The orange figure is standing on its hind legs with its arms stretched out to the sides. The blue figure is facing towards the left, with its head slightly tilted to the side. There is a green line connecting the two figures to the right.", + "cursor_active": true, + "x": 1810, + "y": 960, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 989, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. In the center of the image, there are two figures, one in orange and the other in blue, standing side by side. The figures appear to be made up of two arms and two legs, with the orange arm on top and the blue arm on the bottom. The figure on the left is standing with its arms stretched out to the sides, while the figure in the middle is standing upright with its legs slightly bent at the knees. Both figures have a realistic appearance, with detailed facial features and clothing.", + "cursor_active": true, + "x": 1750, + "y": 961, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 990, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. In the center of the image, there are two figures, one in orange and the other in blue, standing side by side. 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In the center of the image, there are two 3D models of a human body, one in orange and the other in blue. The orange model is standing on its hind legs with its arms stretched out to the sides, while the blue model is facing towards the right. There is also a green line connecting the two models. The image appears to be a representation of a robot or a humanoid figure.", + "cursor_active": true, + "x": 1750, + "y": 961, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 992, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. In the center of the image, there are two figures, one in orange and the other in blue, standing side by side. The figures appear to be made up of two arms and two legs, with the orange arm on top and the blue arm on the bottom. The figure on the left is standing with its arms stretched out to the sides, while the figure in the middle is standing upright with its legs slightly bent at the knees. Both figures have a realistic appearance, with detailed facial features and clothing.", + "cursor_active": true, + "x": 1750, + "y": 961, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 993, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern. On the right side of the interface, there is a panel with various tools and options for creating and editing 3D models. In the center of the image, there are two figures, one in orange and the other in blue, standing side by side. The figures appear to be made of a metallic material and have a futuristic design. The orange figure is slightly larger than the blue figure and has a more realistic appearance. The blue figure is smaller than the orange figure and is standing on all fours. There is also a green line connecting the two figures.", + "cursor_active": true, + "x": 1750, + "y": 961, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 994, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern. On the right side of the interface, there are various tools and options for creating and editing 3D models. In the center of the image, there is a 3d model of a robot with orange and yellow colors. The robot has two arms and two legs, and its body is made up of multiple arms and legs. It appears to be standing on a blue line that runs across the image.", + "cursor_active": true, + "x": 1750, + "y": 961, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 995, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern. On the right side of the interface, there are various tools and options for creating and editing 3D models. In the center of the image, there is a 3d model of a robot with orange and yellow colors. The robot has two arms and two legs, and its body is made up of multiple arms and legs. It appears to be standing on a blue line that runs across the image.", + "cursor_active": true, + "x": 1750, + "y": 961, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 996, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern. On the right side of the interface, there are various tools and options for creating and editing 3D models. In the center of the image, there is a 3d model of a robot with a red and orange color scheme. The robot has two arms and two legs, and its body is made up of multiple arms and legs. It appears to be standing on a blue line that runs across the image.", + "cursor_active": true, + "x": 1750, + "y": 961, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 997, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern. On the right side of the interface, there are various tools and options for creating and editing 3D models. In the center of the image, there is a 3d model of a robot with a red and orange color scheme. The robot has two arms and two legs, and its body is made up of multiple arms and legs. It appears to be standing on a blue line that runs across the image.", + "cursor_active": true, + "x": 1750, + "y": 961, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 998, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern. On the right side of the interface, there are various tools and options for creating and editing 3D models.\n\nIn the center of the image, there is a green and orange 3D model of a human figure with two arms and two legs. The figure appears to be standing on all fours with their arms stretched out to the sides. The arms and legs are slightly bent at the knees and the legs are straight. The body of the figure is made up of two arms, one on each side, and the other on the left side. The figures are connected by a red line that runs across the image. The red line is slightly curved and extends from the left arm to the right arm, creating a sense of depth and dimensionality.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.37406277656555176, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 999, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern. 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There is a red line running across the image from the left to the right, indicating that the model is in the process of being created.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.37406277656555176, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1000, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern. On the right side of the image, there is a panel with various tools and options for creating and editing 3D models. In the center of the screen, there are two figures, one in orange and the other in grey, standing side by side. The figures appear to be made of metal and have a futuristic design. The orange figure has two arms and two legs, while the grey figure has three arms and four legs. Both figures have a helmet on their heads. There is also a red line on the grid, which could be a reference to the 3D model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.37406277656555176, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1001, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern. On the right side of the image, there is a panel with various tools and options for creating and editing 3D models. In the center of the screen, there are two figures, one in orange and the other in grey, standing side by side. The figures appear to be made of metal and have a metallic finish. They have two arms and two legs, and their heads are tilted slightly to the side. There is also a red line on the grid, which could be a reference point for the model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.37406277656555176, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1002, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern. On the right side of the image, there is a panel with various tools and options for creating and editing 3D models. In the center of the panel, there are two figures, one in orange and the other in grey, standing side by side. The figures appear to be made of metal and have a metallic finish. They have two arms and two legs, and their heads are tilted slightly to the side. There is a green circle in the center, which could be a reference point for the figures.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.37406277656555176, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1003, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern. On the right side of the interface, there are various tools and options for creating and editing 3D models.\n\nIn the center of the image, there is a 3d model of a robot with a red and orange color scheme. The robot has two arms and two legs, and its body is made up of multiple arms and legs. It appears to be standing on all fours, with its arms stretched out to the sides and its head tilted slightly to the side. The model is rendered in a realistic style, with detailed textures and shading to give it a lifelike appearance.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.37406277656555176, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1004, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. The top section has a grid-like pattern, while the bottom section has multiple panels with various editing tools.\n\nIn the center of the image, there are two panels. The first panel shows a model of a gun, which appears to be a futuristic-looking weapon with a long barrel and a pointed tip. The second panel shows the model of the gun in a realistic style, with a blue and green color scheme. The model is placed on a black background, and there are several buttons and menus on the right side of the panel, including a search bar, a menu bar, and a toolbar.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4814460873603821, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1005, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. The top section has a grid-like pattern with a red line running through it, representing the 3D model of a gun. The bottom section has various options for adjusting the model's settings, such as the size, shape, and color scheme.\n\nOn the right side of the interface, there are several menus and tools that can be used to customize the modeling process. In the center of the image, there appears to be a model of the gun, which is grey in color and has a long barrel and a pointed tip. The gun is positioned in a way that suggests it is ready for action.", + "cursor_active": true, + "x": 1730, + "y": 960, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1006, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. In the center, there are two panels, one with a black background and the other with a gray background. The top panel has a grid-like pattern, while the bottom panel has various editing tools such as a ruler, a pencil, and a ruler.\n\nOn the right side of the interface, there appears to be a panel for editing the 3D model of a rifle. The rifle is shown in a realistic style, with detailed features such as the barrel, muzzle, and stock. The gun has a long barrel and a scope, and the overall design is simple and minimalistic.