"""Canonical semantic state, native restoration and offline BFS for MiniGrid v1. Grid encoding is MiniGrid's x-major [type, color, state] integer encoding. The five permitted actions are deterministic: RNG state is not decision state. Task identity hashes the complete initial state; split identity omits only direction. """ from __future__ import annotations import copy import hashlib import json from collections import deque import numpy as np PROTOCOL = "minigrid-doorkey-8x8-h64-v1" STATE_SCHEMA = "minigrid-semantic-state-v1" ENV_ID = "MiniGrid-DoorKey-8x8-v0" MINIGRID_VERSION = "3.0.0" GYMNASIUM_VERSION = "1.2.3" MISSION = "use the key to open the door and then get to the goal" MAX_STEPS = 64 def canonical_json(value): return json.dumps(value, sort_keys=True, separators=(",", ":"), ensure_ascii=False) def digest(value): return hashlib.sha256(canonical_json(value).encode("utf-8")).hexdigest() def new_env(): import gymnasium as gym import minigrid from minigrid.wrappers import RGBImgObsWrapper if minigrid.__version__ != MINIGRID_VERSION or gym.__version__ != GYMNASIUM_VERSION: raise RuntimeError(f"MiniGrid v1 requires minigrid=={MINIGRID_VERSION}, gymnasium=={GYMNASIUM_VERSION}") return RGBImgObsWrapper(gym.make(ENV_ID, max_steps=MAX_STEPS, highlight=False, render_mode="rgb_array").unwrapped, tile_size=56) def snapshot(env): base = env.unwrapped return { "schema": STATE_SCHEMA, "env_id": ENV_ID, "mission": base.mission, "width": base.width, "height": base.height, "max_steps": int(base.max_steps), "step_count": int(base.step_count), "grid": base.grid.encode().tolist(), "agent_pos": [int(x) for x in base.agent_pos], "agent_dir": int(base.agent_dir), "carrying": list(base.carrying.encode()) if base.carrying is not None else None, } def validate_state(state, *, initial=False): from minigrid.core.constants import COLOR_TO_IDX, OBJECT_TO_IDX from minigrid.core.grid import Grid required = {"schema", "env_id", "mission", "width", "height", "max_steps", "step_count", "grid", "agent_pos", "agent_dir", "carrying"} if set(state) != required or state["schema"] != STATE_SCHEMA or state["env_id"] != ENV_ID or state["mission"] != MISSION: raise ValueError("Incompatible MiniGrid semantic schema/mission") if (state["width"], state["height"], state["max_steps"]) != (8, 8, 64): raise ValueError("MiniGrid fairness requires 8x8 and horizon 64") scalars = [*state["agent_pos"], state["agent_dir"], state["step_count"]] if len(state["agent_pos"]) != 2 or any(type(v) is not int for v in scalars): raise ValueError("MiniGrid state coordinates and counters must be integers") if state["agent_dir"] not in range(4) or not 0 <= state["step_count"] <= 64 or (initial and state["step_count"] != 0): raise ValueError("Invalid direction or step count") array = np.asarray(state["grid"]) if array.shape != (8, 8, 3) or array.dtype.kind not in "iu" or np.any(array < 0) or np.any(array > 255): raise ValueError("Invalid MiniGrid grid encoding") allowed = [OBJECT_TO_IDX[x] for x in ("empty", "wall", "door", "key", "goal")] if not np.isin(array[:, :, 0], allowed).all(): raise ValueError("Unexpected object type") grid, _ = Grid.decode(array.astype(np.uint8)) if not np.array_equal(grid.encode(), array): raise ValueError("Noncanonical object encoding") if np.any(array[[0, -1], :, 0] != OBJECT_TO_IDX["wall"]) or np.any(array[:, [0, -1], 0] != OBJECT_TO_IDX["wall"]): raise ValueError("Missing boundary walls") doors = np.argwhere(array[:, :, 0] == OBJECT_TO_IDX["door"]) keys = np.argwhere(array[:, :, 0] == OBJECT_TO_IDX["key"]) goals = np.argwhere(array[:, :, 0] == OBJECT_TO_IDX["goal"]) carrying = state["carrying"] if len(doors) != 1 or len(goals) != 1 or len(keys) + (carrying is not None) != 1: raise ValueError("DoorKey requires one door, goal, and key") if carrying is not None and carrying != [OBJECT_TO_IDX["key"], COLOR_TO_IDX["yellow"], 0]: raise ValueError("Only yellow key inventory is supported") for x, y in [*doors, *keys]: if array[x, y, 1] != COLOR_TO_IDX["yellow"]: raise ValueError("Door and key must be yellow") x, y = state["agent_pos"] if not (0 < x < 7 and 0 < y < 7): raise ValueError("Agent is outside interior") cell = grid.get(x, y) if cell is not None and not cell.can_overlap(): raise ValueError("Agent overlaps a blocked cell") if