"""Build ``points3d.ply`` from the first frame of every static camera. The camera metadata uses Blender camera coordinates: +X right, +Y up, and +Z backward. Depth therefore projects along -Z before the camera-to-world transform is applied. ``CineCamera_Moving`` is intentionally excluded. """ from __future__ import annotations import argparse import json from pathlib import Path, PurePosixPath import re import tempfile import numpy as np from PIL import Image STATIC_CAMERA_METADATA = re.compile(r"^blender_(CineCamera_\d+)\.json$") def static_camera_metadata(render_dir: Path) -> list[Path]: def camera_index(path: Path) -> int: match = STATIC_CAMERA_METADATA.fullmatch(path.name) if match is None: return -1 return int(match.group(1).removeprefix("CineCamera_")) files = [ path for path in render_dir.glob("blender_CineCamera_*.json") if STATIC_CAMERA_METADATA.fullmatch(path.name) ] return sorted(files, key=camera_index) def first_frame_paths(render_dir: Path, frame: dict) -> tuple[Path, Path]: raw_path = str(frame["file_path"]).replace("\\", "/") relative = PurePosixPath(raw_path) parts = list(relative.parts) try: rgb_index = parts.index("rgb") except ValueError as exc: raise ValueError(f"Camera frame path does not contain an rgb component: {raw_path}") from exc rgb_relative = relative if relative.suffix.lower() == ".jpg" else relative.with_suffix(".jpg") parts[rgb_index] = "depth" depth_relative = PurePosixPath(*parts).with_suffix(".npz") return render_dir.joinpath(*rgb_relative.parts), render_dir.joinpath(*depth_relative.parts) def load_rgb(path: Path) -> np.ndarray: with Image.open(path) as image: rgb = np.asarray(image.convert("RGB")) if rgb.ndim == 2: rgb = np.repeat(rgb[..., None], 3, axis=-1) if rgb.ndim != 3 or rgb.shape[2] < 3: raise ValueError(f"Unsupported RGB image shape for {path}: {rgb.shape}") rgb = rgb[..., :3] if rgb.dtype != np.uint8: if np.issubdtype(rgb.dtype, np.floating) and np.nanmax(rgb) <= 1.0: rgb = rgb * 255.0 rgb = np.clip(rgb, 0, 255).astype(np.uint8) return rgb def write_binary_ply(path: Path, points: np.ndarray, colors: np.ndarray) -> None: path.parent.mkdir(parents=True, exist_ok=True) vertex_type = np.dtype( [ ("x", " bool: if not path.is_file() or path.stat().st_size == 0: return False try: with path.open("rb") as handle: header = handle.read(2048).split(b"end_header\n", 1)[0].decode("ascii") match = re.search(r"^element vertex (\d+)$", header, flags=re.MULTILINE) return header.startswith("ply\n") and match is not None and int(match.group(1)) > 0 except (OSError, UnicodeDecodeError, ValueError): return False def generate_points3d( render_dir: Path, output: Path | None = None, depth_threshold: float = 20.0, max_points: int = 100_000, seed: int = 0, ) -> dict[str, int | float | str]: """Generate one point cloud using frame zero from every static view. Random priorities implement a bounded-memory uniform sample across all valid pixels from all views. The seed makes the output reproducible. """ render_dir = render_dir.expanduser().resolve() output = render_dir / "points3d.ply" if output is None else output.expanduser().resolve() if depth_threshold <= 0: raise ValueError("depth_threshold must be positive") if max_points <= 0: raise ValueError("max_points must be positive") metadata_files = static_camera_metadata(render_dir) if not metadata_files: raise RuntimeError(f"No static blender_CineCamera_.json files under {render_dir}") rng = np.random.default_rng(seed) kept_keys = np.empty(0, dtype=np.float64) kept_points = np.empty((0, 3), dtype=np.float64) kept_colors = np.empty((0, 3), dtype=np.uint8) valid_pixels = 0 used_views = 0 for metadata_path in metadata_files: with