"""Shared, pure helpers for locating and inspecting structured-world nodes. A *world* (``docs/02`` §6) is a plain JSON-serializable mapping — ``plot_world_v1`` / ``geometry_world_v1`` / ``table_world_v1``. Both the C2 mutation suite (``docs/02`` §7.3) and the P5 intervention operators (``docs/02`` §10) need to find a node by stable id, tell the world kinds apart, and hash a world deterministically. Those helpers live here once so the two layers stay consistent and neither reaches into the other's privates. Everything here is **read-only** over the passed world and never mutates it; the caller is responsible for ``copy.deepcopy`` when it wants a mutable copy (see :func:`clone_world`). """ from __future__ import annotations import copy from typing import Any from ..hashing import canonical_json_hash from .base import World # The reserved top-level marker a transformed world carries to record which # semantic nodes a renderer must hide (``docs/02`` §10.1 REDACT_SOLID_V1). It is # intentionally namespaced so executors — which read only ``series`` / # ``constraints`` / ``rows`` — ignore it, while the renderer (P6) reads it. NODE_VISIBILITY_KEY = "_node_visibility" def clone_world(world: World) -> World: """A deep, independent copy of ``world`` (the source stays immutable).""" return copy.deepcopy(world) def hidden_nodes(world: World) -> frozenset[str]: """The node ids a world marks hidden (``frozenset()`` when none). A pure read of the reserved :data:`NODE_VISIBILITY_KEY` map; executors ignore it, the renderer (P6) consumes it for REDACT_SOLID_V1 (§10.1). """ vis = world.get(NODE_VISIBILITY_KEY, {}) or {} return frozenset(nid for nid, state in vis.items() if state == "hidden") def world_sha256(world: World) -> str: """Content-addressed hash of a world (canonical-JSON, deterministic). The same world bytes always reproduce the same hash, so a transformed world's identity is byte-stable across runs (``docs/07`` §7 P5 gate: "seed/operation → same transformed world hash"). """ return canonical_json_hash(world) def world_kind(world: World) -> str: """The world family: ``"plot"`` / ``"table"`` / ``"geometry"`` / ``"unknown"``.""" if is_plot(world): return "plot" if is_table(world): return "table" if is_geometry(world): return "geometry" return "unknown" def is_plot(world: World) -> bool: return "series" in world def is_table(world: World) -> bool: return "rows" in world def is_geometry(world: World) -> bool: return "constraints" in world or "entities" in world def looks_numeric(text: Any) -> bool: """True if ``text`` parses as an exact number (``Fraction``-compatible).""" from ..dsl.ast import parse_number # local: avoids a dsl import cycle at load try: parse_number(str(text)) except (ValueError, ZeroDivisionError): return False return True # --- node locators --------------------------------------------------------- def find_point(world: World, pid: str) -> tuple[int, int, dict[str, Any]] | None: """Locate a plot point by id → ``(series_idx, point_idx, point_dict)``.""" for sidx, s in enumerate(world.get("series", []) or []): for pidx, p in enumerate(s.get("points", []) or []): if isinstance(p, dict) and p.get("id") == pid: return sidx, pidx, p return None def find_series(world: World, sid: str) -> tuple[int, dict[str, Any]] | None: for sidx, s in enumerate(world.get("series", []) or []): if isinstance(s, dict) and s.get("id") == sid: return sidx, s return None def find_row(world: World, rid: str) -> tuple[int, dict[str, Any]] | None: for ridx, r in enumerate(world.get("rows", []) or []): if isinstance(r, dict) and r.get("id") == rid: return ridx, r return None def find_stating_constraint(world: World, entity: str) -> tuple[int, dict[str, Any]] | None: """The constraint that states ``entity``'s value (``MeasureOf``/``Equals``).""" for cidx, c in enumerate(world.get("constraints", []) or []): if not isinstance(c, dict): continue pred = c.get("predicate") args = c.get("args") or [] if pred == "MeasureOf" and len(args) >= 2 and str(args[0]) == entity: return cidx, c if pred == "Equals" and len(args) == 2: a, b = str(args[0]), str(args[1]) if a == entity and looks_numeric(b): return cidx, c if b == entity and looks_numeric(a): return cidx, c return None def node_kind(world: World, node_id: str) -> str | None: """The semantic kind of a node id: ``point``/``series``/``row``/``entity``/``constraint``. ``None`` when the id is not present. Used by CONTROL_MATCHED_V1 to match on visual type (``docs/02`` §10.5) via a semantic proxy (no pixels until P6). """ if is_plot(world): if find_point(world, node_id) is not None: return "point" if find_series(world, node_id) is not None: return "series" if is_table(world) and find_row(world, node_id) is not None: return "row" if is_geometry(world): if find_stating_constraint(world, node_id) is not None: return "constraint" if any(e.get("id") == node_id for e in world.get("entities", []) or []): return "entity" return None __all__ = [ "NODE_VISIBILITY_KEY", "clone_world", "find_point", "find_row", "find_series", "find_stating_constraint", "hidden_nodes", "is_geometry", "is_plot", "is_table", "looks_numeric", "node_kind", "world_kind", "world_sha256", ]