initial and (carrying is not None or array[tuple(doors[0])][2] != 2 or (cell is not None and cell.type == "goal")): raise ValueError("Initial DoorKey state must be unsolved, locked and empty-handed") def restore(env, state, *, validate=True): from minigrid.core.grid import Grid from minigrid.core.world_object import WorldObj if validate: validate_state(state) base = env.unwrapped base.grid, _ = Grid.decode(np.asarray(state["grid"], dtype=np.uint8)) base.agent_pos = np.asarray(state["agent_pos"], dtype=int) base.agent_dir = state["agent_dir"] base.carrying = WorldObj.decode(*state["carrying"]) if state["carrying"] else None base.step_count = state["step_count"] base.max_steps = state["max_steps"] base.mission = state["mission"] def task_id(state): return digest(state) def split_group_id(state): return digest({k: v for k, v in state.items() if k != "agent_dir"}) def decision_key(task, state): return canonical_json({"task_id": task, "state": state}) def validate_task(row, *, split=None): if row.get("metadata", {}).get("protocol") != PROTOCOL: raise ValueError("Incompatible MiniGrid task protocol") validate_state(row["initial_state"], initial=True) metadata = row["metadata"] if metadata.get("task_id") != task_id(row["initial_state"]) or metadata.get("split_group_id") != split_group_id(row["initial_state"]): raise ValueError("MiniGrid task content hash mismatch") if split is not None and metadata.get("split") != split: raise ValueError("MiniGrid split mismatch") if not isinstance(metadata.get("shortest_length"), int) or not 1 <= metadata["shortest_length"] <= 64: raise ValueError("Unreachable or unverified MiniGrid task") def shortest_solution(env, initial): """BFS transitions use MiniGrid's actual step, including native turn/toggle. The visited key excludes elapsed time: BFS first reaches each physical state with the greatest remaining budget. A longer duplicate cannot improve reachability. Restore mutates only dynamic fields here; walls/goal are constant for a task. """ from minigrid.core.world_object import Key restore(env, initial) base = env.unwrapped door_pos = next((x, y) for x in range(8) for y in range(8) if (base.grid.get(x, y) is not None and base.grid.get(x, y).type == "door")) key_pos = next((x, y) for x in range(8) for y in range(8) if (base.grid.get(x, y) is not None and base.grid.get(x, y).type == "key")) door = base.grid.get(*door_pos) key_obj = Key("yellow") start = (*initial["agent_pos"], initial["agent_dir"], False, 2) queue = deque([(start, ())]) seen = {start} for_state = (0, 1, 2, 3, 5) while queue: current, path = queue.popleft() if len(path) >= 64: continue for action in for_state: x, y, direction, held, door_state = current base.agent_pos = np.array([x, y]) base.agent_dir = direction base.carrying = key_obj if held else None base.grid.set(*key_pos, None if held else key_obj) door.is_open = door_state == 0 door.is_locked = door_state == 2 base.step_count = len(path) # Unwrapped avoids full image rendering; native dynamics/reward are identical. _, reward, terminated, _, _ = base.step(action) next_path = path + (action,) if terminated and reward > 0: restore(env, initial, validate=False) return next_path following = (*map(int, base.agent_pos), int(base.agent_dir), base.carrying is not None, int(door.encode()[2])) if following not in seen: seen.add(following) queue.append((following, next_path)) restore(env, initial, validate=False) return None class TaskSampler: """Private, checkpointable task sampler, independent of validation/global RNG.""" def __init__(self, rows, seed): self.rows = rows self.rng = np.random.RandomState(seed) self.draws = 0 self.pool_hash = digest([r["metadata"]["task_id"] for r in rows]) def sample(self, count): indices = self.rng.choice(len(self.rows), size=count, replace=False) self.draws += count return [self.rows[i] for i in indices] def state_dict(self): return {"schema": "minigrid-task-sampler-v1", "pool_hash": self.pool_hash, "draws": self.draws, "rng": copy.deepcopy(self.rng.get_state())} def load_state_dict(self, state): if state["schema"] != "minigrid-task-sampler-v1" or state["pool_hash"] != self.pool_hash: raise ValueError("Sampler checkpoint does not match the pinned MiniGrid task pool") self.rng.set_state(state["rng"]) self.draws = int(state["draws"])