# FuryGPU โ€” downloaded reference material FuryGPU is a full-stack custom GPU built solo by **Dylan Barrie** (a games-industry rendering engineer) over ~4 years, as his first-ever FPGA design. It is a real plug-into-your-PC graphics card: custom SystemVerilog RTL on a Xilinx Zynq UltraScale+ (Kria SoM), a custom PCB, custom Windows drivers, and a custom graphics API โ€” capable of running Quake at playable framerates. ## Key facts (from the site and video) - **Architecture:** fixed-function tile-based rasterizer (mid/late-90s feature set, no programmable shaders), four independent tile rasterizers, full fp32 front-end. - **Clocks:** 400 MHz GPU core, 480 MHz texture units. - **Texturing:** mipmapped textures with point/linear and bilinear filtering, dedicated texture caches (see the "Texture Units" blog post for the deep dive). - **Host interface:** PCIe Gen2 x4 with custom Windows drivers. - **Software:** custom API called **FuryGL** (Vulkan-inspired); no D3D/Vulkan support since there are no shaders. Games must be ported by hand. - **Status:** creator has expressed intent to open-source it, but no timeline; as of this download the RTL is *not* published. - The 2025 video shows cubemap support being added (unfiltered, edge artifacts still present โ€” sample selection across cube faces is hard in hardware). ## Folder contents | Path | What it is | |---|---| | `links.md` | Original links this download was based on | | `website/www.furygpu.com/about.html` | Project overview page | | `website/www.furygpu.com/blog/hello.html` | Blog post: project history and origins (Mar 2024) | | `website/www.furygpu.com/blog/furygpu-texture-units.html` | Blog post: texture unit design deep-dive (Mar 2024) | | `website/www.furygpu.com/index.html`, `blog.html` | Site home and blog index | | `youtube/Cubemaps!.mkv` | 66-sec demo video (Apr 2025): cubemap rendering on FuryGPU | | `youtube/Cubemaps!.info.json` / `.description` / `.webp` | Video metadata, description, thumbnail | Sources: https://www.furygpu.com/about ยท https://www.youtube.com/watch?v=LViPHnp7zJY (no captions existed for the video; it is a silent demo, so the clip itself was saved)