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.49155497550964355, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1007, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. The top section has a grid-like pattern with a red line running through it, representing the 3D model of a gun. 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On the left side, there is a panel with various tools and options for creating and editing 3D models. The top section has a grid-like pattern with a red line running through it, representing the 3D model of a gun. The bottom section has various options for adjusting the model's settings, such as the size, shape, and color scheme.\n\nOn the right side of the interface, there are several menus and tools that can be used to customize the modeling process. In the center of the image, there appears to be a model of the gun, which is grey in color and has a long barrel and a pointed tip. The gun is positioned in a way that suggests it is ready for action.", + "cursor_active": true, + "x": 1803, + "y": 1022, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1009, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. The top section has a grid-like pattern with a red line running through it, representing the 3D model of a gun. The bottom section has several buttons and menus for adjusting the model's settings.\n\nIn the center of the image, there are two panels, one with a black background and the other with a gray background. The first panel shows a model of the gun, while the second panel shows the model in a gray color. The model appears to be a futuristic-looking weapon with a long barrel and a pointed tip. The gun is positioned in a way that suggests it is ready for use in the modeling process.", + "cursor_active": true, + "x": 1803, + "y": 1022, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1010, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. The top section has a grid-like pattern with a red line running through it, representing the 3D model of a gun. The bottom section has several buttons and menus for adjusting the model's settings.\n\nIn the center of the image, there are two panels, one with a black background and the other with a gray background. The first panel shows a model of the gun, while the second panel shows the model in a gray color. The model appears to be a futuristic-looking weapon with a long barrel and a pointed tip. The gun is positioned in a way that suggests it is ready for use in the modeling process.", + "cursor_active": true, + "x": 1788, + "y": 961, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1011, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. The top section has a grid-like pattern with a red line running through it, representing the 3D model of a gun. The bottom section has several buttons and menus for adjusting the model's settings.\n\nIn the center of the image, there are two panels, one with a black background and the other with a gray background. The first panel shows a model of the gun, while the second panel shows the model in a gray color. The model appears to be a futuristic-looking weapon with a long barrel and a pointed tip. 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The first panel shows a model of the gun, while the second panel shows the model in a gray color. The model appears to be a futuristic-looking weapon with a long barrel and a pointed tip. The gun is positioned in a way that suggests it is ready for use in the modeling process.", + "cursor_active": true, + "x": 1788, + "y": 961, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1013, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. The top section has a grid-like pattern with a red line running through it, representing the 3D model of a gun. The bottom section has several buttons and menus for adjusting the model's settings.\n\nIn the center of the image, there are two panels, one with a black background and the other with a gray background. The first panel shows a model of the gun, while the second panel shows the model in a gray color. The model appears to be a futuristic-looking weapon with a long barrel and a pointed tip. The gun is positioned in a way that suggests it is ready for use in the modeling process.", + "cursor_active": true, + "x": 1788, + "y": 961, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1014, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. The top section has a grid-like pattern with a red line running through it, representing the 3D model of a gun. The bottom section has several buttons and menus for adjusting the settings and editing the model.\n\nIn the center of the image, there are two panels, one with a black background and the other with a gray background. The first panel shows a model of the gun, which appears to be a futuristic-looking weapon with a long barrel and a pointed tip. The second panel shows the model in a realistic style, with a blue and orange color scheme. The model is placed on a black surface with a grid pattern.", + "cursor_active": true, + "x": 1788, + "y": 961, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1015, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. The top section has a grid-like pattern with a red line running through it, representing the 3D model of a gun. The bottom section has several buttons and menus for adjusting the settings and editing the model.\n\nIn the center of the image, there are two panels, one with a black background and the other with a gray background. The first panel shows a model of the gun, which appears to be a futuristic-looking weapon with a long barrel and a pointed tip. The second panel shows the model in a realistic style, with a blue and orange color scheme. The model is placed on a black surface with a grid pattern.", + "cursor_active": true, + "x": 1788, + "y": 961, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1016, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. The top section has a grid-like pattern, while the bottom section has multiple panels with various editing tools.\n\nIn the center of the image, there are two panels, one with a black background and the other with a gray background. The left panel shows a 3-dimensional model of a gun, which appears to be a futuristic-looking weapon with a long barrel and a pointed tip. The right panel shows the same model, but with different colors and textures. There are also several buttons and menus on the right side of the interface, including a search bar, a menu bar, and a toolbar.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4912186563014984, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1017, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. The top section has a grid-like pattern, while the bottom section has multiple panels with various editing tools.\n\nIn the center of the image, there are two panels, one with a black background and the other with a gray background. The left panel shows a 3-dimensional model of a gun, which appears to be a futuristic-looking weapon with a long barrel and a pointed tip. The right panel shows the same model, but with different colors and textures. The model is placed on a gray surface, and there are several buttons and menus on the right side of the panel, including a search bar, a menu bar, and a toolbar.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4912186563014984, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1018, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. In the center, there are two panels, one with a black background and the other with a gray background. The top panel has a grid-like pattern, while the bottom panel has multiple panels with various editing tools.\n\nOn the right side of the interface, there appears to be a panel for creating a model of a gun. The gun is shown in a realistic style, with detailed features such as a long barrel, a handle, and a trigger. The model is placed on a black surface, and there are several buttons and menus visible on the panel.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4912186563014984, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1019, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. The top section has a grid-like pattern, while the bottom section has multiple panels with various editing tools.\n\nIn the center of the image, there are two panels, one with a black background and the other with a gray background. The left panel shows a 3-dimensional model of a gun, which appears to be a futuristic-looking weapon with a long barrel and a pointed tip. The right panel shows the same model, but with different colors and textures. There are also several buttons and menus on the right side of the interface, including a search bar, a menu bar, and a toolbar.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4912186563014984, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1020, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. The top section has a grid-like pattern, while the bottom section has multiple panels with various editing tools.\n\nIn the center of the image, there are two panels, one with a black background and the other with a gray background. The left panel shows a 3-dimensional model of a gun, which appears to be a futuristic-looking weapon with a long barrel and a pointed tip. The right panel shows the same model, but with different colors and textures. The model is placed on a grid of lines and curves, indicating that it is in the process of being edited or modeled. There are also several buttons and menus on the right side of the interface, likely for adjusting the settings and editing the model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4912186563014984, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1021, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. In the center of the panel, there are two panels, one with a black background and the other with a gray background. The black panel has a grid-like pattern with a red line running through it, representing the 3D model of a rifle. The rifle has a long barrel and a scope, and it appears to be in the process of being modeled.\n\nOn the right side of this panel, on the bottom right corner, there has a menu bar with various options such as File, Edit, View, Tools, and Help. There are also several buttons and menus visible on the panel. The overall color scheme of the interface is black and gray, and the overall design is modern and sleek.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4912186563014984, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1022, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. In the center of the panel, there are two panels, one with a black background and the other with a gray background. The top panel shows a 3-dimensional model of a rifle with a long barrel and a scope. The rifle appears to be made of metal and has a metallic finish. The bottom panel shows various editing tools such as a brush, a palette, and a timer. There are also several buttons and menus on the panel for adjusting the settings and editing the model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4912186563014984, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1023, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are several panels with different tools such as editing, modeling, and modeling software. In the center of the panel, there appears to be a 3d model of a rifle with a long barrel and a scope. The rifle is rendered in a realistic style with detailed features such as the stock, barrel, and trigger.