""" render.py --------- Draws a trajectory record as a PNG. VALID records: uses the dense "smooth_x"/"smooth_y" curve (60 points) for the line, so it reads as a real, smooth physical arc — with the 6 official labeled points marked on top as numbered dots. INVALID records: drawn using straight segments between the 6 points, same as before. Keeping violations sparse/angular is intentional — a sharp discontinuity should look sharp; smoothing it would hide exactly what makes it invalid. """ import matplotlib matplotlib.use("Agg") import matplotlib.pyplot as plt import numpy as np from scipy.interpolate import CubicSpline def render_trajectory(record, save_path, image_size=6): x = record["x"] y = record["y"] is_valid = record.get("valid", record.get("violation_type") is None) fig, ax = plt.subplots(figsize=(image_size, image_size)) ax.axhline(0, color="saddlebrown", linewidth=3) if is_valid and "smooth_x" in record and "smooth_y" in record: # Real physics-based dense curve (60 points from the actual equations) curve_x, curve_y = record["smooth_x"], record["smooth_y"] ax.plot(curve_x, curve_y, linestyle="-", color="gray", linewidth=1.3, alpha=0.8, zorder=1) elif "jump_idx" in record: # Teleport: two genuinely separate smooth segments, no line connecting # them. A spline across the whole path would visually paper over the # exact thing this violation is testing — that no continuous path # connects the two positions. Leaving a real gap is the honest render. j = record["jump_idx"] seg1_x, seg1_y = x[:j], y[:j] # points before the jump, unshifted seg2_x, seg2_y = x[j:], y[j:] # points at/after the jump, shifted curve_x, curve_y = list(x), list(y) # for axis limits below for seg_x, seg_y in [(seg1_x, seg1_y), (seg2_x, seg2_y)]: if len(seg_x) >= 2: s = np.arange(len(seg_x)) s_fine = np.linspace(0, len(seg_x) - 1, 30) sx = CubicSpline(s, seg_x)(s_fine) sy = CubicSpline(s, seg_y)(s_fine) ax.plot(sx, sy, linestyle="-", color="gray", linewidth=1.3, alpha=0.8, zorder=1) else: # Parametric cubic spline through the 6 labeled points, using index # as the parameter (not x) so it stays well-behaved even when x # isn't monotonic (rewind case goes backward in x). s = np.arange(len(x)) s_fine = np.linspace(0, len(x) - 1, 60) spline_x = CubicSpline(s, x) spline_y = CubicSpline(s, y) curve_x = spline_x(s_fine).tolist() curve_y = spline_y(s_fine).tolist() ax.plot(curve_x, curve_y, linestyle="-", color="gray", linewidth=1.3, alpha=0.8, zorder=1) # The 6 official labeled points, always marked the same way ax.scatter(x, y, color="crimson", s=80, zorder=2) for i, (px, py) in enumerate(zip(x, y)): ax.annotate(str(i + 1), (px, py), textcoords="offset points", xytext=(0, 8), ha="center", fontsize=9) all_x = x + curve_x all_y = y + curve_y ax.set_xlim(min(all_x) - 1, max(all_x) + 2) ax.set_ylim(min(-3, min(all_y) - 1), max(all_y) + 2) ax.set_xticks([]) ax.set_yticks([]) for spine in ax.spines.values(): spine.set_visible(False) plt.tight_layout() plt.savefig(save_path, dpi=100) plt.close(fig)