metadata_path.open("r", encoding="utf-8") as handle: document = json.load(handle) frames = document.get("frames", []) if not frames: raise RuntimeError(f"Camera metadata has no frames: {metadata_path}") frame = frames[0] rgb_path, depth_path = first_frame_paths(render_dir, frame) if not rgb_path.is_file() or not depth_path.is_file(): raise FileNotFoundError( f"Missing first-frame input for {metadata_path.name}: rgb={rgb_path}, depth={depth_path}" ) with np.load(depth_path) as depth_file: if "depth" not in depth_file: raise KeyError(f"Missing 'depth' array in {depth_path}") depth = np.asarray(depth_file["depth"], dtype=np.float64) rgb = load_rgb(rgb_path) if depth.ndim != 2 or rgb.shape[:2] != depth.shape: raise ValueError( f"RGB/depth shape mismatch for {metadata_path.name}: rgb={rgb.shape}, depth={depth.shape}" ) height, width = depth.shape image_width = int(document.get("img_w", width)) image_height = int(document.get("img_h", height)) if (image_height, image_width) != (height, width): raise ValueError( f"Metadata/image shape mismatch for {metadata_path.name}: " f"metadata={(image_height, image_width)}, image={(height, width)}" ) camera_angle_x = float(document["camera_angle_x"]) focal = 0.5 * image_width / np.tan(0.5 * camera_angle_x) transform = np.asarray(frame["transform_matrix"], dtype=np.float64) if transform.shape != (4, 4): raise ValueError(f"Expected a 4x4 transform matrix in {metadata_path}") valid = np.isfinite(depth) & (depth > 0.0) & (depth < depth_threshold) flat_indices = np.flatnonzero(valid) if flat_indices.size == 0: raise RuntimeError(f"No valid first-frame depth pixels in {metadata_path.name}") valid_pixels += int(flat_indices.size) used_views += 1 priorities = rng.random(flat_indices.size) if flat_indices.size > max_points: selected = np.argpartition(priorities, max_points - 1)[:max_points] flat_indices = flat_indices[selected] priorities = priorities[selected] rows, columns = np.divmod(flat_indices, width) z = depth.reshape(-1)[flat_indices] camera_points = np.column_stack( ( (columns - image_width / 2.0) * z / focal, -(rows - image_height / 2.0) * z / focal, -z, ) ) world_points = camera_points @ transform[:3, :3].T + transform[:3, 3] colors = rgb.reshape(-1, 3)[flat_indices] kept_keys = np.concatenate((kept_keys, priorities)) kept_points = np.concatenate((kept_points, world_points), axis=0) kept_colors = np.concatenate((kept_colors, colors), axis=0) if kept_keys.size > max_points: selected = np.argpartition(kept_keys, max_points - 1)[:max_points] kept_keys = kept_keys[selected] kept_points = kept_points[selected] kept_colors = kept_colors[selected] if used_views != len(metadata_files): raise RuntimeError(f"Used {used_views}/{len(metadata_files)} static views") write_binary_ply(output, kept_points, kept_colors) if not valid_ply(output): raise RuntimeError(f"Generated PLY did not pass validation: {output}") return { "views": used_views, "valid_pixels": valid_pixels, "points": int(len(kept_points)), "depth_threshold": depth_threshold, "output": str(output), } def parse_args() -> argparse.Namespace: parser = argparse.ArgumentParser(description=__doc__) parser.add_argument("render_dir", type=Path) parser.add_argument("--output", type=Path, default=None) parser.add_argument("--depth-threshold", type=float, default=20.0) parser.add_argument("--max-points", type=int, default=100_000) parser.add_argument("--seed", type=int, default=0) return parser.parse_args() def main() -> int: args = parse_args() result = generate_points3d( args.render_dir, args.output, args.depth_threshold, args.max_points, args.seed, ) print(json.dumps(result, indent=2, sort_keys=True)) return 0 if __name__ == "__main__": raise SystemExit(main())