\n\nAt the bottom of the screen, there has a menu bar with various options for adjusting the model's settings and settings. There are also several buttons and menus for creating, editing, and editing the model. The overall color scheme of the interface is black and gray, with a focus on the rifle in the center.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4912186563014984, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1024, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. In the center of the panel, there are two panels, one with a black background and the other with a gray background. The top panel has a grid-like pattern, while the bottom panel has various editing tools such as a ruler, a pencil, and a ruler.\n\nOn the right side of this panel, on the bottom right corner, there appears to be a panel for editing the 3D model of a rifle. The rifle is shown in a realistic style, with detailed features such as the barrel, muzzle, and stock. The gun is positioned in a way that suggests it is ready for use in the modeling process.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4912186563014984, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1025, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. In the center of the panel, there are two panels, one with a black background and the other with a gray background. The top panel shows a 3-dimensional model of a gun with a long barrel and a pointed tip. The bottom panel shows various editing tools such as a brush, a palette, and a editor. There are also several buttons and menus on the panel. The image appears to be a tutorial or tutorial on how to create a realistic 3D model of the gun.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48709484934806824, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1026, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. In the center of the panel, there are two panels, one with a black background and the other with a gray background. The top panel has a grid-like pattern, while the bottom panel has various editing tools such as a ruler, a pencil, and a ruler.\n\nOn the right side of this panel, on the bottom right corner, there appears to be a panel for editing the 3D model of a rifle. The rifle has a long barrel and a scope, and it is positioned in a way that suggests it is ready for use. The model is rendered in a realistic style, with detailed features such as the barrel, muzzle, and stock. The overall color scheme of the model is gray and black, and the overall design is sleek and modern.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48709484934806824, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1027, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. In the center of the panel, there are two panels, one with a gray background and the other with a black background. The top panel has a grid-like pattern, while the bottom panel has multiple panels with various editing tools.\n\nOn the right side of this panel, on the bottom right corner, there appears to be a panel for editing the 3D model of a gun. The gun is shown in a realistic style, with detailed features such as a long barrel, a handle, and a trigger. There are also several buttons and menus on the panel for adjusting the settings and editing the model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48709484934806824, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1028, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is divided into two sections. \n\nOn the right side, there are several panels with different tools such as modeling, editing, and modeling software. In the center of the panel, there appears to be a 3d model of a rifle with a long barrel and a scope. The rifle is rendered in a realistic style with detailed features such as the stock, barrel, and trigger.\n\nThere are also several buttons and menus on the panel that can be used to customize the modeling process. The background of the screen is black, and the overall color scheme is predominantly gray and black.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48709484934806824, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1029, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. In the center of the panel, there are two panels, one with a black background and the other with a gray background. The top panel shows a 3-dimensional model of a rifle with a long barrel and a scope. The rifle appears to be made of metal and has a metallic finish. The bottom panel shows various editing tools such as a brush, a palette, and a timer. There are also several buttons and menus on the panel for adjusting the settings and editing the model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48709484934806824, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1030, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. The top section has a grid-like pattern with a red line running through it, representing the 3D model of a gun. The bottom section has several buttons and menus for adjusting the settings and editing the model.\n\nIn the center of the image, there are two panels, one with a black background and the other with a gray background. The first panel shows a model of the gun, which appears to be a futuristic-looking weapon with a long barrel and a pointed tip. The second panel shows the model in a realistic style, with a blue and orange color scheme. The model is placed on a black surface, and there are several other panels on the right side of the interface, including a menu bar, a toolbar, and a control panel.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48709484934806824, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1031, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. In the center of the panel, there are two panels, one with a black background and the other with a gray background. The black panel has a grid-like pattern, while the gray panel has an image of a gun with a long barrel and a pointed tip. The gun appears to be a futuristic-looking weapon with a metallic finish. There are also several buttons and menus on the panel for adjusting the settings and editing the model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48709484934806824, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1032, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. In the center of the panel, there are two panels, one with a black background and the other with a gray background. The top panel shows a 3-dimensional model of a gun with a long barrel and a pointed tip. The bottom panel shows various editing tools such as a brush, a palette, and a editor. The tools are arranged in a grid-like pattern, with some overlapping each other. The image appears to be a tutorial or tutorial on how to create a realistic 3D model of the gun.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48709484934806824, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1033, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. In the center, there are two panels, one with a yellow 3D model of a rifle and the other with a black background. The rifle has a long barrel and a scope, and it appears to be made of metal or plastic.\n\nOn the right side of the image, on the bottom right corner, there has a menu bar with various options such as File, Edit, View, Tools, and Help. There are also several buttons and menus on the top left and bottom right corners of the interface.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48709484934806824, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1034, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. In the center of the panel, there are two panels, one with a black background and the other with a yellow 3D model of a rifle. The rifle has a long barrel and a scope, and it appears to be made of metal or plastic. The top panel has a grid-like pattern, while the bottom panel has various buttons and menus for adjusting the model's settings.", + "cursor_active": true, + "x": 1809, + "y": 1023, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1035, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. In the center of the panel, there are two panels, one with a yellow 3D model of a rifle and the other with a black background. The rifle has a long barrel and a scope, and it appears to be made of metal or plastic.\n\nOn the right side of the image, on the bottom right corner, there has a menu bar with various options such as File, Edit, View, Tools, and Help. There are also several buttons and menus on the top left and bottom right corners of the interface.", + "cursor_active": true, + "x": 1809, + "y": 1023, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1036, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. In the center of the panel, there are two panels, one with a yellow 3D model of a rifle and the other with a black background. The rifle has a long barrel and a scope, and it appears to be made of metal or plastic.\n\nOn the right side of the image, on the bottom right corner, there has a menu bar with various options such as File, Edit, View, Tools, and Help. There are also several buttons and menus on the top left and bottom right corners of the interface.", + "cursor_active": true, + "x": 1809, + "y": 1023, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1037, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. In the center of the panel, there are two panels, one with a yellow 3D model of a gun and the other with a black background. The gun appears to be a sniper rifle with a long barrel and a scope. The model is outlined in yellow and has a realistic texture.\n\nOn the right side of the image, on the bottom right corner, there has a menu bar with various options such as File, Edit, View, Tools, and Help. There are also several buttons and menus on the top left and bottom right corners of the interface.", + "cursor_active": true, + "x": 1809, + "y": 1023, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1038, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. In the center of the panel, there are two panels, one with a yellow 3D model of a gun and the other with a black background. The gun appears to be a sniper rifle with a long barrel and a scope. The model is outlined in yellow and has a realistic texture.