"""Structured deterministic renderers — registry & dispatch (``docs/02`` §9, P6). A renderer turns one structured :class:`~explicit_learning.sources.base.World` into the four byte-addressed P6 assets (``rgba.png``, ``node_map.uint32.png``, ``render_manifest.json``, ``text_manifest.json``) by **drawing fresh from the world**, never by editing an input raster. Each concrete renderer lives in its own module with its train/held-out family pairs; this module is the registry. Status (hand-off note for the next agent): the three renderer modules (:mod:`plot`, :mod:`geometry`, :mod:`base`) are implemented and gate-clean (byte-identical replay, node-map coverage, glyph linkage all pass on smoke worlds), but the ``render`` CLI subcommand is **not yet wired** and there are **no unit tests** under ``tests/unit/test_renderers.py`` yet — that, plus the table renderer (optional), is the remaining P6 work. See ``docs/09_RENDER_VALIDATION.md`` for the non-visual verification method. """ from __future__ import annotations from ..sources.base import World from .base import ( GlyphRecord, RenderedAssets, Renderer, RendererFamily, RendererKind, RenderError, validate_rendered_assets, ) from .clevr import CLEVR_FAMILIES, ClevrRenderer from .clevr_blender import ( ClevrBlenderConfig, ClevrBlenderResult, blender_renderer_spec, render_clevr_blender_assets, render_clevr_blender_rgba, ) from .geometry import GEOMETRY_FAMILIES, GeometryRenderer from .node_map import coverage_verdict, decode_uint32_png, index_table, read_owners from .plot import PLOT_FAMILIES, PlotRenderer from .text_manifest import link_verdict #: Train/held-out family registries, keyed by family name (``docs/02`` §9.3). FAMILIES: dict[str, RendererFamily] = { **PLOT_FAMILIES, **GEOMETRY_FAMILIES, **CLEVR_FAMILIES, } #: Concrete renderers, keyed by world kind. RENDERERS: dict[RendererKind, Renderer] = { "plot": PlotRenderer(), "geometry": GeometryRenderer(), "clevr": ClevrRenderer(), } def get_renderer(kind: RendererKind) -> Renderer: """The concrete renderer for a world ``kind`` (raises if none).""" try: return RENDERERS[kind] except KeyError: raise RenderError(f"no renderer for kind {kind!r}") from None def family_for(renderer_id: str) -> RendererFamily: """Resolve a ``renderer_id`` (a family name) to its :class:`RendererFamily`.""" try: return FAMILIES[renderer_id] except KeyError: raise RenderError(f"unknown renderer family: {renderer_id!r}") from None def render( world: World, *, renderer_id: str, seed: int, width: int, height: int, ) -> RenderedAssets: """Render ``world`` under family ``renderer_id`` — the common §9.1 entrypoint. The world's ``world_schema`` selects the renderer (``plot_world_v1`` → plot, ``geometry_world_v1`` → geometry); ``renderer_id`` selects the train/held-out family. The two are independent: same world, different family ⇒ disjoint assets (gate: "train/held-out assets disjoint"). """ schema = world.get("world_schema", "") if schema == "plot_world_v1": renderer = RENDERERS["plot"] elif schema == "geometry_world_v1": renderer = RENDERERS["geometry"] elif schema == "clevr_world_v1": renderer = RENDERERS["clevr"] else: raise RenderError(f"no renderer for world_schema {schema!r}") family = family_for(renderer_id) if family.kind != renderer.kind: raise RenderError( f"renderer family {family.name!r} has kind {family.kind!r}, " f"expected {renderer.kind!r} for {schema!r}" ) return renderer.render( world, renderer_id=renderer_id, seed=seed, width=width, height=height, family=family, ) __all__ = [ "FAMILIES", "CLEVR_FAMILIES", "ClevrRenderer", "ClevrBlenderConfig", "ClevrBlenderResult", "GEOMETRY_FAMILIES", "GlyphRecord", "PLOT_FAMILIES", "RENDERERS", "RenderError", "RenderedAssets", "Renderer", "RendererFamily", "RendererKind", "coverage_verdict", "blender_renderer_spec", "decode_uint32_png", "family_for", "get_renderer", "index_table", "link_verdict", "read_owners", "render", "render_clevr_blender_assets", "render_clevr_blender_rgba", "validate_rendered_assets", ]