# SpriteDX source archive Counts checked against data revision `177436de2edfc620065134530409e1394d8672fd` on September 11, 2026. | Directory | Contents | Count | | --- | --- | ---: | | `data/animations/` | Source animated WebP files | 257 | | `data/animations/` | Human scene-boundary annotations (`*.hf.json`) | 257 | | `data/animations/` | Historical scene summaries, raw predictions, plots, and timelines | 257 of each | | `data/shots/` | WebP shot clips | 744 | | `data/loops/` | Candidate lists (`*.loop.json`) and generated previews (`*.loop.webp`) | 744 of each | | `data/loops/` | Human loop annotations (`*.loop.hf.json`) | 248 | | `data/expanded/` | Extracted RGB frames | 1,080 | | `data/automatte/` | Matte images, read as grayscale by the correction script | 1,080 | | `data/fgr/` | Processed RGB foreground images | 1,080 | | `data/masked/` | RGBA images with alpha applied | 1,080 | The four PNG directories share the same relative filenames, so images can be paired by path. Each contains 378 images under `random/` and 702 across `sample-000/`, `sample-001/`, `sample-037/`, `sample-045/`, `sample-100/`, and `sample-193/`. These are related representations, not 4,320 independent examples. ### Original filenames and annotations - `sample-NNN.webp`: a source animation. - `sample-NNN-S.webp`: shot `S` from that animation. - `sample-NNN-S-fF.png`: frame `F` within that shot. - `*.hf.json`: human feedback; the `hf` suffix here means human feedback. Frame indices are zero-based. Scene-boundary annotations contain `scene_change_indices`; each index marks the last frame of a shot, with the next shot starting at the following frame. Loop candidate files contain a list of objects with `start`, `end`, `score`, `cos_sim`, `length`, `length_penalty`, and `motion_energy`. The historical generator exports `frames[start:end]`, with an exclusive end. Human loop annotations contain `loop` (boolean) and `best_cut` (`[start, end]`); the annotation UI previews both endpoints inclusively. Account for this difference when consuming the labels. Of the 248 human loop annotations, 227 have `loop: true` and 21 have `loop: false`. The other 496 shot clips have no human loop annotation; missing feedback does not mean a negative label. Generated loop previews are algorithmic candidates, not necessarily human-approved loops. ### Reading the source archive The repository stores media and JSON sidecars directly. To read an animation locally, install Pillow and use its animation iterator: ```bash python -m pip install pillow ``` ```python import json from pathlib import Path from PIL import Image, ImageSequence # Run from a checkout containing the actual media files. root = Path("data") with Image.open(root / "animations/sample-000.webp") as image: frames = [frame.convert("RGB").copy() for frame in ImageSequence.Iterator(image)] annotation = json.loads( (root / "animations/sample-000.hf.json").read_text() ) print(len(frames), annotation["scene_change_indices"]) ``` For paired frame data, use the same relative path under `expanded/`, `automatte/`, `fgr/`, and `masked/`. Decode masked images as RGBA to preserve transparency. ## Historical tooling and limitations The repository retains scene detection and review scripts, shot splitting, loop candidate generation and review, frame extraction, and foreground correction utilities. These document earlier experiments and may contain hard-coded paths or sample selections. TransNetV2 is no longer used by the project. Its code, weights, and prediction files remain as historical artifacts and are excluded from the release tables. The release builder does not run it or require it. The historical loop generator writes `length_penalty` into the JSON `motion_energy` field. That field should not be interpreted as measured motion energy. Generated loop previews also use a fixed 40 ms frame duration, which may differ from source timing.