\n\nOn the right side of the image, on the bottom right corner, there has a menu bar with various options such as File, Edit, View, Tools, and Help. There are also several buttons and menus on the top left and bottom right corners of the interface.", + "cursor_active": true, + "x": 1809, + "y": 1023, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1039, + "caption": "The image is a screenshot of a computer screen with a black background. On the left side of the screen, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the menu bar, there are several tabs and menus. 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The grid is made up of horizontal lines, creating a textured appearance. The overall color scheme of the interface is black and gray.", + "cursor_active": true, + "x": 137, + "y": 762, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1041, + "caption": "The image is a screenshot of a computer screen with a black background. On the left side of the screen, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the menu bar, there are several tabs and menus. In the center of the image, there appears to be a grid-like interface with multiple rows and columns. The grid is made up of horizontal lines, creating a textured appearance. The overall color scheme of the interface is black and gray.", + "cursor_active": true, + "x": 137, + "y": 762, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1042, + "caption": "The image is a screenshot of a computer screen with a black background. On the left side of the screen, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the menu bar, there are several tabs and menus. In the center of the image, there appears to be a grid-like interface with multiple rows and columns. The grid is made up of horizontal lines, creating a textured appearance. The overall color scheme of the interface is black and gray.", + "cursor_active": true, + "x": 137, + "y": 762, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1043, + "caption": "The image is a screenshot of a computer screen with a black background. On the left side of the screen, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the menu bar, there are several tabs and menus. In the center of the image, there appears to be a grid-like interface with multiple rows and columns. The grid is made up of horizontal lines, creating a textured appearance. The overall color scheme of the interface is black and gray.", + "cursor_active": true, + "x": 92, + "y": 701, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1044, + "caption": "The image is a screenshot of a computer screen with a black background. On the left side of the screen, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the menu bar, there are several tabs and menus. In the center of the image, there appears to be a grid-like interface with multiple rows and columns. The grid is made up of horizontal lines, creating a textured appearance. The overall color scheme of the interface is black and gray.", + "cursor_active": true, + "x": 92, + "y": 701, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1045, + "caption": "The image is a screenshot of a computer screen with a black background. On the left side of the screen, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the menu bar, there are several tabs and menus. In the center of the image, there appears to be a grid-like interface with multiple rows and columns. The grid is made up of horizontal lines, creating a textured appearance. The overall color scheme of the interface is black and gray.", + "cursor_active": true, + "x": 92, + "y": 701, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1046, + "caption": "The image is a screenshot of a computer screen with a black background. On the left side of the screen, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the menu bar, there are several tabs and menus. In the center of the image, there appears to be a grid-like interface with multiple rows and columns. The grid is made up of horizontal lines, creating a textured appearance. The overall color scheme of the interface is black and gray.", + "cursor_active": true, + "x": 92, + "y": 701, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1047, + "caption": "The image is a screenshot of a computer screen with a black background. On the left side of the screen, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the menu bar, there are several tabs and menus. In the center of the image, there appears to be a grid-like interface with multiple rows and columns. The grid is made up of horizontal lines, creating a textured appearance. The overall color scheme of the interface is black and gray.", + "cursor_active": true, + "x": 92, + "y": 701, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1048, + "caption": "The image is a screenshot of a computer screen with a black background. On the left side of the screen, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the menu bar, there are several tabs and menus. In the center of the image, there appears to be a grid-like interface with multiple rows and columns. The grid is made up of horizontal lines, creating a textured appearance. The overall color scheme of the interface is black and gray.", + "cursor_active": true, + "x": 92, + "y": 701, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1049, + "caption": "The image is a screenshot of a computer screen with a black background. On the left side of the screen, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the menu bar, there are several tabs and menus. In the center of the image, there appears to be a grid-like interface with multiple rows and columns. The grid is made up of horizontal lines, creating a textured appearance. The overall color scheme of the interface is black and gray.", + "cursor_active": true, + "x": 92, + "y": 701, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1050, + "caption": "The image is a screenshot of a computer screen with a black background. On the left side of the screen, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the menu bar, there are several tabs and menus. In the center of the image, there appears to be a grid-like interface with multiple rows and columns. The grid is made up of horizontal lines, creating a textured appearance. The overall color scheme of the interface is black and gray.", + "cursor_active": true, + "x": 92, + "y": 701, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1051, + "caption": "The image is a screenshot of a computer screen with a black background. On the left side of the screen, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top, there are several tabs and menus. In the center of the image, there appears to be a grid-like interface with multiple rows and columns. The grid is divided into multiple sections, each with a different color and size. The colors range from light blue to dark blue, and the sizes range from small to large. There are also several buttons and menus visible on the top right corner of the interface, including a search bar, a drop-down menu, and a menu icon.", + "cursor_active": true, + "x": 92, + "y": 958, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1052, + "caption": "The image is a screenshot of a computer screen with a black background. On the left side of the screen, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top, there are several tabs and menus. In the center of the image, there appears to be a grid-like interface with multiple rows and columns. The grid is divided into multiple sections, each with a different color and size. The colors range from light blue to dark blue, and the sizes range from small to large. There are also several buttons and menus visible on the top right corner of the interface, including a search bar, a drop-down menu, and a menu icon.", + "cursor_active": true, + "x": 96, + "y": 961, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1053, + "caption": "The image is a screenshot of a computer screen with a black background. On the left side of the screen, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top, there are several tabs and menus. In the center of the image, there appears to be a grid-like interface with multiple rows and columns. The grid is divided into multiple sections, each with a different color and size. The colors range from light blue to dark blue, and the sizes range from small to large. There are also several buttons and menus visible on the top right corner of the interface, including a search bar, a drop-down menu, and a menu icon.", + "cursor_active": true, + "x": 96, + "y": 961, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1054, + "caption": "The image is a screenshot of a computer screen with a black background. On the left side of the screen, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top, there are several tabs and menus. In the center of the image, there appears to be a grid-like interface with multiple rows and columns. The grid is made up of thin, horizontal lines that are arranged in a horizontal pattern. The lines are evenly spaced and appear to be evenly spaced. The overall appearance of the interface is clean and minimalistic.", + "cursor_active": true, + "x": 96, + "y": 961, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1055, + "caption": "The image is a screenshot of a computer screen with a black background. On the left side of the screen, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top, there are several tabs and menus. In the center of the image, there appears to be a grid-like interface with multiple rows and columns. The grid is made up of thin, horizontal lines that are arranged in a horizontal pattern. The lines are evenly spaced and appear to be evenly spaced. The overall appearance of the interface is clean and minimalistic.", + "cursor_active": true, + "x": 96, + "y": 961, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1056, + "caption": "The image is a screenshot of a video editing software interface. The interface has a black background with multiple rows and columns. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. In the center of the screen, there are two silhouettes of people walking on a street. The street appears to be empty, with no cars or people visible. The image is taken from a low angle, looking up at the street.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6301563382148743, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1057, + "caption": "The image is a screenshot from a video game. It shows a scene from the game, where two characters are engaged in a battle. The character on the left is wearing a black outfit and is holding a gun, while the character in the middle is wearing an orange outfit. The background is a dark room with a high ceiling and a large window on the right side.\n\nIn the center of the image, there is a large yellow and black machine gun with a long barrel. The gun is positioned in a way that it appears to be pointing towards the right. On the left side of the screen, there are several menus and options for the player to customize the game's settings. The game's title, \"12/25\", is displayed at the top of the screenshot.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6357941627502441, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1058, + "caption": "The image is a screenshot from a video game. It shows a scene from the game, with two characters in the background. The character on the left is wearing a black outfit and is holding a gun, while the character in the middle is wearing an orange outfit. The background is a dark room with a futuristic design.\n\nOn the right side of the image, there is a large yellow and black weapon, which appears to be a sniper rifle. The weapon has a long barrel and a scope. The text on the image reads \"Design Tips\" and \"1. Gameplay Guide\". Below the text, there are two bullet points that read \"2. Don't start or run\". The text also mentions that the game is available for free download on PC.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6676615476608276, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1059, + "caption": "The image is a screenshot from a video game. It shows a scene from the game Borderlands 3. The background is a dark room with a futuristic design. On the right side of the image, there is a large gun with a yellow and black color scheme. The gun is pointing towards the viewer, as if it is ready for action.\n\nOn the left side, there are six bullet points that explain how to design tips for the game. The first bullet point reads \"1. Gameplay comes first. 2. Don't start on the rest pose. 3. Don\u2019t block the player's view. 4. Framing the reticle. 5. Be careful with camera animation. 6. Use two cameras with separate FOVs.\"\n\nAt the bottom of the screen, there has a date and time, indicating that the game is 12/25.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6525173187255859, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1060, + "caption": "The image is a screenshot from a video game. It shows a scene from the game Borderlands 3. The background is a dark room with a futuristic design. On the right side of the image, there is a large gun with a yellow and black color scheme. The gun is pointing towards the viewer, as if it is ready for action.\n\nOn the left side, there are six bullet points that explain how to design tips for the game. The first bullet point reads \"1. Gameplay comes first. 2. Don't start on the rest pose. 3. Don\u2019t block the player's view. 4. Framing the reticle. 5. Be careful with camera animation. 6. Use two cameras with separate FOVs.\"\n\nAt the bottom of the screen, there has a date and time, indicating that the game is 12/25.", + "cursor_active": true, + "x": 44, + "y": 61, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1061, + "caption": "The image is a screenshot from a video game. It shows a scene from the game, where the player is in the middle of a battle. The background is a dark room with a high ceiling and a large window on the right side. On the left side of the image, there is a text that reads \"Design Tips: 1. Gameplay comes first. 2. Don't start on the rest pose. 3. Don\u2019t block the player\u2019s view. 4. Framing the reticle. 5. Be careful with camera animation. 6. Use two cameras with separate FOVs.\" The text is in white and is positioned in the center of the screen.", + "cursor_active": true, + "x": 44, + "y": 57, + "confidence": 1.0, + "template": "13.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1062, + "caption": "The image is a screenshot from a video game. It shows a scene from the game, with two characters in the background. The character on the left is holding a gun and appears to be in the middle of a battle. The background is a dark room with a high ceiling and a large window on the right side.\n\nOn the left side of the image, there is a list of technical tips for the game. The tips are:\n\n1. Gameplay comes first\n2. Don't start on the rest pose\n3. Don\u2019t block the player's view\n4. Framing the reticle\n5. Be careful with camera animation\n6. Use two cameras with separate FOVs\n\n7. Parent the gun and the left hand to the right hand\n8. Use separate actions for each animal\n9. Save key poses to the po\n10. Structure files\n\nThe image also has a date and time at the bottom, indicating that the game is 12/25.", + "cursor_active": true, + "x": 43, + "y": 73, + "confidence": 1.0, + "template": "12.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1063, + "caption": "The image is a screenshot from a video game. It shows a scene from the game, with a player in the foreground and a control panel in the background. The player is holding a gun and appears to be in the middle of a battle. The control panel has various buttons and switches on it.\n\nOn the left side of the image, there is a text that reads \"Design Tips: 1. Gameplay comes first. 2. Don't start on the rest pose. 3. Don\u2019t block the player's view. 4. Framing the reticle. 5. Be careful with camera animation. 6. Use two cameras with separate FOVs.\"\n\nThe image also includes a list of technical tips for the game. The tips include:\n\n- Parent the gun and the left hand to the right hand\n- Use separate actions for each animation\n- Save key poses to the pose library\n- Structure files for minimal headache\n- 12/25\n", + "cursor_active": true, + "x": 43, + "y": 73, + "confidence": 1.0, + "template": "12.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1064, + "caption": "The image is a screenshot from a video game. It shows a scene from the game, with a player in the foreground and a control panel in the background. The player is holding a gun and appears to be in the middle of a battle. The control panel has various buttons and switches on it.\n\nOn the left side of the image, there is a text that reads \"Design Tips: 1. Gameplay comes first. 2. Don't start on the rest pose. 3. Don\u2019t block the player's view. 4. Framing the reticle. 5. Be careful with camera animation. 6. Use two cameras with separate FOVs.\"\n\nThe image also includes a list of technical tips for the game. The tips include:\n\n- Parent the gun and the left hand to the right hand\n- Use separate actions for each animation\n- Save key poses to the pose library\n- Structure files for minimal headache\n- 12/25\n", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6490389704704285, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1065, + "caption": "The image is a screenshot from a video game. It shows a scene from the game, with a player in the foreground and a control panel in the background. The player is holding a gun and appears to be in the middle of a battle. The control panel has various buttons and switches on it.\n\nOn the left side of the image, there is a text that reads \"Design Tips: 1. Gameplay comes first. 2. Don't start on the rest pose. 3. Don\u2019t block the player's view. 4. Framing the reticle. 5. Be careful with camera animation. 6. Use two cameras with separate FOVs.\"\n\nThe image also includes a list of technical tips for the game. The tips include:\n\n- Parent the gun and the left hand to the right hand\n- Use separate actions for each animation\n- Save key poses to the pose library\n- Structure files for minimal headache\n- 12/25\n", + "cursor_active": true, + "x": 46, + "y": 65, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1066, + "caption": "The image is a screenshot from a video game. It shows a scene from the game, with a player in the foreground and a control panel in the background. The player is holding a gun and appears to be in the middle of a battle. The control panel has various buttons and switches on it.\n\nOn the left side of the image, there is a text that reads \"Design Tips: 1. Gameplay comes first. 2. Don't start on the rest pose. 3. Don\u2019t block the player's view. 4. Framing the reticle. 5. Be careful with camera animation. 6. Use two cameras with separate FOVs.\"\n\nThe image also includes a list of technical tips for the game. The tips include:\n\n- Parent the gun and the left hand to the right hand\n- Use separate actions for each animation\n- Save key poses to the pose library\n- Structure files for minimal headache\n- 12/25\n", + "cursor_active": true, + "x": 44, + "y": 64, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1067, + "caption": "The image is a screenshot from a video game. It shows a scene from the game, with a player in the foreground and a control panel in the background. The player is holding a gun and appears to be in the middle of a battle. The control panel has various buttons and switches on it.\n\nOn the left side of the image, there is a text that reads \"Design Tips: 1. Gameplay comes first. 2. Don't start on the rest pose. 3. Don\u2019t block the player's view. 4. Framing the reticle. 5. Be careful with camera animation. 6. Use two cameras with separate FOVs.\"\n\nThe image also includes a list of technical tips for the game. The tips include:\n\n- Parent the gun and the left hand to the right hand\n- Use separate actions for each animation\n- Save key poses to the pose library\n- Structure files for minimal headache\n- 12/25\n", + "cursor_active": true, + "x": 45, + "y": 66, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1068, + "caption": "The image is a screenshot from a video game. It shows a scene from the game, with a player in the foreground and a control panel in the background. The player is holding a gun and appears to be in the middle of a battle. The control panel has various buttons and switches on it.\n\nOn the left side of the image, there is a text that reads \"Design Tips: 1. Gameplay comes first. 2. Don't start on the rest pose. 3. Don\u2019t block the player's view. 4. Framing the reticle. 5. Be careful with camera animation. 6. Use two cameras with separate FOVs.\"\n\nThe image also includes a list of technical tips for the game. The tips include:\n\n- Parent the gun and the left hand to the right hand\n- Use separate actions for each animation\n- Save key poses to the pose library\n- Structure files for minimal headache\n- 12/25\n", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6082707047462463, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1069, + "caption": "The image is a screenshot from a video game. It shows a scene from the game, with two characters in the background. The character on the left is holding a gun and appears to be in the middle of a battle. The background is a dark room with a high ceiling and a large window on the right side.\n\nOn the left side of the image, there is a list of technical tips for the game. The tips are:\n\n1. Gameplay comes first\n2. Don't start on the rest pose\n3. Don\u2019t block the player's view\n4. Framing the reticle\n5. Be careful with camera animation\n6. Use two cameras with separate FOVs\n\n7. Parent the gun and the left hand to the right hand\n8. Use separate actions for each animation\n9. Save key poses to the pose library\n10. Structure files for minimal headache\n", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6016732454299927, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1070, + "caption": "The image is a screenshot from a video game. It shows a scene from the game, with two characters in the background. The character on the left is holding a gun and appears to be in the middle of a battle. The background is a dark room with a high ceiling and a large window on the right side.\n\nOn the left side of the image, there is a list of technical tips for the game. The tips are:\n\n1. Gameplay comes first\n2. Don't start on the rest pose\n3. Don\u2019t block the player's view\n4. Framing the reticle\n5. Be careful with camera animation\n6. Use two cameras with separate FOVs\n\n7. Parent the gun and the left hand to the right hand\n8. Use separate actions for each animation\n9. Save key poses to the pose library\n10. Structure files for minimal headache\n", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6011998653411865, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1071, + "caption": "The image is a screenshot from a video game. It shows a scene from the game, with a player in the foreground and a control panel in the background. The player is holding a gun and appears to be in the middle of a battle. The control panel has various buttons and switches on it.\n\nOn the left side of the image, there is a text that reads \"Design Tips: 1. Gameplay comes first. 2. Don't start on the rest pose. 3. Don\u2019t block the player's view. 4. Framing the reticle. 5. Be careful with camera animation. 6. Use two cameras with separate FOVs.\"\n\nThe image also has a list of technical tips for the game. The tips include:\n\n1. Parent the gun and the left hand to the right hand\n2. Use separate actions for each animation\n3. Save key poses to the pose library\n4. Structure files for minimal headache\n5. Use the camera with separate POVs\n\nAt the bottom of the screen, there are two bullet points that read \"12/25\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6011998653411865, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1072, + "caption": "The image is a screenshot from a video game. It shows a scene from the game, with a player in the foreground and a control panel in the background. The player is holding a gun and appears to be in the middle of a battle. The control panel has various buttons and switches on it.\n\nOn the left side of the image, there is a text that reads \"Design Tips: 1. Gameplay comes first. 2. Don't start on the rest pose. 3. Don\u2019t block the player's view. 4. Framing the reticle. 5. Be careful with camera animation. 6. Use two cameras with separate FOVs.\"\n\nThe image also has a list of technical tips for the game. The tips include:\n\n1. Parent the gun and the left hand to the right hand\n2. Use separate actions for each animation\n3. Save key poses to the pose library\n4. Structure files for minimal headache\n5. Use the camera with separate POVs\n\nAt the bottom of the screen, there are two bullet points that read \"12/25\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6011998653411865, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1073, + "caption": "The image is a screenshot from a video game. It shows a scene from the game, with a player in the foreground and a control panel in the background. The player is holding a gun and appears to be in the middle of a battle. The control panel has various buttons and switches on it.\n\nOn the left side of the image, there is a text that reads \"Design Tips: 1. Gameplay comes first. 2. Don't start on the rest pose. 3. Don\u2019t block the player's view. 4. Framing the reticle. 5. Be careful with camera animation. 6. Use two cameras with separate FOVs.\"\n\nThe image also has a list of technical tips for the game. The tips include:\n\n1. Parent the gun and the left hand to the right hand\n2. Use separate actions for each animation\n3. Save key poses to the pose library\n4. Structure files for minimal headache\n5. Use the camera with separate POVs\n\nAt the bottom of the screen, there are two bullet points that read \"12/25\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6011998653411865, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1074, + "caption": "The image is a screenshot from a video game. It shows a scene from the game, with a player in the foreground and a control panel in the background. The player is holding a gun and appears to be in the middle of a battle. The control panel has various buttons and switches on it.\n\nOn the left side of the image, there is a text that reads \"Design Tips: 1. Gameplay comes first. 2. Don't start on the rest pose. 3. Don\u2019t block the player's view. 4. Framing the reticle. 5. Be careful with camera animation. 6. Use two cameras with separate FOVs.\"\n\nThe image also has a list of technical tips for the game. The tips include:\n\n1. Parent the gun and the left hand to the right hand\n2. Use separate actions for each animation\n3. Save key poses to the pose library\n4. Structure files for minimal headache\n5. Use the camera with separate POVs\n\nAt the bottom of the screen, there are two bullet points that read \"12/25\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6011998653411865, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1075, + "caption": "The image is a screenshot from a video game. It shows a scene from the game, with a player in the foreground and a control panel in the background. The player is holding a gun and appears to be in the middle of a battle. The control panel has various buttons and switches on it.\n\nOn the left side of the image, there is a text that reads \"Design Tips: 1. Gameplay comes first. 2. Don't start on the rest pose. 3. Don\u2019t block the player's view. 4. Framing the reticle. 5. Be careful with camera animation. 6. Use two cameras with separate FOVs.\"\n\nThe image also has a list of technical tips for the game. The tips include:\n\n1. Parent the gun and the left hand to the right hand\n2. Use separate actions for each animation\n3. Save key poses to the pose library\n4. Structure files for minimal headache\n5. Use the camera with separate POVs\n\nAt the bottom of the screen, there are two bullet points that read \"12/25\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6011998653411865, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1076, + "caption": "The image is a screenshot from a video game. It shows a scene from the game, with a player in the foreground and a control panel in the background. The player is holding a gun and appears to be in the middle of a battle. The control panel has various buttons and switches on it.\n\nOn the left side of the image, there is a text that reads \"Design Tips: 1. Gameplay comes first. 2. Don't start on the rest pose. 3. Don\u2019t block the player's view. 4. Framing the reticle. 5. Be careful with camera animation. 6. Use two cameras with separate FOVs.\"\n\nThe image also has a list of technical tips for the game. The tips include:\n\n1. Parent the gun and the left hand to the right hand\n2. Use separate actions for each animation\n3. Save key poses to the pose library\n4. Structure files for minimal headache\n5. Use the camera with separate POVs\n\nAt the bottom of the screen, there are two bullet points that read \"12/25\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6011998653411865, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1077, + "caption": "The image is a screenshot from a video game. It shows a scene from the game, with a player in the foreground and a control panel in the background. The player is holding a gun and appears to be in the middle of a battle. The control panel has various buttons and switches on it.\n\nOn the left side of the image, there is a text that reads \"Design Tips: 1. Gameplay comes first. 2. Don't start on the rest pose. 3. Don\u2019t block the player's view. 4. Framing the reticle. 5. Be careful with camera animation. 6. Use two cameras with separate FOVs.\"\n\nThe image also has a list of technical tips for the game. The tips include:\n\n1. Parent the gun and the left hand to the right hand\n2. Use separate actions for each animation\n3. Save key poses to the pose library\n4. Structure files for minimal headache\n5. Use the camera with separate POVs\n\nAt the bottom of the screen, there are two bullet points that read \"12/25\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6011998653411865, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1078, + "caption": "The image is a screenshot from a video game. It shows a scene from the game, with two characters in the background. The character on the left is holding a gun and appears to be in the middle of a battle. The background is a dark room with a high ceiling and a large window on the right side.\n\nOn the left side of the image, there is a list of technical tips for the game. The tips are:\n\n1. Gameplay comes first\n2. Don't start on the rest pose\n3. Don\u2019t block the player's view\n4. Framing the reticle\n5. Be careful with camera animation\n6. Use two cameras with separate FOVs\n\n7. Parent the gun and the left hand to the right hand\n8. Use separate actions for each animation\n9. Save key poses to the pose library\n10. Structure files for minimal headache\n\nThe image also has a date and time at the bottom, indicating that the game is 12/25.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6012580990791321, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1079, + "caption": "The image is a screenshot from a video game. It shows a scene from the game, with two characters in the background. The character on the left is holding a gun and appears to be in the middle of a battle. The background is a dark room with a high ceiling and a large window on the right side.\n\nOn the left side of the image, there is a list of technical tips for the game. The tips are:\n\n1. Gameplay comes first\n2. Don't start on the rest pose\n3. Don\u2019t block the player's view\n4. Framing the reticle\n5. Be careful with camera animation\n6. Use two cameras with separate FOVs\n\n7. Parent the gun and the left hand to the right hand\n8. Use separate actions for each animation\n9. Save key poses to the pose library\n10. Structure files for minimal headache\n\nThe image also has a date and time at the bottom, indicating that the game is 12/25.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6012580990791321, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1080, + "caption": "The image is a screenshot from a video game. It shows a scene from the game, with two characters in the background. The character on the left is holding a gun and appears to be in the middle of a battle. The background is a dark room with a high ceiling and a large window on the right side.\n\nOn the left side of the image, there is a list of technical tips for the game. The tips are:\n\n1. Gameplay comes first\n2. Don't start on the rest pose\n3. Don\u2019t block the player's view\n4. Framing the reticle\n5. Be careful with camera animation\n6. Use two cameras with separate FOVs\n\n7. Parent the gun and the left hand to the right hand\n8. Use separate actions for each animation\n9. Save key poses to the pose library\n10. Structure files for minimal headache\n\nThe image also has a date and time at the bottom, indicating that the game is 12/25.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6012580990791321, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1081, + "caption": "The image is a screenshot from a video game. It shows a scene from the game, with two characters in the background. The character on the left is holding a gun and appears to be in the middle of a battle. The background is a dark room with a high ceiling and a large window on the right side.\n\nOn the left side of the image, there is a list of technical tips for the game. The tips are:\n\n1. Gameplay comes first\n2. Don't start on the rest pose\n3. Don\u2019t block the player's view\n4. Framing the reticle\n5. Be careful with camera animation\n6. Use two cameras with separate FOVs\n\n7. Parent the gun and the left hand to the right hand\n8. Use separate actions for each animation\n9. Save key poses to the pose library\n10. Structure files for minimal headache\n\nThe image also has a date and time at the bottom, indicating that the game is 12/25.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6012580990791321, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1082, + "caption": "The image is a screenshot from a video game. It shows a scene from the game, with two characters in the background. The character on the left is holding a gun and appears to be in the middle of a battle. The background is a dark room with a high ceiling and a large window on the right side.\n\nOn the left side of the image, there is a list of technical tips for the game. The tips are:\n\n1. Gameplay comes first\n2. Don't start on the rest pose\n3. Don\u2019t block the player's view\n4. Framing the reticle\n5. Be careful with camera animation\n6. Use two cameras with separate FOVs\n\n7. Parent the gun and the left hand to the right hand\n8. Use separate actions for each animation\n9. Save key poses to the pose library\n10. Structure files for minimal headache\n\nThe image also has a date and time at the bottom, indicating that the game is 12/25.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6012580990791321, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1083, + "caption": "The image is a screenshot from a video game. It shows a scene from the game, with a player in the foreground and a control panel in the background. The player is holding a gun and appears to be in the middle of a battle. The control panel has various buttons and switches on it.\n\nOn the left side of the image, there is a text that reads \"Design Tips: 1. Gameplay comes first. 2. Don't start on the rest pose. 3. Don\u2019t block the player's view. 4. Framing the reticle. 5. Be careful with camera animation. 6. Use two cameras with separate FOVs.\"\n\nThe image also includes a list of technical tips for the game. The tips include:\n\n- Parent the gun and the left hand to the right hand\n- Use separate actions for each animation\n- Save key poses to the pose library\n- Structure files for minimal headache\n- 12/25\n", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6012580990791321, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1084, + "caption": "The image is a screenshot from a video game. It shows a scene from the game, with two characters in the background. The character on the left is holding a gun and appears to be in the middle of a battle. The background is a dark room with a high ceiling and a large window on the right side.\n\nOn the left side of the image, there is a list of technical tips for the game. The tips are:\n\n1. Gameplay comes first\n2. Don't start on the rest pose\n3. Don\u2019t block the player's view\n4. Framing the reticle\n5. Be careful with camera animation\n6. Use two cameras with separate FOVs\n\n7. Parent the gun and the left hand to the right hand\n8. Use separate actions for each animation\n9. Save key poses to the pose library\n10. Structure files for minimal headache\n\nThe image also has a date and time at the bottom, indicating that the game is 12/25.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6012580990791321, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1085, + "caption": "The image is a screenshot from a video game. It shows a scene from the game, with two characters in the background. The character on the left is holding a gun and appears to be in the middle of a battle. The background is a dark room with a high ceiling and a large window on the right side.\n\nOn the left side of the image, there is a list of technical tips for the game. The tips are:\n\n1. Gameplay comes first\n2. Don't start on the rest pose\n3. Don\u2019t block the player's view\n4. Framing the reticle\n5. Be careful with camera animation\n6. Use two cameras with separate FOVs\n\n7. Parent the gun and the left hand to the right hand\n8. Use separate actions for each animation\n9. Save key poses to the pose library\n10. Structure files for minimal headache\n\nThe image also has a date and time at the bottom, indicating that the game is 12/25.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6012580990791321, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1086, + "caption": "The image is a screenshot from a video game. It shows a scene from the game, with two characters in the background. The character on the left is holding a gun and appears to be in the middle of a battle. The background is a dark room with a high ceiling and a large window on the right side.\n\nOn the left side of the image, there is a list of technical tips for the game. The tips are:\n\n1. Gameplay comes first\n2. Don't start on the rest pose\n3. Don\u2019t block the player's view\n4. Framing the reticle\n5. Be careful with camera animation\n6. Use two cameras with separate FOVs\n\n7. Parent the gun and the left hand to the right hand\n8. Use separate actions for each animation\n9. Save key poses to the pose library\n10. Structure files for minimal headache\n\nThe image also has a date and time at the bottom, indicating that the game is 12/25.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6012580990791321, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1087, + "caption": "The image is a screenshot from a video game. It shows a scene from the game, with two characters in the background. The character on the left is holding a gun and appears to be in the middle of a battle. The background is a dark room with a high ceiling and a large window on the right side.\n\nOn the left side of the image, there is a list of technical tips for the game. The tips are:\n\n1. Gameplay comes first\n2. Don't start on the rest pose\n3. Don\u2019t block the player's view\n4. Framing the reticle\n5. Be careful with camera animation\n6. Use two cameras with separate FOVs\n\n7. Parent the gun and the left hand to the right hand\n8. Use separate actions for each animation\n9. Save key poses to the pose library\n10. Structure files for minimal headache\n\nThe image also has a date and time at the bottom, indicating that the game is 12/25.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5985864996910095, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1088, + "caption": "The image is a screenshot from a video game. It shows a scene from the game, with two characters in the background. The character on the left is holding a gun and appears to be in the middle of a battle. The background is a dark room with a high ceiling and a large window on the right side.\n\nOn the left side of the image, there is a list of technical tips for the game. The tips are:\n\n1. Gameplay comes first\n2. Don't start on the rest pose\n3. Don\u2019t block the player's view\n4. Framing the reticle\n5. Be careful with camera animation\n6. Use two cameras with separate FOVs\n\n7. Parent the gun and the left hand to the right hand\n8. Use separate actions for each animation\n9. Save key poses to the pose library\n10. Structure files for minimal headache\n\nThe image also has a date and time at the bottom, indicating that the game is 12/25.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5985811948776245, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1089, + "caption": "The image is a screenshot from a video game. It shows a scene from the game, with two characters in the background. The character on the left is holding a gun and appears to be in the middle of a battle. The background is a dark room with a high ceiling and a large window on the right side.\n\nOn the left side of the image, there is a list of technical tips for the game. The tips are:\n\n1. Gameplay comes first\n2. Don't start on the rest pose\n3. Don\u2019t block the player's view\n4. Framing the reticle\n5. Be careful with camera animation\n6. Use two cameras with separate FOVs\n\n7. Parent the gun and the left hand to the right hand\n8. Use separate actions for each animation\n9. Save key poses to the pose library\n10. Structure files for minimal headache\n\nThe image also has a date and time at the bottom, indicating that the game is 12/25.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5985811948776245, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1090, + "caption": "The image is a screenshot from a video game. It shows a scene from the game, with two characters in the background. The character on the left is holding a gun and appears to be in the middle of a battle. The background is a dark room with a high ceiling and a large window on the right side.\n\nOn the left side of the image, there is a list of technical tips for the game. The tips are:\n\n1. Gameplay comes first\n2. Don't start on the rest pose\n3. Don\u2019t block the player's view\n4. Framing the reticle\n5. Be careful with camera animation\n6. Use two cameras with separate FOVs\n\n7. Parent the gun and the left hand to the right hand\n8. Use separate actions for each animation\n9. Save key poses to the pose library\n10. Structure files for minimal headache\n\nThe image also has a date and time at the bottom, indicating that the game is 12/25.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5985811948776245, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1091, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the screen, there is a panel with various tools and options for creating and editing 3D models. In the center of the image, there are two panels, one with a black background and the other with a white background.\n\nOn the top left panel, the user can view the 3D model of a robot or a humanoid figure. The robot is standing on its hind legs with its arms and legs stretched out in front of it. It appears to be in a standing position with its head turned to the side. The figure is wearing a white suit with a helmet and has a robotic arm and legs. The background is black with a grid-like pattern, and there are several lines and dots scattered throughout the image.", + "cursor_active": true, + "x": 1721, + "y": 1024, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1092, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the screen, there is a panel with various tools and options for creating and editing 3D models. In the center of the image, there are two panels, one with a black background and the other with a white background.\n\nOn the top left panel, the user can view the 3D model of a robot or a humanoid figure. The robot is standing on its hind legs with its arms and legs stretched out in front of it. It appears to be in a standing position, with its head slightly tilted to the side. The model is rendered in a realistic style, with detailed features such as the arms, legs, and torso visible. The background is a dark grey color, and there are several lines and dots scattered throughout the image.", + "cursor_active": true, + "x": 44, + "y": 1022, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1093, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. In the center of the panel, there are two lines that represent the 3D model of a human figure. The figure appears to be in mid-air, with its arms and legs stretched out in front of it. The background is black, and there are several buttons and menus on the right side of the screen.", + "cursor_active": true, + "x": 44, + "y": 1022, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1094, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. In the center of the panel, there are two lines, one representing a robot or a humanoid figure and the other representing a human figure. The robot is shown in a dynamic pose, with its arms and legs stretched out and its head tilted slightly to the side. The human figure appears to be in motion, as if it is in mid-air.\n\nOn the right side of the image, on the bottom right corner, there has a menu bar with various options such as File, Edit, View, Tools, and Help. The background of the interface is black, and there are several buttons and menus visible on the top and bottom of the screen.", + "cursor_active": true, + "x": 44, + "y": 1022, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1095, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. In the center of the panel, there are two lines, one representing a robot or a humanoid figure and the other representing a human figure. The robot is shown in a dynamic pose, with its arms and legs stretched out and its head tilted slightly to the side. The human figure appears to be in motion, as if it is in mid-air.\n\nOn the right side of the image, on the bottom right corner, there has a menu bar with various options such as File, Edit, View, Tools, and Help. The background of the interface is black, and there are several buttons and menus visible on the top and bottom of the screen.", + "cursor_active": true, + "x": 44, + "y": 1022, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1096, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. In the center of the panel, there are two lines that represent the 3D model of a human figure. The figure appears to be in mid-air, with its arms and legs stretched out in front of it. The background is black, and there are several buttons and menus on the right side of the screen.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5273398160934448, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1097, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. In the center of the panel, there are two lines that represent the 3D model of a human figure. The figure appears to be standing on one leg and is facing towards the right side of the image. The background is black, and the figure is white. The image is taken from a top-down perspective, looking down on the figure.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5273398160934448, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1098, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. In the center of the panel, there are two lines, one representing a human figure and the other representing a robot figure. The robot figure is in mid-air, with its arms and legs stretched out in front of it. The background is black, and there are several buttons and menus on the right side of the screen.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5273398160934448, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1099, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. In the center of the panel, there are two lines, one representing a robot or a humanoid figure and the other representing a human figure. The robot is shown in a dynamic pose, with its arms and legs stretched out and its head tilted slightly to the side. The human figure appears to be in motion, as if it is in mid-air.\n\nOn the right side of the image, on the bottom right corner, there has a menu bar with various options such as File, Edit, View, Tools, and Help. The background of the interface is black, and there are several buttons and menus visible on the top and bottom of the screen.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5273398160934448, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1100, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. In the center of the panel, there are two lines that represent the 3D model of a human figure. The figure appears to be standing on one leg and is facing towards the right side of the image. The background is black, and the figure is white. The image is likely a representation of a robot or a humanoid figure in the modeling software.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5273398160934448, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1101, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. The top section has a black background with a grid-like pattern, while the bottom section has multiple panels with different color options.\n\nIn the center of the image, there are two lines drawn on a black surface, one representing a human figure and the other representing a robot. The robot is standing on its hind legs with its arms and legs stretched out in front of it. It appears to be in a dynamic pose, with its head turned to the side and its body slightly tilted to the left. The lines are drawn in a realistic style, with sharp edges and shading to give the image a lifelike appearance.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5273398160934448, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1102, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the screen, there is a panel with various tools and options for creating and editing 3D models. In the center of the image, there are two panels, one with a black background and the other with a white background.\n\nOn the right side of this panel, on the bottom right corner, there appears to be a panel for editing the 3D model of a human figure. The figure is standing on its hind legs with its arms stretched out to the sides and its head tilted slightly to the side. It is wearing a white suit with a helmet and has a backpack on its back. The model is rendered in a realistic style with detailed features such as the bones, arms, and legs. The background is black with a grid-like pattern, and there are several lines and dots scattered throughout the image.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5273398160934448, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1103, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the screen, there is a panel with various tools and options for creating and editing 3D models. In the center of the image, there are two panels, one with a black background and the other with a white background.\n\nOn the right side of this panel, on the bottom right corner, there appears to be a panel for editing the 3D model of a human figure. The figure is standing on its hind legs with its arms and legs stretched out in front of it. It is wearing a white suit with a helmet and has a backpack on its back. The model is rendered in a realistic style with detailed features such as the bones, arms, and legs. There are also several lines and curves on the panel, indicating that the model is in the process of being created.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5273398160934448, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1104, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the screen, there is a panel with various tools and options for creating and editing 3D models. In the center of the image, there are two panels, one with a black background and the other with a white background.\n\nOn the right side of this panel, on the bottom right corner, there appears to be a panel for editing the 3D model of a human figure. The figure is standing on its hind legs with its arms stretched out to the sides and its head tilted slightly to the side. It is wearing a white suit with a helmet and has a backpack on its back. The model is rendered in a realistic style with detailed features such as the bones, arms, and legs. The background is black with a grid-like pattern, and there are several lines and dots scattered throughout the image.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5273398160934448, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1105, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the screen, there is a panel with various tools and options for creating and editing 3D models. In the center of the image, there are two panels, one with a black background and the other with a white background.\n\nOn the top left panel, the user can view the 3D model of a robot or a humanoid figure. The robot is standing on its hind legs with its arms and legs stretched out in front of it. It appears to be in a standing position with its head turned to the side. The figure is wearing a helmet and has a robotic arm and legs. The background is black and there are several lines and dots scattered throughout the image.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5302628874778748, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1106, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. The top section has a black background with a white 3D model of a human figure in the center. The figure appears to be standing on all fours with its arms and legs slightly bent at the knees. The bottom section has various editing tools such as a brush, a palette, and a editor. The overall color scheme of the interface is black and white.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5285452604293823, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + }, + { + "course": "CGCookie_AnimatingFirstPersonCharacterWeapons_DownloadPirate.com_(2)_1.1 Introduction to the Rigs - 10 Tips for First-Person Game Animation in Blender_frames", + "image_path": 1107, + "caption": "The image is a screenshot of a computer screen with a black background. In the center of the screen, there is a 3D model of a person standing with their arms stretched out to the sides. The person appears to be in a crouching position, with their head tilted downwards and their hands resting on their knees. The model is rendered in a realistic style, with detailed features such as the legs, arms, and torso visible. On the right side of the image, there are various editing tools and menus visible, including a toolbar, a menu bar, and a search bar.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5234720706939697, + "template": null, + "image_shape": [ + 1080, + 1920, + 3 + ] + } + ], + "transcription": "none" +} \ No newline at end of file